Commit Graph

12 Commits (master)

Author SHA1 Message Date
cutealien b849f86663 Merging r6337 through r6363 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6379 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-08 11:42:26 +02:00
MoNTE48 c9cde45d0e Merging r6256 from trunk to ogl-es branch (fixing OSX again)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6257 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-30 23:06:51 +02:00
cutealien 54305c93e8 Fix Bug #451 IDynamicMeshBuffer.h missing some _IRR_OVERRIDE_
Thanks @ Maksim Gamarnik  for report.
https://sourceforge.net/p/irrlicht/bugs/451


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6160 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-18 22:29:46 +01:00
cutealien c9f5503436 Merging r5843 through r5862 from trunk to ogl-es branch
Adapting both GLES drivers to new addHighLevelShaderMaterial interfaces.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5890 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-03-09 15:45:59 +01:00
cutealien 88b27cbdeb Fix last merge (revisions 5316:5335 from trunk to ogl-es).
Sorry, accidentally only the android sub-folder got checked-in and the rest was missing.



git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5366 dfc29bdd-3216-0410-991c-e03cc46cb475
2017-03-13 14:54:20 +00:00
hybrid 0753afac9d Merged from trunk revisions 4185-4487. Huge update to latest 1.8 updates.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4488 dfc29bdd-3216-0410-991c-e03cc46cb475
2013-03-28 17:04:07 +00:00
hybrid de2e004b83 Merge from trunk, revisions 3370-3559. Huge update to catch up with Irrlicht 1.7.2+ and latest 1.8 developments.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3560 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-14 15:36:50 +00:00
hybrid 55e2c6d600 Merged from trunk, all revisions from 1977 to 2143.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2144 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-27 13:23:36 +00:00
hybrid fd61d6dd19 Removed some consts from POD type return values.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1516 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 14:08:12 +00:00
lukeph 341dc16566 -added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
(may need to add support for directx8 and software?)

-made terrainNode use DynamicMeshBuffer, so it can use 32bit buffers. (no more size limits now on terrains!!! )
if the terrainNode loads an image over 256x256, it is set to 32bit, smaller sizes will use 16bit for better speed.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1515 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 04:00:22 +00:00
hybrid bcdb49774e Fixed whitespace and line endings.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1446 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-06 11:25:56 +00:00
lukeph bea9e087fd Some header files for a new meshbuffer, not being used yet, till I commit the changes to irrlicht.
new meshbuffer has split vertex and index buffers and supports switching between different vertex and index(16/32bit) types at runtime.

some parts like CSpecific(Vertex/Index)List may need to be optimized. may change to use plain switches, having options (like 32bit) able to be undefined.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1444 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-05 01:57:45 +00:00