Minor fixes and Fix creative inventory background and other minor fixes

This commit is contained in:
MoNTE48 2019-05-23 23:47:19 +02:00
parent ee19b41282
commit 5c160c3461
11 changed files with 7 additions and 7 deletions

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@ -23,7 +23,7 @@ dofile(default_path.."/crafting.lua")
dofile(default_path.."/mapgen.lua")
dofile(default_path.."/aliases.lua")
if not minetest.setting_getbool("creative_mode") then
if not minetest.settings:get_bool("creative_mode") then
minetest.register_on_newplayer(function (player)
player:get_inventory():add_item('main', 'default:sword_steel')
player:get_inventory():add_item('main', 'default:torch 8')

View File

@ -447,7 +447,7 @@ function default.register_biomes()
node_dust = "default:snow",
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_max = upper_limit,
y_max = 31000,
y_min = 47,
heat_point = 0,
humidity_point = 40,
@ -506,7 +506,7 @@ function default.register_biomes()
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
y_max = 31000,
y_min = 4,
heat_point = 25,
humidity_point = 70,
@ -538,7 +538,7 @@ function default.register_biomes()
depth_filler = 1,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
y_max = 31000,
y_min = 4,
heat_point = 20,
humidity_point = 35,
@ -569,7 +569,7 @@ function default.register_biomes()
depth_filler = 1,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
y_max = 31000,
y_min = 6,
heat_point = 50,
humidity_point = 35,

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@ -46,8 +46,8 @@ local theme_main = sfinv.gui_bg ..
sfinv.gui_bg_img
local theme_inv = sfinv.gui_slots .. [[
list[current_player;main;0,4.5;9,3;9]
list[current_player;main;0,7.74;9,1;]
list[current_player;main;0.01,4.49;9,3;9]
list[current_player;main;0.01,7.72;9,1;]
]]
function sfinv.make_formspec(player, context, content, show_inv, size)