Restructured the code, and organized it a bit

master
4Evergreen4 2013-09-19 21:55:43 -04:00
parent 43359abdd4
commit d24f9293ca
3 changed files with 304 additions and 293 deletions

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@ -1,296 +1,12 @@
--Rocks
-----------------------------------------------------------------------------------------------
local title = "Cave Stuff"
local version = "0.0.3"
local mname = "cavestuff"
-----------------------------------------------------------------------------------------------
minetest.register_node("cavestuff:pebble_1",{
drawtype = "nodebox",
description = "Pebble",
tiles = {"undergrowth_pebble.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1},
node_box = {
type = "fixed",
fixed = {
-- { left, bottom, front, right, top , back}
{-5/16, -2/16, -3/16, 1/16, -1/16, -1/16},
{-4/16, -2/16, -4/16, 0 , -1/16, 0 },
-- { left, bottom, front, right, top , back}
{-7/16, -7/16, -3/16, -6/16, -3/16, 1/16},
{-6/16, -7/16, -4/16, -5/16, -3/16, 2/16},
{-5/16, -7/16, -5/16, 3/16, -3/16, 3/16},
{-4/16, -7/16, -6/16, 1/16, -3/16, -5/16},
{-3/16, -7/16, 3/16, 3/16, -3/16, 4/16},
{ 0 , -7/16, 4/16, 3/16, -3/16, 5/16},
{ 3/16, -7/16, -4/16, 4/16, -3/16, 5/16},
{ 4/16, -7/16, -3/16, 5/16, -3/16, 4/16},
{ 5/16, -7/16, -1/16, 6/16, -3/16, 2/16},
-- { left, bottom, front, right, top , back}
{-6/16, -8/16, -3/16, 3/16, -2/16, 0 },
{-5/16, -8/16, -4/16, 2/16, -2/16, 1/16},
{-4/16, -8/16, -5/16, 0 , -2/16, 2/16},
{-2/16, -8/16, -2/16, 4/16, -2/16, 3/16},
{ 0 , -8/16, 3/16, 3/16, -2/16, 4/16},
{ 4/16, -8/16, -1/16, 5/16, -2/16, 2/16},
},
},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, -1/16, 5/16},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:pebble_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("cavestuff:pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
end,
sounds = default.node_sound_stone_defaults(),
})
dofile(minetest.get_modpath("cavestuff").."/nodes.lua")
dofile(minetest.get_modpath("cavestuff").."/mapgen.lua")
minetest.register_node("cavestuff:pebble_2",{
drawtype = "nodebox",
drop = "cavestuff:pebble_1",
tiles = {"undergrowth_pebble.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1, not_in_creative_inventory=1},
node_box = {
type = "fixed",
fixed = {
-- { left, bottom, front, right, top , back}
{-5/16, -1/16, -3/16, 1/16, 0 , -1/16},
{-4/16, -1/16, -4/16, 0 , 0 , 0 },
-- { left, bottom, front, right, top , back}
{-7/16, -7/16, -3/16, -6/16, -2/16, 1/16},
{-6/16, -7/16, -4/16, -5/16, -2/16, 2/16},
{-5/16, -7/16, -5/16, 3/16, -2/16, 3/16},
{-4/16, -7/16, -6/16, 1/16, -2/16, -5/16},
{-3/16, -7/16, 3/16, 3/16, -2/16, 4/16},
{ 0 , -7/16, 4/16, 3/16, -2/16, 5/16},
{ 3/16, -7/16, -4/16, 4/16, -2/16, 5/16},
{ 4/16, -7/16, -3/16, 5/16, -2/16, 4/16},
{ 5/16, -7/16, -1/16, 6/16, -2/16, 2/16},
-- { left, bottom, front, right, top , back}
{-6/16, -8/16, -3/16, 3/16, -1/16, 0 },
{-5/16, -8/16, -4/16, 2/16, -1/16, 1/16},
{-4/16, -8/16, -5/16, 0 , -1/16, 2/16},
{-2/16, -8/16, -2/16, 4/16, -1/16, 3/16},
{ 0 , -8/16, 3/16, 3/16, -1/16, 4/16},
{ 4/16, -8/16, -1/16, 5/16, -1/16, 2/16},
},
},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, 0, 5/16},
},
sounds = default.node_sound_stone_defaults(),
})
-----------------------------------------------------------------------------------------------
minetest.register_node("cavestuff:desert_pebble_1",{
drawtype = "nodebox",
description = "Desert Pebble",
tiles = {"default_desert_stone.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1},
node_box = {
type = "fixed",
fixed = {
-- { left, bottom, front, right, top , back}
{-5/16, -2/16, -3/16, 1/16, -1/16, -1/16},
{-4/16, -2/16, -4/16, 0 , -1/16, 0 },
-- { left, bottom, front, right, top , back}
{-7/16, -7/16, -3/16, -6/16, -3/16, 1/16},
{-6/16, -7/16, -4/16, -5/16, -3/16, 2/16},
{-5/16, -7/16, -5/16, 3/16, -3/16, 3/16},
{-4/16, -7/16, -6/16, 1/16, -3/16, -5/16},
{-3/16, -7/16, 3/16, 3/16, -3/16, 4/16},
{ 0 , -7/16, 4/16, 3/16, -3/16, 5/16},
{ 3/16, -7/16, -4/16, 4/16, -3/16, 5/16},
{ 4/16, -7/16, -3/16, 5/16, -3/16, 4/16},
{ 5/16, -7/16, -1/16, 6/16, -3/16, 2/16},
-- { left, bottom, front, right, top , back}
{-6/16, -8/16, -3/16, 3/16, -2/16, 0 },
{-5/16, -8/16, -4/16, 2/16, -2/16, 1/16},
{-4/16, -8/16, -5/16, 0 , -2/16, 2/16},
{-2/16, -8/16, -2/16, 4/16, -2/16, 3/16},
{ 0 , -8/16, 3/16, 3/16, -2/16, 4/16},
{ 4/16, -8/16, -1/16, 5/16, -2/16, 2/16},
},
},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, -1/16, 5/16},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:desert_pebble_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("cavestuff:desert_pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
end,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("cavestuff:desert_pebble_2",{
drawtype = "nodebox",
drop = "cavestuff:desert_pebble_1",
tiles = {"default_desert_stone.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1, not_in_creative__inventory=1},
node_box = {
type = "fixed",
fixed = {
-- { left, bottom, front, right, top , back}
{-5/16, -1/16, -3/16, 1/16, 0 , -1/16},
{-4/16, -1/16, -4/16, 0 , 0 , 0 },
-- { left, bottom, front, right, top , back}
{-7/16, -7/16, -3/16, -6/16, -2/16, 1/16},
{-6/16, -7/16, -4/16, -5/16, -2/16, 2/16},
{-5/16, -7/16, -5/16, 3/16, -2/16, 3/16},
{-4/16, -7/16, -6/16, 1/16, -2/16, -5/16},
{-3/16, -7/16, 3/16, 3/16, -2/16, 4/16},
{ 0 , -7/16, 4/16, 3/16, -2/16, 5/16},
{ 3/16, -7/16, -4/16, 4/16, -2/16, 5/16},
{ 4/16, -7/16, -3/16, 5/16, -2/16, 4/16},
{ 5/16, -7/16, -1/16, 6/16, -2/16, 2/16},
-- { left, bottom, front, right, top , back}
{-6/16, -8/16, -3/16, 3/16, -1/16, 0 },
{-5/16, -8/16, -4/16, 2/16, -1/16, 1/16},
{-4/16, -8/16, -5/16, 0 , -1/16, 2/16},
{-2/16, -8/16, -2/16, 4/16, -1/16, 3/16},
{ 0 , -8/16, 3/16, 3/16, -1/16, 4/16},
{ 4/16, -8/16, -1/16, 5/16, -1/16, 2/16},
},
},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, 0, 5/16},
},
sounds = default.node_sound_stone_defaults(),
})
--Staclactites
minetest.register_node("cavestuff:stalactite_1",{
drawtype="nodebox",
tiles = {"undergrowth_pebble.png"},
groups = {cracky=3,attached_node=1},
description = "Stalactite",
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{-0.187500,0.425000,-0.150003,0.162500,0.500000,0.162500},
{-0.112500,0.162500,-0.100000,0.087500,0.475000,0.087500},
{-0.062500,-0.275000,-0.062500,0.062500,0.500000,0.062500},
{-0.037500,-0.837500,0.037500,0.037500,0.500000,-0.025000},
}
},
on_place = function(itemstack, placer, pointed_thing)
local pt = pointed_thing
if minetest.get_node(pt.under).name=="default:stone"
and minetest.get_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}).name=="air"
and minetest.get_node({x=pt.under.x, y=pt.under.y-2, z=pt.under.z}).name=="air" then
minetest.set_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}, {name="undergrowth:stalactite_"..math.random(1,3)})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
end
return itemstack
end,
})
minetest.register_node("cavestuff:stalactite_2",{
drawtype="nodebox",
tiles = {"undergrowth_pebble.png"},
groups = {cracky=3,attached_node=1,not_in_creative_inventory=1},
drop = "cavestuff:stalactite_1",
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{-0.187500,0.387500,-0.150003,0.162500,0.500000,0.162500},
{-0.112500,0.112500,-0.100000,0.087500,0.475000,0.087500},
{-0.062500,-0.675000,-0.062500,0.062500,0.500000,0.062500},
{-0.037500,-0.975000,0.037500,0.037500,0.500000,-0.025000},
}
},
})
minetest.register_node("cavestuff:stalactite_3",{
drawtype="nodebox",
tiles = {"undergrowth_pebble.png"},
groups = {cracky=3,attached_node=1,not_in_creative_inventory=1},
drop = "cavestuff:stalactite_1",
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{-0.187500,0.387500,-0.150003,0.162500,0.500000,0.162500},
{-0.112500,0.037500,-0.100000,0.087500,0.475000,0.087500},
{-0.062500,-0.437500,-0.062500,0.062500,0.500000,0.062500},
{-0.037500,-1.237500,0.037500,0.037500,0.500000,-0.025000},
}
},
})
--Stalagmites
--Mapgen Stuff
minetest.register_on_generated(function(minp, maxp, seed)
if maxp.y >= 2 and minp.y <= 0 then
-- Generate pebbles
local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
-- Assume X and Z lengths are equal
local divlen = 16
local divs = (maxp.x-minp.x)/divlen+1;
for divx=0,divs-1 do
for divz=0,divs-1 do
local x0 = minp.x + math.floor((divx+0)*divlen)
local z0 = minp.z + math.floor((divz+0)*divlen)
local x1 = minp.x + math.floor((divx+1)*divlen)
local z1 = minp.z + math.floor((divz+1)*divlen)
-- Determine pebble amount from perlin noise
local pebble_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 2 * 2)
-- Find random positions for pebbles based on this random
local pr = PseudoRandom(seed+1)
for i=0,pebble_amount do
local x = pr:next(x0, x1)
local z = pr:next(z0, z1)
-- Find ground level (0...15)
local ground_y = nil
for y=30,0,-1 do
if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
ground_y = y
break
end
end
if ground_y then
local p = {x=x,y=ground_y+1,z=z}
local nn = minetest.get_node(p).name
-- Check if the node can be replaced
if minetest.registered_nodes[nn] and
minetest.registered_nodes[nn].buildable_to then
nn = minetest.get_node({x=x,y=ground_y,z=z}).name
-- If desert sand, add dry shrub
if nn == "default:dirt_with_grass" then
minetest.set_node(p,{name="cavestuff:pebble_"..pr:next(1,2)})
elseif nn == "default:desert_sand" then
minetest.set_node(p,{name="cavestuff:desert_pebble_"..pr:next(1,2)})
end
end
end
end
end
end
end
end)
print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")

52
cavestuff/mapgen.lua Normal file
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@ -0,0 +1,52 @@
--Map Generation Stuff
minetest.register_on_generated(function(minp, maxp, seed)
if maxp.y >= 2 and minp.y <= 0 then
-- Generate pebbles
local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
-- Assume X and Z lengths are equal
local divlen = 16
local divs = (maxp.x-minp.x)/divlen+1;
for divx=0,divs-1 do
for divz=0,divs-1 do
local x0 = minp.x + math.floor((divx+0)*divlen)
local z0 = minp.z + math.floor((divz+0)*divlen)
local x1 = minp.x + math.floor((divx+1)*divlen)
local z1 = minp.z + math.floor((divz+1)*divlen)
-- Determine pebble amount from perlin noise
local pebble_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 2 * 2)
-- Find random positions for pebbles based on this random
local pr = PseudoRandom(seed+1)
for i=0,pebble_amount do
local x = pr:next(x0, x1)
local z = pr:next(z0, z1)
-- Find ground level (0...15)
local ground_y = nil
for y=30,0,-1 do
if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
ground_y = y
break
end
end
if ground_y then
local p = {x=x,y=ground_y+1,z=z}
local nn = minetest.get_node(p).name
-- Check if the node can be replaced
if minetest.registered_nodes[nn] and
minetest.registered_nodes[nn].buildable_to then
nn = minetest.get_node({x=x,y=ground_y,z=z}).name
-- If desert sand, add dry shrub
if nn == "default:dirt_with_grass" then
minetest.set_node(p,{name="cavestuff:pebble_"..pr:next(1,2)})
elseif nn == "default:desert_sand" then
minetest.set_node(p,{name="cavestuff:desert_pebble_"..pr:next(1,2)})
end
end
end
end
end
end
end
end)

243
cavestuff/nodes.lua Normal file
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--Rocks
minetest.register_node("cavestuff:pebble_1",{
drawtype = "nodebox",
description = "Pebble",
tiles = {"undergrowth_pebble.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1},
node_box = {
type = "fixed",
fixed = {
-- { left, bottom, front, right, top , back}
{-5/16, -2/16, -3/16, 1/16, -1/16, -1/16},
{-4/16, -2/16, -4/16, 0 , -1/16, 0 },
-- { left, bottom, front, right, top , back}
{-7/16, -7/16, -3/16, -6/16, -3/16, 1/16},
{-6/16, -7/16, -4/16, -5/16, -3/16, 2/16},
{-5/16, -7/16, -5/16, 3/16, -3/16, 3/16},
{-4/16, -7/16, -6/16, 1/16, -3/16, -5/16},
{-3/16, -7/16, 3/16, 3/16, -3/16, 4/16},
{ 0 , -7/16, 4/16, 3/16, -3/16, 5/16},
{ 3/16, -7/16, -4/16, 4/16, -3/16, 5/16},
{ 4/16, -7/16, -3/16, 5/16, -3/16, 4/16},
{ 5/16, -7/16, -1/16, 6/16, -3/16, 2/16},
-- { left, bottom, front, right, top , back}
{-6/16, -8/16, -3/16, 3/16, -2/16, 0 },
{-5/16, -8/16, -4/16, 2/16, -2/16, 1/16},
{-4/16, -8/16, -5/16, 0 , -2/16, 2/16},
{-2/16, -8/16, -2/16, 4/16, -2/16, 3/16},
{ 0 , -8/16, 3/16, 3/16, -2/16, 4/16},
{ 4/16, -8/16, -1/16, 5/16, -2/16, 2/16},
},
},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, -1/16, 5/16},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:pebble_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("cavestuff:pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
end,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("cavestuff:pebble_2",{
drawtype = "nodebox",
drop = "cavestuff:pebble_1",
tiles = {"undergrowth_pebble.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1, not_in_creative_inventory=1},
node_box = {
type = "fixed",
fixed = {
-- { left, bottom, front, right, top , back}
{-5/16, -1/16, -3/16, 1/16, 0 , -1/16},
{-4/16, -1/16, -4/16, 0 , 0 , 0 },
-- { left, bottom, front, right, top , back}
{-7/16, -7/16, -3/16, -6/16, -2/16, 1/16},
{-6/16, -7/16, -4/16, -5/16, -2/16, 2/16},
{-5/16, -7/16, -5/16, 3/16, -2/16, 3/16},
{-4/16, -7/16, -6/16, 1/16, -2/16, -5/16},
{-3/16, -7/16, 3/16, 3/16, -2/16, 4/16},
{ 0 , -7/16, 4/16, 3/16, -2/16, 5/16},
{ 3/16, -7/16, -4/16, 4/16, -2/16, 5/16},
{ 4/16, -7/16, -3/16, 5/16, -2/16, 4/16},
{ 5/16, -7/16, -1/16, 6/16, -2/16, 2/16},
-- { left, bottom, front, right, top , back}
{-6/16, -8/16, -3/16, 3/16, -1/16, 0 },
{-5/16, -8/16, -4/16, 2/16, -1/16, 1/16},
{-4/16, -8/16, -5/16, 0 , -1/16, 2/16},
{-2/16, -8/16, -2/16, 4/16, -1/16, 3/16},
{ 0 , -8/16, 3/16, 3/16, -1/16, 4/16},
{ 4/16, -8/16, -1/16, 5/16, -1/16, 2/16},
},
},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, 0, 5/16},
},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("cavestuff:desert_pebble_1",{
drawtype = "nodebox",
description = "Desert Pebble",
tiles = {"default_desert_stone.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1},
node_box = {
type = "fixed",
fixed = {
-- { left, bottom, front, right, top , back}
{-5/16, -2/16, -3/16, 1/16, -1/16, -1/16},
{-4/16, -2/16, -4/16, 0 , -1/16, 0 },
-- { left, bottom, front, right, top , back}
{-7/16, -7/16, -3/16, -6/16, -3/16, 1/16},
{-6/16, -7/16, -4/16, -5/16, -3/16, 2/16},
{-5/16, -7/16, -5/16, 3/16, -3/16, 3/16},
{-4/16, -7/16, -6/16, 1/16, -3/16, -5/16},
{-3/16, -7/16, 3/16, 3/16, -3/16, 4/16},
{ 0 , -7/16, 4/16, 3/16, -3/16, 5/16},
{ 3/16, -7/16, -4/16, 4/16, -3/16, 5/16},
{ 4/16, -7/16, -3/16, 5/16, -3/16, 4/16},
{ 5/16, -7/16, -1/16, 6/16, -3/16, 2/16},
-- { left, bottom, front, right, top , back}
{-6/16, -8/16, -3/16, 3/16, -2/16, 0 },
{-5/16, -8/16, -4/16, 2/16, -2/16, 1/16},
{-4/16, -8/16, -5/16, 0 , -2/16, 2/16},
{-2/16, -8/16, -2/16, 4/16, -2/16, 3/16},
{ 0 , -8/16, 3/16, 3/16, -2/16, 4/16},
{ 4/16, -8/16, -1/16, 5/16, -2/16, 2/16},
},
},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, -1/16, 5/16},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:desert_pebble_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("cavestuff:desert_pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
end,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("cavestuff:desert_pebble_2",{
drawtype = "nodebox",
drop = "cavestuff:desert_pebble_1",
tiles = {"default_desert_stone.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, stone=1, not_in_creative__inventory=1},
node_box = {
type = "fixed",
fixed = {
-- { left, bottom, front, right, top , back}
{-5/16, -1/16, -3/16, 1/16, 0 , -1/16},
{-4/16, -1/16, -4/16, 0 , 0 , 0 },
-- { left, bottom, front, right, top , back}
{-7/16, -7/16, -3/16, -6/16, -2/16, 1/16},
{-6/16, -7/16, -4/16, -5/16, -2/16, 2/16},
{-5/16, -7/16, -5/16, 3/16, -2/16, 3/16},
{-4/16, -7/16, -6/16, 1/16, -2/16, -5/16},
{-3/16, -7/16, 3/16, 3/16, -2/16, 4/16},
{ 0 , -7/16, 4/16, 3/16, -2/16, 5/16},
{ 3/16, -7/16, -4/16, 4/16, -2/16, 5/16},
{ 4/16, -7/16, -3/16, 5/16, -2/16, 4/16},
{ 5/16, -7/16, -1/16, 6/16, -2/16, 2/16},
-- { left, bottom, front, right, top , back}
{-6/16, -8/16, -3/16, 3/16, -1/16, 0 },
{-5/16, -8/16, -4/16, 2/16, -1/16, 1/16},
{-4/16, -8/16, -5/16, 0 , -1/16, 2/16},
{-2/16, -8/16, -2/16, 4/16, -1/16, 3/16},
{ 0 , -8/16, 3/16, 3/16, -1/16, 4/16},
{ 4/16, -8/16, -1/16, 5/16, -1/16, 2/16},
},
},
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -6/16, 6/16, 0, 5/16},
},
sounds = default.node_sound_stone_defaults(),
})
--Staclactites
minetest.register_node("cavestuff:stalactite_1",{
drawtype="nodebox",
tiles = {"undergrowth_pebble.png"},
groups = {cracky=3,attached_node=1},
description = "Stalactite",
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{-0.187500,0.425000,-0.150003,0.162500,0.500000,0.162500},
{-0.112500,0.162500,-0.100000,0.087500,0.475000,0.087500},
{-0.062500,-0.275000,-0.062500,0.062500,0.500000,0.062500},
{-0.037500,-0.837500,0.037500,0.037500,0.500000,-0.025000},
}
},
on_place = function(itemstack, placer, pointed_thing)
local pt = pointed_thing
if minetest.get_node(pt.under).name=="default:stone"
and minetest.get_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}).name=="air"
and minetest.get_node({x=pt.under.x, y=pt.under.y-2, z=pt.under.z}).name=="air" then
minetest.set_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}, {name="undergrowth:stalactite_"..math.random(1,3)})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
end
return itemstack
end,
})
minetest.register_node("cavestuff:stalactite_2",{
drawtype="nodebox",
tiles = {"undergrowth_pebble.png"},
groups = {cracky=3,attached_node=1,not_in_creative_inventory=1},
drop = "cavestuff:stalactite_1",
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{-0.187500,0.387500,-0.150003,0.162500,0.500000,0.162500},
{-0.112500,0.112500,-0.100000,0.087500,0.475000,0.087500},
{-0.062500,-0.675000,-0.062500,0.062500,0.500000,0.062500},
{-0.037500,-0.975000,0.037500,0.037500,0.500000,-0.025000},
}
},
})
minetest.register_node("cavestuff:stalactite_3",{
drawtype="nodebox",
tiles = {"undergrowth_pebble.png"},
groups = {cracky=3,attached_node=1,not_in_creative_inventory=1},
drop = "cavestuff:stalactite_1",
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{-0.187500,0.387500,-0.150003,0.162500,0.500000,0.162500},
{-0.112500,0.037500,-0.100000,0.087500,0.475000,0.087500},
{-0.062500,-0.437500,-0.062500,0.062500,0.500000,0.062500},
{-0.037500,-1.237500,0.037500,0.037500,0.500000,-0.025000},
}
},
})
--Stalagmites