Minor Game fixes, move Milk Bucket to Bucket mod
parent
68117f4e03
commit
54007f4d84
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@ -38,7 +38,7 @@ function hud.register(name, def)
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end
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end
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if items[name] ~= nil then
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if items[name] ~= nil then
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throw_error("A statbar with that name already exists")
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throw_error("A statbar with name " .. name .. " already exists")
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return false
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return false
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end
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end
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@ -43,13 +43,13 @@ local function initialize_builtin_statbars(player)
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player:hud_set_flags(player:hud_get_flags())
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player:hud_set_flags(player:hud_get_flags())
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end
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end
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if player:hud_get_flags().healthbar and enable_damage then
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if player:hud_get_flags().healthbar then
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if hud_ids[name].id_healthbar == nil then
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--if hud_ids[name].id_healthbar == nil then
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hud_ids[name].id_healthbar = hud.register("health", health_bar_definition)
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--hud_ids[name].id_healthbar = hud.register("health", health_bar_definition)
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minetest.after(0, function()
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minetest.after(0, function()
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hud.change_item(player, "health", {number = player:get_hp()})
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hud.change_item(player, "health", {number = player:get_hp()})
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end)
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end)
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end
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--end
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else
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else
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if hud_ids[name].id_healthbar ~= nil then
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if hud_ids[name].id_healthbar ~= nil then
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player:hud_remove(hud_ids[name].id_healthbar)
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player:hud_remove(hud_ids[name].id_healthbar)
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@ -58,7 +58,7 @@ local function initialize_builtin_statbars(player)
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end
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end
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if (player:get_breath() < 11) then
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if (player:get_breath() < 11) then
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if player:hud_get_flags().breathbar and enable_damage then
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if player:hud_get_flags().breathbar then
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if hud_ids[name].id_breathbar == nil then
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if hud_ids[name].id_breathbar == nil then
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hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
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hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
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end
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end
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@ -162,6 +162,7 @@ end
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end]]
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end]]
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if enable_damage then
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if enable_damage then
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hud.register("health", health_bar_definition)
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core.register_on_joinplayer(initialize_builtin_statbars)
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core.register_on_joinplayer(initialize_builtin_statbars)
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core.register_on_leaveplayer(cleanup_builtin_statbars)
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core.register_on_leaveplayer(cleanup_builtin_statbars)
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core.register_playerevent(player_event_handler)
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core.register_playerevent(player_event_handler)
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@ -212,4 +213,4 @@ minetest.register_playerstep(function(dtime, playernames)
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end
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end
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end
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end
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end
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end
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end, minetest.is_singleplayer()) -- Force step in singlplayer mode only
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end, true)
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