--[[ k_smallblocks is a Minetest mod that adds smaller blocks to minetest aswell as its own node placement prediction/system Copyright (C) 2019 Kurtzmusch This file is part of k_smallblocks k_smallblocks is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. k_smallblocks is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with k_smallblocks. If not, see . --]] for key_int, val_bitmap_as_int in pairs( smallblocks.origin_bitmaps ) do local bitmap_as_int = val_bitmap_as_int local bitmap = util.integer_to_bitmap( bitmap_as_int ) local rotated_bitmap = bitmap local facedir = 0 -- rotations around +y smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 for i = 1, 3, 1 do rotated_bitmap = util.rotate_bitmap_around_plus_y( rotated_bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 end rotated_bitmap = util.orient_bitmap_towards_plus_z( bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 for i = 1, 3, 1 do rotated_bitmap = util.rotate_bitmap_around_plus_z( rotated_bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 end rotated_bitmap = util.orient_bitmap_towards_minus_z( bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 for i = 1, 3, 1 do rotated_bitmap = util.rotate_bitmap_around_minus_z( rotated_bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 end rotated_bitmap = util.orient_bitmap_towards_plus_x( bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 for i = 1, 3, 1 do rotated_bitmap = util.rotate_bitmap_around_plus_x( rotated_bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 end rotated_bitmap = util.orient_bitmap_towards_minus_x( bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 for i = 1, 3, 1 do rotated_bitmap = util.rotate_bitmap_around_minus_x( rotated_bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 end rotated_bitmap = util.orient_bitmap_towards_minus_y( bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 for i = 1, 3, 1 do rotated_bitmap = util.rotate_bitmap_around_minus_y( rotated_bitmap ) smallblocks.int_facedir_map[util.bitmap_to_integer( rotated_bitmap )] = facedir smallblocks.int_name_map[util.bitmap_to_integer( rotated_bitmap )] = ""..bitmap_as_int facedir = facedir + 1 end end for i = 1, 255, 1 do minetest.log( "none", i.." maps to " .. smallblocks.int_name_map[i] .. " facedir:" .. smallblocks.int_facedir_map[i] ) end local test_bitmap_plus_y = util.integer_to_bitmap( 1 ) local test_bitmap = test_bitmap_plus_y test_bitmap = util.orient_bitmap_towards_minus_x( test_bitmap_plus_y ) minetest.log( "error", "tb-x" .. util.bitmap_to_integer( test_bitmap ) ) test_bitmap = util.orient_bitmap_towards_plus_x( test_bitmap_plus_y ) minetest.log( "error", "tb+x" .. util.bitmap_to_integer( test_bitmap ) ) test_bitmap = util.orient_bitmap_towards_minus_z( test_bitmap_plus_y ) minetest.log( "error", "tb-z" .. util.bitmap_to_integer( test_bitmap ) ) test_bitmap = util.orient_bitmap_towards_plus_z( test_bitmap_plus_y ) minetest.log( "error", "tb+z" .. util.bitmap_to_integer( test_bitmap ) )