119 lines
5.0 KiB
Lua
119 lines
5.0 KiB
Lua
--[[
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k_smallblocks is a Minetest mod that adds smaller blocks to minetest aswell as
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its own node placement prediction/system
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Copyright (C) 2019 Kurtzmusch
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This file is part of k_smallblocks
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k_smallblocks is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free
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Software Foundation; either version 2.1 of the License, or (at your option) any
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later version.
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k_smallblocks is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with k_smallblocks. If not, see <https://www.gnu.org/licenses/>.
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--]]
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for key_int, val_bitmap_as_int in pairs( smallblocks.origin_bitmaps ) do
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local bitmap_as_int = val_bitmap_as_int
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local bitmap = util.integer_to_bitmap( bitmap_as_int )
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local rotated_bitmap = bitmap
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local facedir = 0
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-- rotations around +y
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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for i = 1, 3, 1 do
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rotated_bitmap = util.rotate_bitmap_around_plus_y( rotated_bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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end
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rotated_bitmap = util.orient_bitmap_towards_plus_z( bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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for i = 1, 3, 1 do
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rotated_bitmap = util.rotate_bitmap_around_plus_z( rotated_bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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end
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rotated_bitmap = util.orient_bitmap_towards_minus_z( bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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for i = 1, 3, 1 do
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rotated_bitmap = util.rotate_bitmap_around_minus_z( rotated_bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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end
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rotated_bitmap = util.orient_bitmap_towards_plus_x( bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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for i = 1, 3, 1 do
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rotated_bitmap = util.rotate_bitmap_around_plus_x( rotated_bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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end
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rotated_bitmap = util.orient_bitmap_towards_minus_x( bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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for i = 1, 3, 1 do
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rotated_bitmap = util.rotate_bitmap_around_minus_x( rotated_bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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end
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rotated_bitmap = util.orient_bitmap_towards_minus_y( bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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for i = 1, 3, 1 do
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rotated_bitmap = util.rotate_bitmap_around_minus_y( rotated_bitmap )
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smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir
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smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int
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facedir = facedir + 1
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end
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end
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for i = 1, 255, 1 do
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minetest.log( "none", i.." maps to " .. smallblocks.int_name_map[i] .. " facedir:" .. smallblocks.int_facedir_map[i] )
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end
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local test_bitmap_plus_y = util.integer_to_bitmap( 1 )
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local test_bitmap = test_bitmap_plus_y
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test_bitmap = util.orient_bitmap_towards_minus_x( test_bitmap_plus_y )
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minetest.log( "error", "tb-x" .. util.bitmap_to_integer( test_bitmap ) )
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test_bitmap = util.orient_bitmap_towards_plus_x( test_bitmap_plus_y )
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minetest.log( "error", "tb+x" .. util.bitmap_to_integer( test_bitmap ) )
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test_bitmap = util.orient_bitmap_towards_minus_z( test_bitmap_plus_y )
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minetest.log( "error", "tb-z" .. util.bitmap_to_integer( test_bitmap ) )
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test_bitmap = util.orient_bitmap_towards_plus_z( test_bitmap_plus_y )
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minetest.log( "error", "tb+z" .. util.bitmap_to_integer( test_bitmap ) )
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