irrlicht/source/Irrlicht/COGLES2ExtensionHandler.cpp

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// Copyright (C) 2009-2010 Amundis
// Heavily based on the OpenGL driver implemented by Nikolaus Gebhardt
// and OpenGL ES driver implemented by Christian Stehno
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in Irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES2_
#include "COGLES2ExtensionHandler.h"
#include "COGLES2Driver.h"
#include "fast_atof.h"
#include "irrString.h"
namespace irr
{
namespace video
{
static const char* const OGLES2FeatureStrings[COGLES2ExtensionHandler::IRR_OGLES2_Feature_Count] =
{
"GL_AMD_compressed_3DC_texture",
"GL_AMD_compressed_ATC_texture",
"GL_AMD_performance_monitor",
"GL_AMD_program_binary_Z400",
"GL_ARB_texture_env_combine",
"GL_ARB_texture_env_dot3",
"GL_EXT_multi_draw_arrays",
"GL_EXT_texture_compression_dxt1",
"GL_EXT_texture_filter_anisotropic",
"GL_EXT_texture_format_BGRA8888",
"GL_EXT_texture_type_2_10_10_10_REV",
"GL_IMG_read_format",
"GL_IMG_texture_compression_pvrtc",
"GL_IMG_texture_env_enhanced_fixed_function",
"GL_IMG_texture_format_BGRA8888",
"GL_IMG_user_clip_planes",
"GL_IMG_vertex_program",
"GL_NV_fence",
"GL_OES_blend_equation_separate",
"GL_OES_blend_func_separate",
"GL_OES_blend_subtract",
"GL_OES_byte_coordinates",
"GL_OES_compressed_ETC1_RGB8_texture",
"GL_OES_compressed_paletted_texture",
"GL_OES_depth24",
"GL_OES_depth32",
"GL_OES_depth_texture",
"GL_OES_draw_texture",
"GL_OES_EGL_image",
"GL_OES_element_index_uint",
"GL_OES_extended_matrix_palette",
"GL_OES_fbo_render_mipmap",
"GL_OES_fixed_point",
"GL_OES_fragment_precision_high",
"GL_OES_framebuffer_object",
"GL_OES_get_program_binary",
"GL_OES_mapbuffer",
"GL_OES_matrix_get",
"GL_OES_matrix_palette",
"GL_OES_packed_depth_stencil",
"GL_OES_point_size_array",
"GL_OES_point_sprite",
"GL_OES_query_matrix",
"GL_OES_read_format",
"GL_OES_rgb8_rgba8",
"GL_OES_single_precision",
"GL_OES_standard_derivatives",
"GL_OES_stencil1",
"GL_OES_stencil4",
"GL_OES_stencil8",
"GL_OES_stencil_wrap",
"GL_OES_texture_3D",
"GL_OES_texture_cube_map",
"GL_OES_texture_env_crossbar",
"GL_OES_texture_float",
"GL_OES_texture_float_linear",
"GL_OES_texture_half_float",
"GL_OES_texture_half_float_linear",
"GL_OES_texture_mirrored_repeat",
"GL_OES_texture_npot",
"GL_OES_vertex_half_float",
"GL_OES_vertex_type_10_10_10_2",
"GL_QCOM_driver_control",
"GL_QCOM_performance_monitor_global_mode"
};
COGLES2ExtensionHandler::COGLES2ExtensionHandler() :
EGLVersion( 0 ), Version( 0 ), MaxTextureUnits( 0 ), MaxLights( 0 ), MaxAnisotropy( 1 ),
MaxUserClipPlanes( 1 ), MaxTextureSize(1), CommonProfile( false ), MultiTextureExtension( false ),
MultiSamplingExtension( false ), StencilBuffer( false )
{
for ( u32 i = 0; i < IRR_OGLES2_Feature_Count; ++i )
FeatureAvailable[i] = false;
}
void COGLES2ExtensionHandler::dump() const
{
for ( u32 i = 0; i < IRR_OGLES2_Feature_Count; ++i )
os::Printer::log( OGLES2FeatureStrings[i], FeatureAvailable[i] ? " true" : " false" );
}
void COGLES2ExtensionHandler::initExtensions( COGLES2Driver* driver,
EGLDisplay display,
bool withStencil )
{
#ifdef EGL_VERSION_1_0
const f32 egl_ver = core::fast_atof( reinterpret_cast<const c8*>( eglQueryString( display, EGL_VERSION ) ) );
EGLVersion = static_cast<u16>( core::floor32( egl_ver ) * 100 + core::round32( core::fract( egl_ver ) * 10.0f ) );
core::stringc eglExtensions = eglQueryString( display, EGL_EXTENSIONS );
os::Printer::log( eglExtensions.c_str() );
#endif
const core::stringc stringVer( glGetString( GL_VERSION ) );
//CommonProfile = ( stringVer[11] == 'M' );
const f32 ogl_ver = core::fast_atof( stringVer.c_str() + 13 );
Version = static_cast<u16>( core::floor32( ogl_ver ) * 100 + core::round32( core::fract( ogl_ver ) * 10.0f ) );
core::stringc extensions = glGetString( GL_EXTENSIONS );
os::Printer::log( extensions.c_str() );
{
const u32 size = extensions.size() + 1;
c8* str = new c8[size];
strncpy( str, extensions.c_str(), extensions.size() );
str[extensions.size()] = ' ';
c8* p = str;
for ( u32 i = 0; i < size; ++i )
{
if ( str[i] == ' ' )
{
str[i] = 0;
if ( *p )
for ( u32 j = 0; j < IRR_OGLES2_Feature_Count; ++j )
{
if ( !strcmp( OGLES2FeatureStrings[j], p ) )
{
FeatureAvailable[j] = true;
break;
}
}
p = p + strlen( p ) + 1;
}
}
delete [] str;
}
#ifndef GL_BGRA
// whoa, pretty badly implemented extension...
if ( FeatureAvailable[IRR_IMG_texture_format_BGRA8888] || FeatureAvailable[IRR_EXT_texture_format_BGRA8888] )
GL_BGRA = 0x80E1;
else
GL_BGRA = GL_RGBA;
#endif
GLint val = 0;
glGetIntegerv( GL_MAX_TEXTURE_IMAGE_UNITS, &val );
MaxTextureUnits = core::min_( MATERIAL_MAX_TEXTURES, static_cast<u32>( val ) );
MultiTextureExtension = true;
//TODO : OpenGL ES 2.0 Port
//glGetIntegerv(GL_MAX_LIGHTS, &val);
MaxLights = static_cast<u8>( val );
#ifdef GL_EXT_texture_filter_anisotropic
if ( FeatureAvailable[GL_EXT_texture_filter_anisotropic] )
{
glGetIntegerv( GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val );
MaxAnisotropy = static_cast<u8>( val );
}
#endif
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &val);
MaxTextureSize=static_cast<u32>(val);
if (( Version > 100 ) || FeatureAvailable[IRR_IMG_user_clip_planes] )
{
//TODO : OpenGL ES 2.0 Port
//glGetIntegerv(GL_MAX_CLIP_PLANES, &val);
val = 6;
MaxUserClipPlanes = static_cast<u8>( val );
}
}
} // end namespace video
} // end namespace irr
#endif // _IRR_COMPILE_WITH_OGLES21_