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-- MultiCraft Game mod: default
2016-02-07 03:24:38 +02:00
-- See README.txt for licensing and other information.
-- The API documentation in here was moved into doc/lua_api.txt
-- Definitions made by this mod that other mods can use too
default = {}
default.LIGHT_MAX = 14
-- Load files
local default_path = minetest.get_modpath("default")
dofile(default_path.."/functions.lua")
dofile(default_path.."/trees.lua")
dofile(default_path.."/nodes.lua")
dofile(default_path.."/chests.lua")
dofile(default_path.."/furnace.lua")
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dofile(default_path.."/torch.lua")
dofile(default_path.."/tools.lua")
dofile(default_path.."/craftitems.lua")
dofile(default_path.."/crafting.lua")
dofile(default_path.."/mapgen.lua")
dofile(default_path.."/aliases.lua")
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if not minetest.settings:get_bool("creative_mode") then
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minetest.register_on_newplayer(function (player)
player:get_inventory():add_item('main', 'default:sword_steel')
player:get_inventory():add_item('main', 'default:torch 8')
player:get_inventory():add_item('main', 'default:wood 64')
end)
end