add clay block, lump brick block and brick and other changes
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c91482d957
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blendermodels/MineTurtle.blend
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blendermodels/MineTurtle.blend
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@ -1384,4 +1384,26 @@ minetest.register_craft({
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{'deco:soapstone_brick', 'deco:soapstone_brick'},
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{'deco:soapstone_brick', 'deco:soapstone_brick'},
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}
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})
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-- clay bricks
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minetest.register_craft({
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output = 'deco:brick_block 1',
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recipe = {
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{'deco:brick', 'deco:brick'},
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{'deco:brick', 'deco:brick'},
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}
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})
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minetest.register_node("deco:brick_block", {
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description = "Brick Block",
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky=3},
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tiles = {"deco_brick.png"},
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})
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minetest.register_craftitem("deco:brick", {
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description = "Brick",
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inventory_image = "deco_brick_wield.png",
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})
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mods/deco/textures/deco_brick_wield.png
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mods/deco/textures/deco_brick_wield.png
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@ -63,10 +63,46 @@ minetest.register_node("mapgen:gravel", {
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tiles = {"mapgen_gravel.png"},
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is_ground_content = true,
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drop = 'mapgen:gravel',
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groups = {crumbly=2, soil=1, falling_node=1},
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groups = {crumbly=2, falling_node=1},
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sounds = default.node_sound_gravel_defaults(),
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})
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minetest.register_node("mapgen:clay", {
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description = "Clay Block",
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tiles = {"mapgen_clay.png"},
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is_ground_content = true,
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drop = "mapgen:clay_lump 4",
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groups = {crumbly = 3, oddly_breakable_by_hand=3, falling_node=1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_craftitem("mapgen:clay_lump", {
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description = "Clay Lump",
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inventory_image = "mapgen_clay_lump.png",
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})
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minetest.register_craft({
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type = "cooking",
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output = "deco:brick",
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recipe = "mapgen:clay_lump",
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})
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minetest.register_craft({
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output = 'mapgen:clay_lump 4',
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recipe = {
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{'mapgen:clay'},
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}
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})
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minetest.register_craft({
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output = 'mapgen:clay 1',
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recipe = {
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{'mapgen:clay_lump', 'mapgen:clay_lump'},
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{'mapgen:clay_lump', 'mapgen:clay_lump'},
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}
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})
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minetest.register_node("mapgen:grass", {
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description = "Dirt with Grass",
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tiles = {"mapgen_grass.png", "mapgen_dirt.png", "mapgen_dirt.png^mapgen_grass_side_1.png"},
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@ -731,4 +767,18 @@ minetest.register_node(":base:leaves", {
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drop = 'mapgen:dirt',
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groups = {crumbly=3, soil=1, not_in_creative_inventory=1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("mapgen:force_field", {
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description = "Alien Forcefield",
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tiles = {
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{name="mapgen_force.png", animation={type="vertical_frames", aspect_w=128, aspect_h=128, length=1.5}},
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},
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sunlight_propagates = true,
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paramtype = "light",
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drawtype = "glasslike",
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inventory_image = minetest.inventorycube("mapgen_force_inv_wield.png"),
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wield_image = minetest.inventorycube("mapgen_force_inv_wield.png"),
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is_ground_content = true,
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groups = {not_in_creative_inventory=1},
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})
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@ -11,6 +11,7 @@ minetest.register_biome({
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node_underwater = "mapgen:sand",
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y_min = 60,
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y_max = 160,
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node_shore_filler = "mapgen:sand",
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heat_point = 45,
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humidity_point = 45,
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})
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mods/mapgen/textures/mapgen_force.png
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mods/mapgen/textures/mapgen_force.png
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mods/mapgen/textures/mapgen_force_inv_wield.png
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mods/mapgen/textures/mapgen_force_inv_wield.png
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mods/tools/textures/tool_j_pick.png
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mods/tools/textures/tool_j_pick.png
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mods/tools/textures/tool_j_shovel.png
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mods/tools/textures/tool_j_shovel.png
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mods/tools/textures/tool_j_sword.png
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mods/tools/textures/tool_j_sword.png
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