Commit Graph

8 Commits (master)

Author SHA1 Message Date
Giov4 c924247079 + Using hashes as keys to save changed nodes positions instead of serialized tables in the maps metadata 2021-02-13 16:35:08 +01:00
Giov4 8b8a8542ff Optimized perfomance + code cleaning 2021-02-10 01:42:45 +01:00
Giov4 5be31f6892 + Added SFXs when the match starts/ends
+ Fixed game freeze when a treasure didn't exist
+ Added the barrier node
- Depends.txt
2020-12-26 21:33:46 +01:00
Giov4 24c23ee0e9 + Resetting nodes inventories on reset
+ Code cleaning, map_manager split in 3 files
2020-12-25 16:39:20 +01:00
Giov4 c267f47d76 + Added a new kit texture
+ kittexture cmd, to edit a kit texture after creating it
+ Textures names cleaning
- Useless setting
2020-12-21 16:21:08 +01:00
Giov4 762943db0d + Improved textures 2020-11-13 10:25:08 +01:00
Giov4 701ef92c12 + Resetting is_resetting property on mods loaded
+ Code cleaning
2020-11-04 14:44:30 +01:00
Giov4 ad3f9b5261 + Reset system now async!
+ Added tests for the map reset system
+ Fixed get_arena_by_pos()
+ Code cleaning and optimizations
- Debug messages translations
2020-11-02 18:13:45 +01:00