267 lines
10 KiB
Lua
267 lines
10 KiB
Lua
smartshop={user={},tmp={},dir={{x=0,y=0,z=-1},{x=-1,y=0,z=0},{x=0,y=0,z=1},{x=1,y=0,z=0}},dpos={
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{{x=0.2,y=0.2,z=0},{x=-0.2,y=0.2,z=0},{x=0.2,y=-0.2,z=0},{x=-0.2,y=-0.2,z=0}},
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{{x=0,y=0.2,z=0.2},{x=0,y=0.2,z=-0.2},{x=0,y=-0.2,z=0.2},{x=0,y=-0.2,z=-0.2}},
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{{x=-0.2,y=0.2,z=0},{x=0.2,y=0.2,z=0},{x=-0.2,y=-0.2,z=0},{x=0.2,y=-0.2,z=0}},
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{{x=0,y=0.2,z=-0.2},{x=0,y=0.2,z=0.2},{x=0,y=-0.2,z=-0.2},{x=0,y=-0.2,z=0.2}}}
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}
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minetest.register_craft({
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output = "smartshop:shop",
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recipe = {
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{"default:chest_locked", "default:chest_locked", "default:chest_locked"},
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{"default:sign_wall_wood", "default:chest_locked", "default:sign_wall_wood"},
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{"default:sign_wall_wood", "default:torch", "default:sign_wall_wood"},
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}
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})
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smartshop.update=function(pos,stat)
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--clear
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local spos=minetest.pos_to_string(pos)
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for _, ob in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
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if ob and ob:get_luaentity() and ob:get_luaentity().smartshop and ob:get_luaentity().pos==spos then
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ob:remove()
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end
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end
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if stat=="clear" then return end
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--update
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local meta=minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local node=minetest.get_node(pos)
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local dp = smartshop.dir[node.param2+1]
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if not dp then return end
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pos.x = pos.x + dp.x*0.01
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pos.y = pos.y + dp.y*6.5/16
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pos.z = pos.z + dp.z*0.01
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for i=1,4,1 do
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local item=inv:get_stack("give" .. i,1):get_name()
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local pos2=smartshop.dpos[node.param2+1][i]
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if item~="" then
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smartshop.tmp.item=item
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smartshop.tmp.pos=spos
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local e = minetest.env:add_entity({x=pos.x+pos2.x,y=pos.y+pos2.y,z=pos.z+pos2.z},"smartshop:item")
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e:setyaw(math.pi*2 - node.param2 * math.pi/2)
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end
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end
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end
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minetest.register_entity("smartshop:item",{
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hp_max = 1,
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visual="wielditem",
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visual_size={x=.20,y=.20},
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collisionbox = {0,0,0,0,0,0},
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physical=false,
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textures={"air"},
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smartshop=true,
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on_activate = function(self, staticdata)
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if smartshop.tmp.item ~= nil then
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self.item=smartshop.tmp.item
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self.pos=smartshop.tmp.pos
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smartshop.tmp={}
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else
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if staticdata ~= nil and staticdata ~= "" then
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local data = staticdata:split(';')
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if data and data[1] and data[2] then
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self.item = data[1]
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self.pos = data[2]
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end
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end
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end
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if self.item ~= nil then
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self.object:set_properties({textures={self.item}})
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else
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self.object:remove()
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end
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end,
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get_staticdata = function(self)
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if self.item ~= nil and self.pos ~= nil then
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return self.item .. ';' .. self.pos
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end
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return ""
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end,
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})
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smartshop.showform=function(pos,player,re)
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local meta=minetest.get_meta(pos)
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local creative=meta:get_int("creative")
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local inv = meta:get_inventory()
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local gui=""
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local spos=pos.x .. "," .. pos.y .. "," .. pos.z
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local owner=meta:get_string("owner")==player:get_player_name()
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if re then owner=false end
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smartshop.user[player:get_player_name()]=pos
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if owner then
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gui=""
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.."size[8,10]"
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.."button_exit[6,0;1.5,1;customer;Customer]"
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.."label[0,0.2;Item:]"
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.."label[0,1.2;Price:]"
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.."list[nodemeta:" .. spos .. ";give1;2,0;1,1;]"
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.."list[nodemeta:" .. spos .. ";pay1;2,1;1,1;]"
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.."list[nodemeta:" .. spos .. ";give2;3,0;1,1;]"
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.."list[nodemeta:" .. spos .. ";pay2;3,1;1,1;]"
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.."list[nodemeta:" .. spos .. ";give3;4,0;1,1;]"
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.."list[nodemeta:" .. spos .. ";pay3;4,1;1,1;]"
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.."list[nodemeta:" .. spos .. ";give4;5,0;1,1;]"
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.."list[nodemeta:" .. spos .. ";pay4;5,1;1,1;]"
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if creative==1 then
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gui=gui .."label[0.5,-0.4;Your stock is unlimeted becaouse you have creative or give]"
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.."button[6,1;2.2,1;tooglelime;Toogle lime]"
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end
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gui=gui
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.."list[nodemeta:" .. spos .. ";main;0,2;8,4;]"
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.."list[current_player;main;0,6.2;8,4;]"
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.."listring[nodemeta:" .. spos .. ";main]"
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.."listring[current_player;main]"
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else
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gui=""
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.."size[8,6]"
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.."list[current_player;main;0,2.2;8,4;]"
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.."label[0,0.2;Item:]"
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.."label[0,1.2;Price:]"
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.."list[nodemeta:" .. spos .. ";give1;2,0;1,1;]"
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.."item_image_button[2,1;1,1;".. inv:get_stack("pay1",1):get_name() ..";buy1;\n\n\b\b\b\b\b" .. inv:get_stack("pay1",1):get_count() .."]"
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.."list[nodemeta:" .. spos .. ";give2;3,0;1,1;]"
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.."item_image_button[3,1;1,1;".. inv:get_stack("pay2",1):get_name() ..";buy2;\n\n\b\b\b\b\b" .. inv:get_stack("pay2",1):get_count() .."]"
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.."list[nodemeta:" .. spos .. ";give3;4,0;1,1;]"
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.."item_image_button[4,1;1,1;".. inv:get_stack("pay3",1):get_name() ..";buy3;\n\n\b\b\b\b\b" .. inv:get_stack("pay3",1):get_count() .."]"
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.."list[nodemeta:" .. spos .. ";give4;5,0;1,1;]"
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.."item_image_button[5,1;1,1;".. inv:get_stack("pay4",1):get_name() ..";buy4;\n\n\b\b\b\b\b" .. inv:get_stack("pay4",1):get_count() .."]"
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end
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minetest.after((0.1), function(gui)
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return minetest.show_formspec(player:get_player_name(), "smartshop.showform",gui)
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end, gui)
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end
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minetest.register_on_player_receive_fields(function(player, form, pressed)
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if form=="smartshop.showform" then
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if pressed.customer then
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return smartshop.showform(smartshop.user[player:get_player_name()],player,true)
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elseif pressed.tooglelime then
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local pos=smartshop.user[player:get_player_name()]
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local meta=minetest.get_meta(pos)
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local pname=player:get_player_name()
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if meta:get_int("type")==0 then
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meta:set_int("type",1)
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minetest.chat_send_player(pname, "Your stock is limeted")
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else
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meta:set_int("type",0)
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minetest.chat_send_player(pname, "Your stock is unlimeted")
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end
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elseif not pressed.quit then
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local n=1
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for i=1,4,1 do
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n=i
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if pressed["buy" .. i] then break end
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end
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local pos=smartshop.user[player:get_player_name()]
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local meta=minetest.get_meta(pos)
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local type=meta:get_int("type")
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local inv = meta:get_inventory()
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local pinv=player:get_inventory()
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local pname=player:get_player_name()
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if pressed["buy" .. n] then
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local name=inv:get_stack("give" .. n,1):get_name()
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local stack=name .." ".. inv:get_stack("give" .. n,1):get_count()
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local pay=inv:get_stack("pay" .. n,1):get_name() .." ".. inv:get_stack("pay" .. n,1):get_count()
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if name~="" then
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if type==1 and inv:room_for_item("main", pay)==false then minetest.chat_send_player(pname, "Error: The owners stock is full, cant receive, exchange aborted.") return end
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if type==1 and inv:contains_item("main", stack)==false then minetest.chat_send_player(pname, "Error: The owners stock is end.") return end
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if not pinv:contains_item("main", pay) then minetest.chat_send_player(pname, "Error: You dont have enough in your inventory to buy this, exchange aborted.") return end
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if not pinv:room_for_item("main", stack) then minetest.chat_send_player(pname, "Error: Your inventory is full, exchange aborted.") return end
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pinv:remove_item("main", pay)
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pinv:add_item("main", stack)
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if type==1 then
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inv:remove_item("main", stack)
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inv:add_item("main", pay)
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end
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end
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end
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else
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if smartshop.user[player:get_player_name()] then
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local meta=minetest.get_meta(smartshop.user[player:get_player_name()])
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if meta:get_string("owner")==player:get_player_name() then
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smartshop.update(smartshop.user[player:get_player_name()],"update")
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end
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end
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smartshop.user[player:get_player_name()]=nil
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end
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end
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end)
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minetest.register_node("smartshop:shop", {
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description = "Smartshop",
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tiles = {"default_chest_top.png^[colorize:#ffffff77^default_obsidian_glass.png"},
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1,tubedevice = 1, tubedevice_receiver = 1},
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drawtype="nodebox",
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node_box = {type="fixed",fixed={-0.5,-0.5,-0.0,0.5,0.5,0.5}},
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paramtype2="facedir",
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 10,
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tube = {insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local added = inv:add_item("main", stack)
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return added
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("main", stack)
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end,
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input_inventory = "main",
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connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
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after_place_node = function(pos, placer)
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local meta=minetest.get_meta(pos)
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meta:set_string("owner",placer:get_player_name())
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meta:set_string("infotext", "Shop by: " .. placer:get_player_name())
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meta:set_int("type",1)
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if minetest.check_player_privs(placer:get_player_name(), {creative=true}) or minetest.check_player_privs(placer:get_player_name(), {give=true}) then
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meta:set_int("creative",1)
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meta:set_int("type",0)
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end
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end,
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on_construct = function(pos)
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local meta=minetest.get_meta(pos)
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meta:set_int("state", 0)
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meta:get_inventory():set_size("main", 32)
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meta:get_inventory():set_size("give1", 1)
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meta:get_inventory():set_size("pay1", 1)
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meta:get_inventory():set_size("give2", 1)
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meta:get_inventory():set_size("pay2", 1)
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meta:get_inventory():set_size("give3", 1)
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meta:get_inventory():set_size("pay3", 1)
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meta:get_inventory():set_size("give4", 1)
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meta:get_inventory():set_size("pay4", 1)
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end,
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on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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smartshop.showform(pos,player)
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if minetest.get_meta(pos):get_string("owner")==player:get_player_name() then
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return stack:get_count()
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end
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return 0
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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if minetest.get_meta(pos):get_string("owner")==player:get_player_name() then
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return stack:get_count()
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end
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return 0
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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if minetest.get_meta(pos):get_string("owner")==player:get_player_name() then
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return count
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end
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return 0
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end,
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can_dig = function(pos, player)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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if (meta:get_string("owner")==player:get_player_name() and inv:is_empty("main") and inv:is_empty("pay1") and inv:is_empty("pay2") and inv:is_empty("pay3") and inv:is_empty("pay4") and inv:is_empty("give1") and inv:is_empty("give2") and inv:is_empty("give3") and inv:is_empty("give4")) or meta:get_string("owner")=="" then
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smartshop.update(pos,"clear")
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return true
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end
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end,
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}) |