MultiCraft2/src/defaultsettings.cpp

736 lines
31 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3.0 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <IrrCompileConfig.h>
#include "settings.h"
#include "porting.h"
#include "filesys.h"
#include "config.h"
#include "constants.h"
#include "mapgen/mapgen.h" // Mapgen::setDefaultSettings
#include "util/string.h"
#ifdef __ANDROID__
#include "client/renderingengine.h"
#endif
#ifdef __APPLE__
#ifdef __IOS__
#import "SDVersion.h"
#else
#import <AppKit/AppKit.h>
#endif
#endif
void set_default_settings()
{
Settings *settings = Settings::getLayer(SL_DEFAULTS);
if (settings == nullptr)
settings = Settings::createLayer(SL_DEFAULTS);
// Client and server
settings->setDefault("language", "");
settings->setDefault("name", "");
settings->setDefault("bind_address", "");
settings->setDefault("serverlist_url", "servers.multicraft.world");
// Client
settings->setDefault("address", "");
settings->setDefault("enable_sound", "true");
settings->setDefault("sound_volume", "1.0");
settings->setDefault("mute_sound", "false");
settings->setDefault("enable_mesh_cache", "false");
settings->setDefault("mesh_generation_interval", "0");
settings->setDefault("meshgen_block_cache_size", "20");
settings->setDefault("enable_vbo", "true");
settings->setDefault("free_move", "false");
settings->setDefault("pitch_move", "false");
settings->setDefault("fast_move", "false");
settings->setDefault("noclip", "false");
settings->setDefault("screenshot_path", "screenshots");
settings->setDefault("screenshot_format", "png");
settings->setDefault("screenshot_quality", "0");
settings->setDefault("client_unload_unused_data_timeout", "600");
settings->setDefault("client_mapblock_limit", "7500");
settings->setDefault("enable_build_where_you_stand", "false");
settings->setDefault("curl_timeout", "5000");
settings->setDefault("curl_parallel_limit", "8");
settings->setDefault("curl_file_download_timeout", "300000");
settings->setDefault("curl_verify_cert", "true");
settings->setDefault("enable_remote_media_server", "true");
settings->setDefault("enable_client_modding", "true");
settings->setDefault("max_out_chat_queue_size", "20");
settings->setDefault("pause_on_lost_focus", "true");
settings->setDefault("enable_register_confirmation", "false");
// Keymap
settings->setDefault("remote_port", "30000");
settings->setDefault("keymap_forward", "KEY_KEY_W");
settings->setDefault("keymap_autoforward", "");
settings->setDefault("keymap_backward", "KEY_KEY_S");
settings->setDefault("keymap_left", "KEY_KEY_A");
settings->setDefault("keymap_right", "KEY_KEY_D");
settings->setDefault("keymap_jump", "KEY_SPACE");
settings->setDefault("keymap_sneak", "KEY_LSHIFT");
settings->setDefault("keymap_dig", "KEY_LBUTTON");
settings->setDefault("keymap_place", "KEY_RBUTTON");
settings->setDefault("keymap_drop", "KEY_KEY_Q");
settings->setDefault("keymap_zoom", "KEY_KEY_Z");
settings->setDefault("keymap_inventory", "KEY_KEY_I");
settings->setDefault("keymap_special1", "KEY_KEY_E");
settings->setDefault("keymap_chat", "KEY_KEY_T");
settings->setDefault("keymap_cmd", "/");
settings->setDefault("keymap_cmd_local", ".");
settings->setDefault("keymap_minimap", "KEY_KEY_V");
settings->setDefault("keymap_console", "KEY_F10");
settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
settings->setDefault("keymap_freemove", "KEY_KEY_K");
settings->setDefault("keymap_pitchmove", "KEY_KEY_P");
settings->setDefault("keymap_fastmove", "KEY_KEY_J");
settings->setDefault("keymap_noclip", "KEY_KEY_H");
settings->setDefault("keymap_hotbar_next", "KEY_KEY_N");
settings->setDefault("keymap_hotbar_previous", "KEY_KEY_B");
settings->setDefault("keymap_mute", "KEY_KEY_M");
settings->setDefault("keymap_increase_volume", "");
settings->setDefault("keymap_decrease_volume", "");
settings->setDefault("keymap_cinematic", "");
settings->setDefault("keymap_toggle_hud", "KEY_F1");
settings->setDefault("keymap_toggle_chat", "KEY_F2");
settings->setDefault("keymap_toggle_fog", "KEY_F3");
#if DEBUG
settings->setDefault("keymap_toggle_update_camera", "KEY_F4");
#else
settings->setDefault("keymap_toggle_update_camera", "");
#endif
settings->setDefault("keymap_toggle_debug", "KEY_F5");
settings->setDefault("keymap_toggle_profiler", "KEY_F6");
settings->setDefault("keymap_camera_mode", "KEY_KEY_C");
settings->setDefault("keymap_screenshot", "KEY_F12");
settings->setDefault("keymap_increase_viewing_range_min", "+");
settings->setDefault("keymap_decrease_viewing_range_min", "-");
settings->setDefault("keymap_slot1", "KEY_KEY_1");
settings->setDefault("keymap_slot2", "KEY_KEY_2");
settings->setDefault("keymap_slot3", "KEY_KEY_3");
settings->setDefault("keymap_slot4", "KEY_KEY_4");
settings->setDefault("keymap_slot5", "KEY_KEY_5");
settings->setDefault("keymap_slot6", "KEY_KEY_6");
settings->setDefault("keymap_slot7", "KEY_KEY_7");
settings->setDefault("keymap_slot8", "KEY_KEY_8");
settings->setDefault("keymap_slot9", "KEY_KEY_9");
settings->setDefault("keymap_slot10", "KEY_KEY_0");
settings->setDefault("keymap_slot11", "");
settings->setDefault("keymap_slot12", "");
settings->setDefault("keymap_slot13", "");
settings->setDefault("keymap_slot14", "");
settings->setDefault("keymap_slot15", "");
settings->setDefault("keymap_slot16", "");
settings->setDefault("keymap_slot17", "");
settings->setDefault("keymap_slot18", "");
settings->setDefault("keymap_slot19", "");
settings->setDefault("keymap_slot20", "");
settings->setDefault("keymap_slot21", "");
settings->setDefault("keymap_slot22", "");
settings->setDefault("keymap_slot23", "");
settings->setDefault("keymap_slot24", "");
settings->setDefault("keymap_slot25", "");
settings->setDefault("keymap_slot26", "");
settings->setDefault("keymap_slot27", "");
settings->setDefault("keymap_slot28", "");
settings->setDefault("keymap_slot29", "");
settings->setDefault("keymap_slot30", "");
settings->setDefault("keymap_slot31", "");
settings->setDefault("keymap_slot32", "");
// Some (temporary) keys for debugging
settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
settings->setDefault("keymap_quicktune_next", "KEY_END");
settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR");
// Visuals
#ifdef NDEBUG
settings->setDefault("show_debug", "false");
#else
settings->setDefault("show_debug", "true");
#endif
settings->setDefault("fsaa", "0");
settings->setDefault("undersampling", "0");
settings->setDefault("world_aligned_mode", "enable");
settings->setDefault("autoscale_mode", "disable");
settings->setDefault("enable_fog", "true");
settings->setDefault("fog_start", "0.4");
settings->setDefault("3d_mode", "none");
settings->setDefault("3d_paralax_strength", "0.025");
settings->setDefault("tooltip_show_delay", "400");
settings->setDefault("tooltip_append_itemname", "false");
settings->setDefault("fps_max", "60");
settings->setDefault("fps_max_unfocused", "20");
settings->setDefault("viewing_range", "190");
#if ENABLE_GLES
settings->setDefault("near_plane", "0.1");
#endif
settings->setDefault("screen_w", "1024");
settings->setDefault("screen_h", "768");
settings->setDefault("autosave_screensize", "true");
settings->setDefault("fullscreen", "false");
settings->setDefault("fullscreen_bpp", "24");
settings->setDefault("vsync", "false");
settings->setDefault("fov", "72");
settings->setDefault("leaves_style", "fancy");
settings->setDefault("connected_glass", "false");
settings->setDefault("smooth_lighting", "true");
settings->setDefault("lighting_alpha", "0.0");
settings->setDefault("lighting_beta", "1.5");
settings->setDefault("display_gamma", "1.0");
settings->setDefault("lighting_boost", "0.2");
settings->setDefault("lighting_boost_center", "0.5");
settings->setDefault("lighting_boost_spread", "0.2");
settings->setDefault("texture_path", "");
settings->setDefault("shader_path", "");
#if ENABLE_GLES
#ifdef _IRR_COMPILE_WITH_OGLES1_
settings->setDefault("video_driver", "ogles1");
#else
settings->setDefault("video_driver", "ogles2");
#endif
#else
settings->setDefault("video_driver", "opengl");
#endif
settings->setDefault("cinematic", "false");
settings->setDefault("camera_smoothing", "0");
settings->setDefault("cinematic_camera_smoothing", "0.7");
settings->setDefault("enable_clouds", "true");
settings->setDefault("view_bobbing_amount", "1.0");
settings->setDefault("fall_bobbing_amount", "1.0");
settings->setDefault("enable_3d_clouds", "true");
settings->setDefault("cloud_radius", "12");
settings->setDefault("menu_clouds", "true");
settings->setDefault("opaque_water", "false");
settings->setDefault("console_height", "0.6");
settings->setDefault("console_color", "(0,0,0)");
settings->setDefault("console_alpha", "200");
settings->setDefault("formspec_fullscreen_bg_color", "(0,0,0)");
settings->setDefault("formspec_fullscreen_bg_opacity", "140");
settings->setDefault("formspec_default_bg_color", "(0,0,0)");
settings->setDefault("formspec_default_bg_opacity", "140");
settings->setDefault("selectionbox_color", "(0,0,0)");
settings->setDefault("selectionbox_width", "4");
settings->setDefault("node_highlighting", "box");
settings->setDefault("crosshair_color", "(255,255,255)");
settings->setDefault("crosshair_alpha", "255");
settings->setDefault("recent_chat_messages", "6");
settings->setDefault("hud_scaling", "1.0");
settings->setDefault("gui_scaling", "1.0");
settings->setDefault("gui_scaling_filter", "false");
settings->setDefault("gui_scaling_filter_txr2img", "true");
settings->setDefault("desynchronize_mapblock_texture_animation", "true");
settings->setDefault("hud_hotbar_max_width", "1.0");
settings->setDefault("hud_move_upwards", "0");
settings->setDefault("round_screen", "0");
settings->setDefault("enable_local_map_saving", "false");
settings->setDefault("show_entity_selectionbox", "false");
settings->setDefault("transparency_sorting", "true");
settings->setDefault("texture_clean_transparent", "false");
settings->setDefault("texture_min_size", "0");
settings->setDefault("ambient_occlusion_gamma", "1.8");
#if ENABLE_GLES
settings->setDefault("enable_shaders", "false");
#else
settings->setDefault("enable_shaders", "true");
#endif
settings->setDefault("enable_particles", "true");
settings->setDefault("arm_inertia", "false");
settings->setDefault("show_nametag_backgrounds", "false");
settings->setDefault("enable_minimap", "true");
settings->setDefault("minimap_shape_round", "true");
settings->setDefault("minimap_double_scan_height", "false");
// Effects
settings->setDefault("directional_colored_fog", "true");
settings->setDefault("inventory_items_animations", "false");
settings->setDefault("mip_map", "false");
settings->setDefault("anisotropic_filter", "false");
settings->setDefault("bilinear_filter", "false");
settings->setDefault("trilinear_filter", "false");
settings->setDefault("tone_mapping", "false");
settings->setDefault("enable_waving_water", "false");
settings->setDefault("water_wave_height", "1.0");
settings->setDefault("water_wave_length", "20.0");
settings->setDefault("water_wave_speed", "5.0");
settings->setDefault("enable_waving_leaves", "false");
settings->setDefault("enable_waving_plants", "false");
// Input
settings->setDefault("invert_mouse", "false");
settings->setDefault("mouse_sensitivity", "0.2");
settings->setDefault("repeat_place_time", "0.25");
settings->setDefault("safe_dig_and_place", "false");
settings->setDefault("random_input", "false");
settings->setDefault("aux1_descends", "false");
settings->setDefault("doubletap_jump", "false");
settings->setDefault("always_fly_fast", "true");
settings->setDefault("autojump", "false");
settings->setDefault("continuous_forward", "false");
settings->setDefault("enable_joysticks", "false");
settings->setDefault("joystick_id", "0");
settings->setDefault("joystick_type", "");
settings->setDefault("repeat_joystick_button_time", "0.17");
settings->setDefault("joystick_frustum_sensitivity", "170");
settings->setDefault("joystick_deadzone", "2048");
// Main menu
settings->setDefault("main_menu_path", "");
settings->setDefault("serverlist_file", "favoriteservers.json");
#if USE_FREETYPE
settings->setDefault("freetype", "true");
#if !defined(__ANDROID__) && !defined(__APPLE__)
settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "Arimo-Regular.ttf"));
settings->setDefault("font_path_italic", porting::getDataPath("fonts" DIR_DELIM "Arimo-Italic.ttf"));
settings->setDefault("font_path_bold", porting::getDataPath("fonts" DIR_DELIM "Arimo-Bold.ttf"));
settings->setDefault("font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "Arimo-BoldItalic.ttf"));
#else
std::string MultiCraftFont = porting::getDataPath("fonts" DIR_DELIM "MultiCraftFont.ttf");
settings->setDefault("font_path", MultiCraftFont);
settings->setDefault("font_path_italic", MultiCraftFont);
settings->setDefault("font_path_bold", MultiCraftFont);
settings->setDefault("font_path_bold_italic", MultiCraftFont);
#endif
settings->setDefault("font_bold", "false");
settings->setDefault("font_italic", "false");
settings->setDefault("font_shadow", "1");
settings->setDefault("font_shadow_alpha", "127");
#if !defined(__ANDROID__) && !defined(__IOS__)
settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "Cousine-Regular.ttf"));
settings->setDefault("mono_font_path_italic", porting::getDataPath("fonts" DIR_DELIM "Cousine-Italic.ttf"));
settings->setDefault("mono_font_path_bold", porting::getDataPath("fonts" DIR_DELIM "Cousine-Bold.ttf"));
settings->setDefault("mono_font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "Cousine-BoldItalic.ttf"));
settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
#else
#ifdef __ANDROID__
settings->setDefault("mono_font_path", "/system/fonts/Roboto-Regular.ttf");
settings->setDefault("mono_font_path_italic", "/system/fonts/Roboto-Regular.ttf");
settings->setDefault("mono_font_path_bold", "/system/fonts/Roboto-Regular.ttf");
settings->setDefault("mono_font_path_bold_italic", "/system/fonts/Roboto-Regular.ttf");
if (android_get_device_api_level() >= __ANDROID_API_N__)
settings->setDefault("fallback_font_path", "/system/fonts/NotoSansCJK-Regular.ttc");
else
settings->setDefault("fallback_font_path", "/system/fonts/DroidSans.ttf");
#endif
#ifdef __IOS__
settings->setDefault("mono_font_path", MultiCraftFont);
settings->setDefault("mono_font_path_italic", MultiCraftFont);
settings->setDefault("mono_font_path_bold", MultiCraftFont);
settings->setDefault("mono_font_path_bold_italic", MultiCraftFont);
settings->setDefault("fallback_font_path", MultiCraftFont);
#endif
#endif
settings->setDefault("fallback_font_shadow", "1");
settings->setDefault("fallback_font_shadow_alpha", "128");
std::string font_size_str = std::to_string(TTF_DEFAULT_FONT_SIZE);
settings->setDefault("fallback_font_size", font_size_str);
#else
settings->setDefault("freetype", "false");
settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
std::string font_size_str = std::to_string(DEFAULT_FONT_SIZE);
#endif
// General font settings
settings->setDefault("font_size", font_size_str);
settings->setDefault("mono_font_size", font_size_str);
settings->setDefault("chat_font_size", "0"); // Default "font_size"
// ContentDB
settings->setDefault("contentdb_url", "https://content.multicraft.world");
settings->setDefault("contentdb_max_concurrent_downloads", "3");
#ifdef __ANDROID__
settings->setDefault("contentdb_flag_blacklist", "nonfree, android_default");
#else
settings->setDefault("contentdb_flag_blacklist", "nonfree, desktop_default");
#endif
settings->setDefault("update_information_url", "https://updates.multicraft.world/app.json");
#if ENABLE_UPDATE_CHECKER
settings->setDefault("update_last_checked", "");
#else
settings->setDefault("update_last_checked", "disabled");
#endif
// Server
settings->setDefault("compat_player_model", "character.b3d,3d_armor_character.b3d,skinsdb_3d_armor_character_5.b3d");
settings->setDefault("compat_send_original_model", "true");
settings->setDefault("disable_escape_sequences", "false");
settings->setDefault("strip_color_codes", "false");
settings->setDefault("announce_mt", "true");
#if USE_PROMETHEUS
settings->setDefault("prometheus_listener_address", "127.0.0.1:30000");
#endif
// Network
settings->setDefault("enable_ipv6", "true");
settings->setDefault("ipv6_server", "false");
settings->setDefault("max_packets_per_iteration","1024");
settings->setDefault("port", "40000");
settings->setDefault("enable_protocol_compat", "true");
settings->setDefault("strict_protocol_version_checking", "false");
settings->setDefault("player_transfer_distance", "0");
settings->setDefault("max_simultaneous_block_sends_per_client", "40");
settings->setDefault("time_send_interval", "5");
settings->setDefault("default_game", "default");
settings->setDefault("motd", "");
settings->setDefault("max_users", "15");
settings->setDefault("creative_mode", "false");
settings->setDefault("enable_damage", "true");
settings->setDefault("default_password", "");
settings->setDefault("default_privs", "interact, shout");
settings->setDefault("enable_pvp", "true");
settings->setDefault("enable_mod_channels", "true");
settings->setDefault("disallow_empty_password", "false");
settings->setDefault("disable_anticheat", "false");
settings->setDefault("enable_rollback_recording", "false");
settings->setDefault("deprecated_lua_api_handling", "log");
settings->setDefault("kick_msg_shutdown", "Server shutting down.");
settings->setDefault("kick_msg_crash", "This server has experienced an internal error. You will now be disconnected.");
settings->setDefault("ask_reconnect_on_crash", "false");
settings->setDefault("chat_message_format", "@name: @message");
settings->setDefault("profiler_print_interval", "0");
settings->setDefault("active_object_send_range_blocks", "8");
settings->setDefault("active_block_range", "4");
//settings->setDefault("max_simultaneous_block_sends_per_client", "1");
// This causes frametime jitter on client side, or does it?
settings->setDefault("max_block_send_distance", "12");
settings->setDefault("block_send_optimize_distance", "4");
settings->setDefault("server_side_occlusion_culling", "true");
settings->setDefault("csm_restriction_flags", "60");
settings->setDefault("csm_restriction_noderange", "0");
settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
settings->setDefault("time_speed", "72");
settings->setDefault("world_start_time", "6125");
settings->setDefault("server_unload_unused_data_timeout", "29");
settings->setDefault("max_objects_per_block", "64");
settings->setDefault("server_map_save_interval", "5.3");
settings->setDefault("chat_message_max_size", "500");
settings->setDefault("chat_message_limit_per_10sec", "5.0");
settings->setDefault("chat_message_limit_trigger_kick", "50");
settings->setDefault("sqlite_synchronous", "2");
settings->setDefault("map_compression_level_disk", "3");
settings->setDefault("map_compression_level_net", "-1");
settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
settings->setDefault("dedicated_server_step", "0.09");
settings->setDefault("active_block_mgmt_interval", "2.0");
settings->setDefault("abm_interval", "1.0");
settings->setDefault("abm_time_budget", "0.2");
settings->setDefault("nodetimer_interval", "0.2");
settings->setDefault("ignore_world_load_errors", "false");
settings->setDefault("remote_media", "");
settings->setDefault("debug_log_level", "warning");
settings->setDefault("debug_log_size_max", "50");
settings->setDefault("chat_log_level", "error");
settings->setDefault("emergequeue_limit_total", "1024");
settings->setDefault("emergequeue_limit_diskonly", "128");
settings->setDefault("emergequeue_limit_generate", "128");
settings->setDefault("num_emerge_threads", "1");
settings->setDefault("log_mod_memory_usage_on_load", "false");
settings->setDefault("secure.enable_security", "true");
settings->setDefault("secure.trusted_mods", "");
settings->setDefault("secure.http_mods", "");
// Physics
settings->setDefault("movement_acceleration_default", "3");
settings->setDefault("movement_acceleration_air", "2");
settings->setDefault("movement_acceleration_fast", "20");
settings->setDefault("movement_speed_walk", "4");
settings->setDefault("movement_speed_crouch", "1.35");
settings->setDefault("movement_speed_fast", "20");
settings->setDefault("movement_speed_climb", "3");
settings->setDefault("movement_speed_jump", "6.5");
settings->setDefault("movement_liquid_fluidity", "1");
settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
settings->setDefault("movement_liquid_sink", "20");
settings->setDefault("movement_gravity", "9.81");
// Liquids
settings->setDefault("liquid_loop_max", "100000");
settings->setDefault("liquid_queue_purge_time", "0");
settings->setDefault("liquid_update", "1.0");
// Mapgen
settings->setDefault("mg_name", "v7p");
settings->setDefault("water_level", "1");
settings->setDefault("mapgen_limit", "31000");
settings->setDefault("chunksize", "5");
settings->setDefault("fixed_map_seed", "");
settings->setDefault("max_block_generate_distance", "10");
settings->setDefault("enable_mapgen_debug_info", "false");
Mapgen::setDefaultSettings(settings);
// Server list announcing
settings->setDefault("server_announce", "false");
settings->setDefault("server_url", "");
settings->setDefault("server_address", "");
settings->setDefault("server_name", "");
settings->setDefault("server_description", "");
settings->setDefault("high_precision_fpu", "true");
settings->setDefault("enable_console", "false");
settings->setDefault("screen_dpi", "72");
settings->setDefault("display_density_factor", "1");
settings->setDefault("device_is_tablet", "false");
// Altered settings for macOS
#if defined(__MACH__) && defined(__APPLE__) && !defined(__IOS__)
settings->setDefault("screen_w", "0");
settings->setDefault("screen_h", "0");
settings->setDefault("keymap_camera_mode", "KEY_KEY_C");
settings->setDefault("vsync", "true");
float ScaleFactor = [[NSScreen mainScreen] backingScaleFactor];
settings->setDefault("screen_dpi", std::to_string(ScaleFactor * 72));
if (ScaleFactor >= 2) {
settings->setDefault("hud_scaling", "1.5");
} else {
settings->setDefault("hud_scaling", "1.25");
settings->setDefault("gui_scaling", "1.5");
}
// Shaders work but may reduce performance on iGPU
settings->setDefault("enable_shaders", "false");
#endif
#ifdef HAVE_TOUCHSCREENGUI
settings->setDefault("touchtarget", "true");
settings->setDefault("touchscreen_threshold", "20");
settings->setDefault("fixed_virtual_joystick", "true");
settings->setDefault("virtual_joystick_triggers_aux", "false");
#endif
// Mobile Platform
#if defined(__ANDROID__) || defined(__IOS__)
settings->setDefault("fullscreen", "true");
settings->setDefault("emergequeue_limit_diskonly", "16");
settings->setDefault("emergequeue_limit_generate", "16");
settings->setDefault("curl_verify_cert", "false");
settings->setDefault("max_objects_per_block", "16");
settings->setDefault("doubletap_jump", "true");
settings->setDefault("gui_scaling_filter_txr2img", "false");
settings->setDefault("autosave_screensize", "false");
// Set the optimal settings depending on the memory size [Android] | model [iOS]
#ifdef __ANDROID__
float memoryMax = porting::getTotalSystemMemory();
#elif __IOS__
float iOS_ver = [[[UIDevice currentDevice] systemVersion] floatValue];
#endif
#ifdef __ANDROID__
if (memoryMax < 2) {
// minimal settings for less than 2GB RAM
#elif __IOS__
if (false) {
// obsolete
#endif
settings->setDefault("client_unload_unused_data_timeout", "60");
settings->setDefault("client_mapblock_limit", "50");
settings->setDefault("fps_max", "30");
settings->setDefault("pause_fps_max", "5");
settings->setDefault("viewing_range", "30");
settings->setDefault("smooth_lighting", "false");
settings->setDefault("enable_3d_clouds", "false");
settings->setDefault("active_block_range", "1");
settings->setDefault("dedicated_server_step", "0.2");
settings->setDefault("abm_interval", "3.0");
settings->setDefault("chunksize", "3");
settings->setDefault("max_block_generate_distance", "1");
settings->setDefault("enable_weather", "false");
#ifdef __ANDROID__
} else if (memoryMax >= 2 && memoryMax < 4) {
// low settings for 2-4GB RAM
#elif __IOS__
} else if (iOS_ver < 13.0) {
// low settings
#endif
settings->setDefault("client_unload_unused_data_timeout", "120");
settings->setDefault("client_mapblock_limit", "200");
settings->setDefault("fps_max", "35");
settings->setDefault("pause_fps_max", "10");
settings->setDefault("viewing_range", "40");
settings->setDefault("smooth_lighting", "false");
settings->setDefault("active_block_range", "1");
settings->setDefault("dedicated_server_step", "0.2");
settings->setDefault("abm_interval", "2.0");
settings->setDefault("chunksize", "3");
settings->setDefault("max_block_generate_distance", "2");
settings->setDefault("enable_weather", "false");
#ifdef __ANDROID__
} else if (memoryMax >= 4 && memoryMax < 6) {
// medium settings for 4.1-6GB RAM
#elif __IOS__
} else if (([SDVersion deviceVersion] == iPhone6S) || ([SDVersion deviceVersion] == iPhone6SPlus) || ([SDVersion deviceVersion] == iPhoneSE) ||
([SDVersion deviceVersion] == iPhone7) || ([SDVersion deviceVersion] == iPhone7Plus) ||
([SDVersion deviceVersion] == iPadMini4) || ([SDVersion deviceVersion] == iPadAir)) {
// medium settings
#endif
settings->setDefault("client_unload_unused_data_timeout", "300");
settings->setDefault("client_mapblock_limit", "300");
settings->setDefault("fps_max", "35");
settings->setDefault("viewing_range", "60");
settings->setDefault("active_block_range", "2");
settings->setDefault("max_block_generate_distance", "3");
} else {
// high settings
settings->setDefault("client_mapblock_limit", "500");
settings->setDefault("viewing_range", "125");
settings->setDefault("max_block_generate_distance", "5");
#ifdef __IOS__
if (@available(iOS 13, *)) {
#endif
// enable visual shader effects
settings->setDefault("enable_waving_water", "true");
settings->setDefault("enable_waving_leaves", "true");
settings->setDefault("enable_waving_plants", "true");
#ifdef __IOS__
}
#endif
}
std::string font_small = std::to_string(TTF_DEFAULT_FONT_SIZE - 1);
// Android Settings
#ifdef __ANDROID__
// Switch to olges2 with shaders on powerful Android devices
if (memoryMax >= 6) {
settings->setDefault("video_driver", "ogles2");
settings->setDefault("enable_shaders", "true");
} else {
settings->setDefault("video_driver", "ogles1");
settings->setDefault("enable_shaders", "false");
}
v2u32 window_size = RenderingEngine::getDisplaySize();
if (window_size.X > 0) {
float x_inches = window_size.X / (160.f * RenderingEngine::getDisplayDensity());
if (x_inches <= 3.7) {
// small 4" phones
g_settings->setDefault("hud_scaling", "0.55");
g_settings->setDefault("font_size", font_small);
g_settings->setDefault("mouse_sensitivity", "0.3");
} else if (x_inches > 3.7 && x_inches <= 4.5) {
// medium phones
g_settings->setDefault("hud_scaling", "0.6");
g_settings->setDefault("font_size", font_small);
g_settings->setDefault("selectionbox_width", "6");
} else if (x_inches > 4.5 && x_inches <= 5.5) {
// large 6" phones
g_settings->setDefault("hud_scaling", "0.7");
g_settings->setDefault("mouse_sensitivity", "0.15");
g_settings->setDefault("selectionbox_width", "6");
} else if (x_inches > 5.5 && x_inches <= 6.5) {
// 7" tablets
g_settings->setDefault("hud_scaling", "0.9");
g_settings->setDefault("selectionbox_width", "6");
}
if (x_inches >= 7.0)
settings->setDefault("device_is_tablet", "true");
}
#endif // Android
// iOS Settings
#ifdef __IOS__
// Switch to olges2 with shaders in new iOS versions
if (@available(iOS 13, *)) {
settings->setDefault("video_driver", "ogles2");
settings->setDefault("enable_shaders", "true");
} else {
settings->setDefault("video_driver", "ogles1");
settings->setDefault("enable_shaders", "false");
}
settings->setDefault("debug_log_level", "none");
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
settings->setDefault("device_is_tablet", "true");
// Set the size of the elements depending on the screen size
if SDVersion4Inch {
// 4" iPhone and iPod Touch
settings->setDefault("hud_scaling", "0.55");
settings->setDefault("mouse_sensitivity", "0.33");
settings->setDefault("font_size", font_small);
settings->setDefault("fallback_font_size", font_small);
} else if SDVersion4and7Inch {
// 4.7" iPhone
settings->setDefault("hud_scaling", "0.6");
settings->setDefault("mouse_sensitivity", "0.27");
settings->setDefault("font_size", font_small);
settings->setDefault("fallback_font_size", font_small);
} else if SDVersion5and5Inch {
// 5.5" iPhone Plus
settings->setDefault("hud_scaling", "0.65");
settings->setDefault("mouse_sensitivity", "0.3");
settings->setDefault("font_size", font_small);
settings->setDefault("fallback_font_size", font_small);
} else if (SDVersion5and8Inch || SDVersion6and1Inch) {
// 5.8" and 6.1" iPhones
settings->setDefault("hud_scaling", "0.8");
settings->setDefault("mouse_sensitivity", "0.35");
settings->setDefault("selectionbox_width", "6");
} else if SDVersion6and5Inch {
// 6.5" iPhone
settings->setDefault("hud_scaling", "0.85");
settings->setDefault("mouse_sensitivity", "0.35");
settings->setDefault("selectionbox_width", "6");
} else if SDVersion7and9Inch {
// iPad mini
settings->setDefault("hud_scaling", "0.9");
settings->setDefault("mouse_sensitivity", "0.25");
settings->setDefault("selectionbox_width", "6");
} else {
// iPad
settings->setDefault("mouse_sensitivity", "0.3");
settings->setDefault("selectionbox_width", "6");
if SDVersion12and9Inch {
std::string font_big = std::to_string(TTF_DEFAULT_FONT_SIZE + 1);
settings->setDefault("font_size", font_big);
settings->setDefault("fallback_font_size", font_big);
}
}
// Settings for the Rounded Screen and Home Bar
if SDVersionRoundScreen {
settings->setDefault("hud_move_upwards", "22");
settings->setDefault("round_screen", SDVersioniPhone12Series ? "80" : "40");
}
#endif // iOS
#endif
}