minetest_game/mods/vipworld/darkage/init.lua

25 lines
640 B
Lua

minetest.log("action"," ---- Dark Age Version 1.3 is Loading! ---- ")
darkage = {}; -- Create darkage namespace
darkage.formbg = (default.gui_bg or "")..
(default.gui_bg_img or "")..
(default.gui_slots or "")
local MODPATH = minetest.get_modpath("darkage")
dofile(MODPATH.."/nodes.lua")
--dofile(MODPATH.."/mapgen.lua")
dofile(MODPATH.."/building.lua")
dofile(MODPATH.."/furniture.lua")
dofile(MODPATH.."/aliases.lua")
dofile(MODPATH.."/walls.lua")
dofile(MODPATH.."/stairs_functions.lua")
dofile(MODPATH.."/stairs.lua")
if minetest.get_modpath("moreblocks") then
dofile(minetest.get_modpath("darkage").."/moreblocks.lua")
end