364 Commits

Author SHA1 Message Date
Maksim
3beacc456e fix 2019-05-10 22:11:18 +02:00
stujones11
21fbaecf2a Misc fixes 2019-05-10 00:12:14 +02:00
Maksim
baf3c3be10 Update Trees and small fix 2019-05-10 00:11:53 +02:00
stujones11
ba9f3701e0 Inventory fixes and Armor updates 2019-05-10 00:11:29 +02:00
Maksim
492c5359a7 Update beds, boats, dye, fire, flowers, wool. Add player_api, new dungeon_loot. 2019-05-10 00:08:10 +02:00
Maksim
a87a784e41 4 2019-05-10 00:08:09 +02:00
stujones11
723e1068e4 Redo crafting with sfinv 2019-05-10 00:08:09 +02:00
Maksim
7b68452583 Fix 2019-05-10 00:07:56 +02:00
stujones11
fbba187af0 Use sfinv, wip 2019-05-06 22:32:39 +01:00
MoNTE48
e459d79a25 Replace Crafting Inventory on sfinv (Creative only) 2019-05-04 22:50:43 +02:00
MoNTE48
53b3f40534 WIP 2019-05-04 22:47:33 +02:00
Maksim
ec0eced495 Add farming, update mobs, farming, drop and textures 2019-05-03 21:32:29 +02:00
MoNTE48
c28c7aae25 Update mobs 2018-12-26 00:53:58 +01:00
Maksim Gamarnik
9b8272a7c3 Change mobs spawning chance 2018-09-01 01:04:58 +02:00
Maksim Gamarnik
a10e8b66ef Move killme to builtin, TNT fix and new chicken model by @stujones11 2018-08-31 23:21:40 +02:00
Maksim Gamarnik
7d44ea7760 Fix deprecated API, remove unused resources 2018-08-31 21:23:40 +02:00
MoNTE48
87cde57468 Update in-game gui, new cow model by @stujones11, code tidying and remove unused resources 2018-08-31 21:22:47 +02:00
MoNTE48
44f1ad6aa4 Update mainmenu and iOS defaultsettings, iOS: v.1.1.20 2018-08-11 14:57:14 +02:00
Amaz
e782ba68d3 Randomize loot 2018-08-10 23:45:30 +02:00
MoNTE48
686745c400 Update mobs 2018-08-10 23:27:11 +02:00
MoNTE48
1db2ec7f20 Updated beds, flowers, HUD, fix inventory exit btn 2018-08-10 23:03:24 +02:00
Maksim Gamarnik
89b51c3d44 Fix sign crafting and watch mod 2018-08-05 18:27:48 +02:00
Amaz
8d004f9396 Add signs with visible text (#125)
* Add signs with visible text

* Compress signs textures (-70.6%)

* Add lbm to convert old signs to new ones

* More sensible approach in legacy

* Check for sign text on block load
Missing text can also be fixed by punching the sign.

* Finally, detect sign type on placement

* Neaten code up slightly
2018-08-02 09:03:52 +02:00
Amaz
83e7ddfec0 Fix crash with vines 2018-08-01 04:02:31 +02:00
paramat
96a6df0c3d Mapgen.lua: Various fixes and improvements
Nodes:
Add savanna nodes (appear in non-mgv6 mapgens only):
Add 'dirt with dry grass'.
Add 'dry grass' (dry tall grass).
Textures were derived from the green grass textures.

Mapgen aliases:
desert_stone does not exist, use redsandstone.
desert_sand does not exist, use redsand.
sandstonebrick does not exist, use sandstone.
stair_sandstonebrick does not exist, use stair_sandstone.

Ores:
Generate bedrock in lava_source too.
Change desert_stone to redsandstone.

Biomes:
Change desert_stone to redsandstone.
Change desert_sand to redsand.

Decorations:
Make bonusbox chest appear on all mgv6 surface nodes.
Add bonusbox chest to non-mgv6 mapgens.
Replace redundant multiple grass decorations with an equivalent
single grass decoration, because only 1 length is used in MultiCraft.
Change desert_sand to redsand.

General format cleanup.
2018-07-29 12:15:16 +02:00
MoNTE48
bbbf2640e8 Minor upd menu, tmp fix sign_wall 2018-07-20 14:32:08 +02:00
Paramat
5f8c4efa5a Mgv7p development (#94) 2018-07-19 12:09:50 +02:00
MoNTE48
93426af539 Update and compress textures 2018-05-27 20:53:09 +02:00
MoNTE48
735075cacd Replace watch mod, update playerplus, add killme mod 2018-05-27 17:29:07 +02:00
Maksim Gamarnik
4eba68b42d Compress textures 2017-12-19 01:09:42 +02:00
Paramat
1d0f7e875a Various fixes for 'stairs' and 'hud' mods (#91)
Fix undeclared global variables in 'stairs' and 'hud' mods.

Stairs mod:
Add to 'depends.txt' to enable cheeseblock and wool slabs/stairs.
Improve detection of mobs mods.
Remove 'mobs:honey_block' slabs/stairs as the node does not exist.
2017-08-01 16:53:10 +03:00
Paramat
63ae3f313f Bedrock: Fix and make continuous (#83)
Bedrock was not generating because the cluster size was larger than the
difference between 'y_min' and 'y_max'.
Edit 'y_max' to enable.

Bedrock was cut through by seabed sand, deep ocean and cave air.
Make bedrock generate in stone, sand, water and air.
2017-07-19 23:26:20 +03:00
Maksim Gamarnik
694bf4e988 Merge Minetest 0.4.16 2017-06-06 23:03:34 +03:00
Maksim Gamarnik
465d49b826 Update textures 2017-01-18 22:23:21 +02:00
Maksim Gamarnik
efc0b19672 ver. 1.1.6.1 / Part 2 (textures) 2017-01-12 23:21:40 +02:00
Maksim Gamarnik
7d53fae3ed Split block for all platform 2016-12-11 22:08:57 +02:00
Maksim Gamarnik
0ceadf010c Android and iOS: Splits Stacks by @sfan5 2016-12-08 11:26:20 +02:00
Maksim Gamarnik
36a826f7fc Update HUD 2016-12-06 07:49:00 +03:00
Maksim Gamarnik
7c6bd94dd5 Subgame: Update textures and small bugfix 2016-12-06 07:25:04 +03:00
Maksim Gamarnik
6dfa3fee6f Update item_drop 2016-11-28 01:19:49 +02:00
Maksim Gamarnik
bf24c02845 Remove Protector, not used textures, update 3d armor models 2016-09-05 21:22:05 +03:00
Maksim Gamarnik
01d3015ee4 Update Mobs, playerplusm ...
add damage_noise (thanks @jordan4ibanez), fixed Flint and Steel, update
Fire, other...
2016-09-05 20:48:57 +03:00
Maksim Gamarnik
44bde7fc5f Part 2 2016-08-12 19:59:03 +03:00
Maksim Gamarnik
30a06e9e6e Crack_anylenght and mobs update 2016-05-31 10:50:49 +03:00
Maksim Gamarnik
c7e7ef8176 New mobs_redo and update railcart, beds 2016-05-19 21:35:02 +03:00
Maksim Gamarnik
f642429774 Merge 2016-05-07 23:57:42 +03:00
Maksim Gamarnik
1af90a6e94 Merge latest code 2016-05-07 23:40:31 +03:00
Maksim Gamarnik
e0b6f2198c Release
Or no? :)
2016-05-02 06:09:17 +03:00
Maksim Gamarnik
03f7ea873d New UI / Part I 2016-04-21 02:00:56 +03:00
Maksim Gamarnik
7d43313b62 Update game 2016-04-08 20:44:43 +03:00