1409 lines
40 KiB
Lua
1409 lines
40 KiB
Lua
-- ingot blocks.lua
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--dofile(minetest.get_modpath("deco") .. "/ingotblocks.lua")
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deco = {}
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-- glass
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minetest.register_node("deco:obsidian_glass", {
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description = "Obsidian Glass",
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drawtype = "glasslike",
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tiles = {"deco_obsidian_glass.png"},
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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sounds = default.node_sound_glass_defaults(),
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groups = {cracky=3,oddly_breakable_by_hand=3},
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})
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minetest.register_node("deco:glass", {
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description = "Glass",
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drawtype = "glasslike",
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tiles = {"deco_glass.png"},
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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sounds = default.node_sound_glass_defaults(),
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groups = {cracky=3,oddly_breakable_by_hand=3},
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})
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-- wood planks
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minetest.register_node("deco:oak_plank", {
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description = "Oak Planks",
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tiles = {"deco_wood_oak_planks.png"},
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sounds = default.node_sound_wood_defaults(),
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groups = {oddly_breakable_by_hand=1, flammable=1, choppy=3, wood=1},
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})
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minetest.register_node("deco:birch_plank", {
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description = "Birch Planks",
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tiles = {"deco_wood_birch_planks.png"},
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sounds = default.node_sound_wood_defaults(),
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groups = {oddly_breakable_by_hand=1, flammable=1, choppy=3, wood=1},
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})
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minetest.register_node("deco:cherry_plank", {
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description = "Cherry Planks",
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tiles = {"deco_wood_cherry_planks.png"},
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sounds = default.node_sound_wood_defaults(),
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groups = {oddly_breakable_by_hand=1, flammable=1, choppy=3, wood=1},
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})
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minetest.register_node("deco:evergreen_plank", {
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description = "Evergreen Planks",
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tiles = {"deco_wood_evergreen_planks.png"},
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sounds = default.node_sound_wood_defaults(),
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groups = {oddly_breakable_by_hand=1, flammable=1, choppy=3, wood=1},
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})
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minetest.register_node("deco:deathly_plank", {
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description = "Deathly Planks",
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tiles = {"deco_wood_deathly_planks.png"},
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sounds = default.node_sound_wood_defaults(),
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groups = {oddly_breakable_by_hand=1, flammable=1, choppy=3, wood=1},
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})
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-- plank crafting
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minetest.register_craft({
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output = 'deco:oak_plank 6',
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recipe = {
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{'mapgen:oak_log'},
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}
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})
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minetest.register_craft({
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output = 'deco:oak_plank 6',
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recipe = {
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{'mapgen:dead_oak_log'},
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}
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})
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minetest.register_craft({
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output = 'deco:cherry_plank 6',
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recipe = {
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{'mapgen:cherry_log'},
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}
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})
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minetest.register_craft({
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output = 'deco:birch_plank 6',
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recipe = {
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{'mapgen:birch_log'},
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}
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})
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minetest.register_craft({
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output = 'deco:evergreen_plank 6',
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recipe = {
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{'mapgen:evergreen_log'},
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}
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})
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minetest.register_craft({
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output = 'deco:deathly_plank 6',
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recipe = {
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{'mapgen:deathly_log'},
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}
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})
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--chest crafts
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minetest.register_craft({
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output = 'deco:chest',
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recipe = {
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{'group:wood', 'group:wood', 'group:wood'},
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{'group:wood', '', 'group:wood'},
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{'group:wood', 'group:wood', 'group:wood'},
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}
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})
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minetest.register_craft({
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output = 'deco:locked_chest',
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recipe = {
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{'group:wood', 'group:wood', 'group:wood'},
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{'group:wood', 'tools:steel_ingot', 'group:wood'},
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{'group:wood', 'group:wood', 'group:wood'},
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}
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})
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--chests
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function default.chest_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local lid_state = "neither"
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local formspec =
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"size[8,9]"..
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"list[nodemeta:"..spos..";main;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]"..
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"background[-0.5,-0.65;9,10.35;".."chestui.png".."]"..
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"listcolors[#664620;#f9ca93;#ffffff;#c69c6a;#ffffff]"
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return formspec
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end
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function default.get_locked_chest_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local lid_state = "neither"
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local formspec =
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"size[8,9]"..
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"list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]"..
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"background[-0.5,-0.65;9,10.35;".."chestui.png".."]"..
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"listcolors[#664620;#f9ca93;#ffffff;#c69c6a;#ffffff]"
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return formspec
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end
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local function has_locked_chest_privilege(meta, player)
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if player:get_player_name() ~= meta:get_string("owner") then
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return false
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end
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return true
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end
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--torches
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minetest.register_node("deco:torch", {
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description = "Torch",
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drawtype = "torchlike",
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tiles = {
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{name="deco_torch_floor.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
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{name="deco_torch_ceiling.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
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{name="deco_torch.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
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},
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inventory_image = "deco_torch_wield.png",
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wield_image = "deco_torch_wield.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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light_source = 13,
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selection_box = {
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type = "wallmounted",
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wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
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wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
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wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
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},
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groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1,hot=2},
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legacy_wallmounted = true,
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sounds = default.node_sound_defaults(),
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})
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minetest.register_craft({
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output = 'deco:torch 4',
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recipe = {
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{'ores:coal_lump'},
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{'tools:stick'},
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}
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})
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minetest.register_craft({
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output = 'deco:torch 4',
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recipe = {
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{'ores:coal_fragment'},
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{'tools:stick'},
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}
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})
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--
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-- Furnace
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--
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function default.get_furnace_active_formspec(pos, percent)
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local formspec =
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"size[8,9]"..
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"image[2,2;1,1;deco_furnace_fire_bg.png^[lowpart:"..
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(100-percent)..":deco_furnace_fire_fg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"..
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"background[-0.5,-0.65;9,10.35;".."furnace.png".."]"..
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"listcolors[#afb7ba;#ced8dc;#5b5547;#7c786e;#ffffff]"
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return formspec
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end
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default.furnace_inactive_formspec =
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"size[8,9]"..
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"image[2,2;1,1;deco_furnace_fire_bg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"..
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"background[-0.5,-0.5;9,10.15;".."furnace.png".."]"..
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"listcolors[#afb7ba;#ced8dc;#5b5547;#7c786e;#ffffff]"
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minetest.register_node("deco:furnace", {
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description = "Furnace",
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tiles = {"deco_furnace_top.png", "deco_furnace_bottom.png", "deco_furnace_side.png",
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"deco_furnace_side.png", "deco_furnace_side.png", "deco_furnace_front.png"},
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paramtype2 = "facedir",
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groups = {cracky=3},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", default.furnace_inactive_formspec)
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meta:set_string("infotext", "Furnace")
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Furnace is empty")
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Furnace is empty")
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end
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end,
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})
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minetest.register_node("deco:furnace_active", {
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description = "Furnace",
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tiles = {
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"deco_furnace_top.png",
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"deco_furnace_bottom.png",
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"deco_furnace_side.png",
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"deco_furnace_side.png",
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"deco_furnace_side.png",
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{
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image = "deco_furnace_front_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}
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},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "deco:furnace",
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--groups = {cracky=2, not_in_creative_inventory=1,hot=1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", default.furnace_inactive_formspec)
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meta:set_string("infotext", "Furnace");
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Furnace is empty")
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext","Furnace is empty")
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end
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end,
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})
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local function swap_node(pos,name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos,node)
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end
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minetest.register_abm({
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nodenames = {"deco:furnace","deco:furnace_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.get_meta(pos)
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for i, name in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
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if meta:get_string(name) == "" then
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meta:set_float(name, 0.0)
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end
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end
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local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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local aftercooked
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if srclist then
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local was_active = false
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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was_active = true
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meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
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meta:set_float("src_time", meta:get_float("src_time") + 1)
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if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
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-- check if there's room for output in "dst" list
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if inv:room_for_item("dst",cooked.item) then
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-- Put result in "dst" list
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inv:add_item("dst", cooked.item)
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-- take stuff from "src" list
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inv:set_stack("src", 1, aftercooked.items[1])
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else
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--print("Could not insert '"..cooked.item:to_string().."'")
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end
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meta:set_string("src_time", 0)
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end
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end
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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local percent = math.floor(meta:get_float("fuel_time") /
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meta:get_float("fuel_totaltime") * 100)
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meta:set_string("infotext","Furnace active: "..percent.."%")
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swap_node(pos,"deco:furnace_active")
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meta:set_string("formspec",default.get_furnace_active_formspec(pos, percent))
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return
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end
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local fuel = nil
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local afterfuel
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local cooked = nil
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local fuellist = inv:get_list("fuel")
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local srclist = inv:get_list("src")
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if srclist then
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cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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if fuellist then
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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end
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if not fuel or fuel.time <= 0 then
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meta:set_string("infotext","Furnace out of fuel")
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swap_node(pos,"deco:furnace")
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meta:set_string("formspec", default.furnace_inactive_formspec)
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return
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end
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|
if cooked.item:is_empty() then
|
|
if was_active then
|
|
meta:set_string("infotext","Furnace is empty")
|
|
swap_node(pos,"deco:furnace")
|
|
meta:set_string("formspec", default.furnace_inactive_formspec)
|
|
end
|
|
return
|
|
end
|
|
|
|
meta:set_string("fuel_totaltime", fuel.time)
|
|
meta:set_string("fuel_time", 0)
|
|
|
|
inv:set_stack("fuel", 1, afterfuel.items[1])
|
|
end,
|
|
})
|
|
|
|
-- furnace crafting
|
|
|
|
minetest.register_craft({
|
|
output = 'deco:furnace',
|
|
recipe = {
|
|
{'group:stone', 'group:stone', 'group:stone'},
|
|
{'group:stone', '', 'group:stone'},
|
|
{'group:stone', 'group:stone', 'group:stone'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'deco:sign_wall 3',
|
|
recipe = {
|
|
{'group:wood', 'group:wood', 'group:wood'},
|
|
{'group:wood', 'group:wood', 'group:wood'},
|
|
{'', 'tools:stick', ''},
|
|
}
|
|
})
|
|
|
|
-- on a rail!
|
|
|
|
minetest.register_node("deco:rail", {
|
|
description = "Rail",
|
|
drawtype = "raillike",
|
|
tiles = {"deco_rail.png", "deco_rail_curved.png", "deco_rail_t_junction.png", "deco_rail_crossing.png"},
|
|
inventory_image = "deco_rail.png",
|
|
wield_image = "deco_rail.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
-- but how to specify the dimensions for curved and sideways rails?
|
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
|
},
|
|
groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1},
|
|
})
|
|
|
|
|
|
minetest.register_craft({
|
|
output = 'deco:rail 20',
|
|
recipe = {
|
|
{'tools:steel_ingot','','tools:steel_ingot'},
|
|
{'tools:steel_ingot','tools:stick','tools:steel_ingot'},
|
|
{'tools:steel_ingot','','tools:steel_ingot'}
|
|
}
|
|
})
|
|
|
|
--desk chair :3
|
|
|
|
minetest.register_node("deco:desk_chair", {
|
|
description = "Desk Chair",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
tiles = {"deco_wood_oak_planks.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy=3, oddly_breakable_by_hand=1},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.1, -0.5, -0.5, 0.1, -0.4, -0.1},
|
|
{-0.1, -0.4, 0.1, -0.5, -0.5, -0.1},
|
|
{0.1, -0.4, 0.1, -0.1, -0.5, 0.5},
|
|
{-0.1, 0, 0.3, 0.1, 0.6, 0.4},
|
|
{0.5, -0.5, 0.1, 0.1, -0.4, -0.1},
|
|
{0.1, 0, -0.1, -0.1, -0.5, 0.1},
|
|
{0.3, 0.1, 0.3, -0.3, 0, -0.2},
|
|
{0.3, 0.4, 0.2, -0.3, 0.7, 0.3},
|
|
},
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0.8, 0.5},
|
|
}
|
|
},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'deco:desk_chair',
|
|
recipe = {
|
|
{'', 'group:wood', ''},
|
|
{'', 'group:wood', ''},
|
|
{'tools:stick', 'tools:stick', 'tools:stick'},
|
|
}
|
|
})
|
|
|
|
-- desk formspec stuff
|
|
|
|
default.desk_formspec =
|
|
"size[8,9]"..
|
|
"list[current_name;main;2,0;4,4;]"..
|
|
"list[current_player;main;0,5;8,4;]"..
|
|
"background[-0.5,-0.65;9,10.35;".."chestui.png".."]"..
|
|
"listcolors[#664620;#f9ca93;#ffffff;#c69c6a;#ffffff]"
|
|
|
|
--desks with micro amounts of storage :)
|
|
|
|
minetest.register_node("deco:desk_2", {
|
|
description = "Desk",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
tiles = {"deco_wood_oak_planks.png"},
|
|
groups = {choppy=3, oddly_breakable_by_hand=1},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.3, -0.4, -0.4, -0.5, -0.5},
|
|
{0.5, -0.3, -0.5, 0.4, -0.5, -0.4},
|
|
{-0.5, -0.3, -0.5, 0.5, 0.3, 0.2},
|
|
{0.5, 0.5, -0.5, -0.5, 0.3, 0.5},
|
|
},
|
|
},
|
|
|
|
on_destruct = function(pos)
|
|
local node = minetest.env:get_node(pos)
|
|
local param2 = node.param2
|
|
if param2 == 0 then
|
|
pos.z = pos.z+1
|
|
elseif param2 == 1 then
|
|
pos.x = pos.x+1
|
|
elseif param2 == 2 then
|
|
pos.z = pos.z-1
|
|
elseif param2 == 3 then
|
|
pos.x = pos.x-1
|
|
end
|
|
if( minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z}).name == "deco:desk" ) then
|
|
if( minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z}).param2 == param2 ) then
|
|
minetest.env:remove_node(pos)
|
|
end
|
|
end
|
|
end,
|
|
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, 0.5, -0.5, 0.5, -0.5, 1.5},
|
|
}
|
|
},
|
|
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec",default.desk_formspec)
|
|
meta:set_string("infotext", "Desk")
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8*4)
|
|
end,
|
|
after_place_node = function(pos, placer)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("owner", placer:get_player_name() or "")
|
|
meta:set_string("infotext", "Desk (owned by "..
|
|
meta:get_string("owner")..")")
|
|
local node = minetest.env:get_node(pos)
|
|
local p = {x=pos.x, y=pos.y, z=pos.z}
|
|
local param2 = node.param2
|
|
node.name = "deco:desk"
|
|
if param2 == 0 then
|
|
pos.z = pos.z+1
|
|
elseif param2 == 1 then
|
|
pos.x = pos.x+1
|
|
elseif param2 == 2 then
|
|
pos.z = pos.z-1
|
|
elseif param2 == 3 then
|
|
pos.x = pos.x-1
|
|
end
|
|
if minetest.registered_nodes[minetest.env:get_node(pos).name].buildable_to then
|
|
minetest.env:set_node(pos, node)
|
|
else
|
|
minetest.env:remove_node(p)
|
|
return true
|
|
end
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty("main")
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in desk at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to desk at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from desk at "..minetest.pos_to_string(pos))
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("deco:desk", {
|
|
description = "Desk",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
groups = {choppy=3, oddly_breakable_by_hand=1},
|
|
tiles = {"deco_wood_oak_planks.png"},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.4, 0.3, 0.5, -0.5, -0.5, 0.4},
|
|
{0.5, 0.3, 0.5, -0.5, 0.5, -0.5},
|
|
{0.4, 0.3, 0.5, 0.5, -0.5, 0.4},
|
|
},
|
|
},
|
|
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{0, 0, 0, 0, 0, 0},
|
|
}
|
|
},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
--desk crafting
|
|
|
|
minetest.register_craft({
|
|
output = 'deco:desk_2',
|
|
recipe = {
|
|
{'group:wood', 'group:wood', 'group:wood'},
|
|
{'tools:stick', 'deco:chest', 'tools:stick'},
|
|
}
|
|
})
|
|
|
|
--stone square
|
|
|
|
minetest.register_node("deco:stone_tile", {
|
|
description = "Stone Tile",
|
|
tiles = {"deco_stone_tile.png"},
|
|
groups = {cracky=3, stone=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
drop = 'deco:cobble',
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'deco:stone_tile 4',
|
|
recipe = {
|
|
{'mapgen:cobble', 'mapgen:cobble'},
|
|
{'mapgen:cobble', 'mapgen:cobble'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'deco:stone_tile 4',
|
|
recipe = {
|
|
{'deco:cobble', 'deco:cobble'},
|
|
{'deco:cobble', 'deco:cobble'},
|
|
}
|
|
})
|
|
|
|
-- stone brick
|
|
|
|
minetest.register_node("deco:stone_brick", {
|
|
description = "Stone Brick",
|
|
tiles = {"deco_stone_brick.png"},
|
|
groups = {cracky=3, stone=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'deco:stone_brick 4',
|
|
recipe = {
|
|
{'mapgen:stone', 'mapgen:stone'},
|
|
{'mapgen:stone', 'mapgen:stone'},
|
|
}
|
|
})
|
|
|
|
-- decorative cobble
|
|
|
|
minetest.register_node("deco:cobble", {
|
|
description = "Deco Cobble",
|
|
tiles = {"deco_cobble.png"},
|
|
groups = {cracky=3, stone=1},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
-- ladders
|
|
|
|
minetest.register_node("deco:ladder", {
|
|
description = "Ladder",
|
|
drawtype = "nodebox",
|
|
tiles = {"deco_ladder.png"},
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
walkable = false,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{ -0.4, 0.5, 0.5, -0.3,-0.5, 0.4 },
|
|
{ 0.3, 0.5, 0.4, 0.4,-0.5, 0.5 },
|
|
|
|
{ -0.3, 0.42, 0.4, 0.4, 0.32, 0.5 },
|
|
{ -0.3, 0.17, 0.4, 0.4, 0.07, 0.5 },
|
|
{ -0.3,-0.07, 0.4, 0.4,-0.17, 0.5 },
|
|
{ -0.3,-0.32, 0.4, 0.4,-0.42, 0.5 },
|
|
},
|
|
},
|
|
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.4, 0.5, 0.4, 0.4, -0.5, 0.5},
|
|
}
|
|
},
|
|
groups = {oddly_breakable_by_hand=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
-- ladder crafting
|
|
|
|
minetest.register_craft({
|
|
output = 'deco:ladder 4',
|
|
recipe = {
|
|
{'tools:stick', '', 'tools:stick'},
|
|
{'tools:stick', 'tools:stick', 'tools:stick'},
|
|
{'tools:stick', '', 'tools:stick'},
|
|
}
|
|
})
|
|
|
|
--
|
|
-- Fuels
|
|
--
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "ores:coal_lump",
|
|
burntime = 60,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "bucket:bucket_lava",
|
|
burntime = 120,
|
|
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "bucket:oil",
|
|
burntime = 360,
|
|
replacements = {{"bucket:oil", "bucket:bucket_empty"}},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "group:leaves",
|
|
burntime = 5,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "group:tree",
|
|
burntime = 45,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "group:wood",
|
|
burntime = 7,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "group:flower",
|
|
burntime = 2,
|
|
})
|
|
|
|
--
|
|
-- Cooking Recipes
|
|
--
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
output = "deco:glass",
|
|
recipe = "mapgen:sand",
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
recipe = 'mapgen:cobble',
|
|
output = 'mapgen:stone'
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
recipe = 'deco:cobble',
|
|
output = 'mapgen:stone'
|
|
})
|
|
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
recipe = 'mapgen:crust_cobble',
|
|
output = 'mapgen:crust_stone'
|
|
})
|
|
|
|
-- mesh chest (testing)
|
|
|
|
minetest.register_node("deco:locked_chest", {
|
|
description = "Locked Chest",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.4375, -0.5, -0.4375, 0.4375, 0.1250, 0.4375}, -- MainBody
|
|
}
|
|
},
|
|
tiles = {"deco_chest_top.png", "deco_chest_top.png", "deco_chest_side.png",
|
|
"deco_chest_side.png", "deco_chest_side.png", "deco_chest_side.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy=2,oddly_breakable_by_hand=2},
|
|
legacy_facedir_simple = true,
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
}
|
|
},
|
|
after_place_node = function(pos, placer)
|
|
minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "deco:mesh_chest_locked") --+(0.0625*10)
|
|
local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if minetest.get_node(pos).param2 == 0 then --list of rad to 90 degree: 3.142/2 = 90; 3.142 = 180; 3*3.142 = 270
|
|
entity_remove[1]:setyaw(3.142)
|
|
elseif minetest.get_node(pos).param2 == 1 then
|
|
entity_remove[1]:setyaw(3.142/2)
|
|
elseif minetest.get_node(pos).param2 == 3 then
|
|
entity_remove[1]:setyaw((-3.142/2))
|
|
else
|
|
entity_remove[1]:setyaw(0)
|
|
end
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("owner", placer:get_player_name() or "")
|
|
meta:set_string("infotext", "Locked Chest (owned by "..
|
|
meta:get_string("owner")..")")
|
|
end,
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("infotext", "Locked Chest")
|
|
meta:set_string("owner", "")
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8*4)
|
|
end,
|
|
on_punch = function(pos)
|
|
local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if entity_remove[1] == nil then
|
|
minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "deco:mesh_chest_locked") --+(0.0625*10)
|
|
entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if minetest.get_node(pos).param2 == 0 then --list of rad to 90 degree: 3.142/2 = 90; 3.142 = 180; 3*3.142 = 270
|
|
entity_remove[1]:setyaw(3.142)
|
|
elseif minetest.get_node(pos).param2 == 1 then
|
|
entity_remove[1]:setyaw(3.142/2)
|
|
elseif minetest.get_node(pos).param2 == 3 then
|
|
entity_remove[1]:setyaw((-3.142/2))
|
|
else
|
|
entity_remove[1]:setyaw(0)
|
|
end
|
|
end
|
|
end,
|
|
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
entity_remove[1]:remove()
|
|
return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
|
|
end,
|
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
minetest.log("action", player:get_player_name()..
|
|
" tried to access a locked chest belonging to "..
|
|
meta:get_string("owner").." at "..
|
|
minetest.pos_to_string(pos))
|
|
return 0
|
|
end
|
|
return count
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
minetest.log("action", player:get_player_name()..
|
|
" tried to access a locked chest belonging to "..
|
|
meta:get_string("owner").." at "..
|
|
minetest.pos_to_string(pos))
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end,
|
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
local meta = minetest.get_meta(pos)
|
|
if not has_locked_chest_privilege(meta, player) then
|
|
minetest.log("action", player:get_player_name()..
|
|
" tried to access a locked chest belonging to "..
|
|
meta:get_string("owner").." at "..
|
|
minetest.pos_to_string(pos))
|
|
return 0
|
|
end
|
|
return stack:get_count()
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_rightclick = function(pos, node, clicker)
|
|
local meta = minetest.get_meta(pos)
|
|
if has_locked_chest_privilege(meta, clicker) then
|
|
local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
local speedy_meta = minetest.get_meta(pos)
|
|
speedy_meta:set_string("lid_state", "open")
|
|
if entity_anim[1] == nil then
|
|
minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "deco:mesh_chest_locked") --+(0.0625*10)
|
|
entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if minetest.get_node(pos).param2 == 0 then --list of rad to 90 degree: 3.142/2 = 90; 3.142 = 180; 3*3.142 = 270
|
|
entity_anim[1]:setyaw(3.142)
|
|
elseif minetest.get_node(pos).param2 == 1 then
|
|
entity_anim[1]:setyaw(3.142/2)
|
|
elseif minetest.get_node(pos).param2 == 3 then
|
|
entity_anim[1]:setyaw((-3.142/2))
|
|
else
|
|
entity_anim[1]:setyaw(0)
|
|
end
|
|
end
|
|
entity_anim[1]:set_animation({x=1,y=220}, 15, 0)
|
|
local timerlocked = minetest.get_node_timer(pos)
|
|
timerlocked:start(7.3)
|
|
--print (dump(minetest.get_objects_inside_radius(pos, 0.1)))
|
|
minetest.show_formspec(
|
|
clicker:get_player_name(),
|
|
-- we need to pass the position here so the helper function knowns where the chest to close is
|
|
"deco:locked_chest_"..pos.x.."_"..pos.y.."_"..pos.z,
|
|
default.get_locked_chest_formspec(pos)
|
|
)
|
|
end
|
|
end,
|
|
on_timer = function(pos,elapsed)
|
|
local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
local nodetimer = minetest.get_node_timer(pos)
|
|
nodetimer:stop()
|
|
if entity_anim[1] == nil then
|
|
minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "deco:mesh_chest_locked") --+(0.0625*10)
|
|
entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
end
|
|
if minetest.get_meta(pos):get_string("lid_state") == "open" then
|
|
entity_anim[1]:set_animation({x=40,y=40}, 1, 0)
|
|
elseif minetest.get_meta(pos):get_string("lid_state") == "shut" then
|
|
entity_anim[1]:set_animation({x=440,y=440}, 1, 0)
|
|
end
|
|
end,
|
|
})
|
|
|
|
-- helper function to close the chest lids.
|
|
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
if formname:find('deco:locked_chest_') == 1 then
|
|
if not fields.quit then return end
|
|
local x, y, z = formname:match('deco:locked_chest_(.-)_(.-)_(.*)')
|
|
local pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
|
|
local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if entity_anim[1] == nil then
|
|
minetest.log("error", "Did not find entity for chest at " .. minetest.pos_to_string(pos))
|
|
end
|
|
|
|
entity_anim[1]:set_animation({x=220,y=440}, 30, 0) -- Play the close animation
|
|
local speedy_meta = minetest.get_meta(pos)
|
|
speedy_meta:set_string("lid_state", "shut")
|
|
local quicktime = minetest.get_node_timer(pos)
|
|
quicktime:start(7.333333333333333)
|
|
end
|
|
if formname:find('deco:chest_') == 1 then
|
|
if not fields.quit then return end
|
|
local x, y, z = formname:match('deco:chest_(.-)_(.-)_(.*)')
|
|
local pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
|
|
local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if entity_anim[1] == nil then
|
|
minetest.log("error", "Did not find entity for chest at " .. minetest.pos_to_string(pos))
|
|
end
|
|
|
|
entity_anim[1]:set_animation({x=220,y=440}, 30, 0) -- Play the close animation
|
|
local speedy_meta = minetest.get_meta(pos)
|
|
speedy_meta:set_string("lid_state", "shut")
|
|
local quicktime = minetest.get_node_timer(pos)
|
|
quicktime:start(7.333333333333333)
|
|
end
|
|
end)
|
|
|
|
|
|
--mesh notes
|
|
|
|
--[[
|
|
|
|
animation is played at 30 fps, and is between the ranges of 0-40 40-130 is the open frames, and 130 - 260 is the closing down frames
|
|
|
|
40 is open fully, 260 is closed fully.
|
|
|
|
--]]
|
|
|
|
minetest.register_entity("deco:mesh_chest_locked", {
|
|
collisionbox = { 0, 0, 0, 0, 0, 0 },
|
|
visual = "mesh",
|
|
mesh = "ChestLocked.b3d",
|
|
textures = {"chest_uv.png"},
|
|
visual_size = {x=10, y=10},
|
|
})
|
|
|
|
minetest.register_entity("deco:mesh_chest", {
|
|
collisionbox = { 0, 0, 0, 0, 0, 0 },
|
|
visual = "mesh",
|
|
mesh = "ChestUnlocked.b3d",
|
|
textures = {"chest_uv.png"},
|
|
visual_size = {x=10, y=10},
|
|
})
|
|
|
|
minetest.register_node("deco:chest", {
|
|
description = "Chest",
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.4375, -0.5, -0.4375, 0.4375, 0.1250, 0.4375}, -- MainBody
|
|
}
|
|
},
|
|
tiles = {"deco_chest_top.png", "deco_chest_top.png", "deco_chest_side.png",
|
|
"deco_chest_side.png", "deco_chest_side.png", "deco_chest_side.png"},
|
|
paramtype2 = "facedir",
|
|
paramtype = "light",
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
}
|
|
},
|
|
|
|
groups = {choppy=2,oddly_breakable_by_hand=2},
|
|
legacy_facedir_simple = true,
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
after_place_node = function(pos, placer)
|
|
local meta = minetest.get_meta(pos)
|
|
minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "deco:mesh_chest") --+(0.0625*10)
|
|
local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if minetest.get_node(pos).param2 == 0 then --list of rad to 90 degree: 3.142/2 = 90; 3.142 = 180; 3*3.142 = 270
|
|
entity_remove[1]:setyaw(3.142)
|
|
elseif minetest.get_node(pos).param2 == 1 then
|
|
entity_remove[1]:setyaw(3.142/2)
|
|
elseif minetest.get_node(pos).param2 == 3 then
|
|
entity_remove[1]:setyaw((-3.142/2))
|
|
else
|
|
entity_remove[1]:setyaw(0)
|
|
end
|
|
meta:set_string("owner", placer:get_player_name() or "")
|
|
meta:set_string("infotext", "Unlocked Chest (owned by "..
|
|
meta:get_string("owner")..")")
|
|
end,
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
--meta:set_string("formspec",default.chest_formspec(pos))
|
|
meta:set_string("infotext", "Chest")
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("main", 8*4)
|
|
end,
|
|
on_punch = function(pos)
|
|
local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if entity_remove[1] == nil then
|
|
minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "deco:mesh_chest") --+(0.0625*10)
|
|
entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if minetest.get_node(pos).param2 == 0 then --list of rad to 90 degree: 3.142/2 = 90; 3.142 = 180; 3*3.142 = 270
|
|
entity_remove[1]:setyaw(3.142)
|
|
elseif minetest.get_node(pos).param2 == 1 then
|
|
entity_remove[1]:setyaw(3.142/2)
|
|
elseif minetest.get_node(pos).param2 == 3 then
|
|
entity_remove[1]:setyaw((-3.142/2))
|
|
else
|
|
entity_remove[1]:setyaw(0)
|
|
end
|
|
end
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local meta = minetest.get_meta(pos);
|
|
local inv = meta:get_inventory()
|
|
local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
entity_remove[1]:remove()
|
|
return inv:is_empty("main")
|
|
end,
|
|
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff in chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" moves stuff to chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name()..
|
|
" takes stuff from chest at "..minetest.pos_to_string(pos))
|
|
end,
|
|
on_rightclick = function(pos, node, clicker)
|
|
local meta = minetest.get_meta(pos)
|
|
local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
local speedy_meta = minetest.get_meta(pos)
|
|
speedy_meta:set_string("lid_state", "open")
|
|
if entity_anim[1] == nil then
|
|
minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "deco:mesh_chest") --+(0.0625*10)
|
|
entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if minetest.get_node(pos).param2 == 0 then --list of rad to 90 degree: 3.142/2 = 90; 3.142 = 180; 3*3.142 = 270
|
|
entity_anim[1]:setyaw(3.142)
|
|
elseif minetest.get_node(pos).param2 == 1 then
|
|
entity_anim[1]:setyaw(3.142/2)
|
|
elseif minetest.get_node(pos).param2 == 3 then
|
|
entity_anim[1]:setyaw((-3.142/2))
|
|
else
|
|
entity_anim[1]:setyaw(0)
|
|
end
|
|
end
|
|
entity_anim[1]:set_animation({x=1,y=220}, 15, 0)
|
|
local timerlocked = minetest.get_node_timer(pos)
|
|
timerlocked:start(7.3)
|
|
minetest.show_formspec(
|
|
clicker:get_player_name(),
|
|
-- we need to pass the position here so the helper function knowns where the chest to close is
|
|
"deco:chest_"..pos.x.."_"..pos.y.."_"..pos.z,
|
|
default.chest_formspec(pos)
|
|
)
|
|
end,
|
|
on_timer = function(pos,elapsed)
|
|
local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
local nodetimer = minetest.get_node_timer(pos)
|
|
nodetimer:stop()
|
|
if entity_anim[1] == nil then
|
|
minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "deco:mesh_chest") --+(0.0625*10)
|
|
entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
end
|
|
if minetest.get_meta(pos):get_string("lid_state") == "open" then
|
|
entity_anim[1]:set_animation({x=40,y=40}, 1, 0)
|
|
elseif minetest.get_meta(pos):get_string("lid_state") == "shut" then
|
|
entity_anim[1]:set_animation({x=440,y=440}, 1, 0)
|
|
end
|
|
end,
|
|
})
|
|
|
|
-- desk fans
|
|
|
|
function deco.desk_fan()
|
|
local active = "false"
|
|
end
|
|
|
|
minetest.register_entity("deco:mesh_desk_fan", {
|
|
collisionbox = { 0, 0, 0, 0, 0, 0 },
|
|
visual = "mesh",
|
|
mesh = "desk_fan.b3d",
|
|
textures = {"fan_uv.png"},
|
|
visual_size = {x=10, y=10},
|
|
})
|
|
|
|
minetest.register_node("deco:desk_fan", {
|
|
description = "Desk Fan",
|
|
drawtype = "nodebox",
|
|
paramtype2 = "facedir",
|
|
legacy_facedir_simple = true,
|
|
paramtype = "light",
|
|
groups = {oddly_breakable_by_hand=2},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.1875, -0.5, -0.1875, 0.1875, -0.375, 0.1875}, -- NodeBox1
|
|
}
|
|
},
|
|
tiles = {"deco_fan_body.png"},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
}
|
|
},
|
|
on_construct = function(pos)
|
|
local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("active", "no")
|
|
print (meta:get_string("active"))
|
|
if entity_remove[1] == nil then
|
|
minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "deco:mesh_desk_fan") --+(0.0625*10)
|
|
entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if minetest.get_node(pos).param2 == 0 then --list of rad to 90 degree: 3.142/2 = 90; 3.142 = 180; 3*3.142 = 270
|
|
entity_remove[1]:setyaw(3.142)
|
|
elseif minetest.get_node(pos).param2 == 1 then
|
|
entity_remove[1]:setyaw(3.142/2)
|
|
elseif minetest.get_node(pos).param2 == 3 then
|
|
entity_remove[1]:setyaw((-3.142/2))
|
|
else
|
|
entity_remove[1]:setyaw(0)
|
|
end
|
|
end
|
|
end,
|
|
on_punch = function(pos)
|
|
local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
local speedy_meta = minetest.get_meta(pos)
|
|
if speedy_meta:get_string("active") == "no" then
|
|
speedy_meta:set_string("active", "yes")
|
|
print (speedy_meta:get_string("active"))
|
|
elseif speedy_meta:get_string("active") == "yes" then
|
|
speedy_meta:set_string("active", "no")
|
|
print (speedy_meta:get_string("active"))
|
|
end
|
|
|
|
if entity_anim[1] == nil then
|
|
minetest.add_entity({x=pos.x, y=pos.y, z=pos.z}, "deco:mesh_desk_fan") --+(0.0625*10)
|
|
local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if minetest.get_node(pos).param2 == 0 then --list of rad to 90 degree: 3.142/2 = 90; 3.142 = 180; 3*3.142 = 270
|
|
entity_remove[1]:setyaw(3.142)
|
|
elseif minetest.get_node(pos).param2 == 1 then
|
|
entity_remove[1]:setyaw(3.142/2)
|
|
elseif minetest.get_node(pos).param2 == 3 then
|
|
entity_remove[1]:setyaw((-3.142/2))
|
|
else
|
|
entity_remove[1]:setyaw(0)
|
|
end
|
|
end
|
|
local entity_anim = minetest.get_objects_inside_radius(pos, 0.1)
|
|
if minetest.get_meta(pos):get_string("active") == "no" then
|
|
entity_anim[1]:set_animation({x=0,y=0}, 1, 0)
|
|
elseif minetest.get_meta(pos):get_string("active") == "yes" then
|
|
entity_anim[1]:set_animation({x=0,y=96}, 24, 0)
|
|
end
|
|
end,
|
|
after_dig_node = function(pos)
|
|
local entity_remove = minetest.get_objects_inside_radius(pos, 0.1)
|
|
entity_remove[1]:remove()
|
|
end,
|
|
})
|
|
|
|
--
|
|
|
|
-- soapstone
|
|
|
|
minetest.register_node("deco:soapstone_tile", {
|
|
description = "Soapstone Tile",
|
|
tiles = {"deco_soapstone_tile.png"},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
groups = {cracky=2, stone=1},
|
|
})
|
|
|
|
minetest.register_node("deco:soapstone_brick", {
|
|
description = "Soapstone Brick",
|
|
tiles = {"deco_soapstone_brick.png"},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
groups = {cracky=2, stone=1},
|
|
})
|
|
|
|
-- crafting
|
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minetest.register_craft({
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output = 'deco:soapstone_tile 4',
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recipe = {
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{'mapgen:soap_stone', 'mapgen:soap_stone'},
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{'mapgen:soap_stone', 'mapgen:soap_stone'},
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}
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})
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minetest.register_craft({
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output = 'deco:soapstone_brick 4',
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recipe = {
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{'deco:soapstone_tile', 'deco:soapstone_tile'},
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{'deco:soapstone_tile', 'deco:soapstone_tile'},
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}
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})
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minetest.register_craft({
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output = 'mapgen:soap_stone 4',
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recipe = {
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{'deco:soapstone_brick', 'deco:soapstone_brick'},
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{'deco:soapstone_brick', 'deco:soapstone_brick'},
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}
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})
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-- clay bricks
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minetest.register_craft({
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output = 'deco:brick_block 1',
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recipe = {
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{'deco:brick', 'deco:brick'},
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{'deco:brick', 'deco:brick'},
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}
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})
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minetest.register_node("deco:brick_block", {
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description = "Brick Block",
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky=3},
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tiles = {"deco_brick.png"},
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})
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minetest.register_craftitem("deco:brick", {
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description = "Brick",
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inventory_image = "deco_brick_wield.png",
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}) |