Added Default-value for ISceneNode->Name so the code won't crash if someone tries to compare it with empty...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5647 dfc29bdd-3216-0410-991c-e03cc46cb475master
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@ -821,7 +821,7 @@ namespace scene
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}
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//! Name of the scene node.
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core::stringc Name;
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core::stringc Name = "";
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//! Absolute transformation of the node.
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core::matrix4 AbsoluteTransformation;
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