minetest.log("action"," ---- Dark Age Version 1.3 is Loading! ---- ") darkage = {}; -- Create darkage namespace darkage.formbg = (default.gui_bg or "").. (default.gui_bg_img or "").. (default.gui_slots or "") local MODPATH = minetest.get_modpath("darkage") dofile(MODPATH.."/nodes.lua") --dofile(MODPATH.."/mapgen.lua") dofile(MODPATH.."/building.lua") dofile(MODPATH.."/furniture.lua") dofile(MODPATH.."/aliases.lua") dofile(MODPATH.."/walls.lua") dofile(MODPATH.."/stairs_functions.lua") dofile(MODPATH.."/stairs.lua") if minetest.get_modpath("moreblocks") then dofile(minetest.get_modpath("darkage").."/moreblocks.lua") end