Fix "'light_source' value exceeds maximum, limiting to maximum"
parent
da4b19503a
commit
27387c851e
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@ -10,10 +10,9 @@ minetest.register_alias("medieval_craft:glow_stone", "medieval:glowing_stone")
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minetest.register_node("medieval:glowing_stone", {
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minetest.register_node("medieval:glowing_stone", {
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description = "Glowing Stone",
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description = "Glowing Stone",
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drawtype = "glasslike",
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tiles = {"medieval_glowing_stone.png"},
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tiles = {"medieval_glowing_stone.png"},
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paramtype = "light",
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paramtype = "light",
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light_source = 18,
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light_source = 14,
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sunlight_propagates = true,
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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@ -33,10 +32,9 @@ minetest.register_alias("medieval_craft:glow_stone_lamp", "medieval:glowing_lamp
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minetest.register_node("medieval:glowing_lamp", {
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minetest.register_node("medieval:glowing_lamp", {
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description = "Glowing Stone Lamp",
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description = "Glowing Stone Lamp",
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drawtype = "glasslike",
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tiles = {"medieval_glowing_lamp.png"},
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tiles = {"medieval_glowing_lamp.png"},
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paramtype = "light",
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paramtype = "light",
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light_source = 18,
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light_source = 14,
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sunlight_propagates = true,
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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@ -55,7 +53,7 @@ minetest.register_node("medieval:walkable_lamp", {
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paramtype = "light",
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paramtype = "light",
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climbable = true,
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climbable = true,
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walkable = false,
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walkable = false,
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light_source = 18,
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light_source = 14,
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sunlight_propagates = true,
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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