Added kills counter HUD and some checks on arena_lib.on_enable

master
Giov4 2020-09-11 20:43:04 +02:00
parent 7ec12de5e5
commit 5580a06648
12 changed files with 132 additions and 79 deletions

View File

@ -36,4 +36,3 @@ skywars_settings.show_minimap = false
-- The players walking speed when ther're playing a match -- The players walking speed when ther're playing a match
skywars_settings.player_speed = 1 skywars_settings.player_speed = 1

View File

@ -32,7 +32,7 @@ between 2 and 4
count: the item amount count: the item amount
/skywars addtreasure <arena name> <item> <rarity (min 2.0, max /skywars addtreasure <arena name> <item> <rarity (min 2.0, max
1000.0)> <preciousness> <count> 20.0)> <preciousness> <count>
4) Setting the chests in the arena using: 4) Setting the chests in the arena using:
@ -62,9 +62,9 @@ remember that the old schematic won't be deleted!
6) Enabling the arena using 6) Enabling the arena using
/skywars enable <arena name> /skywars enable <arena name>
wars to read all the commands
To modify the game settings
Once you've done this you can click the sign and start playing :) Once you've done this you can click the sign and start playing :)
You can use /help sky (such as the messages prefix or the You can use /help skywars to read all the commands
hub spawn point) you can edit the SETTINGS.lua file To modify the game settings (such as the messages prefix or the
hub spawn point) you can edit the SETTINGS.lua file

View File

@ -12,12 +12,6 @@ end)
arena_lib.on_join("skywars", function(pl_name, arena)
end)
arena_lib.on_start("skywars", function(arena) arena_lib.on_start("skywars", function(arena)
for pl_name in pairs(arena.players) do for pl_name in pairs(arena.players) do
local player = minetest.get_player_by_name(pl_name) local player = minetest.get_player_by_name(pl_name)
@ -60,31 +54,45 @@ arena_lib.on_death("skywars", function(arena, pl_name, reason)
local killer = reason.object:get_player_name() local killer = reason.object:get_player_name()
arena_lib.send_message_players_in_arena(arena, skywars_settings.prefix .. skywars.T("@1 was killed by @2", pl_name, killer)) arena_lib.send_message_players_in_arena(arena, skywars_settings.prefix .. skywars.T("@1 was killed by @2", pl_name, killer))
-- arena.HUDs[killer].players_killed[1] == HUD ID
-- arena.HUDs[killer].players_killed[2] == players amount
reason.object:hud_change(arena.HUDs[killer].players_killed[1], "text", tostring(arena.HUDs[killer].players_killed[2] + 1))
end end
else else
arena_lib.send_message_players_in_arena(arena, skywars_settings.prefix .. skywars.T("@1 is dead", pl_name)) arena_lib.send_message_players_in_arena(arena, skywars_settings.prefix .. skywars.T("@1 is dead", pl_name))
end end
arena_lib.remove_player_from_arena(pl_name, 1) arena_lib.remove_player_from_arena(pl_name, 1)
skywars.update_player_counter(arena) skywars.update_players_counter(arena)
end) end)
arena_lib.on_quit("skywars", function(arena, pl_name) arena_lib.on_quit("skywars", function(arena, pl_name)
skywars.update_player_counter(arena, false) skywars.update_players_counter(arena, false)
skywars.remove_HUD(arena, pl_name) skywars.remove_HUD(arena, pl_name)
end) end)
arena_lib.on_disconnect("skywars", function(arena, pl_name) arena_lib.on_disconnect("skywars", function(arena, pl_name)
skywars.update_player_counter(arena, false) skywars.update_players_counter(arena, false)
end) end)
arena_lib.on_kick("skywars", function(arena, pl_name) arena_lib.on_kick("skywars", function(arena, pl_name)
skywars.update_player_counter(arena, false) skywars.update_players_counter(arena, false)
skywars.remove_HUD(arena, pl_name) skywars.remove_HUD(arena, pl_name)
end) end)
arena_lib.on_enable("skywars", function(arena, pl_name)
if arena.treasures[1] == nil or arena.chests[1] == nil or arena.schematic == "" then
skywars.print_error(pl_name, skywars.T("@1 wasn't configured properly!", arena.name))
return false
end
return true
end)

View File

@ -79,7 +79,7 @@ function skywars.select_random_treasures(treasure_amount, min_preciousness, max_
-- if there isn't a treasure -- if there isn't a treasure
if treasures[c] == nil then if treasures[c] == nil then
for t=1,#p_treasures do for t=1,#p_treasures do
local random = math.random(1, 1000) local random = math.random(1, 20)
-- if the random number is a multiple of the item rarity then select it -- if the random number is a multiple of the item rarity then select it
if random % p_treasures[t].rarity == 0 then if random % p_treasures[t].rarity == 0 then

View File

@ -1,13 +1,14 @@
function skywars.generate_HUD(arena, pl_name) function skywars.generate_HUD(arena, pl_name)
local player = minetest.get_player_by_name(pl_name) local player = minetest.get_player_by_name(pl_name)
local players_ local players_
local background_ local players_killed_
local background_players_
local background_kill_counter_
background_ = player:hud_add({ background_players_counter_ = player:hud_add({
hud_elem_type = "image", hud_elem_type = "image",
position = {x = 1, y = 1}, position = {x = 1, y = 0.45},
offset = {x = -109, y = -32}, offset = {x = -109, y = 80},
text = "sw_players_hud.png", text = "sw_players_hud.png",
alignment = { x = 1.0}, alignment = { x = 1.0},
scale = { x = 3, y = 3}, scale = { x = 3, y = 3},
@ -15,18 +16,45 @@ function skywars.generate_HUD(arena, pl_name)
}) })
-- The number of players in the game -- The number of players in the game
players_ = player:hud_add({ players_count_ = player:hud_add({
hud_elem_type = "text", hud_elem_type = "text",
position = {x = 1, y = 1}, position = {x = 1, y = 0.45},
offset = {x = -85, y = -32}, offset = {x = -85, y = 80},
text = arena.players_amount, text = arena.players_amount,
alignment = { x = 0}, alignment = { x = 0},
scale = { x = 100, y = 100}, scale = { x = 100, y = 100},
number = 0x7d7071, number = 0x7d7071,
}) })
background_kill_counter_ = player:hud_add({
hud_elem_type = "image",
position = {x = 1, y = 0.45},
offset = {x = -109, y = 0},
text = "sw_kill_counter_hud.png",
alignment = { x = 1.0},
scale = { x = 3, y = 3},
number = 0xFFFFFF,
})
-- The number of players killed
players_killed_ = player:hud_add({
hud_elem_type = "text",
position = {x = 1, y = 0.45},
offset = {x = -85, y = 0},
text = 0,
alignment = { x = 0},
scale = { x = 100, y = 100},
number = 0x7d7071,
})
-- Save the huds of each player -- Save the huds of each player
arena.HUDs[pl_name] = {background = background_, players = players_} arena.HUDs[pl_name] = {
background_players_counter = background_players_counter_,
players_count = players_count_,
-- HUD ID, amount of players killed
players_killed = {players_killed_, 0},
background_kill_counter = background_kill_counter_
}
end end
@ -34,14 +62,16 @@ end
function skywars.remove_HUD(arena, pl_name) function skywars.remove_HUD(arena, pl_name)
local player = minetest.get_player_by_name(pl_name) local player = minetest.get_player_by_name(pl_name)
player:hud_remove(arena.HUDs[pl_name].background) player:hud_remove(arena.HUDs[pl_name].background_players_counter)
player:hud_remove(arena.HUDs[pl_name].players) player:hud_remove(arena.HUDs[pl_name].background_kill_counter)
player:hud_remove(arena.HUDs[pl_name].players_count)
player:hud_remove(arena.HUDs[pl_name].players_killed[1])
end end
function skywars.update_player_counter(arena, players_updated) function skywars.update_players_counter(arena, players_updated)
local pl_amount = arena.players_amount local pl_amount = arena.players_amount
-- if arena.players_amount hasn't been updated yet -- if arena.players_amount hasn't been updated yet
@ -53,6 +83,6 @@ function skywars.update_player_counter(arena, players_updated)
for pl_name in pairs(arena.players) do for pl_name in pairs(arena.players) do
local player = minetest.get_player_by_name(pl_name) local player = minetest.get_player_by_name(pl_name)
player:hud_change(arena.HUDs[pl_name].players, "text", pl_amount) player:hud_change(arena.HUDs[pl_name].players_count, "text", pl_amount)
end end
end end

View File

@ -303,4 +303,4 @@ local function run_tests()
end end
if not minetest then if not minetest then
run_tests() run_tests()
end end

View File

@ -5,11 +5,11 @@ function(cmd)
cmd:sub("tutorial", cmd:sub("tutorial",
function(sender) function(sender)
minetest.chat_send_player(sender, [[ skywars.print_msg(sender, [[
(If you find it uncomfortable to read the tutorial from the chat (If you find it uncomfortable to read the tutorial from the chat
you can read it from a file in the mod folder called TUTORIAL.txt) you can read it from a file in the mod folder called TUTORIAL.txt)
These are the steps to follow in order to create and configure an These are the steps to follow in order to create and configure an
arena: arena:
@ -165,25 +165,28 @@ function(cmd)
local id, arena = arena_lib.get_arena_by_name("skywars", arena_name) local id, arena = arena_lib.get_arena_by_name("skywars", arena_name)
if arena == nil then if arena == nil then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Arena not found!")) skywars.print_error(sender, skywars.T("Arena not found!"))
return return
elseif arena.enabled == true then elseif arena.enabled == true then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("@1 must be disabled!", arena_name)) skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return return
elseif count <= 0 then elseif count <= 0 then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Count has to be greater than 0!")) skywars.print_error(sender, skywars.T("Count has to be greater than 0!"))
return return
elseif rarity < 2 then elseif rarity < 2 then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Rarity has to be greater than 2!")) skywars.print_error(sender, skywars.T("Rarity has to be greater than 2!"))
return
elseif rarity > 20 then
skywars.print_error(sender, skywars.T("Rarity has to be smaller than 21!"))
return return
elseif ItemStack(treasure_name):is_known() == false then elseif ItemStack(treasure_name):is_known() == false then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("@1 doesn't exist!", treasure_name)) skywars.print_error(sender, skywars.T("@1 doesn't exist!", treasure_name))
return return
end end
table.insert(arena.treasures, {name = treasure_name, rarity = rarity, count = count, preciousness = preciousness}) table.insert(arena.treasures, {name = treasure_name, rarity = rarity, count = count, preciousness = preciousness})
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Treasure added!")) skywars.print_msg(sender, skywars.T("Treasure added!"))
end) end)
@ -193,10 +196,10 @@ function(cmd)
local found = false local found = false
if arena == nil then if arena == nil then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Arena not found!")) skywars.print_error(sender, skywars.T("Arena not found!"))
return return
elseif arena.enabled == true then elseif arena.enabled == true then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("@1 must be disabled!", arena_name)) skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return return
end end
@ -210,8 +213,8 @@ function(cmd)
arena_lib.change_arena_property(sender, "skywars", arena_name, "treasures", arena.treasures, false) arena_lib.change_arena_property(sender, "skywars", arena_name, "treasures", arena.treasures, false)
if found then minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Treasure removed!")) if found then skywars.print_msg(sender, skywars.T("Treasure removed!"))
else minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Treasure not found!")) end else skywars.print_error(sender, skywars.T("Treasure not found!")) end
end) end)
@ -222,16 +225,16 @@ function(cmd)
local found = false local found = false
if from_arena == nil then if from_arena == nil then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("First arena not found!")) skywars.print_error(sender, skywars.T("First arena not found!"))
return return
elseif to_arena == nil then elseif to_arena == nil then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Second arena not found!")) skywars.print_error(sender, skywars.T("Second arena not found!"))
return return
elseif from_arena == to_arena then elseif from_arena == to_arena then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("The arenas must be different!")) skywars.print_error(sender, skywars.T("The arenas must be different!"))
return return
elseif to_arena.enabled == true then elseif to_arena.enabled == true then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("@1 must be disabled!", to)) skywars.print_error(sender, skywars.T("@1 must be disabled!", to))
return return
end end
@ -241,7 +244,7 @@ function(cmd)
end end
arena_lib.change_arena_property(sender, "skywars", to, "treasures", to_arena.treasures, false) arena_lib.change_arena_property(sender, "skywars", to, "treasures", to_arena.treasures, false)
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("@1 treasures have been copied to @2!", from, to)) skywars.print_msg(sender, skywars.T("@1 treasures have been copied to @2!", from, to))
end) end)
@ -251,14 +254,14 @@ function(cmd)
local found = false local found = false
if arena == nil then if arena == nil then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Arena not found!")) skywars.print_error(sender, skywars.T("Arena not found!"))
return return
end end
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("TREASURES LIST:")) skywars.print_msg(sender, skywars.T("TREASURES LIST:"))
for i=1, #arena.treasures do for i=1, #arena.treasures do
local treasure = arena.treasures[i] local treasure = arena.treasures[i]
minetest.chat_send_player(sender, tostring(i) .. ".\n" .. skywars.print_msg(sender, tostring(i) .. ".\n" ..
skywars.T( skywars.T(
"name: @1 @nrarity: @2 @npreciousness: @3 @ncount: @4", "name: @1 @nrarity: @2 @npreciousness: @3 @ncount: @4",
treasure.name, treasure.rarity, treasure.preciousness, treasure.count treasure.name, treasure.rarity, treasure.preciousness, treasure.count
@ -284,17 +287,17 @@ function(cmd)
} }
if arena == nil then if arena == nil then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Arena not found!")) skywars.print_error(sender, skywars.T("Arena not found!"))
return return
elseif arena.enabled == true then elseif arena.enabled == true then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("@1 must be disabled!", arena_name)) skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return return
elseif t_min <= 0 or t_max <= 0 then elseif t_min <= 0 or t_max <= 0 then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("The minimum or maximum amount of treasures has to be greater than 0!")) skywars.print_error(sender, skywars.T("The minimum or maximum amount of treasures has to be greater than 0!"))
return return
end end
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Chest added!")) skywars.print_msg(sender, skywars.T("Chest added!"))
table.insert(arena.chests, chest) table.insert(arena.chests, chest)
arena_lib.change_arena_property(sender, "skywars", arena_name, "chests", arena.chests, false) arena_lib.change_arena_property(sender, "skywars", arena_name, "chests", arena.chests, false)
end) end)
@ -305,14 +308,14 @@ function(cmd)
local found = false local found = false
if arena == nil then if arena == nil then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Arena not found!")) skywars.print_error(sender, skywars.T("Arena not found!"))
return return
end end
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("CHEST LIST:")) skywars.print_msg(sender, skywars.T("CHEST LIST:"))
for i=1, #arena.chests do for i=1, #arena.chests do
local chest_pos = tostring(arena.chests[i].pos.x) .. " " .. tostring(arena.chests[i].pos.y) .. " " .. tostring(arena.chests[i].pos.z) local chest_pos = tostring(arena.chests[i].pos.x) .. " " .. tostring(arena.chests[i].pos.y) .. " " .. tostring(arena.chests[i].pos.z)
minetest.chat_send_player(sender, skywars.T("ID: @1 - POSITION: @2", arena.chests[i].id, chest_pos)) skywars.print_msg(sender, skywars.T("ID: @1 - POSITION: @2", arena.chests[i].id, chest_pos))
end end
end) end)
@ -323,10 +326,10 @@ function(cmd)
local found = false local found = false
if arena == nil then if arena == nil then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Arena not found!")) skywars.print_error(sender, skywars.T("Arena not found!"))
return return
elseif arena.enabled == true then elseif arena.enabled == true then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("@1 must be disabled!", arena_name)) skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return return
end end
@ -340,9 +343,9 @@ function(cmd)
arena_lib.change_arena_property(sender, "skywars", arena_name, "chests", arena.chests, false) arena_lib.change_arena_property(sender, "skywars", arena_name, "chests", arena.chests, false)
if found then if found then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Chest removed!")) skywars.print_msg(sender, skywars.T("Chest removed!"))
else else
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Chest not found!")) skywars.print_error(sender, skywars.T("Chest not found!"))
end end
end) end)
@ -356,7 +359,7 @@ function(cmd)
local player = minetest.get_player_by_name(sender) local player = minetest.get_player_by_name(sender)
player:get_meta():set_string("pos1", minetest.serialize(player:get_pos())) player:get_meta():set_string("pos1", minetest.serialize(player:get_pos()))
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Position saved!")) skywars.print_msg(sender, skywars.T("Position saved!"))
end) end)
@ -366,7 +369,7 @@ function(cmd)
player:get_meta():set_string("pos2", minetest.serialize(player:get_pos())) player:get_meta():set_string("pos2", minetest.serialize(player:get_pos()))
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Position saved!")) skywars.print_msg(sender, skywars.T("Position saved!"))
end) end)
@ -379,23 +382,23 @@ function(cmd)
local pos2 = minetest.deserialize(player:get_meta():get_string("pos2")) local pos2 = minetest.deserialize(player:get_meta():get_string("pos2"))
if arena == nil then if arena == nil then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Arena not found!")) skywars.print_error(sender, skywars.T("Arena not found!"))
return return
end end
if arena.enabled == true then if arena.enabled == true then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("@1 must be disabled!", arena_name)) skywars.print_error(sender, skywars.T("@1 must be disabled!", arena_name))
return return
end end
if pos1 == "" or pos2 == "" then if pos1 == "" or pos2 == "" then
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Pos1 or pos2 are not set!")) skywars.print_error(sender, skywars.T("Pos1 or pos2 are not set!"))
return return
end end
skywars.create_schematic(sender, {x = pos1.x, y = pos1.y, z = pos1.z}, {x = pos2.x, y = pos2.y, z = pos2.z}, name, arena) skywars.create_schematic(sender, {x = pos1.x, y = pos1.y, z = pos1.z}, {x = pos2.x, y = pos2.y, z = pos2.z}, name, arena)
minetest.chat_send_player(sender, skywars_settings.prefix .. skywars.T("Schematic @1 created! You can use /skywars info @2 to know its folder (see schematic=PATH)", name, arena_name)) skywars.print_msg(sender, skywars.T("Schematic @1 created! You can use /skywars info @2 to know its folder (see schematic=PATH)", name, arena_name))
end) end)
@ -409,7 +412,7 @@ function(cmd)
local pos = minetest.get_player_by_name(sender):get_pos() local pos = minetest.get_player_by_name(sender):get_pos()
local readable_pos = "[X Y Z] " .. round(pos.x, 1) .. " " .. round(pos.y, 1) .. " " .. round(pos.z, 1) local readable_pos = "[X Y Z] " .. round(pos.x, 1) .. " " .. round(pos.y, 1) .. " " .. round(pos.z, 1)
minetest.chat_send_player(sender, readable_pos) skywars.print_msg(sender, readable_pos)
end) end)
end, { end, {
@ -435,7 +438,7 @@ end, {
Skywars commands: Skywars commands:
- addtreasure <arena name> <item> <rarity (min 2.0, max 1000.0)> - addtreasure <arena name> <item> <rarity (min 2.0, max 20.0)>
<preciousness> <count> <preciousness> <count>
- removetreasure <arena name> <treasure name> - removetreasure <arena name> <treasure name>

View File

@ -1,2 +1,2 @@
arena_lib arena_lib
default default

View File

@ -27,6 +27,7 @@ arena_lib.register_minigame("skywars", {
}) })
dofile(minetest.get_modpath("skywars") .. "/chatcmdbuilder.lua") dofile(minetest.get_modpath("skywars") .. "/chatcmdbuilder.lua")
dofile(minetest.get_modpath("skywars") .. "/_hud/hud_manager.lua") dofile(minetest.get_modpath("skywars") .. "/_hud/hud_manager.lua")
dofile(minetest.get_modpath("skywars") .. "/commands.lua") dofile(minetest.get_modpath("skywars") .. "/commands.lua")
@ -37,7 +38,17 @@ dofile(minetest.get_modpath("skywars") .. "/_arena_lib/arena_manager.lua")
local schematic_manager = minetest.request_insecure_environment() ---------------
function skywars.save_schematic(pos1, pos2, name, arena) -- ! UTILS ! --
minetest.create_schematic(p1, p2, nil, minetest.get_worldpath() .. "\\" .. name, nil) ---------------
function skywars.print_error(player, msg)
minetest.chat_send_player(player, minetest.colorize("#e6482e", skywars_settings.prefix .. msg))
end end
function skywars.print_msg(player, msg)
minetest.chat_send_player(player, skywars_settings.prefix .. msg)
end

View File

@ -11,7 +11,7 @@ Treasure added!=Tesoro aggiunto!
Treasure removed!=Tesoro rimosso! Treasure removed!=Tesoro rimosso!
Treasure not found!=Tesoro non trovato! Treasure not found!=Tesoro non trovato!
The minimum or maximum amount of treasures has to be greater than 0!=Il numero minimo o massimo di tesori deve essere maggiore di 0! The minimum or maximum amount of treasures has to be greater than 0!=Il numero minimo o massimo di tesori deve essere maggiore di 0!
TREASURES LIST:=Lista dei tesori: TREASURES LIST:=LISTA DEI TESORI:
First arena not found!=Prima arena non trovata! First arena not found!=Prima arena non trovata!
Second arena not found!=Seconda arena non trovata! Second arena not found!=Seconda arena non trovata!
@1 treasures have been copied to @2!=I tesori di @1 sono stati copiati in @2! @1 treasures have been copied to @2!=I tesori di @1 sono stati copiati in @2!
@ -21,10 +21,11 @@ name: @1 @nrarity: @2 @npreciousness: @3 @ncount: @4=nome: @1 @nrarità: @2 @npr
Chest added!=Cassa aggiunta! Chest added!=Cassa aggiunta!
Chest removed!=Cassa rimossa! Chest removed!=Cassa rimossa!
Chest not found!=Cassa non trovata! Chest not found!=Cassa non trovata!
CHEST LIST:=LISTA DI CASSE CHEST LIST:=LISTA DELLE CASSE:
ID: @1 - POSITION: @2=ID: @1 - POSIZIONE: @2 ID: @1 - POSITION: @2=ID: @1 - POSIZIONE: @2
Position saved!=Posizione salvata Position saved!=Posizione salvata
Schematic @1 created! You can use /skywars info @2 to know its folder (see schematic@=PATH)=Schematica @1 creata! Puoi usare /skywars info @2 per sapere dove è salvata (vedi schematic@=PERCORSO) Schematic @1 created! You can use /skywars info @2 to know its folder (see schematic@=PATH)=Schematica @1 creata! Puoi usare /skywars info @2 per sapere dove è salvata (vedi schematic@=PERCORSO)
@1 wasn't configured properly!=@1 non è stata configurata correttamente
@1 must be disabled!=@1 deve essere disabilitata! @1 must be disabled!=@1 deve essere disabilitata!
Pos1 or pos2 are not set!=Pos1 o pos2 non sono impostate Pos1 or pos2 are not set!=Pos1 o pos2 non sono impostate
@1 was killed by @2=@1 è stato ucciso da @2 @1 was killed by @2=@1 è stato ucciso da @2

View File

@ -25,7 +25,8 @@ CHEST LIST:=
ID: @1 - POSITION: @2= ID: @1 - POSITION: @2=
Position saved!= Position saved!=
Schematic @1 created! You can use /skywars info @2 to know its folder (see schematic@=PATH)= Schematic @1 created! You can use /skywars info @2 to know its folder (see schematic@=PATH)=
@1 wasn't configured properly!=
@1 must be disabled!= @1 must be disabled!=
Pos1 or pos2 are not set!= Pos1 or pos2 are not set!=
@1 was killed by @2= @1 was killed by @2=
@1 is dead= @1 is dead=

Binary file not shown.

After

Width:  |  Height:  |  Size: 485 B