18
init.lua
|
@ -4,26 +4,12 @@ GLASS_VISC = 1
|
|||
-- Load other files --
|
||||
|
||||
dofile(minetest.get_modpath("medieval").."/mod_files/coloured_glass.lua")
|
||||
dofile(minetest.get_modpath("medieval").."/mod_files/bars.lua")
|
||||
dofile(minetest.get_modpath("medieval").."/mod_files/bars_and_plaster.lua")
|
||||
dofile(minetest.get_modpath("medieval").."/mod_files/medieval_tools.lua")
|
||||
dofile(minetest.get_modpath("medieval").."/mod_files/plaster_node.lua")
|
||||
|
||||
dofile(minetest.get_modpath("medieval").."/mod_files/nodes.lua")
|
||||
dofile(minetest.get_modpath("medieval").."/mod_files/nodes.lua")
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
-- craft --
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'medieval:cauldron',
|
||||
recipe = {
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,146 +0,0 @@
|
|||
|
||||
local function register_vertical_bar(name, description, barTexture, craft)
|
||||
|
||||
|
||||
minetest.register_node("medieval:" ..name.. "_vertical_bar", {
|
||||
description = description .. " Vertical bar",
|
||||
tiles = { barTexture .. "^medieval_bars.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "medieval:" ..name.. "_vertical_bar 4",
|
||||
recipe = {
|
||||
{'default:stick', craft , 'default:stick'},
|
||||
{'default:stick', craft , 'default:stick'},
|
||||
{'default:stick', craft , 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
local function register_cross_bar(name, description, barTexture, craft)
|
||||
|
||||
|
||||
minetest.register_node("medieval:" ..name.. "_cross_bar", {
|
||||
description = description .. " Cross bar",
|
||||
tiles = { barTexture .. "^medieval_bar_left.png^medieval_bar_right.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "medieval:" ..name.. "_cross_bar 5",
|
||||
recipe = {
|
||||
{'default:stick', craft, 'default:stick'},
|
||||
{craft, 'default:stick', craft},
|
||||
{'default:stick', craft, 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
local function register_slope_bar(name, description, barTexture, craft)
|
||||
|
||||
|
||||
minetest.register_node("medieval:" ..name.. "_slope_bar", {
|
||||
description = description .. " Slope bar",
|
||||
tiles = { barTexture .. "^medieval_bar_left.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "medieval:" ..name.. "_slope_bar 6",
|
||||
recipe = {
|
||||
{craft, craft, 'default:stick'},
|
||||
{craft, 'default:stick', craft},
|
||||
{'default:stick', craft, craft},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
local function register_arrow_bar(name, description, barTexture, craft)
|
||||
|
||||
|
||||
minetest.register_node("medieval:" ..name.. "_arrow_bar", {
|
||||
description = description .. "Arrow bar",
|
||||
tiles = { barTexture .."^medieval_arrow_left.png" , barTexture .."^medieval_arrow_right.png" ,
|
||||
barTexture .."^medieval_arrow_right.png" , barTexture .."^medieval_arrow_left.png" ,
|
||||
barTexture .."^medieval_arrow_up.png" , barTexture .."^medieval_arrow_down.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "medieval:" ..name.. "_arrow_bar 5",
|
||||
recipe = {
|
||||
{craft, 'default:stick', craft},
|
||||
{'default:stick', craft , 'default:stick'},
|
||||
{'default:stick', craft, 'default:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
-- todo register craft reziep for round <name> box here
|
||||
|
||||
|
||||
textures = {
|
||||
-- RGB Prime Colours --
|
||||
{name="aspenWood", tiles="default_aspen_wood.png", description="Aspen Wood", craft="default:aspen_wood"},
|
||||
{name="jungleWood", tiles="default_junglewood.png", description="Jungle Wood", craft="default:junglewood"},
|
||||
{name="pineWood", tiles="default_pine_wood.png", description="Pine_Wood", craft="default:pine_wood"},
|
||||
|
||||
--[[{name="stone", tiles="default_stone.png", description="Stone"},
|
||||
{name="desertStone", tiles="default_desert_stone.png", description="Desert Stone"},
|
||||
{name="sandStone", tiles="default_sandstone.png", description="Sand Stone"},]]--
|
||||
|
||||
{name="mossyCobble", tiles="default_mossycobble.png", description="Mossy Cobble", craft="default:mossycobble"},
|
||||
{name="desertCobble", tiles="default_desert_cobble.png", description="Desert Cobble", craft="default:desert_cobble"},
|
||||
|
||||
|
||||
{name="brick", tiles="default_brick.png", description="Brick", craft="default:brick"},
|
||||
{name="desertBrick", tiles="default_desert_stone_brick.png", description="Desert Brick", craft="default:desert_stone_brick"},
|
||||
{name="sandBrick", tiles="default_sandstone_brick.png", description="Sandstone Brick", craft="default:sandstone_brick"},
|
||||
{name="stoneBrick", tiles="default_stone_brick.png", description="Stone Brick,", craft="default:stone_brick" },
|
||||
|
||||
{name="DSBrick", tiles="darkage_stone_brick.png", description="Darkage Stone Brick,", craft="darkage:stone_brick"},
|
||||
{name="orsCobble", tiles="darkage_ors_cobble.png", description="Old Red Sandstone Cobble,", craft="darkage:ors_cobble"},
|
||||
{name="slateCobble", tiles="darkage_slate_cobble.png", description="Slate Cobble,", craft="darkage:slate_cobble"},
|
||||
{name="gneissCobble", tiles="darkage_gneiss_cobble.png", description="Gneiss Cobble,", craft="darkage:gneiss_cobble"},
|
||||
{name="basaltCobble", tiles="darkage_basalt_cobble.png", description="Basalt Cobble", craft="darkage:basalt_cobble"}
|
||||
|
||||
}
|
||||
|
||||
for i,texture in ipairs(textures) do
|
||||
|
||||
register_vertical_bar(texture.name, texture.description, texture.tiles, texture.craft)
|
||||
register_cross_bar(texture.name, texture.description, texture.tiles, texture.craft)
|
||||
register_slope_bar(texture.name, texture.description, texture.tiles, texture.craft)
|
||||
register_arrow_bar(texture.name, texture.description, texture.tiles, texture.craft)
|
||||
|
||||
end
|
||||
|
||||
-- misk --
|
||||
|
||||
minetest.register_node("medieval:plaster_rose_bar", {
|
||||
description = "Plaster Rose Bar ",
|
||||
tiles = {"medieval_plaster.png^medieval_rose_bar.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
|
@ -1,56 +0,0 @@
|
|||
|
||||
local function register_box(name, description, boxTexture, nameCraft)
|
||||
|
||||
|
||||
minetest.register_node("medieval:box_" ..name, {
|
||||
description = description .. " Box",
|
||||
drawtype = "nodebox",
|
||||
tiles = { boxTexture .. '' ,'darkage_box.png', 'darkage_box.png',
|
||||
'darkage_box.png', 'darkage_box.png', 'darkage_box.png'
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = true,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Box")
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0.5, 0.5, 0.5, 0.375}, -- side f
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.4, 0.5}, -- bottom
|
||||
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- side l
|
||||
{0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- side r
|
||||
{-0.5, -0.5, -0.375, 0.5, 0.5, -0.5}, -- frount
|
||||
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
-- todo register craft reziep for round <name> box here
|
||||
end
|
||||
|
||||
textures = {
|
||||
-- RGB Prime Colours --
|
||||
{name="potato", tiles="medieval_box_potato.png", description="Potato"},
|
||||
{name="carrot", tiles="medieval_box_carrot.png", description="Carrot"},
|
||||
{name="fish", tiles="medieval_box_fish.png", description="Fish"},
|
||||
{name="apple", tiles="medieval_box_apple.png", description="Apple"},
|
||||
{name="wheat", tiles="medieval_box_wheat.png", description="Wheat"},
|
||||
{name="mushroom", tiles="medieval_box_mushroom.png", description="Mushroom"}
|
||||
|
||||
}
|
||||
|
||||
for i,texture in ipairs(textures) do
|
||||
register_box(texture.name, texture.description, texture.tiles)
|
||||
-- register whatever here
|
||||
end
|
|
@ -37,6 +37,22 @@ minetest.register_tool("medieval:sickle_steel", {
|
|||
},
|
||||
})
|
||||
|
||||
minetest.register_tool("medieval:fish", {
|
||||
description = "<0{{{{{><",
|
||||
inventory_image = "medieval_fish.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.9,
|
||||
max_drop_level=3,
|
||||
groupcaps={
|
||||
cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3},
|
||||
crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3},
|
||||
choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=2},
|
||||
fleshy = {times={[2]=0.6, [3]=0.5}, uses=80, maxlevel=1}
|
||||
},
|
||||
damage_groups = {fleshy=5},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'medieval:sickle_wood',
|
||||
recipe = {
|
||||
|
|
|
@ -1,64 +1,8 @@
|
|||
|
||||
local function register_box(name, description, boxTexture)
|
||||
|
||||
|
||||
minetest.register_node("medieval:box_" ..name, {
|
||||
description = description .. " Box",
|
||||
drawtype = "nodebox",
|
||||
tiles = { boxTexture .. '' ,'darkage_box.png', 'darkage_box.png',
|
||||
'darkage_box.png', 'darkage_box.png', 'darkage_box.png'
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Box")
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0.5, 0.5, 0.5, 0.375}, -- side f
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.4, 0.5}, -- bottom
|
||||
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- side l
|
||||
{0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- side r
|
||||
{-0.5, -0.5, -0.375, 0.5, 0.5, -0.5}, -- frount
|
||||
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
-- todo register craft reziep for round <name> box here
|
||||
end
|
||||
|
||||
textures = {
|
||||
-- RGB Prime Colours --
|
||||
{name="potato", tiles="medieval_box_potato.png", description="Potato"},
|
||||
{name="carrot", tiles="medieval_box_carrot.png", description="Carrot"},
|
||||
{name="fish", tiles="medieval_box_fish.png", description="Fish"},
|
||||
{name="apple", tiles="medieval_box_apple.png", description="Apple"},
|
||||
{name="wheat", tiles="medieval_box_wheat.png", description="Wheat"},
|
||||
{name="mushroom", tiles="medieval_box_mushroom.png", description="Mushroom"}
|
||||
|
||||
}
|
||||
|
||||
for i,texture in ipairs(textures) do
|
||||
register_box(texture.name, texture.description, texture.tiles)
|
||||
-- register whatever here
|
||||
end
|
||||
|
||||
|
||||
-----------
|
||||
-- nodes --
|
||||
-----------
|
||||
-- ===== --
|
||||
-- nodes --
|
||||
-- ===== --
|
||||
|
||||
minetest.register_alias("medieval_craft:glow_stone", "medieval:glowing_stone")
|
||||
|
||||
|
@ -76,7 +20,7 @@ minetest.register_node("medieval:glowing_stone", {
|
|||
})
|
||||
|
||||
minetest.register_alias("medieval_craft:glow_stone_lamp", "medieval:glowing_lamp")
|
||||
|
||||
|
||||
|
||||
minetest.register_node("medieval:glowing_lamp", {
|
||||
description = "Glowing Stone Lamp",
|
||||
|
@ -89,10 +33,24 @@ minetest.register_node("medieval:glowing_lamp", {
|
|||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_alias("medieval_craft:rope", "medieval:rope")
|
||||
|
||||
minetest.register_node("medieval:walkable_lamp", {
|
||||
description = "Glowing Walkable Lamp ",
|
||||
drawtype = "glasslike",
|
||||
tiles = {"medieval_glowing_lamp.png"},
|
||||
paramtype = "light",
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
light_source = 1,
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky=3,oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
-- ==== --
|
||||
-- rope --
|
||||
-- ==== --
|
||||
|
||||
minetest.register_alias("medieval_craft:rope", "medieval:rope")
|
||||
|
||||
minetest.register_node("medieval:rope", {
|
||||
description = "Rope",
|
||||
|
@ -110,4 +68,64 @@ minetest.register_node("medieval:rope", {
|
|||
groups = {bendy=2,dig_immediate=2,attached_node=1},
|
||||
})
|
||||
|
||||
-- ===== --
|
||||
-- boxes --
|
||||
-- ===== --
|
||||
|
||||
local function register_box(name, description, boxTexture, nameCraft)
|
||||
|
||||
|
||||
minetest.register_node("medieval:box_" ..name, {
|
||||
description = description .. " Box",
|
||||
drawtype = "nodebox",
|
||||
tiles = { boxTexture .. '' ,'darkage_box.png', 'darkage_box.png',
|
||||
'darkage_box.png', 'darkage_box.png', 'darkage_box.png'
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = true,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Box")
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0.5, 0.5, 0.5, 0.375}, -- side f
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.4, 0.5}, -- bottom
|
||||
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- side l
|
||||
{0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- side r
|
||||
{-0.5, -0.5, -0.375, 0.5, 0.5, -0.5}, -- frount
|
||||
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
textures = {
|
||||
-- RGB Prime Colours --
|
||||
{name="box", tiles="medieval_box_bottom.png", description="Box"},
|
||||
{name="potato", tiles="medieval_box_potato.png", description="Potato"},
|
||||
{name="carrot", tiles="medieval_box_carrot.png", description="Carrot"},
|
||||
{name="fish", tiles="medieval_box_fish.png", description="Fish"},
|
||||
{name="apple", tiles="medieval_box_apple.png", description="Apple"},
|
||||
{name="wheat", tiles="medieval_box_wheat.png", description="Wheat"},
|
||||
{name="mushroom", tiles="medieval_box_mushroom.png", description="Mushroom"}
|
||||
|
||||
}
|
||||
|
||||
|
||||
for i,texture in ipairs(textures) do
|
||||
register_box(texture.name, texture.description, texture.tiles)
|
||||
-- register whatever here
|
||||
end
|
||||
|
||||
|
|
|
@ -1,80 +0,0 @@
|
|||
|
||||
local function register_plaster(name, description, plasterTexture, craft)
|
||||
|
||||
|
||||
minetest.register_node("medieval:" ..name.. "_with_plaster", {
|
||||
description = description .. " With Plaster",
|
||||
tiles = { plasterTexture .. "^medieval_plaster_D.png", plasterTexture .. "^medieval_plaster_B.png", plasterTexture .. "^medieval_plaster_C.png", plasterTexture .. "^medieval_plaster_A.png", plasterTexture .. "", "medieval_plaster.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=3},groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "medieval:" ..name.. "_with_plaster 2",
|
||||
recipe = {
|
||||
{craft ,"darkage:chalk_powder"},
|
||||
{craft ,"darkage:chalk_powder"},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
local function register_plaster_corner (name, description, plasterTexture, craft)
|
||||
minetest.register_node("medieval:" ..name.. "_corner_plaster", {
|
||||
description = description .. " With Plaster",
|
||||
tiles = { plasterTexture .. "^medieval_plaster_D.png^medieval_plaster_C.png", plasterTexture .. "^medieval_plaster_B.png^medieval_plaster_C.png", plasterTexture .. "^medieval_plaster_C.png", "medieval_plaster.png", plasterTexture .. "^medieval_plaster_A.png", "medieval_plaster.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=3},groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "medieval:" ..name.. "_corner_plaster 2",
|
||||
recipe = {
|
||||
{craft ,"darkage:chalk_powder"},
|
||||
{craft ,"darkage:chalk_powder"},
|
||||
{"darkage:chalk_powder" ,"darkage:chalk_powder"},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
-- todo register craft reziep for round <name> box here
|
||||
end
|
||||
|
||||
textures = {
|
||||
-- RGB Prime Colours --
|
||||
{name="wood", tiles="default_wood.png", description="Wood", craft="default:wood"},
|
||||
{name="aspenWood", tiles="default_aspen_wood.png", description="Aspen Wood", craft="default:aspen_wood"},
|
||||
{name="jungleWood", tiles="default_junglewood.png", description="Jungle Wood", craft="default:junglewood"},
|
||||
{name="pineWood", tiles="default_pine_wood.png", description="Pine_Wood", craft="default:pine_wood"},
|
||||
|
||||
--[[{name="stone", tiles="default_stone.png", description="Stone"},
|
||||
{name="desertStone", tiles="default_desert_stone.png", description="Desert Stone"},
|
||||
{name="sandStone", tiles="default_sandstone.png", description="Sand Stone"},]]--
|
||||
|
||||
{name="mossyCobble", tiles="default_mossycobble.png", description="Mossy Cobble", craft="default:mossycobble"},
|
||||
{name="desertCobble", tiles="default_desert_cobble.png", description="Desert Cobble", craft="default:desert_cobble"},
|
||||
|
||||
|
||||
{name="brick", tiles="default_brick.png", description="Brick", craft="default:brick"},
|
||||
{name="desertBrick", tiles="default_desert_stone_brick.png", description="Desert Brick", craft="default:desert_stone_brick"},
|
||||
{name="sandBrick", tiles="default_sandstone_brick.png", description="Sandstone Brick", craft="default:sandstone_brick"},
|
||||
{name="stoneBrick", tiles="default_stone_brick.png", description="Stone Brick,", craft="default:stone_brick" },
|
||||
|
||||
{name="DSBrick", tiles="darkage_stone_brick.png", description="Darkage Stone Brick,", craft="darkage:stone_brick"},
|
||||
{name="orsCobble", tiles="darkage_ors_cobble.png", description="Old Red Sandstone Cobble,", craft="darkage:ors_cobble"},
|
||||
{name="slateCobble", tiles="darkage_slate_cobble.png", description="Slate Cobble,", craft="darkage:slate_cobble"},
|
||||
{name="gneissCobble", tiles="darkage_gneiss_cobble.png", description="Gneiss Cobble,", craft="darkage:gneiss_cobble"},
|
||||
{name="basaltCobble", tiles="darkage_basalt_cobble.png", description="Basalt Cobble", craft="darkage:basalt_cobble"}
|
||||
|
||||
}
|
||||
|
||||
for i,texture in ipairs(textures) do
|
||||
register_plaster(texture.name, texture.description, texture.tiles, texture.craft)
|
||||
register_plaster_corner(texture.name, texture.description, texture.tiles, texture.craft)
|
||||
-- register whatever here
|
||||
end
|
Before Width: | Height: | Size: 395 B |
Before Width: | Height: | Size: 144 B After Width: | Height: | Size: 848 B |
Before Width: | Height: | Size: 144 B After Width: | Height: | Size: 441 B |
Before Width: | Height: | Size: 144 B After Width: | Height: | Size: 318 B |