Remove preloaded worlds
parent
a59bc6946c
commit
06dd435139
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@ -66,10 +66,5 @@ else
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echo "You forgot to clone with submodules!"
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fi
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echo "**** Creating worlds.zip"
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ZIPDEST=$FOLDER/worlds.zip
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rm -f $ZIPDEST
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zip -0qr $ZIPDEST -- worlds
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echo
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echo "*** All done! You can continue in Android Studio! ***"
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@ -100,7 +100,7 @@ public class MainActivity extends AppCompatActivity implements CallBackListener,
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"HU", "IE", "IT", "LV", "LT", "LU",
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"MT", "NL", "PL", "PT", "RO", "SK",
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"SI", "ES", "SE", "GB", "IS", "LI", "NO");
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private static String FILES, WORLDS, GAMES;
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private static String FILES, GAMES;
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private final String versionName = BuildConfig.VERSION_NAME;
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private String unzipLocation, appData;
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private boolean consent;
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@ -179,11 +179,9 @@ public class MainActivity extends AppCompatActivity implements CallBackListener,
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cachePath = unzipLocation + "cache" + File.separator;
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FILES = cachePath + "Files.zip";
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WORLDS = cachePath + "worlds.zip";
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GAMES = cachePath + "games.zip";
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zipLocations.put(FILES, appData);
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zipLocations.put(GAMES, appData);
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zipLocations.put(WORLDS, unzipLocation);
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}
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private void addLaunchTimes() {
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@ -283,7 +281,7 @@ public class MainActivity extends AppCompatActivity implements CallBackListener,
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}
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private void runGame() {
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deleteFiles(Arrays.asList(FILES, WORLDS, GAMES));
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deleteFiles(Arrays.asList(FILES, GAMES));
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pf.saveSettings(TAG_BUILD_NUMBER, versionName);
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connectionSub = checkConnection();
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}
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@ -372,7 +370,7 @@ public class MainActivity extends AppCompatActivity implements CallBackListener,
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private void startCopy(boolean isAll) {
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String[] zips;
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if (isAll)
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zips = new String[]{FILES, WORLDS, GAMES};
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zips = new String[]{FILES, GAMES};
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else
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zips = new String[]{FILES, GAMES};
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copySub = Completable.fromAction(() -> copyAssets(zips))
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@ -235,7 +235,6 @@
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F8E6C7D51DCA476800F64426 /* libIrrlicht.a in Frameworks */ = {isa = PBXBuildFile; fileRef = F8E6C7D41DCA476800F64426 /* libIrrlicht.a */; };
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F8E6C7D71DCA477600F64426 /* libfreetype.a in Frameworks */ = {isa = PBXBuildFile; fileRef = F8E6C7D61DCA477600F64426 /* libfreetype.a */; };
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F8E6C7E11DCA4EB300F64426 /* assets.zip in Resources */ = {isa = PBXBuildFile; fileRef = F8E6C7E01DCA4EB300F64426 /* assets.zip */; };
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F8E6C7E31DCA511700F64426 /* worlds.zip in Resources */ = {isa = PBXBuildFile; fileRef = F8E6C7E21DCA511700F64426 /* worlds.zip */; };
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/* End PBXBuildFile section */
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/* Begin PBXCopyFilesBuildPhase section */
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@ -720,7 +719,6 @@
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F8E6C7D41DCA476800F64426 /* libIrrlicht.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libIrrlicht.a; path = ../deps/irrlicht/libIrrlicht.a; sourceTree = "<group>"; };
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F8E6C7D61DCA477600F64426 /* libfreetype.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libfreetype.a; path = ../deps/freetype/lib/libfreetype.a; sourceTree = "<group>"; };
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F8E6C7E01DCA4EB300F64426 /* assets.zip */ = {isa = PBXFileReference; lastKnownFileType = archive.zip; name = assets.zip; path = ../../assets.zip; sourceTree = "<group>"; };
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F8E6C7E21DCA511700F64426 /* worlds.zip */ = {isa = PBXFileReference; lastKnownFileType = archive.zip; name = worlds.zip; path = ../../worlds.zip; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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/* Begin PBXFrameworksBuildPhase section */
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@ -860,7 +858,6 @@
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842A808A2339174B00A89418 /* ads.h */,
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842A808B2339174C00A89418 /* ads.mm */,
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F8E6C7E01DCA4EB300F64426 /* assets.zip */,
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F8E6C7E21DCA511700F64426 /* worlds.zip */,
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);
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name = "Supporting Files";
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sourceTree = "<group>";
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@ -1477,7 +1474,6 @@
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849C4F86209656D3005EB041 /* ru.lproj in Resources */,
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F8E6C4EC1DCA3B7900F64426 /* LaunchScreen.storyboard in Resources */,
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F8E6C7E11DCA4EB300F64426 /* assets.zip in Resources */,
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F8E6C7E31DCA511700F64426 /* worlds.zip in Resources */,
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84B9C11824A4D82400016BCE /* ConsentAlertViewController.xib in Resources */,
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84CD4A65248782720019B81D /* ProgressViewController.xib in Resources */,
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84CD4A66248782720019B81D /* MessageViewController.xib in Resources */,
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@ -9,7 +9,6 @@ private enum Constants {
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private struct Asset {
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let name: String
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let path: UnzipPath
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let versioned: Bool
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var destinationPath: String {
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switch path {
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@ -61,8 +60,7 @@ final class VersionManager {
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}
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final class ZipManager: NSObject {
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private var assets: [Asset] = [.init(name: "assets", path: .library, versioned: true),
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.init(name: "worlds", path: .documents, versioned: false)]
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private var assets: [Asset] = [.init(name: "assets", path: .library)]
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@objc func runProcess(_ progress: @escaping (_ percent: Int) -> Void, _ errorBlock: @escaping (Error) -> Void) {
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let versionRuntime = VersionManager.parseVersion()
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@ -71,10 +69,6 @@ final class ZipManager: NSObject {
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let zippath = Bundle.main.path(forResource: asset.name, ofType: "zip") ?? ""
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let versionDisk = VersionManager.readVersion(withPath: asset.destinationPath)
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if !asset.versioned && versionDisk != 0 { // worlds
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continue
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}
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#if !DEBUG
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if versionDisk == versionRuntime {
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continue
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@ -63,11 +63,3 @@ if [[ -z "$PASSWORD" ]]; then
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fi
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cd $DEST; zip -P $PASSWORD -1r $ZIPDEST -- *
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cd $FOLDER; rm -rf $DEST
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###########
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echo "Creating worlds.zip"
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ZIPDEST=$FOLDER/worlds.zip
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rm -f $ZIPDEST
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cd ../..; zip -r $ZIPDEST -- worlds
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@ -18,7 +18,53 @@
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local lang = core.settings:get("language")
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if not (lang and (lang ~= "")) then lang = os.getenv("LANG") end
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local default_worlds = {
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{name = "World 1", mg_name = "v7p", seed = "15823438331521897617"},
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{name = "World 2", mg_name = "v7p", seed = "1841722166046826822"},
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{name = "World 3", mg_name = "v7p", seed = "CC"},
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{name = "World 4", mg_name = "valleys", seed = "8572"},
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{name = "World 5 Flat", mg_name = "flat", seed = "2"}
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}
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local function create_default_worlds()
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local _, gameindex = gamemgr.find_by_gameid("default")
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if not gameindex or gameindex == 0 then return end
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-- Preserve the old map seed and mapgen values
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local old_map_seed = core.settings:get("fixed_map_seed")
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local old_mapgen = core.settings:get("mg_name")
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-- Create the worlds
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for _, world in ipairs(default_worlds) do
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core.settings:set("fixed_map_seed", world.seed)
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core.settings:set("mg_name", world.mg_name)
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core.create_world(world.name, gameindex)
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end
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-- Restore the old values
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if old_map_seed then
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core.settings:set("fixed_map_seed", old_map_seed)
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else
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core.settings:remove("fixed_map_seed")
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end
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if old_mapgen then
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core.settings:set("mg_name", old_mapgen)
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else
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core.settings:remove("mg_name")
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end
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menudata.worldlist:refresh()
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end
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local checked_worlds = false
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local function get_formspec()
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-- Only check the worlds once (on restart)
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if not checked_worlds and #menudata.worldlist:get_list() == 0 then
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create_default_worlds()
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end
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checked_worlds = true
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local index = filterlist.get_current_index(menudata.worldlist,
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tonumber(core.settings:get("mainmenu_last_selected_world")))
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local creative_checkbox = core.settings:get_bool("creative_mode") and
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water_level = 1
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mg_name = v7p
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seed = 15823438331521897617
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[end_of_params]
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@ -1 +0,0 @@
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gameid = default
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@ -1,4 +0,0 @@
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water_level = 1
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mg_name = v7p
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seed = 1841722166046826822
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[end_of_params]
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@ -1 +0,0 @@
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gameid = default
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@ -1,4 +0,0 @@
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water_level = 1
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mg_name = v7p
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seed = CC
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[end_of_params]
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@ -1 +0,0 @@
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gameid = default
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@ -1,4 +0,0 @@
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water_level = 1
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mg_name = valleys
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seed = 8572
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[end_of_params]
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@ -1 +0,0 @@
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gameid = default
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@ -1,4 +0,0 @@
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water_level = 1
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mg_name = flat
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seed = 2
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[end_of_params]
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@ -1 +0,0 @@
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gameid = default
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