added new bar blocks

> arrow bar blocks
> slope bar block
> virtical bar block
> cross bar block

Added crafts to bar blocks and plaster blocks
master
Infinatum 2016-07-07 18:51:06 +01:00
parent f4c593f4a4
commit cfa8101c4d
4 changed files with 182 additions and 311 deletions

View File

@ -7,8 +7,7 @@ dofile(minetest.get_modpath("medieval").."/mod_files/coloured_glass.lua")
dofile(minetest.get_modpath("medieval").."/mod_files/bars.lua")
dofile(minetest.get_modpath("medieval").."/mod_files/medieval_tools.lua")
dofile(minetest.get_modpath("medieval").."/mod_files/plaster_node.lua")
--[[dofile(minetest.get_modpath("medieval").."/mod_files/function.lua")
]]--
dofile(minetest.get_modpath("medieval").."/mod_files/nodes.lua")

View File

@ -1,123 +0,0 @@
-- plaster blocks --
minetest.register_node("medieval:plaster_arrow", {
description = "Plaster Arrow",
tiles = {"medieval_plaster.png^medieval_arrow_left.png" , "medieval_plaster.png^medieval_arrow_right.png" ,
"medieval_plaster.png^medieval_arrow_right.png" , "medieval_plaster.png^medieval_arrow_left.png" ,
"medieval_plaster.png^medieval_arrow_up.png" , "medieval_plaster.png^medieval_arrow_down.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:plaster_bar", {
description = "Plaster Bar",
tiles = {"medieval_plaster.png^medieval_bar_left.png" , "medieval_plaster.png^medieval_bar_right.png" ,
"medieval_plaster.png^medieval_bar_left.png" , "medieval_plaster.png^medieval_bar_right.png" ,
"medieval_plaster.png^medieval_bar_left.png" , "medieval_plaster.png^medieval_bar_right.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:plaster_bars", {
description = "Plaster Bar ",
tiles = {"medieval_plaster.png^medieval_bars.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
-- wood blocks
minetest.register_node("medieval:wood_arrow", {
description = "Wooden Arrow",
tiles = {"default_wood.png^medieval_arrow_left.png" , "default_wood.png^medieval_arrow_right.png" ,
"default_wood.png^medieval_arrow_right.png" , "default_wood.png^medieval_arrow_left.png" ,
"default_wood.png^medieval_arrow_up.png" , "default_wood.png^medieval_arrow_down.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3, wood=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:wood_bar", {
description = "Wooden Bar",
tiles = {"default_wood.png^medieval_bar_left.png" , "default_wood.png^medieval_bar_right.png" , "default_wood.png^medieval_bar_left.png" ,
"default_wood.png^medieval_bar_right.png" , "default_wood.png^medieval_bar_left.png" , "default_wood.png^medieval_bar_right.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3, wood=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:wood_bars", {
description = "Wooden Bars",
tiles = {"default_wood.png^medieval_bars.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
-- crafts --
minetest.register_craft({
output = 'medieval:plaster_arrow 4',
recipe = {
{'darkage:chalk_powder', 'default:stick', 'darkage:chalk_powder'},
{'default:stick', 'darkage:chalk_powder', 'default:stick'},
{'default:stick', 'darkage:chalk_powder', 'default:stick'},
}
})
minetest.register_craft({
output = 'medieval:plaster_bar 4',
recipe = {
{'darkage:chalk_powder', 'darkage:chalk_powder', 'default:stick'},
{'darkage:chalk_powder', 'default:stick', 'darkage:chalk_powder'},
{'default:stick', 'darkage:chalk_powder', 'darkage:chalk_powder'},
}
})
minetest.register_craft({
output = 'medieval:plaster_bars 4',
recipe = {
{'default:stick', 'darkage:chalk_powder', 'default:stick'},
{'default:stick', 'darkage:chalk_powder', 'default:stick'},
{'default:stick', 'darkage:chalk_powder', 'default:stick'},
}
})
minetest.register_craft({
output = 'medieval:wood_bars 4',
recipe = {
{'default:stick', 'default:wood', 'default:stick'},
{'default:stick', 'default:wood', 'default:stick'},
{'default:stick', 'default:wood', 'default:stick'},
}
})
minetest.register_craft({
output = 'medieval:wood_bar 6',
recipe = {
{'default:wood', 'default:wood', 'default:stick'},
{'default:wood', 'default:stick', 'default:wood'},
{'default:stick', 'default:wood', 'default:wood'},
}
})
minetest.register_craft({
output = 'medieval:wood_arrow 4',
recipe = {
{'default:wood', 'default:stick', 'default:wood'},
{'default:stick', 'default:wood', 'default:stick'},
{'default:stick', 'default:wood', 'default:stick'},
}
})

View File

@ -1,35 +1,141 @@
-- plaster blocks --
local function register_vertical_bar(name, description, barTexture, craft)
minetest.register_node("medieval:plaster_bar", {
description = "Plaster Bar ",
tiles = {"medieval_plaster.png^medieval_bars.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:plaster_bar_arrow", {
description = "Plaster Arrow",
tiles = {"medieval_plaster.png^medieval_arrow_left.png" , "medieval_plaster.png^medieval_arrow_right.png" ,
"medieval_plaster.png^medieval_arrow_right.png" , "medieval_plaster.png^medieval_arrow_left.png" ,
"medieval_plaster.png^medieval_arrow_up.png" , "medieval_plaster.png^medieval_arrow_down.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:" ..name.. "_vertical_bar", {
description = description .. " Vertical bar",
tiles = { barTexture .. "^medieval_bars.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:plaster_slope_bar", {
description = "Plaster Slope Bar",
tiles = {"medieval_plaster.png^medieval_bar_left.png" , "medieval_plaster.png^medieval_bar_right.png" ,
"medieval_plaster.png^medieval_bar_left.png" , "medieval_plaster.png^medieval_bar_right.png" ,
"medieval_plaster.png^medieval_bar_left.png" , "medieval_plaster.png^medieval_bar_right.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "medieval:" ..name.. "_vertical_bar 4",
recipe = {
{'default:stick', craft , 'default:stick'},
{'default:stick', craft , 'default:stick'},
{'default:stick', craft , 'default:stick'},
}
})
end
local function register_cross_bar(name, description, barTexture, craft)
minetest.register_node("medieval:" ..name.. "_cross_bar", {
description = description .. " Cross bar",
tiles = { barTexture .. "^medieval_bar_left.png^medieval_bar_right.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "medieval:" ..name.. "_cross_bar 5",
recipe = {
{'default:stick', craft, 'default:stick'},
{craft, 'default:stick', craft},
{'default:stick', craft, 'default:stick'},
}
})
end
local function register_slope_bar(name, description, barTexture, craft)
minetest.register_node("medieval:" ..name.. "_slope_bar", {
description = description .. " Slope bar",
tiles = { barTexture .. "^medieval_bar_left.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "medieval:" ..name.. "_slope_bar 6",
recipe = {
{craft, craft, 'default:stick'},
{craft, 'default:stick', craft},
{'default:stick', craft, craft},
}
})
end
local function register_arrow_bar(name, description, barTexture, craft)
minetest.register_node("medieval:" ..name.. "_arrow_bar", {
description = description .. "Arrow bar",
tiles = { barTexture .."^medieval_arrow_left.png" , barTexture .."^medieval_arrow_right.png" ,
barTexture .."^medieval_arrow_right.png" , barTexture .."^medieval_arrow_left.png" ,
barTexture .."^medieval_arrow_up.png" , barTexture .."^medieval_arrow_down.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "medieval:" ..name.. "_arrow_bar 5",
recipe = {
{craft, 'default:stick', craft},
{'default:stick', craft , 'default:stick'},
{'default:stick', craft, 'default:stick'},
}
})
end
-- todo register craft reziep for round <name> box here
textures = {
-- RGB Prime Colours --
{name="aspenWood", tiles="default_aspen_wood.png", description="Aspen Wood", craft="default:aspen_wood"},
{name="jungleWood", tiles="default_junglewood.png", description="Jungle Wood", craft="default:junglewood"},
{name="pineWood", tiles="default_pine_wood.png", description="Pine_Wood", craft="default:pine_wood"},
--[[{name="stone", tiles="default_stone.png", description="Stone"},
{name="desertStone", tiles="default_desert_stone.png", description="Desert Stone"},
{name="sandStone", tiles="default_sandstone.png", description="Sand Stone"},]]--
{name="mossyCobble", tiles="default_mossycobble.png", description="Mossy Cobble", craft="default:mossycobble"},
{name="desertCobble", tiles="default_desert_cobble.png", description="Desert Cobble", craft="default:desert_cobble"},
{name="brick", tiles="default_brick.png", description="Brick", craft="default:brick"},
{name="desertBrick", tiles="default_desert_stone_brick.png", description="Desert Brick", craft="default:desert_stone_brick"},
{name="sandBrick", tiles="default_sandstone_brick.png", description="Sandstone Brick", craft="default:sandstone_brick"},
{name="stoneBrick", tiles="default_stone_brick.png", description="Stone Brick,", craft="default:stone_brick" },
{name="DSBrick", tiles="darkage_stone_brick.png", description="Darkage Stone Brick,", craft="darkage:stone_brick"},
{name="orsCobble", tiles="darkage_ors_cobble.png", description="Old Red Sandstone Cobble,", craft="darkage:ors_cobble"},
{name="slateCobble", tiles="darkage_slate_cobble.png", description="Slate Cobble,", craft="darkage:slate_cobble"},
{name="gneissCobble", tiles="darkage_gneiss_cobble.png", description="Gneiss Cobble,", craft="darkage:gneiss_cobble"},
{name="basaltCobble", tiles="darkage_basalt_cobble.png", description="Basalt Cobble", craft="darkage:basalt_cobble"}
}
for i,texture in ipairs(textures) do
register_vertical_bar(texture.name, texture.description, texture.tiles, texture.craft)
register_cross_bar(texture.name, texture.description, texture.tiles, texture.craft)
register_slope_bar(texture.name, texture.description, texture.tiles, texture.craft)
register_arrow_bar(texture.name, texture.description, texture.tiles, texture.craft)
end
-- misk --
minetest.register_node("medieval:plaster_rose_bar", {
description = "Plaster Rose Bar ",
@ -38,130 +144,3 @@ minetest.register_node("medieval:plaster_rose_bar", {
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
})
-- wood blocks
minetest.register_node("medieval:wood_arrow_bar", {
description = "Wooden Arrow",
tiles = {"default_wood.png^medieval_arrow_left.png" , "default_wood.png^medieval_arrow_right.png" ,
"default_wood.png^medieval_arrow_right.png" , "default_wood.png^medieval_arrow_left.png" ,
"default_wood.png^medieval_arrow_up.png" , "default_wood.png^medieval_arrow_down.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3, wood=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:wood_slope_bar", {
description = "Wooden Slope Bar",
tiles = {"default_wood.png^medieval_bar_left.png" , "default_wood.png^medieval_bar_right.png" , "default_wood.png^medieval_bar_left.png" ,
"default_wood.png^medieval_bar_right.png" , "default_wood.png^medieval_bar_left.png" , "default_wood.png^medieval_bar_right.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3, wood=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:wood_bars", {
description = "Wooden Bars",
tiles = {"default_wood.png^medieval_bars.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
-- brick --
minetest.register_node("medieval:brick_arrow_bar", {
description = "Wooden Arrow",
tiles = {"default_brick.png^medieval_arrow_left.png" , "default_brick.png^medieval_arrow_right.png" ,
"default_brick.png^medieval_arrow_right.png" , "default_brick.png^medieval_arrow_left.png" ,
"default_brick.png^medieval_arrow_up.png" , "default_brick.png^medieval_arrow_down.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3, wood=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:brick_slope_bar", {
description = "Brick Slope Bar",
tiles = {"default_brick.png^medieval_bar_left.png" , "default_brick.png^medieval_bar_right.png" , "default_brick.png^medieval_bar_left.png" ,
"default_brick.png^medieval_bar_right.png" , "default_brick.png^medieval_bar_left.png" , "default_brick.png^medieval_bar_right.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3, wood=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:brick_x_bar", {
description = "Brick X Bar",
tiles = {"default_brick.png^medieval_bar_left.png^medieval_bar_right.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {cracky=3, wood=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("medieval:brick_bars", {
description = "Brick Bars",
tiles = {"default_brick.png^medieval_bars.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
})
-- crafts --
minetest.register_craft({
output = 'medieval:plaster_arrow 4',
recipe = {
{'darkage:chalk_powder', 'default:stick', 'darkage:chalk_powder'},
{'default:stick', 'darkage:chalk_powder', 'default:stick'},
{'default:stick', 'darkage:chalk_powder', 'default:stick'},
}
})
minetest.register_craft({
output = 'medieval:plaster_bar 4',
recipe = {
{'darkage:chalk_powder', 'darkage:chalk_powder', 'default:stick'},
{'darkage:chalk_powder', 'default:stick', 'darkage:chalk_powder'},
{'default:stick', 'darkage:chalk_powder', 'darkage:chalk_powder'},
}
})
minetest.register_craft({
output = 'medieval:plaster_bars 4',
recipe = {
{'default:stick', 'darkage:chalk_powder', 'default:stick'},
{'default:stick', 'darkage:chalk_powder', 'default:stick'},
{'default:stick', 'darkage:chalk_powder', 'default:stick'},
}
})
minetest.register_craft({
output = 'medieval:wood_bars 4',
recipe = {
{'default:stick', 'default:wood', 'default:stick'},
{'default:stick', 'default:wood', 'default:stick'},
{'default:stick', 'default:wood', 'default:stick'},
}
})
minetest.register_craft({
output = 'medieval:wood_bar 6',
recipe = {
{'default:wood', 'default:wood', 'default:stick'},
{'default:wood', 'default:stick', 'default:wood'},
{'default:stick', 'default:wood', 'default:wood'},
}
})
minetest.register_craft({
output = 'medieval:wood_arrow 4',
recipe = {
{'default:wood', 'default:stick', 'default:wood'},
{'default:stick', 'default:wood', 'default:stick'},
{'default:stick', 'default:wood', 'default:stick'},
}
})

View File

@ -1,7 +1,7 @@
local function register_plaster(name, description, plasterTexture)
local function register_plaster(name, description, plasterTexture, craft)
minetest.register_node("medieval:" ..name.. "_with_plaster", {
description = description .. " With Plaster",
tiles = { plasterTexture .. "^medieval_plaster_D.png", plasterTexture .. "^medieval_plaster_B.png", plasterTexture .. "^medieval_plaster_C.png", plasterTexture .. "^medieval_plaster_A.png", plasterTexture .. "", "medieval_plaster.png"},
@ -11,11 +11,18 @@ local function register_plaster(name, description, plasterTexture)
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "medieval:" ..name.. "_with_plaster 2",
recipe = {
{craft ,"darkage:chalk_powder"},
{craft ,"darkage:chalk_powder"},
}
})
end
local function register_plaster_corner (name, description, plasterTexture)
minetest.register_node("medieval:" ..name.. "corner_plaster", {
local function register_plaster_corner (name, description, plasterTexture, craft)
minetest.register_node("medieval:" ..name.. "_corner_plaster", {
description = description .. " With Plaster",
tiles = { plasterTexture .. "^medieval_plaster_D.png^medieval_plaster_C.png", plasterTexture .. "^medieval_plaster_B.png^medieval_plaster_C.png", plasterTexture .. "^medieval_plaster_C.png", "medieval_plaster.png", plasterTexture .. "^medieval_plaster_A.png", "medieval_plaster.png"},
is_ground_content = true,
@ -24,41 +31,50 @@ local function register_plaster_corner (name, description, plasterTexture)
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "medieval:" ..name.. "_corner_plaster 2",
recipe = {
{craft ,"darkage:chalk_powder"},
{craft ,"darkage:chalk_powder"},
{"darkage:chalk_powder" ,"darkage:chalk_powder"},
}
})
-- todo register craft reziep for round <name> box here
end
textures = {
-- RGB Prime Colours --
{name="wood", tiles="default_wood.png", description="Wood"},
{name="aspenWood", tiles="default_aspen_wood.png", description="Aspen Wood"},
{name="acaciaWood", tiles="default_acacia_wood.png", description="Acacia Wood"},
{name="jungleWood", tiles="default_junglewood.png", description="Jungle Wood"},
{name="pineWood", tiles="default_pine_wood.png", description="Pine_Wood"},
-- RGB Prime Colours --
{name="wood", tiles="default_wood.png", description="Wood", craft="default:wood"},
{name="aspenWood", tiles="default_aspen_wood.png", description="Aspen Wood", craft="default:aspen_wood"},
{name="jungleWood", tiles="default_junglewood.png", description="Jungle Wood", craft="default:junglewood"},
{name="pineWood", tiles="default_pine_wood.png", description="Pine_Wood", craft="default:pine_wood"},
--[[{name="stone", tiles="default_stone.png", description="Stone"},
{name="desertStone", tiles="default_desert_stone.png", description="Desert Stone"},
{name="sandStone", tiles="default_sandstone.png", description="Sand Stone"},]]--
{name="mossyCobble", tiles="default_mossycobble.png", description="Mossy Cobble"},
{name="desertCobble", tiles="default_desert_cobble.png", description="Desert Cobble"},
{name="brick", tiles="default_brick.png", description="Brick"},
{name="desertBrick", tiles="default_desert_stone_brick.png", description="Desert Brick"},
{name="sandBrick", tiles="default_sandstone_brick.png", description="Sandstone Brick"},
{name="stoneBrick", tiles="default_stone_brick.png", description="Stone Brick," },
{name="DSBrick", tiles="darkage_stone_brick.png", description="Darkage Stone Brick,"},
{name="orsCobble", tiles="darkage_ors_cobble.png", description="Old Red Sandstone Cobble,"},
{name="slateCobble", tiles="darkage_slate_cobble.png", description="Slate Cobble,"},
{name="gneissCobble", tiles="darkage_gneiss_cobble.png", description="Gneiss Cobble,"},
{name="basaltCobble", tiles="darkage_basalt_cobble.png", description="Basalt Cobble"}
{name="mossyCobble", tiles="default_mossycobble.png", description="Mossy Cobble", craft="default:mossycobble"},
{name="desertCobble", tiles="default_desert_cobble.png", description="Desert Cobble", craft="default:desert_cobble"},
{name="brick", tiles="default_brick.png", description="Brick", craft="default:brick"},
{name="desertBrick", tiles="default_desert_stone_brick.png", description="Desert Brick", craft="default:desert_stone_brick"},
{name="sandBrick", tiles="default_sandstone_brick.png", description="Sandstone Brick", craft="default:sandstone_brick"},
{name="stoneBrick", tiles="default_stone_brick.png", description="Stone Brick,", craft="default:stone_brick" },
{name="DSBrick", tiles="darkage_stone_brick.png", description="Darkage Stone Brick,", craft="darkage:stone_brick"},
{name="orsCobble", tiles="darkage_ors_cobble.png", description="Old Red Sandstone Cobble,", craft="darkage:ors_cobble"},
{name="slateCobble", tiles="darkage_slate_cobble.png", description="Slate Cobble,", craft="darkage:slate_cobble"},
{name="gneissCobble", tiles="darkage_gneiss_cobble.png", description="Gneiss Cobble,", craft="darkage:gneiss_cobble"},
{name="basaltCobble", tiles="darkage_basalt_cobble.png", description="Basalt Cobble", craft="darkage:basalt_cobble"}
}
for i,texture in ipairs(textures) do
register_plaster(texture.name, texture.description, texture.tiles)
register_plaster_corner(texture.name, texture.description, texture.tiles)
-- register whatever here
register_plaster(texture.name, texture.description, texture.tiles, texture.craft)
register_plaster_corner(texture.name, texture.description, texture.tiles, texture.craft)
-- register whatever here
end