Come back to default behavior of creative

- Fix #24
master
LeMagnesium 2015-09-22 20:14:42 +02:00
parent 7d82755b46
commit e82c0cda9c
2 changed files with 4 additions and 3 deletions

View File

@ -156,7 +156,7 @@ if minetest.setting_getbool("creative_mode") then
})
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
return
return true
end)
function minetest.handle_node_drops(pos, drops, digger)

View File

@ -16,11 +16,13 @@ minetest.register_node("fire:basic_flame", {
aspect_w = 16, aspect_h = 16, length = 1},
}},
inventory_image = "fire_basic_flame.png",
paramtype = "light",
light_source = 14,
groups = {igniter = 2, dig_immediate = 3, hot = 3},
drop = '',
walkable = false,
buildable_to = true,
sunlight_propagates = true,
damage_per_second = 4,
on_construct = function(pos)
@ -31,8 +33,7 @@ minetest.register_node("fire:basic_flame", {
minetest.after(0, fire.on_flame_remove_at, pos)
end,
-- unaffected by explosions
on_blast = function() end,
on_blast = function() end, -- unaffected by explosions
})