2272 Commits

Author SHA1 Message Date
Matthew I
64359d9cd8 Add "/mods" command to list mods to client 2012-07-22 13:36:10 +03:00
Matthew I
b320cc2d74 Add minetest.get_modnames() to Lua API 2012-07-22 13:36:03 +03:00
Perttu Ahola
b5aaf7f3ed Version 0.4.1 2012-07-21 23:14:23 +03:00
Andreas Zwinkau
9997cd71a0 Fix signedness warning in base64.cpp 2012-07-21 22:10:29 +03:00
Andreas Zwinkau
798215b07d Fix wctomb use
wctomb(NULL, _) returns "nonzero if the encoding has nontrivial shift state, or zero if the encoding is stateless."

I assume the intentation was to get the size of the target buffer.
Use MB_CUR_MAX for this.
2012-07-21 22:09:17 +03:00
Andreas Zwinkau
d30c891841 Remove mbtowc warnings
As mbtowc(_, _, 1) reads at most one char, everything other than a
return value of 1 is an error. Since the input strings are static,
an assert protects against future changes.

Likewise, wctomb should currently never encounter a character, which
actually needs a multibyte representation.
2012-07-21 22:08:20 +03:00
Perttu Ahola
75b4322729 Actually fix facedir-rotated nodes placed using minetest.env:place_node() 2012-07-21 21:23:15 +03:00
Matthew I
1fe9586810 Fix hovering after mining a block underneath you while sneaking 2012-07-21 20:56:56 +03:00
Perttu Ahola
2ad03149a0 Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation 2012-07-21 20:23:32 +03:00
Perttu Ahola
2e02c44521 Facedir rotation of nodebox textures 2012-07-21 18:59:12 +03:00
Perttu Ahola
414c84df64 Check whether node is known before reading definition in __builtin:item:on_step() 2012-07-21 16:36:14 +03:00
Bad-Command
c83cfb7c90 Fix signed overflow in getPointedThing 2012-07-21 16:13:51 +03:00
Perttu Ahola
4da1705e81 Fix typo in scriptapi.cpp in minetest.get_craft_recipe() 2012-07-21 15:32:46 +03:00
Perttu Ahola
abeb2a72f8 Server-side checking of digging; disable_anticheat setting 2012-07-21 14:38:49 +03:00
Perttu Ahola
6a9bc69da6 BITCH, THIS IS 0.4.0. 2012-07-21 03:37:07 +03:00
Perttu Ahola
5dd94a9b44 Define M_PI on MSVC 2012-07-21 03:36:34 +03:00
Perttu Ahola
72db2532b3 Add a random-ish contributor list to credit screen 2012-07-21 03:14:58 +03:00
darkrose
8e9ae4a20f Check for table type when reading groups from Lua 2012-07-21 02:35:45 +03:00
darkrose
b556ef87cb Add minetest.get_craft_recipe() 2012-07-21 02:33:22 +03:00
darkrose
c081e8c9d3 Add support for "textures/all" (and thus texture packs) to server 2012-07-21 02:33:19 +03:00
darkrose
80c5a58cd4 Remove trenches from map generator (cyisfor) (glitches: read below)
This causes glitches in very high cliffs by not making mud "flow" down from
them. Those are quite rare currently because of the lame height differences
generated.
2012-07-21 02:32:04 +03:00
Calinou
6bb059ec5c Message cleanups (consistency) and prevent /me when not allowed to shout 2012-07-21 02:27:58 +03:00
darkrose
70eb75cb29 Handle nil placer as it might occur when using minetest.env:place_node. (Uberi) 2012-07-21 02:27:46 +03:00
Perttu Ahola
e4227bb5ae Remove util/old/genmap.py, because it is uselessly old 2012-07-19 21:17:31 +03:00
Perttu Ahola
7564aae27e Allow defining player's inventory form in Lua 2012-07-19 14:09:16 +03:00
Perttu Ahola
13c106cfd1 Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value) 2012-06-19 00:50:07 +03:00
Perttu Ahola
f7313b8c75 Fix random glitches in transparent animations 2012-06-18 00:21:23 +03:00
Perttu Ahola
3d4030d247 Add pointed_thing to lua_api.txt 2012-06-17 19:47:55 +03:00
Perttu Ahola
169d5bacfd Hopefully fix includes on mingw 2012-06-17 18:05:13 +03:00
Perttu Ahola
11cec0ed01 Increment protocol version 2012-06-17 17:49:12 +03:00
Perttu Ahola
c4b766a434 Explain node boxes in lua_api.txt 2012-06-17 17:23:58 +03:00
Kahrl
05d8ea0ebb Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
Perttu Ahola
ede1480ae9 Optimize headers 2012-06-17 04:03:39 +03:00
Perttu Ahola
ec937ecdd8 Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
Perttu Ahola
e05f1af484 Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
Perttu Ahola
339eaa680f Mention node drawtypes in lua_api.txt 2012-06-16 23:42:04 +03:00
Perttu Ahola
e48d1b54bc Fix /setpassword and /clearpassword 2012-06-16 23:35:11 +03:00
Perttu Ahola
bb0e71078d Fix "Node placement prediction failed for (places __default) - Name not known" 2012-06-16 22:45:35 +03:00
Perttu Ahola
bcc59c62e4 Add desynchronize_mapblock_texture_animation setting and improve minetest.conf.example a bit 2012-06-16 22:37:20 +03:00
Perttu Ahola
4ffbdbaa7c Fix build error due to DEBUGFILE 2012-06-16 21:36:54 +03:00
Perttu Ahola
5cf46cf2fc Clean up constants.h a bit 2012-06-16 18:15:06 +03:00
Perttu Ahola
b7eb2b2fe8 Allow node cracking animations of any length 2012-06-16 18:02:56 +03:00
Perttu Ahola
1bf95a078a Remove tiles and special_tiles from node definition prototype because otherwise the old names can't be used 2012-06-16 18:02:26 +03:00
Perttu Ahola
fc3ebc5509 Update field names to non-deprecated ones in node definition prototype 2012-06-16 17:05:21 +03:00
Perttu Ahola
92b131d6d1 Node texture animation 2012-06-16 16:47:28 +03:00
Perttu Ahola
2ae30a0fa8 Add comment about ItemSAO being deprecated 2012-06-11 22:10:48 +03:00
Perttu Ahola
63f8d48b45 Add some missing object properties to doc/lua_api.txt 2012-06-10 15:04:24 +03:00
Perttu Ahola
3946557a18 Node placement client-side prediction 2012-06-10 12:46:48 +03:00
Perttu Ahola
fb92faf50e Remove a random old comment and a #define from game.cpp 2012-06-09 13:40:07 +03:00
Perttu Ahola
045c303435 Move genmap.py and pnoise.py to old/ 2012-06-08 15:50:27 +03:00