-- unlit torch minetest.register_node("real_torch:torch", { description = "Unlit Torch", drawtype = "torchlike", tiles = { {name = "real_torch_on_floor.png"}, {name = "real_torch_ceiling.png"}, {name = "real_torch_wall.png"}, }, inventory_image = "real_torch_on_floor.png", wield_image = "real_torch_on_floor.png", paramtype = "light", paramtype2 = "wallmounted", light_source = 3, sunlight_propagates = true, is_ground_content = false, walkable = false, selection_box = { type = "wallmounted", wall_top = {-0.1, 0.5 - 0.6, -0.1, 0.1, 0.5, 0.1}, wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5 + 0.6, 0.1}, wall_side = {-0.5, -0.3, -0.1, -0.5 + 0.3, 0.3, 0.1}, }, groups = {choppy = 2, dig_immediate = 3, attached_node = 1}, legacy_wallmounted = true, sounds = default.node_sound_defaults(), }) -- override default torches to burn out after 8-10 minutes minetest.override_item("default:torch", { on_timer = function(pos, elapsed) local p2 = minetest.get_node(pos).param2 minetest.set_node(pos, {name = "real_torch:torch", param2 = p2}) minetest.sound_play({name="real_torch_burnout", gain = 0.1}, {pos = pos, max_hear_distance = 10}) end, on_construct = function(pos) minetest.get_node_timer(pos):start( math.random(real_torch.min_duration, real_torch.max_duration)) end, })