f0b1632eea
Signed-off-by: Jonathan M. Wilbur <jonathan@wilbur.space> |
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.vscode | ||
locale | ||
source | ||
.gitattributes | ||
.mailmap | ||
LICENSE.txt | ||
README.md | ||
init.lua | ||
mod.conf | ||
screenshot.png | ||
settingtypes.txt |
README.md
"Raining Death" Minetest Mod
This MineTest mod causes TNT to rain from the sky at random.
Profiles
MineTest with a Twist
For players wanting normal MineTest, but with infrequent bombings adding a twist to gameplay.
raining_death_waves = false
raining_death_clear_objects = false
raining_death_chat_notifications = false
raining_death_initial_break_duration = 0
raining_death_initial_difficulty = 200
raining_death_difficulty_change_per_wave = 0
raining_death_break_duration_change_per_wave = 0
raining_death_wave_duration_change_per_wave = 0
Get to Shelter Immediately
For players wanting an extreme form of gameplay where the surface is barely survivable.
raining_death_waves = true
raining_death_clear_objects = true
raining_death_chat_notifications = true
raining_death_initial_difficulty = 900
raining_death_difficulty_change_per_wave = 1
raining_death_break_duration_change_per_wave = 0
raining_death_wave_duration_change_per_wave = 1
raining_death_max_wave_duration = 60
To Do
- Siren
- Bomb only during day/night
- Internationalization
- Clear objects once certain number is reached
- Do something if TNT model does not exist.
- Diagnostic log messages