Commit Graph

30 Commits (990d475fbbb2653c95b992937906eb49960d02fb)

Author SHA1 Message Date
cutealien 990d475fbb Merging r5686 through r5778 from trunk to ogl-es branch (part 2)
(was in wrong folder in last commit, so only source folder got checked in).
Also adapt ES1 and ES2 driver to remove texture from OGL texture cache
(that was fixed in GL driver in the parts that got merged).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5780 dfc29bdd-3216-0410-991c-e03cc46cb475
2019-02-27 20:30:26 +00:00
cutealien f1ee785039 Merge revisions r5337:r5415 from trunk to ogl-es.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5416 dfc29bdd-3216-0410-991c-e03cc46cb475
2017-04-12 15:33:31 +00:00
cutealien 88b27cbdeb Fix last merge (revisions 5316:5335 from trunk to ogl-es).
Sorry, accidentally only the android sub-folder got checked-in and the rest was missing.



git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5366 dfc29bdd-3216-0410-991c-e03cc46cb475
2017-03-13 14:54:20 +00:00
cutealien 52ce5d3127 Merge r4580-4594 from trunk:
Removed unnecessary glFinish call on OSX platform. Thanks devonsoft for report this bug.
Merge near identical code in CTriangleSelector::createFromMesh and CTriangleSelector::updateFromMesh (createFromMesh now using updateFromMesh).
vector2d::equals now has an tolerance parameter for passing the epsilon (like vector3d has already). Note that this changes the default behavior of vector2d::equals as well as functions using it like the operators for ==, !=, <, >, <=, >= when using vector2d with f64 as the tolerance is increased in that case (for f32 and integer values it shouldn't make any difference).
line2d::intersectWith has a new parameter to allow ignoring intersections with coincident lines
Revert VS10 project file to previous version as it got accidentally checked in with static linking enabled (sorry).
Fix more typos in documentation and add a little more docs (thx @Yoran for reporting).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4647 dfc29bdd-3216-0410-991c-e03cc46cb475
2014-01-07 23:38:20 +00:00
hybrid aec5a3afae Merge from trunk, revisions 4495-4510. Mostly whitespace and indentation fixes; mipmap fixes
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4511 dfc29bdd-3216-0410-991c-e03cc46cb475
2013-04-17 17:45:53 +00:00
hybrid 0753afac9d Merged from trunk revisions 4185-4487. Huge update to latest 1.8 updates.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4488 dfc29bdd-3216-0410-991c-e03cc46cb475
2013-03-28 17:04:07 +00:00
nadro e49efc5498 - Updated ogl-es branch to rev4182.
- Added iOS project
- Added mutli touch support (thanks to Redshift Software).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4184 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-11 22:43:38 +00:00
hybrid 5caf2b4045 Merge from trunk, revisions 3831-3909. All fixes and additions from the last three month.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3910 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-09-08 22:15:27 +00:00
hybrid 7ae68647e9 Next large merge from trunk, revisions 3729-3830
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3831 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-09 07:08:47 +00:00
hybrid e379658827 Merge from trunk, revisions up to 3726. Another major update to latest 1.8 changes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3727 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-18 22:21:50 +00:00
hybrid de2e004b83 Merge from trunk, revisions 3370-3559. Huge update to catch up with Irrlicht 1.7.2+ and latest 1.8 developments.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3560 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-14 15:36:50 +00:00
hybrid ab5739f571 Merged from trunk, revisions 3300-3365. Another large bugfix merge.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3369 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-07-18 21:25:27 +00:00
hybrid d07fc00916 Merged revisions 2897:3173 from trunk. Huge update with uncountable fixes, additions, etc.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3174 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-01-23 20:13:43 +00:00
hybrid 72e83023ec Merged revisions 2441:2694 from trunk. This is a huge update which brings the ogl-es branch to the latest 1.6 state. No updates for the ogl-es driver have been incorporated, this branch might not even compile properly right now. I'm just very happy that the merge finally went through...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2695 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-09-16 12:48:19 +00:00
hybrid 75b5403b5b Merged from trunk revisions 2144:2363
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2364 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-05-05 00:09:53 +00:00
hybrid 55e2c6d600 Merged from trunk, all revisions from 1977 to 2143.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2144 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-27 13:23:36 +00:00
hybrid 30100db0a5 Merged all revisions up to 1976 from trunk into ogl-es branch.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@1977 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-19 09:56:25 +00:00
hybrid 57485235b9 Added some vector operations which take just one scalar as argument.
Optimized isBetweenPoints for vector2d
Added some virtual qualifiers for better readability
Added some terrain interface methods which are not properly working, yet


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1513 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-26 11:46:07 +00:00
hybrid 9f390fe59c Make isBetweenPoints-check include the begin and end points.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1483 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-10 16:14:03 +00:00
hybrid 3f664b5391 Small code cleaning. Additional check for proper values in substring method.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1415 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-17 09:01:06 +00:00
hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid 2a9ae4bea7 Fixed the missing Windows API check for _WIN32 and _WIN64, both in trunk and 1.4. Finished the API enhancements in quaternion and vector classes. All methods now return the object where necessary.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1297 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-03-19 21:48:23 +00:00
hybrid e409667ce0 Fixed some warnings and minor coding things.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1084 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-03 10:10:13 +00:00
hybrid a61e2d6589 Fixed doc typos mentioned by Dorth.
Added scalar value operations to vector2d.
Reindentation of Q3 code.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1033 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-19 11:43:18 +00:00
hybrid 738951ff4b Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1004 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-26 16:18:11 +00:00
hybrid 429220dace Added a cast in vector2d to make MSVC happy with integer vectors. Added virtual destructors in factory interfaces.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1002 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-25 16:06:06 +00:00
hybrid 13b9851487 Another round of constness additions. Almost finished now.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
hybrid ae3d7a58d1 Fixed also the vector2d normalization, reported by prisonerofpain.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@707 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-13 15:42:55 +00:00
hybrid 4f5e1c399f Some documentation fixes.
Replaced some f64 by T in container classes, where computations were only f32 correct anyway.
Made triangle3d.isOnSameSide private as it is completely unrelated to triangles.
Renamed plane.existsInterSection to plane.existsIntersection since all other functions concerning intersections use the small s.
Fixed plane3d.classifyPointRelation to return the correct relation. Spotted by vitek.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@655 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-27 00:04:58 +00:00
bitplane c00ce1d372 Moved everything to /trunk
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00