Giov4
|
c924247079
|
+ Using hashes as keys to save changed nodes positions instead of serialized tables in the maps metadata
|
2021-02-13 16:35:08 +01:00 |
Giov4
|
8b8a8542ff
|
Optimized perfomance + code cleaning
|
2021-02-10 01:42:45 +01:00 |
Giov4
|
5be31f6892
|
+ Added SFXs when the match starts/ends
+ Fixed game freeze when a treasure didn't exist
+ Added the barrier node
- Depends.txt
|
2020-12-26 21:33:46 +01:00 |
Giov4
|
24c23ee0e9
|
+ Resetting nodes inventories on reset
+ Code cleaning, map_manager split in 3 files
|
2020-12-25 16:39:20 +01:00 |
Giov4
|
c267f47d76
|
+ Added a new kit texture
+ kittexture cmd, to edit a kit texture after creating it
+ Textures names cleaning
- Useless setting
|
2020-12-21 16:21:08 +01:00 |
Giov4
|
762943db0d
|
+ Improved textures
|
2020-11-13 10:25:08 +01:00 |
Giov4
|
701ef92c12
|
+ Resetting is_resetting property on mods loaded
+ Code cleaning
|
2020-11-04 14:44:30 +01:00 |
Giov4
|
ad3f9b5261
|
+ Reset system now async!
+ Added tests for the map reset system
+ Fixed get_arena_by_pos()
+ Code cleaning and optimizations
- Debug messages translations
|
2020-11-02 18:13:45 +01:00 |