mesecraft/mods/ENVIRONMENT/real_torch/2d.lua

47 lines
1.3 KiB
Lua

-- unlit torch
minetest.register_node("real_torch:torch", {
description = "Unlit Torch",
drawtype = "torchlike",
tiles = {
{name = "real_torch_on_floor.png"},
{name = "real_torch_ceiling.png"},
{name = "real_torch_wall.png"},
},
inventory_image = "real_torch_on_floor.png",
wield_image = "real_torch_on_floor.png",
paramtype = "light",
paramtype2 = "wallmounted",
light_source = 3,
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
selection_box = {
type = "wallmounted",
wall_top = {-0.1, 0.5 - 0.6, -0.1, 0.1, 0.5, 0.1},
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5 + 0.6, 0.1},
wall_side = {-0.5, -0.3, -0.1, -0.5 + 0.3, 0.3, 0.1},
},
groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
})
-- override default torches to burn out after 8-10 minutes
minetest.override_item("default:torch", {
on_timer = function(pos, elapsed)
local p2 = minetest.get_node(pos).param2
minetest.set_node(pos, {name = "real_torch:torch", param2 = p2})
minetest.sound_play({name="real_torch_burnout", gain = 0.1},
{pos = pos, max_hear_distance = 10})
end,
on_construct = function(pos)
minetest.get_node_timer(pos):start(
math.random(real_torch.min_duration, real_torch.max_duration))
end,
})