Remove preloaded worlds

master
MoNTE48 2021-07-06 10:58:35 +02:00
parent a59bc6946c
commit 06dd435139
16 changed files with 50 additions and 54 deletions

View File

@ -66,10 +66,5 @@ else
echo "You forgot to clone with submodules!"
fi
echo "**** Creating worlds.zip"
ZIPDEST=$FOLDER/worlds.zip
rm -f $ZIPDEST
zip -0qr $ZIPDEST -- worlds
echo
echo "*** All done! You can continue in Android Studio! ***"

View File

@ -100,7 +100,7 @@ public class MainActivity extends AppCompatActivity implements CallBackListener,
"HU", "IE", "IT", "LV", "LT", "LU",
"MT", "NL", "PL", "PT", "RO", "SK",
"SI", "ES", "SE", "GB", "IS", "LI", "NO");
private static String FILES, WORLDS, GAMES;
private static String FILES, GAMES;
private final String versionName = BuildConfig.VERSION_NAME;
private String unzipLocation, appData;
private boolean consent;
@ -179,11 +179,9 @@ public class MainActivity extends AppCompatActivity implements CallBackListener,
cachePath = unzipLocation + "cache" + File.separator;
FILES = cachePath + "Files.zip";
WORLDS = cachePath + "worlds.zip";
GAMES = cachePath + "games.zip";
zipLocations.put(FILES, appData);
zipLocations.put(GAMES, appData);
zipLocations.put(WORLDS, unzipLocation);
}
private void addLaunchTimes() {
@ -283,7 +281,7 @@ public class MainActivity extends AppCompatActivity implements CallBackListener,
}
private void runGame() {
deleteFiles(Arrays.asList(FILES, WORLDS, GAMES));
deleteFiles(Arrays.asList(FILES, GAMES));
pf.saveSettings(TAG_BUILD_NUMBER, versionName);
connectionSub = checkConnection();
}
@ -372,7 +370,7 @@ public class MainActivity extends AppCompatActivity implements CallBackListener,
private void startCopy(boolean isAll) {
String[] zips;
if (isAll)
zips = new String[]{FILES, WORLDS, GAMES};
zips = new String[]{FILES, GAMES};
else
zips = new String[]{FILES, GAMES};
copySub = Completable.fromAction(() -> copyAssets(zips))

View File

@ -235,7 +235,6 @@
F8E6C7D51DCA476800F64426 /* libIrrlicht.a in Frameworks */ = {isa = PBXBuildFile; fileRef = F8E6C7D41DCA476800F64426 /* libIrrlicht.a */; };
F8E6C7D71DCA477600F64426 /* libfreetype.a in Frameworks */ = {isa = PBXBuildFile; fileRef = F8E6C7D61DCA477600F64426 /* libfreetype.a */; };
F8E6C7E11DCA4EB300F64426 /* assets.zip in Resources */ = {isa = PBXBuildFile; fileRef = F8E6C7E01DCA4EB300F64426 /* assets.zip */; };
F8E6C7E31DCA511700F64426 /* worlds.zip in Resources */ = {isa = PBXBuildFile; fileRef = F8E6C7E21DCA511700F64426 /* worlds.zip */; };
/* End PBXBuildFile section */
/* Begin PBXCopyFilesBuildPhase section */
@ -720,7 +719,6 @@
F8E6C7D41DCA476800F64426 /* libIrrlicht.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libIrrlicht.a; path = ../deps/irrlicht/libIrrlicht.a; sourceTree = "<group>"; };
F8E6C7D61DCA477600F64426 /* libfreetype.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libfreetype.a; path = ../deps/freetype/lib/libfreetype.a; sourceTree = "<group>"; };
F8E6C7E01DCA4EB300F64426 /* assets.zip */ = {isa = PBXFileReference; lastKnownFileType = archive.zip; name = assets.zip; path = ../../assets.zip; sourceTree = "<group>"; };
F8E6C7E21DCA511700F64426 /* worlds.zip */ = {isa = PBXFileReference; lastKnownFileType = archive.zip; name = worlds.zip; path = ../../worlds.zip; sourceTree = "<group>"; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
@ -860,7 +858,6 @@
842A808A2339174B00A89418 /* ads.h */,
842A808B2339174C00A89418 /* ads.mm */,
F8E6C7E01DCA4EB300F64426 /* assets.zip */,
F8E6C7E21DCA511700F64426 /* worlds.zip */,
);
name = "Supporting Files";
sourceTree = "<group>";
@ -1477,7 +1474,6 @@
849C4F86209656D3005EB041 /* ru.lproj in Resources */,
F8E6C4EC1DCA3B7900F64426 /* LaunchScreen.storyboard in Resources */,
F8E6C7E11DCA4EB300F64426 /* assets.zip in Resources */,
F8E6C7E31DCA511700F64426 /* worlds.zip in Resources */,
84B9C11824A4D82400016BCE /* ConsentAlertViewController.xib in Resources */,
84CD4A65248782720019B81D /* ProgressViewController.xib in Resources */,
84CD4A66248782720019B81D /* MessageViewController.xib in Resources */,

View File

@ -9,7 +9,6 @@ private enum Constants {
private struct Asset {
let name: String
let path: UnzipPath
let versioned: Bool
var destinationPath: String {
switch path {
@ -61,8 +60,7 @@ final class VersionManager {
}
final class ZipManager: NSObject {
private var assets: [Asset] = [.init(name: "assets", path: .library, versioned: true),
.init(name: "worlds", path: .documents, versioned: false)]
private var assets: [Asset] = [.init(name: "assets", path: .library)]
@objc func runProcess(_ progress: @escaping (_ percent: Int) -> Void, _ errorBlock: @escaping (Error) -> Void) {
let versionRuntime = VersionManager.parseVersion()
@ -71,10 +69,6 @@ final class ZipManager: NSObject {
let zippath = Bundle.main.path(forResource: asset.name, ofType: "zip") ?? ""
let versionDisk = VersionManager.readVersion(withPath: asset.destinationPath)
if !asset.versioned && versionDisk != 0 { // worlds
continue
}
#if !DEBUG
if versionDisk == versionRuntime {
continue

View File

@ -63,11 +63,3 @@ if [[ -z "$PASSWORD" ]]; then
fi
cd $DEST; zip -P $PASSWORD -1r $ZIPDEST -- *
cd $FOLDER; rm -rf $DEST
###########
echo "Creating worlds.zip"
ZIPDEST=$FOLDER/worlds.zip
rm -f $ZIPDEST
cd ../..; zip -r $ZIPDEST -- worlds

View File

@ -18,7 +18,53 @@
local lang = core.settings:get("language")
if not (lang and (lang ~= "")) then lang = os.getenv("LANG") end
local default_worlds = {
{name = "World 1", mg_name = "v7p", seed = "15823438331521897617"},
{name = "World 2", mg_name = "v7p", seed = "1841722166046826822"},
{name = "World 3", mg_name = "v7p", seed = "CC"},
{name = "World 4", mg_name = "valleys", seed = "8572"},
{name = "World 5 Flat", mg_name = "flat", seed = "2"}
}
local function create_default_worlds()
local _, gameindex = gamemgr.find_by_gameid("default")
if not gameindex or gameindex == 0 then return end
-- Preserve the old map seed and mapgen values
local old_map_seed = core.settings:get("fixed_map_seed")
local old_mapgen = core.settings:get("mg_name")
-- Create the worlds
for _, world in ipairs(default_worlds) do
core.settings:set("fixed_map_seed", world.seed)
core.settings:set("mg_name", world.mg_name)
core.create_world(world.name, gameindex)
end
-- Restore the old values
if old_map_seed then
core.settings:set("fixed_map_seed", old_map_seed)
else
core.settings:remove("fixed_map_seed")
end
if old_mapgen then
core.settings:set("mg_name", old_mapgen)
else
core.settings:remove("mg_name")
end
menudata.worldlist:refresh()
end
local checked_worlds = false
local function get_formspec()
-- Only check the worlds once (on restart)
if not checked_worlds and #menudata.worldlist:get_list() == 0 then
create_default_worlds()
end
checked_worlds = true
local index = filterlist.get_current_index(menudata.worldlist,
tonumber(core.settings:get("mainmenu_last_selected_world")))
local creative_checkbox = core.settings:get_bool("creative_mode") and

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@ -1,4 +0,0 @@
water_level = 1
mg_name = v7p
seed = 15823438331521897617
[end_of_params]

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@ -1 +0,0 @@
gameid = default

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@ -1,4 +0,0 @@
water_level = 1
mg_name = v7p
seed = 1841722166046826822
[end_of_params]

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@ -1 +0,0 @@
gameid = default

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@ -1,4 +0,0 @@
water_level = 1
mg_name = v7p
seed = CC
[end_of_params]

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@ -1 +0,0 @@
gameid = default

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@ -1,4 +0,0 @@
water_level = 1
mg_name = valleys
seed = 8572
[end_of_params]

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@ -1 +0,0 @@
gameid = default

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@ -1,4 +0,0 @@
water_level = 1
mg_name = flat
seed = 2
[end_of_params]

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@ -1 +0,0 @@
gameid = default