1313 Commits

Author SHA1 Message Date
tchncs
f9026ab405 drop submodule moresnow 2017-01-07 20:56:57 +01:00
Milan*
1c0f439dd5 update submodule illuna_ethereal 2016-12-16 20:09:04 +00:00
Milan*
7cf70e4f83 update submodule illuna_ethereal 2016-12-16 19:31:01 +00:00
Milan*
c74b9c968d fix mergeconflicts
readd submodule boats+farming
2016-12-15 18:51:42 +00:00
Milan*
90ad2b6689 tnt: remove settingscheck 2016-12-15 18:11:57 +00:00
Milan*
50206b842d readd submodule boats, farming 2016-12-15 18:04:19 +00:00
Milan*
960a9de9d8 fix mergeconflicts 2016-12-15 18:03:31 +00:00
Milan*
1cb367a2ac update submodule illuna_ethereal 2016-12-15 14:23:37 +00:00
tchncs
50aa4c610b update submodule illuna_ethereal 2016-12-13 19:19:18 +01:00
tchncs
54704d6d69 flowers: disable spawns 2016-12-13 15:41:46 +01:00
paramat
55a16cd2c6 Default: Add missing 'default_dig_snappy' sound
Some nodes with the snappy group (wool, glass pane, seeds) were missing
sound when dug with a sword.
Adding the sound causes it to be used for glass pane, so define a 'dig'
sound in the 'node sound glass defaults' table, use the footstep sound.
Adding the sound also causes it to be used for seeds which deliberately
have no dig sound, so add an empty sound override for seed dig.

Reduce the gain of the glass footstep sound which was excessively loud.

Add some freesound members to license.txt.
2016-12-13 03:15:30 +00:00
tchncs
2eaf3347e4 update submodule illuna_ethereal 2016-12-12 23:42:58 +01:00
tchncs
de66907554 update submodule illuna_ethereal 2016-12-12 22:46:57 +01:00
tchncs
5f753fc5a5 update submodule illuna_ethereal 2016-12-12 22:42:04 +01:00
tchncs
4548b11520 update submodule illuna_ethereal 2016-12-12 22:36:34 +01:00
tchncs
2f8751ebf8 update submodule illuna_ethereal 2016-12-12 22:15:07 +01:00
tchncs
d5f88bbadb update submodule ethereal 2016-12-12 20:40:15 +01:00
tchncs
e7e7dcd3ef update submodule illuna_ethereal 2016-12-12 19:44:05 +01:00
tchncs
2aa01904c8 update submodule illuna_ethereal 2016-12-12 19:39:19 +01:00
tchncs
48bffe4c49 update submodule illuna_ethereal 2016-12-12 18:50:34 +01:00
tchncs
517096503e update submodule illuna_ethereal 2016-12-12 18:03:28 +01:00
tchncs
07bef394ff update submodule illuna_ethereal 2016-12-12 17:17:52 +01:00
tchncs
d0bf20f152 update submodule illuna_ethereal 2016-12-12 17:11:21 +01:00
tchncs
fed23af4a3 update submodule ethereal 2016-12-12 16:48:50 +01:00
tchncs
cbd422dbf5 update submodule illuna_ethereal 2016-12-12 16:40:11 +01:00
tchncs
0bae25e4dd update submodule illuna_ethereal 2016-12-12 13:04:35 +01:00
tchncs
be36b88042 update submodule illuna_ethereal 2016-12-11 22:45:59 +01:00
tchncs
00e28068c9 update submodule illuna_ethereal 2016-12-11 22:39:57 +01:00
tchncs
d0990d6caf update submodule illuna_ethereal 2016-12-11 22:34:43 +01:00
tchncs
7d10d53a23 update submodule illuna_ethereal 2016-12-11 22:23:07 +01:00
tchncs
23789c7342 update submodule illuna_ethereal 2016-12-11 21:56:18 +01:00
tchncs
cc38ea7a54 update submodule illuna_ethereal 2016-12-11 18:01:51 +01:00
tchncs
2d53a7786d update submodule illuna_ethereal 2016-12-11 17:41:32 +01:00
tchncs
15d457bed8 update submodule illuna_ethereal 2016-12-11 14:37:24 +01:00
tchncs
c1626d32d6 update submodule illuna_ethereal 2016-12-11 00:18:48 +01:00
tchncs
f8a1ce06fc update submodule illuna_ethereal 2016-12-11 00:11:59 +01:00
tchncs
cb2a11125d update submodule illuna_ethereal 2016-12-10 23:58:53 +01:00
tchncs
4f94b2a737 update submodule illuna_ethereal 2016-12-09 15:52:26 +01:00
tchncs
810fdad210 update submodule illuna_ethereal 2016-12-09 15:46:25 +01:00
tchncs
dd17238984 update submodule illuna_ethereal 2016-12-08 21:42:58 +01:00
tchncs
19c02ea652 update submodule ethereal 2016-12-08 11:27:22 +01:00
tchncs
627ebd80cd update submodule ethereal 2016-12-07 22:04:23 +01:00
tchncs
764467c3c3 merge upstream 2016-12-07 16:04:19 +01:00
tchncs
aaa1ef47f4 update submodule ethereal 2016-12-07 16:04:16 +01:00
tchncs
e574d62946 add submodule moresnow 2016-12-07 12:57:38 +01:00
tchncs
28c3f9cc60 merge upstream 🐈 2016-12-07 11:27:08 +01:00
tchncs
afd4f6b0a2 update submodule ethereal 2016-12-07 11:26:51 +01:00
paramat
3e5852993d Carts: Stronger handbrake
Handbrake was barely noticeable and fairly useless.
Equalisng with brake rail deceleration makes it more intuitive to use
and easier to judge stopping distance.
2016-12-07 08:29:41 +00:00
HybridDog
4a5206e3a7 Furnace: Make furnaces work when unloaded
This is slightly modified after #1279 - the setting for furnace
timer was removed and hardcoded to 1.0s, which is the old furnace
timer interval.
2016-12-07 08:28:53 +00:00
paramat
fed2151d70 Fire: Rewrite fire sound code
Previous code:
Used looped sounds without attaching them to objects or playing direct
to players.
The looped sounds are not 'stopped' when players leave the area.
These may be causing the bug where sounds are heard at extreme
distances.
Entering a world with already present flames results in silent flames.
Sounds are often played at a large number of points in a 6 node lattice.
A large fire is reported to cause a high load, disabling the sound code
is reported to help this.

New code:
Optional flame sound to not interfere with ambience mods.
Permanent flame now has sound.
For multiple flames, sound is positioned at the centre of all flames, and
has volume determined by flame number.
The original freesound 'large fire' recording was used to create 3 sounds
that play at random for a non-repetitive effect. At low volume it is
suitable for small fires.

Original sound files and sound function (as an empty function) kept
temporarily to reduce disruption.

Reduce gain of flame extinguish sound.
2016-12-07 08:28:08 +00:00