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5 Commits

Author SHA1 Message Date
Deve fe5495288e
macOS: use SDL2 (#90) 2022-09-02 00:26:24 +03:00
Maksym H 6e76ef4320
HUD: use the HUD API directly (#92)
Co-authored-by: luk3yx <luk3yx@users.noreply.github.com>
2022-08-29 21:20:56 +03:00
Maksim 7624c29d96 Improve HUD text scaling 2022-08-20 22:12:54 +03:00
Maksim ee2ebbfb91 Improve Pause menu 2022-08-20 22:03:42 +03:00
luk3yx a6299e1cb5 Remove C++ wielded item status text
This clashes with the status text in some games that implement the same 
thing in Lua
2022-08-14 10:11:50 +12:00
28 changed files with 453 additions and 294 deletions

View File

@ -124,6 +124,13 @@
847C6D4B25D6F483008F5FC8 /* lutf8lib.c in Sources */ = {isa = PBXBuildFile; fileRef = 847C6D4A25D6F483008F5FC8 /* lutf8lib.c */; };
848ADEF427BD68AE001C60F3 /* Localizable.strings in Resources */ = {isa = PBXBuildFile; fileRef = 848ADEF627BD68AE001C60F3 /* Localizable.strings */; };
848CE6E527778E38001D3E0F /* libz.tbd in Frameworks */ = {isa = PBXBuildFile; fileRef = 848CE6E427778E30001D3E0F /* libz.tbd */; };
8495BD1628B80B14009FCF4D /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 8495BD1528B80B00009FCF4D /* libSDL2.a */; };
8495BD1E28B80F0B009FCF4D /* ForceFeedback.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 8495BD1D28B80F0B009FCF4D /* ForceFeedback.framework */; };
8495BD2028B80F21009FCF4D /* Metal.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 8495BD1F28B80F21009FCF4D /* Metal.framework */; };
8495BD2228B80F4D009FCF4D /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 8495BD2128B80F4D009FCF4D /* AudioToolbox.framework */; };
8495BD2628B80FD1009FCF4D /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 8495BD2528B80FD1009FCF4D /* CoreAudio.framework */; };
8495BD2828B810AD009FCF4D /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 8495BD2728B810AD009FCF4D /* CoreVideo.framework */; };
8495BD2A28B81170009FCF4D /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 8495BD2928B81170009FCF4D /* Carbon.framework */; };
849D0847278AC1B200471354 /* lchacha.c in Sources */ = {isa = PBXBuildFile; fileRef = 849D0845278AC1B200471354 /* lchacha.c */; };
849D0848278AC1B200471354 /* chacha.c in Sources */ = {isa = PBXBuildFile; fileRef = 849D0846278AC1B200471354 /* chacha.c */; };
84A1F9B2252E616B00000717 /* semaphore.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 84A1F9AC252E616B00000717 /* semaphore.cpp */; };
@ -565,6 +572,13 @@
848ADF0927BD69C8001C60F3 /* es */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = es; path = es.lproj/Localizable.strings; sourceTree = "<group>"; };
848ADF0A27BD69CB001C60F3 /* sv */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = sv; path = sv.lproj/Localizable.strings; sourceTree = "<group>"; };
848CE6E427778E30001D3E0F /* libz.tbd */ = {isa = PBXFileReference; lastKnownFileType = "sourcecode.text-based-dylib-definition"; name = libz.tbd; path = usr/lib/libz.tbd; sourceTree = SDKROOT; };
8495BD1528B80B00009FCF4D /* libSDL2.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libSDL2.a; path = ../deps/SDL2/libSDL2.a; sourceTree = "<group>"; };
8495BD1D28B80F0B009FCF4D /* ForceFeedback.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = ForceFeedback.framework; path = System/Library/Frameworks/ForceFeedback.framework; sourceTree = SDKROOT; };
8495BD1F28B80F21009FCF4D /* Metal.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Metal.framework; path = System/Library/Frameworks/Metal.framework; sourceTree = SDKROOT; };
8495BD2128B80F4D009FCF4D /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
8495BD2528B80FD1009FCF4D /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = System/Library/Frameworks/CoreAudio.framework; sourceTree = SDKROOT; };
8495BD2728B810AD009FCF4D /* CoreVideo.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreVideo.framework; path = System/Library/Frameworks/CoreVideo.framework; sourceTree = SDKROOT; };
8495BD2928B81170009FCF4D /* Carbon.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Carbon.framework; path = System/Library/Frameworks/Carbon.framework; sourceTree = SDKROOT; };
849D0841278AC1B200471354 /* ecrypt-config.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = "ecrypt-config.h"; path = "../../../../lib/luachacha/ecrypt-config.h"; sourceTree = "<group>"; };
849D0842278AC1B200471354 /* ecrypt-sync.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = "ecrypt-sync.h"; path = "../../../../lib/luachacha/ecrypt-sync.h"; sourceTree = "<group>"; };
849D0843278AC1B200471354 /* ecrypt-portable.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = "ecrypt-portable.h"; path = "../../../../lib/luachacha/ecrypt-portable.h"; sourceTree = "<group>"; };
@ -896,6 +910,8 @@
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
8495BD2628B80FD1009FCF4D /* CoreAudio.framework in Frameworks */,
8495BD2228B80F4D009FCF4D /* AudioToolbox.framework in Frameworks */,
84585C0724B134900040BA4F /* libcurl.tbd in Frameworks */,
848CE6E527778E38001D3E0F /* libz.tbd in Frameworks */,
84EEE5E72782729B00F61929 /* libintl.a in Frameworks */,
@ -906,9 +922,14 @@
8458616924B1B7DC0040BA4F /* libfreetype.a in Frameworks */,
84C8E20B257804A200C1E5D0 /* libopenal.1.dylib in Frameworks */,
84463B9924B258B50099DFBD /* OpenGL.framework in Frameworks */,
8495BD1628B80B14009FCF4D /* libSDL2.a in Frameworks */,
8495BD2A28B81170009FCF4D /* Carbon.framework in Frameworks */,
8458616A24B1B7E20040BA4F /* libIrrlicht.a in Frameworks */,
84463B9324B258B00099DFBD /* IOKit.framework in Frameworks */,
8495BD2828B810AD009FCF4D /* CoreVideo.framework in Frameworks */,
846F883B27A59704007B6210 /* libluajit.a in Frameworks */,
8495BD2028B80F21009FCF4D /* Metal.framework in Frameworks */,
8495BD1E28B80F0B009FCF4D /* ForceFeedback.framework in Frameworks */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@ -1100,6 +1121,13 @@
84585BFF24B1347B0040BA4F /* Frameworks */ = {
isa = PBXGroup;
children = (
8495BD2928B81170009FCF4D /* Carbon.framework */,
8495BD2728B810AD009FCF4D /* CoreVideo.framework */,
8495BD2528B80FD1009FCF4D /* CoreAudio.framework */,
8495BD2128B80F4D009FCF4D /* AudioToolbox.framework */,
8495BD1F28B80F21009FCF4D /* Metal.framework */,
8495BD1D28B80F0B009FCF4D /* ForceFeedback.framework */,
8495BD1528B80B00009FCF4D /* libSDL2.a */,
846F883A27A596F9007B6210 /* libluajit.a */,
84EEE5E62782728E00F61929 /* libintl.a */,
848CE6E427778E30001D3E0F /* libz.tbd */,
@ -2243,6 +2271,7 @@
"${SRCROOT}/../deps/freetype/include/freetype2",
"${SRCROOT}/../deps/gettext/include",
"${SRCROOT}/../deps/irrlicht/include",
"${SRCROOT}/../deps/SDL2/include",
"${SRCROOT}/../deps/luajit/include",
);
INFOPLIST_FILE = MultiCraft/Info.plist;
@ -2252,6 +2281,10 @@
);
MACOSX_DEPLOYMENT_TARGET = 10.11;
MARKETING_VERSION = 2.0.1;
OTHER_CFLAGS = (
"$(inherited)",
"-D_IRR_COMPILE_WITH_SDL_DEVICE_",
);
OTHER_LDFLAGS = (
"$(inherited)",
"-L${SRCROOT}/../deps/freetype/lib",
@ -2259,6 +2292,7 @@
"-L${SRCROOT}/../deps/irrlicht",
"-L${SRCROOT}/../deps/luajit/lib",
"-L${SRCROOT}/../deps/openal",
"-L${SRCROOT}/../deps/SDL2",
"-Wl,-dead_strip",
);
PRODUCT_BUNDLE_IDENTIFIER = mobi.MultiCraft;
@ -2307,6 +2341,7 @@
"${SRCROOT}/../deps/freetype/include/freetype2",
"${SRCROOT}/../deps/gettext/include",
"${SRCROOT}/../deps/irrlicht/include",
"${SRCROOT}/../deps/SDL2/include",
"${SRCROOT}/../deps/luajit/include",
);
INFOPLIST_FILE = MultiCraft/Info.plist;
@ -2316,6 +2351,10 @@
);
MACOSX_DEPLOYMENT_TARGET = 10.11;
MARKETING_VERSION = 2.0.1;
OTHER_CFLAGS = (
"$(inherited)",
"-D_IRR_COMPILE_WITH_SDL_DEVICE_",
);
OTHER_LDFLAGS = (
"$(inherited)",
"-L${SRCROOT}/../deps/freetype/lib",
@ -2323,6 +2362,7 @@
"-L${SRCROOT}/../deps/irrlicht",
"-L${SRCROOT}/../deps/luajit/lib",
"-L${SRCROOT}/../deps/openal",
"-L${SRCROOT}/../deps/SDL2",
"-Wl,-dead_strip",
);
PRODUCT_BUNDLE_IDENTIFIER = mobi.MultiCraft;

View File

@ -8,6 +8,8 @@
<true/>
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
<true/>
<key>com.apple.security.device.usb</key>
<true/>
<key>com.apple.security.files.user-selected.read-only</key>
<true/>
<key>com.apple.security.network.client</key>

16
build/macOS/deps/SDL2.diff Executable file
View File

@ -0,0 +1,16 @@
diff --git a/src/video/cocoa/SDL_cocoawindow.m b/src/video/cocoa/SDL_cocoawindow.m
index bca8eb4dd..2e444947d 100644
--- a/SDL2-src/src/video/cocoa/SDL_cocoawindow.m
+++ b/SDL2-src/src/video/cocoa/SDL_cocoawindow.m
@@ -764,6 +764,11 @@ - (void)windowDidResize:(NSNotification *)aNotification
return;
}
+ if (focusClickPending) {
+ focusClickPending = 0;
+ [self onMovingOrFocusClickPendingStateCleared];
+ }
+
SDL_Window *window = _data->window;
NSWindow *nswindow = _data->nswindow;
int x, y, w, h;

34
build/macOS/deps/SDL2.sh Executable file
View File

@ -0,0 +1,34 @@
#!/bin/bash -e
. sdk.sh
SDL2_VERSION=2.0.22
if [ ! -d SDL2-src ]; then
wget https://github.com/libsdl-org/SDL/archive/release-$SDL2_VERSION.tar.gz
tar -xzvf release-$SDL2_VERSION.tar.gz
mv SDL-release-$SDL2_VERSION SDL2-src
rm release-$SDL2_VERSION.tar.gz
# patch SDL2
patch -p1 < SDL2.diff
fi
cd SDL2-src
xcodebuild build \
ARCHS="$OSX_ARCHES" \
-project Xcode/SDL/SDL.xcodeproj \
-configuration Release \
-scheme "Static Library"
BUILD_FOLDER=$(xcodebuild \
-project Xcode/SDL/SDL.xcodeproj \
-configuration Release \
-scheme "Static Library" \
-showBuildSettings | \
grep TARGET_BUILD_DIR | sed -n -e 's/^.*TARGET_BUILD_DIR = //p')
mkdir -p ../SDL2
cp -a "${BUILD_FOLDER}/libSDL2.a" ../SDL2
cp -a include ../SDL2
echo "SDL2 build successful"

View File

@ -3,7 +3,7 @@
. sdk.sh
[ ! -d irrlicht-src ] && \
git clone --depth 1 -b ogl-es https://github.com/MoNTE48/Irrlicht irrlicht-src
git clone --depth 1 -b SDL2 https://github.com/MoNTE48/Irrlicht irrlicht-src
cd irrlicht-src/source/Irrlicht
xcodebuild build \

View File

@ -1,5 +1,6 @@
#!/bin/bash -e
sh SDL2.sh
sh irrlicht.sh
sh gettext.sh
sh freetype.sh

View File

@ -5,12 +5,12 @@ if [ ! -d MultiCraft/MultiCraft.xcodeproj ]; then
exit 1
fi
DEST=$(pwd)
DEST=$(pwd)/locale
pushd ../../po
for lang in *; do
[ ${#lang} -ne 2 ] && continue
mopath=$DEST/locale/$lang/LC_MESSAGES
mopath=$DEST/$lang/LC_MESSAGES
mkdir -p $mopath
pushd $lang
for fn in *.po; do
@ -21,10 +21,9 @@ for lang in *; do
done
popd
find $DEST -type d -name '.git' -print0 | xargs -0 -- rm -rf
find $DEST -type f -name '.*' -delete
find $DEST -type d,f -name '.*' -print0 | xargs -0 -- rm -rf
# remove broken languages
for broken_lang in ar he hi ky ms_Arab th; do
find $DEST -type d -name $broken_lang -print0 | xargs -0 -- rm -rf
rm -rf $DEST/$broken_lang
done

View File

@ -1,167 +0,0 @@
--[[
From Better HUD mod
Copyright (C) BlockMen (2013-2016)
Copyright (C) MultiCraft Development Team (2019-2020)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3.0 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
]]
hud, hud_id = {}, {}
local items, sb_bg = {}, {}
local function throw_error(msg)
core.log("error", "HUD: " .. msg)
end
--
-- API
--
function hud.register(name, def)
if not name or not def then
throw_error("Not enough parameters given")
return false
end
if items[name] then
throw_error("A statbar with name " .. name .. " already exists")
return false
end
-- actually register
-- add background first since draworder is based on id
if def.hud_elem_type == "statbar" and def.background then
sb_bg[name] = table.copy(def)
sb_bg[name].text = def.background
if not def.autohide_bg and def.max then
sb_bg[name].number = def.max
end
end
-- add item itself
items[name] = def
return true
end
function hud.change_item(player, name, def)
if not player or not player:is_player() then
return false
end
if not name or not def then
throw_error("Not enough parameters given")
return false
end
local i_name = player:get_player_name() .. "_" .. name
local elem = hud_id[i_name]
local item = items[name]
if not elem then
-- throw_error("Given HUD element " .. dump(name) .. " does not exist")
return false
end
if def.number then
if item.hud_elem_type ~= "statbar" then
throw_error("Attempted to change an statbar HUD parameter for text HUD element " .. dump(name))
return false
end
if item.max and def.number > item.max then
def.number = item.max
end
player:hud_change(elem.id, "number", def.number)
-- hide background when set
if item.autohide_bg then
local bg = hud_id[i_name .. "_bg"]
if not bg then
throw_error("Given HUD element " .. dump(name) .. "_bg does not exist")
return false
end
local num = def.number ~= 0 and (item.max or item.number) or 0
player:hud_change(bg.id, "number", num)
end
elseif def.text then
player:hud_change(elem.id, "text", def.text)
elseif def.offset then
player:hud_change(elem.id, "offset", def.offset)
end
return true
end
function hud.remove_item(player, name)
if not player or not player:is_player() then
return false
end
if not name then
throw_error("Not enough parameters given")
return false
end
local i_name = player:get_player_name() .. "_" .. name
local elem = hud_id[i_name]
if not elem then
throw_error("Given HUD element " .. dump(name) .. " does not exist")
return false
end
player:hud_remove(elem.id)
return true
end
--
-- Add registered HUD items to joining players
--
-- Following code is placed here to keep HUD ids internal
local function add_hud_item(player, name, def)
if not player or not name or not def then
throw_error("Not enough parameters given")
return false
end
local i_name = player:get_player_name() .. "_" .. name
hud_id[i_name] = {}
hud_id[i_name].id = player:hud_add(def)
end
core.register_on_joinplayer(function(player)
-- add the backgrounds for statbars
for name, item in pairs(sb_bg) do
add_hud_item(player, name .. "_bg", item)
end
-- and finally the actual HUD items
for name, item in pairs(items) do
add_hud_item(player, name, item)
end
end)
core.register_on_leaveplayer(function(player)
local player_name = player:get_player_name()
for name, _ in pairs(sb_bg) do
sb_bg[player_name .. "_" .. name] = nil
end
for name, _ in pairs(items) do
hud_id[player_name .. "_" .. name] = nil
end
end)

View File

@ -25,7 +25,9 @@ or not core.settings:get_bool("enable_hunger") then
return
end
hunger = {}
hunger = {
hud = {}
}
local function get_setting(key, default)
local setting = core.settings:get("hunger." .. key)
@ -57,6 +59,7 @@ local settings = hunger.settings
local min, max = math.min, math.max
local vlength = vector.length
local tcopy = table.copy
local attribute = {
saturation = "hunger:level",
@ -83,9 +86,18 @@ function hunger.get_saturation(player)
return tonumber(player:get_meta():get_string(attribute.saturation))
end
function hunger.set_hud_level(player, level)
if not is_player(player) then
return
end
local hud = hunger.hud[player:get_player_name()]
player:hud_change(hud, "number", min(settings.visual_max, level))
end
function hunger.set_saturation(player, level)
player:get_meta():set_int(attribute.saturation, level)
hud.change_item(player, "hunger", {number = min(settings.visual_max, level)})
hunger.set_hud_level(player, level)
end
hunger.registered_on_update_saturations = {}
@ -145,14 +157,23 @@ function hunger.is_poisoned(player)
return poisoned and poisoned == "yes"
end
function hunger.set_hud_poisoned(player, poisoned)
if not is_player(player) then
return
end
local hud = hunger.hud[player:get_player_name()]
local texture = poisoned and "hunger_poisen.png" or "hunger.png"
player:hud_change(hud, "text", texture)
end
function hunger.set_poisoned(player, poisoned)
if not is_player(player) then
return
end
local texture = poisoned and "hunger_poisen.png" or "hunger.png"
hunger.set_hud_poisoned(player, poisoned)
local attr = poisoned and "yes" or "no"
hud.change_item(player, "hunger", {text = texture})
player:get_meta():set_string(attribute.poisoned, attr)
end
@ -298,9 +319,9 @@ local function health_tick()
player:set_hp(hp + settings.heal)
elseif is_starving then
player:set_hp(hp - settings.starve)
hud.change_item(player, "hunger", {number = 0})
hunger.set_hud_level(player, 0)
core.after(0.5, function()
hud.change_item(player, "hunger", {number = min(settings.visual_max, saturation)})
hunger.set_hud_level(player, min(settings.visual_max, saturation))
end)
end
end
@ -341,30 +362,37 @@ function hunger.item_eat(hp_change, user, poison)
end
end
hud.register("hunger", {
hunger.bar_definition = {
hud_elem_type = "statbar",
position = {x = 0.5, y = 1},
offset = {x = 8, y = -94},
size = {x = 24, y = 24},
text = "hunger.png",
background = "hunger_gone.png",
number = settings.visual_max
})
position = {x = 0.5, y = 1},
text = "hunger.png",
text2 = "hunger_gone.png",
number = settings.visual_max,
item = settings.visual_max,
size = {x = 24, y = 24},
offset = {x = -265, y = -126}
}
core.register_on_joinplayer(function(player)
local level = hunger.get_saturation(player) or settings.level_max
local level = hunger.get_saturation(player)
if not level then
level = settings.level_max
player:get_meta():set_int(attribute.saturation, level)
end
-- add HUD
if hunger.bar_definition then
local def = tcopy(hunger.bar_definition)
def.number = min(settings.visual_max, level)
hunger.hud[player:get_player_name()] = player:hud_add(def)
end
-- reset poisoned
hunger.set_poisoned(player, false)
-- set saturation
player:get_meta():set_int(attribute.saturation, level)
end)
-- we must manually update the HUD
if level < settings.visual_max then
core.after(1, function()
hud.change_item(player, "hunger", {number = min(settings.visual_max, level)})
end)
end
core.register_on_leaveplayer(function(player)
hunger.hud[player:get_player_name()] = nil
end)
local exhaust = hunger.exhaust_player

View File

@ -31,7 +31,6 @@ assert(loadfile(gamepath .. "falling.lua"))(builtin_shared)
dofile(gamepath .. "features.lua")
dofile(gamepath .. "voxelarea.lua")
dofile(gamepath .. "forceloading.lua")
dofile(gamepath .. "hud.lua")
dofile(gamepath .. "statbars.lua")
dofile(gamepath .. "knockback.lua")
dofile(gamepath .. "hunger.lua")

View File

@ -1,28 +1,44 @@
-- cache setting
local enable_damage = core.settings:get_bool("enable_damage")
local disable_health = false
local max = math.max
local tcopy = table.copy
local health_bar_definition = {
hud_elem_type = "statbar",
position = {x = 0.5, y = 1},
offset = {x = -247, y = -94},
size = {x = 24, y = 24},
text = "heart.png",
background = "heart_gone.png",
number = 20
position = {x = 0.5, y = 1},
text = "heart.png",
text2 = "heart_gone.png",
number = core.PLAYER_MAX_HP_DEFAULT,
item = core.PLAYER_MAX_HP_DEFAULT,
direction = 0,
size = {x = 24, y = 24},
offset = {x = (-10 * 24) - 25, y = -(48 + 24 + 16)},
}
local breath_bar_definition = {
hud_elem_type = "statbar",
position = {x = 0.5, y = 1},
offset = {x = 8, y = -120},
size = {x = 24, y = 24},
text = "bubble.png",
number = 20
position = {x = 0.5, y = 1},
text = "bubble.png",
text2 = "bubble_gone.png",
number = core.PLAYER_MAX_BREATH_DEFAULT,
item = core.PLAYER_MAX_BREATH_DEFAULT * 2,
direction = 0,
size = {x = 24, y = 24},
offset = {x = 25, y= -(48 + 24 + 16)},
}
local hud_ids = {}
local function scaleToDefault(player, field)
-- Scale "hp" or "breath" to the default dimensions
local current = player["get_" .. field](player)
local nominal = core["PLAYER_MAX_" .. field:upper() .. "_DEFAULT"]
local max_display = max(nominal,
max(player:get_properties()[field .. "_max"], current))
return current / max_display * nominal
end
local function update_builtin_statbars(player)
local name = player:get_player_name()
@ -37,24 +53,45 @@ local function update_builtin_statbars(player)
-- our current flags are transmitted by sending them actively
player:hud_set_flags(flags)
end
local hud_id = hud_ids[name]
local hud = hud_ids[name]
if flags.healthbar and not disable_health then
hud.change_item(player, "health", {number = player:get_hp()})
end
if flags.breathbar and player:get_breath() < 10 then
local number = player:get_breath() * 2
if hud_id.id_breathbar == nil then
local hud_def = table.copy(breath_bar_definition)
if flags.healthbar and enable_damage then
local number = scaleToDefault(player, "hp")
if hud.id_healthbar == nil then
local hud_def = tcopy(health_bar_definition)
hud_def.number = number
hud_id.id_breathbar = player:hud_add(hud_def)
hud.id_healthbar = player:hud_add(hud_def)
else
player:hud_change(hud_id.id_breathbar, "number", number)
player:hud_change(hud.id_healthbar, "number", number)
end
elseif hud.id_healthbar then
player:hud_remove(hud.id_healthbar)
hud.id_healthbar = nil
end
elseif hud_id.id_breathbar then
player:hud_remove(hud_id.id_breathbar)
hud_id.id_breathbar = nil
local show_breathbar = flags.breathbar and enable_damage
local breath = player:get_breath()
local breath_max = player:get_properties().breath_max
if show_breathbar and breath <= breath_max then
local number = 2 * scaleToDefault(player, "breath")
if not hud.id_breathbar and breath < breath_max then
local hud_def = tcopy(breath_bar_definition)
hud_def.number = number
hud.id_breathbar = player:hud_add(hud_def)
elseif hud.id_breathbar then
player:hud_change(hud.id_breathbar, "number", number)
end
end
if hud.id_breathbar and (not show_breathbar or breath == breath_max) then
core.after(1, function(player_name, breath_bar)
local player = core.get_player_by_name(player_name)
if player then
player:hud_remove(breath_bar)
end
end, name, hud.id_breathbar)
hud.id_breathbar = nil
end
end
@ -73,7 +110,7 @@ local function player_event_handler(player,eventname)
local name = player:get_player_name()
if name == "" then
if name == "" or not hud_ids[name] then
return
end
@ -102,16 +139,25 @@ local function player_event_handler(player,eventname)
end
function core.hud_replace_builtin(hud_name, definition)
if hud_name == "health" then
disable_health = true
return true
end
if type(definition) ~= "table" or
definition.hud_elem_type ~= "statbar" then
return false
end
if hud_name == "health" then
health_bar_definition = definition
for name, ids in pairs(hud_ids) do
local player = core.get_player_by_name(name)
if player and ids.id_healthbar then
player:hud_remove(ids.id_healthbar)
ids.id_healthbar = nil
update_builtin_statbars(player)
end
end
return true
end
if hud_name == "breath" then
breath_bar_definition = definition
@ -131,13 +177,8 @@ end
-- Append "update_builtin_statbars" as late as possible
-- This ensures that the HUD is hidden when the flags are updated in this callback
if enable_damage then
core.register_on_mods_loaded(function()
if not disable_health then
hud.register("health", health_bar_definition)
core.register_on_joinplayer(update_builtin_statbars)
end
end)
core.register_on_leaveplayer(cleanup_builtin_statbars)
core.register_playerevent(player_event_handler)
end
core.register_on_mods_loaded(function()
core.register_on_joinplayer(update_builtin_statbars)
end)
core.register_on_leaveplayer(cleanup_builtin_statbars)
core.register_playerevent(player_event_handler)

View File

@ -914,7 +914,6 @@ private:
scene::ISceneManager *smgr;
bool *kill;
std::string *error_message;
std::string wield_name;
bool *reconnect_requested;
scene::ISceneNode *skybox;
PausedNodesList paused_animated_nodes;
@ -2023,7 +2022,7 @@ void Game::processKeyInput()
toggleDebug();
} else if (wasKeyDown(KeyType::TOGGLE_PROFILER)) {
m_game_ui->toggleProfiler();
} else if (wasKeyDown(KeyType::INCREASE_VIEWING_RANGE) || wasKeyDown(KeyType::INCREASE_VIEWING_RANGE2)) {
} else if (wasKeyDown(KeyType::INCREASE_VIEWING_RANGE)) {
increaseViewRange();
} else if (wasKeyDown(KeyType::DECREASE_VIEWING_RANGE)) {
decreaseViewRange();
@ -3951,12 +3950,6 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime,
ItemStack selected_item, hand_item;
ItemStack &tool_item = player->getWieldedItem(&selected_item, &hand_item);
camera->wield(tool_item);
std::string item_desc = selected_item.getDefinition(itemdef_manager).description;
if (wield_name != item_desc) {
m_game_ui->showStatusText(utf8_to_wide(item_desc));
wield_name = item_desc;
}
}
/*
@ -4369,29 +4362,34 @@ void Game::showPauseMenu()
os << "formspec_version[1]" << SIZE_TAG
<< "no_prepend[]"
<< "bgcolor[#00000060;true]"
<< "button_exit[3.5," << (ypos++) << ";4,0.5;btn_continue;"
<< strgettext("Continue") << "]";
<< "style_type[image_button_exit,image_button;bgimg=gui_button.png;bgimg_middle=20;padding=-5]"
<< "style_type[image_button_exit,image_button:hovered;bgimg=gui_button_hovered.png;bgimg_middle=20]"
<< "style_type[image_button_exit,image_button:pressed;bgimg=gui_button_pressed.png;bgimg_middle=20]"
<< "image_button_exit[3.5," << (ypos++) << ";4,0.9;;btn_continue;"
<< strgettext("Continue") << ";;false]";
if (!simple_singleplayer_mode) {
os << "button[3.5," << (ypos++) << ";4,0.5;btn_change_password;"
<< strgettext("Change Password") << "]";
os << "image_button[3.5," << (ypos++) << ";4,0.9;;btn_change_password;"
<< strgettext("Change Password") << ";;false]";
}
#if !defined(__ANDROID__) && !defined(__IOS__)
#if USE_SOUND
if (g_settings->getBool("enable_sound")) {
os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_sound;"
<< strgettext("Sound Volume") << "]";
os << "image_button_exit[3.5," << (ypos++) << ";4,0.9;;btn_sound;"
<< strgettext("Sound Volume") << ";;false]";
}
#endif
os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_key_config;"
<< strgettext("Change Keys") << "]";
os << "image_button_exit[3.5," << (ypos++) << ";4,0.9;;btn_key_config;"
<< strgettext("Change Keys") << ";;false]";
#endif
os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_exit_menu;"
<< strgettext("Exit to Menu") << "]";
os << "image_button_exit[3.5," << (ypos++) << ";4,0.9;;btn_exit_menu;"
<< strgettext("Exit to Menu") << ";;false]";
#ifndef __IOS__
os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_exit_os;"
<< strgettext("Exit to OS") << "]"
os << "image_button_exit[3.5," << (ypos++) << ";4,0.9;;btn_exit_os;"
<< strgettext("Exit to OS") << ";;false]";
#endif
/* << "textarea[7.5,0.25;3.9,6.25;;" << control_text << ";]"
<< "textarea[0.4,0.25;3.9,6.25;;" << PROJECT_NAME_C " " VERSION_STRING "\n"

View File

@ -359,10 +359,12 @@ void Hud::drawLuaElements(const v3s16 &camera_offset)
switch (e->type) {
case HUD_ELEM_TEXT: {
irr::gui::IGUIFont *textfont = font;
unsigned int font_size = g_fontengine->getDefaultFontSize();
float font_size = g_fontengine->getDefaultFontSize();
if (e->size.X > 0)
font_size *= e->size.X;
else if (e->size.Y > 0)
font_size = MYMAX(font_size * (float) e->size.Y / 100, 1.0f);
if (font_size != g_fontengine->getDefaultFontSize())
textfont = g_fontengine->getFont(font_size);
@ -372,12 +374,17 @@ void Hud::drawLuaElements(const v3s16 &camera_offset)
(e->number >> 0) & 0xFF);
std::wstring text = unescape_translate(utf8_to_wide(e->text));
core::dimension2d<u32> textsize = textfont->getDimension(text.c_str());
bool below_center = ((e->scale.Y * m_scale_factor + pos.Y +
(e->align.Y - 1.0) * (textsize.Height / 2) +
e->offset.Y * m_scale_factor) > m_displaycenter.Y);
#if defined(__ANDROID__) || defined(__IOS__)
// The text size on Android is not proportional with the actual scaling
auto small_font_size = font_size * 0.9f;
irr::gui::IGUIFont *font_scaled = small_font_size < 1 ?
textfont : g_fontengine->getFont(small_font_size);
textsize = font_scaled->getDimension(text.c_str());
if (below_center) {
font_size = MYMAX(font_size * 0.9f, 1.0f);
textfont = g_fontengine->getFont(font_size);
textsize = textfont->getDimension(text.c_str());
}
#endif
v2s32 offset((e->align.X - 1.0) * (textsize.Width / 2),
(e->align.Y - 1.0) * (textsize.Height / 2));
@ -385,13 +392,9 @@ void Hud::drawLuaElements(const v3s16 &camera_offset)
text_height * e->scale.Y * m_scale_factor);
v2s32 offs(e->offset.X * m_scale_factor,
e->offset.Y * m_scale_factor);
if (e->offset.Y < -50)
if (below_center)
pos.Y -= m_hud_move_upwards;
#if defined(__ANDROID__) || defined(__IOS__)
font_scaled->draw(text.c_str(), size + pos + offset + offs, color);
#else
textfont->draw(text.c_str(), size + pos + offset + offs, color);
#endif
break; }
case HUD_ELEM_STATBAR: {
v2s32 offs(e->offset.X, e->offset.Y);
@ -453,7 +456,9 @@ void Hud::drawLuaElements(const v3s16 &camera_offset)
dstsize.Y *= m_scale_factor;
v2s32 offset((e->align.X - 1.0) * dstsize.X / 2,
(e->align.Y - 1.0) * dstsize.Y / 2);
offset.Y -= m_hud_move_upwards;
if ((dstsize.Y + pos.Y + offset.Y + e->offset.Y * m_scale_factor) > m_displaycenter.Y)
offset.Y -= m_hud_move_upwards;
core::rect<s32> rect(0, 0, dstsize.X, dstsize.Y);
rect += pos + offset + v2s32(e->offset.X * m_scale_factor,
e->offset.Y * m_scale_factor);
@ -636,7 +641,8 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir,
p += offset;
p.Y -= m_hud_move_upwards;
if ((pos.Y + offset.Y) > m_displaycenter.Y)
p.Y -= m_hud_move_upwards;
v2s32 steppos;
switch (drawdir) {

View File

@ -74,9 +74,6 @@ void KeyCache::populate()
key[KeyType::CAMERA_MODE] = getKeySetting("keymap_camera_mode");
key[KeyType::INCREASE_VIEWING_RANGE] =
getKeySetting("keymap_increase_viewing_range_min");
#if defined(__MACH__) && defined(__APPLE__)
key[KeyType::INCREASE_VIEWING_RANGE2] = "=";
#endif
key[KeyType::DECREASE_VIEWING_RANGE] =
getKeySetting("keymap_decrease_viewing_range_min");
key[KeyType::RANGESELECT] = getKeySetting("keymap_rangeselect");

View File

@ -67,7 +67,6 @@ public:
TOGGLE_PROFILER,
CAMERA_MODE,
INCREASE_VIEWING_RANGE,
INCREASE_VIEWING_RANGE2,
DECREASE_VIEWING_RANGE,
RANGESELECT,
ZOOM,

View File

@ -508,7 +508,6 @@ void set_default_settings()
#if defined(__MACH__) && defined(__APPLE__) && !defined(__IOS__)
settings->setDefault("screen_w", "0");
settings->setDefault("screen_h", "0");
settings->setDefault("keymap_sneak", "KEY_SHIFT");
settings->setDefault("keymap_camera_mode", "KEY_KEY_C");
settings->setDefault("vsync", "true");

View File

@ -26,6 +26,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "porting.h"
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
#include <SDL.h>
#endif
#ifdef __APPLE__
#ifdef __IOS__
#import <UIKit/UIKit.h>
@ -216,12 +220,23 @@ void init_gettext(const char *path, const std::string &configured_language,
}
else {
/* set current system default locale */
#ifdef __ANDROID__
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
SDL_Locale* locale = SDL_GetPreferredLocales();
if (locale) {
if (locale[0].language) {
char lang[3] = {0};
strncpy(lang, locale[0].language, 2);
setenv("LANG", lang, 1);
}
SDL_free(locale);
}
#elif defined(__ANDROID__)
char lang[3] = {0};
AConfiguration_getLanguage(porting::app_global->config, lang);
setenv("LANG", lang, 1);
#endif
#ifdef __APPLE__
#elif defined(__IOS__)
char lang[3] = {0};
NSString *syslang = [[NSLocale preferredLanguages] firstObject];
[syslang getBytes:lang maxLength:2 usedLength:nil encoding:NSASCIIStringEncoding options:0 range:NSMakeRange(0, 2) remainingRange:nil];

View File

@ -36,6 +36,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlicht_changes/CGUITTFont.h"
#endif
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
#include <SDL.h>
#endif
inline u32 clamp_u8(s32 value)
{
return (u32) MYMIN(MYMAX(value, 0), 255);
@ -95,6 +99,11 @@ GUIChatConsole::GUIChatConsole(
GUIChatConsole::~GUIChatConsole()
{
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
if (porting::hasRealKeyboard() && SDL_IsTextInputActive())
SDL_StopTextInput();
#endif
if (m_font)
m_font->drop();
}
@ -111,6 +120,11 @@ void GUIChatConsole::openConsole(f32 scale)
IGUIElement::setVisible(true);
Environment->setFocus(this);
m_menumgr->createdMenu(this);
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
if (porting::hasRealKeyboard())
SDL_StartTextInput();
#endif
}
bool GUIChatConsole::isOpen() const
@ -128,6 +142,11 @@ void GUIChatConsole::closeConsole()
m_open = false;
Environment->removeFocus(this);
m_menumgr->deletingMenu(this);
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
if (porting::hasRealKeyboard() && SDL_IsTextInputActive())
SDL_StopTextInput();
#endif
}
void GUIChatConsole::closeConsoleAtOnce()
@ -620,6 +639,20 @@ bool GUIChatConsole::OnEvent(const SEvent& event)
return true;
}
}
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
else if(event.EventType == EET_SDL_TEXT_EVENT)
{
if (event.SDLTextEvent.Type == ESDLET_TEXTINPUT)
{
std::wstring text = utf8_to_wide(event.SDLTextEvent.Text);
for (u32 i = 0; i < text.size(); i++)
prompt.input(text[i]);
return true;
}
}
#endif
else if(event.EventType == EET_MOUSE_INPUT_EVENT)
{
if(event.MouseInput.Event == EMIE_MOUSE_WHEEL)

View File

@ -26,6 +26,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "porting.h"
#include "util/string.h"
#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
#include <SDL.h>
#endif
GUIEditBox::~GUIEditBox()
{
if (m_override_font)
@ -209,6 +213,19 @@ bool GUIEditBox::OnEvent(const SEvent &event)
}
}
break;
#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
case EET_SDL_TEXT_EVENT:
if (event.SDLTextEvent.Type == irr::ESDLET_TEXTINPUT) {
core::stringw text =
utf8_to_stringw(event.SDLTextEvent.Text);
for (size_t i = 0; i < text.size(); i++)
inputChar(text[i]);
return true;
}
break;
#endif
case EET_KEY_INPUT_EVENT: {
#if (defined(__linux__) || defined(__FreeBSD__)) || defined(__DragonFly__)
// ################################################################
@ -259,8 +276,18 @@ bool GUIEditBox::processKey(const SEvent &event)
s32 new_mark_begin = m_mark_begin;
s32 new_mark_end = m_mark_end;
// On Windows right alt simulates additional control press/release events.
// It causes unexpected bahavior, for example right alt + A would clear text
// in the edit box. At least for SDL we can easily check if alt key is
// pressed
bool altPressed = false;
#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
SDL_Keymod keymod = SDL_GetModState();
altPressed = keymod & KMOD_ALT;
#endif
// control shortcut handling
if (event.KeyInput.Control) {
if (event.KeyInput.Control && !altPressed) {
// german backlash '\' entered with control + '?'
if (event.KeyInput.Char == '\\') {

View File

@ -94,6 +94,10 @@ void GUIEditBoxWithScrollBar::draw()
default_bg_color = m_writable ? skin->getColor(EGDC_WINDOW) : video::SColor(0);
bg_color = m_bg_color_used ? m_bg_color : default_bg_color;
if (IsEnabled && m_writable) {
bg_color = focus ? skin->getColor(EGDC_FOCUSED_EDITABLE) : skin->getColor(EGDC_EDITABLE);
}
if (!m_border && m_background) {
skin->draw2DRectangle(this, bg_color, AbsoluteRect, &AbsoluteClippingRect);
}

View File

@ -69,6 +69,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "guiHyperText.h"
#include "guiScene.h"
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
#include <SDL.h>
#endif
#define MY_CHECKPOS(a,b) \
if (v_pos.size() != 2) { \
errorstream<< "Invalid pos for element " << a << " specified: \"" \
@ -211,6 +215,10 @@ void GUIFormSpecMenu::setInitialFocus()
if (it->getType() == gui::EGUIET_EDIT_BOX
&& it->getText()[0] == 0) {
Environment->setFocus(it);
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
if (porting::hasRealKeyboard())
SDL_StartTextInput();
#endif
return;
}
}
@ -219,6 +227,10 @@ void GUIFormSpecMenu::setInitialFocus()
for (gui::IGUIElement *it : children) {
if (it->getType() == gui::EGUIET_EDIT_BOX) {
Environment->setFocus(it);
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
if (porting::hasRealKeyboard())
SDL_StartTextInput();
#endif
return;
}
}

View File

@ -29,6 +29,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "client/renderingengine.h"
#endif
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
#include <SDL.h>
#endif
// clang-format off
GUIModalMenu::GUIModalMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent,
s32 id, IMenuManager *menumgr, bool remap_dbl_click) :
@ -59,6 +63,10 @@ GUIModalMenu::GUIModalMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent,
GUIModalMenu::~GUIModalMenu()
{
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
if (porting::hasRealKeyboard() && SDL_IsTextInputActive())
SDL_StopTextInput();
#endif
m_menumgr->deletingMenu(this);
}
@ -242,8 +250,26 @@ void GUIModalMenu::leave()
bool GUIModalMenu::preprocessEvent(const SEvent &event)
{
#if defined(__ANDROID__) || defined(__IOS__)
// clang-format off
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
// Enable text input events when edit box is focused
if (event.EventType == EET_GUI_EVENT) {
if (event.GUIEvent.EventType == irr::gui::EGET_ELEMENT_FOCUSED &&
event.GUIEvent.Caller &&
event.GUIEvent.Caller->getType() == irr::gui::EGUIET_EDIT_BOX) {
if (porting::hasRealKeyboard())
SDL_StartTextInput();
}
else if (event.GUIEvent.EventType == irr::gui::EGET_ELEMENT_FOCUS_LOST &&
event.GUIEvent.Caller &&
event.GUIEvent.Caller->getType() == irr::gui::EGUIET_EDIT_BOX) {
if (porting::hasRealKeyboard() && SDL_IsTextInputActive())
SDL_StopTextInput();
}
}
#endif
#if defined(__ANDROID__) || defined(__IOS__)
// display software keyboard when clicking edit boxes
if (event.EventType == EET_MOUSE_INPUT_EVENT &&
event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {

View File

@ -623,11 +623,11 @@ void initializePaths()
#endif // USE_GETTEXT
}
#ifndef __ANDROID__
// Dummy for other OS with a touchscreen
#if !defined(__ANDROID__) && !defined(__IOS__)
// Dummy for other OS
bool hasRealKeyboard()
{
return false;
return true;
}
#endif

View File

@ -40,6 +40,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "constants.h"
#include "gettime.h"
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
#include <SDL.h>
#endif
#ifdef _MSC_VER
#define SWPRINTF_CHARSTRING L"%S"
#else
@ -95,7 +99,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
defined(__APPLE__) || \
defined(__sun) || defined(sun) || \
defined(__QNX__) || defined(__QNXNTO__)
#define HAVE_STRLCPY
#ifndef HAVE_STRLCPY
#define HAVE_STRLCPY
#endif
#endif
// So we need to define our own.

View File

@ -32,7 +32,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iomanip>
#include <map>
#ifndef _WIN32
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
#include <SDL.h>
#elif !defined(_WIN32)
#include <iconv.h>
#else
#define _WIN32_WINNT 0x0501
@ -48,7 +50,56 @@ static bool parseHexColorString(const std::string &value, video::SColor &color,
unsigned char default_alpha = 0xff);
static bool parseNamedColorString(const std::string &value, video::SColor &color);
#ifndef _WIN32
#if defined(__ANDROID__) || defined(__APPLE__)
// Android need manual caring to support the full character set possible with wchar_t
const char *DEFAULT_ENCODING = "UTF-32LE";
#else
const char *DEFAULT_ENCODING = "WCHAR_T";
#endif
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
std::wstring utf8_to_wide(const std::string &input)
{
#if defined(__ANDROID__) || defined(__APPLE__)
SANITY_CHECK(sizeof(wchar_t) == 4);
#endif
const char *inbuf = input.c_str();
size_t inbuf_size = input.size() + 1;
char *outbuf = SDL_iconv_string(DEFAULT_ENCODING, "UTF-8", inbuf, inbuf_size);
if (!outbuf)
return L"";
std::wstring out((wchar_t*)outbuf);
SDL_free(outbuf);
return out;
}
std::string wide_to_utf8(const std::wstring &input)
{
#if defined(__ANDROID__) || defined(__APPLE__)
SANITY_CHECK(sizeof(wchar_t) == 4);
#endif
const char *inbuf = (const char*)(input.c_str());
size_t inbuf_size = (input.size() + 1) * sizeof(wchar_t);
char *outbuf = SDL_iconv_string("UTF-8", DEFAULT_ENCODING, inbuf, inbuf_size);
if (!outbuf)
return "";
std::string out(outbuf);
SDL_free(outbuf);
return out;
}
#elif !defined(_WIN32)
static bool convert(const char *to, const char *from, char *outbuf,
size_t *outbuf_size, char *inbuf, size_t inbuf_size)
@ -80,13 +131,6 @@ static bool convert(const char *to, const char *from, char *outbuf,
return true;
}
#if defined(__ANDROID__) || defined(__APPLE__)
// Android need manual caring to support the full character set possible with wchar_t
const char *DEFAULT_ENCODING = "UTF-32LE";
#else
const char *DEFAULT_ENCODING = "WCHAR_T";
#endif
std::wstring utf8_to_wide(const std::string &input)
{
const size_t inbuf_size = input.length();

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