Milan
492cd9cbae
update submodule xconnected
2017-07-31 20:56:11 +02:00
Milan*
730211485a
drop coloured_nametag mod
2017-07-30 17:45:59 +02:00
Milan*
39acf46c9d
update submodule 3d_armor
2017-07-30 17:36:06 +02:00
Milan*
07fb38aa55
add proper player model files (somehow they didn't update while commits are present)
2017-07-30 17:18:29 +02:00
Milan*
d2ef1a0af2
tnt: redo faulty merge, add infomessage for when privilege missing
2017-07-30 12:27:19 +02:00
Milan*
5ec33282d3
update submodule markers
2017-07-30 12:18:24 +02:00
Milan*
6325f1e856
update submodule replacer
2017-07-30 12:16:22 +02:00
Milan*
8a3f06a18f
fix mergeconflicts
2017-07-30 12:15:29 +02:00
Milan*
34075ee529
update submodule geomoria
2017-07-30 12:09:20 +02:00
Milan*
00ddf5ed75
update submodule homedecor_modpack
2017-07-30 12:05:59 +02:00
Milan*
c0c5f3526f
readd (and update) submodules mg_villages+handle_schematics
2017-07-30 12:00:43 +02:00
Milan*
8a22834a79
update submodule unifieddyes
2017-07-29 20:58:40 +02:00
TumeniNodes
71dff2ac4a
Default: Correct dimensions of default_clay_brick.png ( #1858 )
...
Resize default_clay_brick.png from 16x17px to 16x16px, as mentioned in issue #1855
2017-07-29 18:09:27 +02:00
SmallJoker
fa4c77feba
TNT: Only burn visually connected powder ( #1857 )
2017-07-29 18:09:15 +02:00
elinor-s
c81165b2c8
Default: Increase the maximum level of the diamond axe to 3 ( #1854 )
...
This is the maximum level of the other diamond tools and makes the
number of uses similar to them.
2017-07-29 18:09:05 +02:00
Milan*
a1034bcc39
merge upstream 🐈
2017-07-28 23:12:53 +02:00
Milan*
d233cb9763
update submodule illuna_ethereal
2017-07-28 23:12:42 +02:00
Milan
bcb920aa6e
update submdoule hudbars
2017-07-28 10:28:43 +02:00
Milan*
eaaf30bf7a
update illuna notes in random_messages
2017-07-26 23:43:32 +02:00
DS
996f168aa3
Default: Reexport the player model ( #1848 )
2017-07-26 20:06:29 +02:00
Milan
c0efa4e510
experience: store data in own folder
2017-07-26 14:04:50 +02:00
Milan*
cf3314bb79
update submodule illuna_extras
2017-07-26 14:02:20 +02:00
Milan*
d45d64f4cb
initial add experience
2017-07-26 11:27:38 +02:00
Ezhh
40ed77185e
Improve node descriptions ( #1834 )
2017-07-23 10:26:10 +02:00
SmallJoker
a1d35f3d69
Creative: Prevent unauthorized item access ( #1840 )
2017-07-22 20:16:25 +02:00
Ezhh
c2f3c99cad
Correct farming/stairs dependency ( #1838 )
2017-07-22 16:11:40 +02:00
paramat
48baf1acb5
Floatland biomes: Update due to mgv7 biomerepeat option
...
Only register floatland biomes if mgv7 'biomerepeat' flag is false.
Simplify floatland biomes to coniferous forest and ocean.
Make 'mgv7_floatland_level' and 'mgv7_shadow_limit' parameters global
values for mods to use to register their own floatland biomes.
2017-07-22 01:07:06 +01:00
TeTpaAka
886537ef50
Player model: Remove vertical 1 node offset
...
Required due to the settable player collision box engine feature.
Change for MT/MTG v0.5.0 that breaks compatibility with old clients.
2017-07-21 02:13:09 +01:00
SmallJoker
e5189760b3
Default: Expose the formspec getter functions ( #1783 )
2017-07-16 14:31:34 +02:00
Paramat
1d5bc15f9a
Crafting: Remove duplicate reversed recipes ( #1777 )
...
For axes and hoes only use one recipe that matches the appearance of the texture and in inventory.
2017-07-16 14:31:21 +02:00
Fixer
1aafcdd7e0
Stairs: Add tin block stairs and slab
2017-07-08 14:51:24 +01:00
paramat
0cdee1d8f5
Saplings: Reduce grow time to ABM equivalent
...
Previous times were chosen using statistical maths, but reports suggested
this was too long.
I tested by timing an ABM acting on 100 nodes, with interval and chance equal
to the old sapling ABM.
50 at 4m59s.
99 at 24m58s.
100 at 26m58s.
So choose a grow time between 5 and 25 min for tree and bush saplings.
If 'can grow' is false at grow time the timer is reset to 5 min.
2017-07-08 14:51:03 +01:00
TumeniNodes
b66a61a10f
Stairs: Add inner and outer corner stairs
...
With thanks to MarkuBu for the original PR and GreenXenith for the stair models.
2017-07-08 14:50:17 +01:00
paramat
57979686d9
Mapgen: Completely separate mgv6 ore registrations
...
This allows us to preserve mgv6 ore distribution while giving us the freedom
to alter ore distribution for other mapgens.
Other mapgens are larger scale and have 3D noise tunnels which make vertical
travel easier, so ores can be deeper.
Other mapgens have registered biomes which allows us to limit ores to certain
biomes.
2017-07-02 11:33:48 +01:00
DS-Minetest
2e413b521a
Add backface_culling to open chests and fencegates
2017-07-02 11:32:34 +01:00
Foz
0f7d0bfd7a
TNT: Track TNT owner in metadata for protection mods
...
It is useful for protection mods to know who owns an exploding
TNT block. This allows the blocks destroyed by the TNT to be
limited to the same ones the owner could destroy without using
TNT.
TNT placed within a protected area by the area owner, and later
ignited by another player will destroy within the protected area
nodes the igniter may not otherwise be able to interact with. Any
player could significantly increase the size of an explosion by
placing more TNT in an adjacent unprotected area if the original
TNT block was placed withing 1 node of such a boundary. This
feature sounds dangerous, but we are talking about TNT. Players
should use it carefully.
2017-07-02 11:30:39 +01:00
SmallJoker
c51ebcb74a
Carts: Do not connect rails with gunpowder ( #1812 )
2017-07-02 10:32:10 +02:00
Milan*
a7344c7ea8
update initial stuff
2017-07-01 14:05:24 +02:00
Milan*
81044ee100
update submodule illuna
2017-07-01 13:59:26 +02:00
paramat
bae17cd88c
Flowers: More flowers
2017-07-01 04:29:49 +01:00
Johannes Fritz
7b46d3b6af
Stairs: Add backface culling to stair meshes
...
If backface culling is not specified for a tile in 'images' it is set to true.
Slabs already have backface culling due to being defined as nodeboxes (which
are then converted to meshnodes).
2017-07-01 04:22:11 +01:00
Milan*
10abee3f87
update submodule illuna
2017-06-29 13:08:12 +02:00
Milan*
83b50f60b6
update submodule illuna
2017-06-29 13:03:51 +02:00
paramat
bdc09d2313
Floatland biomes: Add ocean biomes to fix missing sandstone
...
Update biome lists for blob ores.
2017-06-28 11:18:53 +01:00
F.K.Z
2c666891a8
Furnace formspec: Replace deprecated 'current_name' with 'context'
2017-06-28 11:17:40 +01:00
Ezhh
3d1fc42f66
Make sapling, leaves and fence descriptions consistent ( #1795 )
2017-06-25 11:19:12 +02:00
John Cole
36d024a716
Allow mossy cobble slabs to combine ( #1791 )
2017-06-22 20:38:02 +02:00
paramat
120e96938d
Chests: Check 'def' of node above chest to avoid crash
...
In 'chest_lid_obstructed(pos)' check for nil 'def' to avoid a crash caused by
an unknown node above the chest.
2017-06-16 04:11:33 +01:00
red-001
502720b14d
Books: Also limit the max size of the title
...
This limits the max size of the full title of the book to `80` letters and
the size of the part thats displayed in the tooltip to `35` letters.
2017-06-16 04:11:00 +01:00
tchncs
0aa39f3c47
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2017-06-15 17:01:44 +02:00
tchncs
d189469f6d
update submodule ethereal
2017-06-15 17:00:04 +02:00
Milan*
40f94a9ecd
update submodule illuna
2017-06-15 16:49:36 +02:00
tenplus1
0157175346
Creative: Add 'creative' privilege for survival servers
...
This adds a 'creative' privilege to survival servers which OPs can bestow
on admin or competent builders to give access to the creative inventory.
2017-06-14 20:47:11 +01:00
red-001
b3f17cda9f
Books: Limit the size of books
...
Really large books just waste hard drive space and the engine is not designed to
handle that much data in item metadata, this can cause strange things to happen.
2017-06-14 20:28:40 +01:00
ezhh
15ba96467d
Descriptions: Make capitalization consistent
2017-06-14 20:26:33 +01:00
red-001
da7e8e4810
Books: Add nil value checks to the book formspec handler
2017-06-14 20:26:17 +01:00
paramat
175a9f8ff5
Stairs: Use one recipe matching inventory appearence
...
No longer have 2 recipes for stairs, choose the one that matches the appearence
in inventory (stair rising toward the right).
Helps to reduce recipe count now that an increasing number of stairs are
being registered.
2017-06-14 20:26:17 +01:00
Wuzzy
b91e047868
Stairs: Allow crafting slabs and stairs into full blocks again
2017-06-14 20:25:26 +01:00
DS-Minetest
7e9c5a3576
Doors: Avoid white particles when digging wooden trapdoor
...
Alter the wooden trapdoor side texture, replacing the white area with a
repetition of the wood pixels.
It is now consistent with the steel trapdoor side texture.
2017-06-08 15:52:31 +01:00
paramat
c714d43319
Flowers: New texture for yellow dandelion
...
Derived from the white dandelion texture.
Uses the flower head colours of the previous yellow dandelion.
2017-06-08 15:52:00 +01:00
vorunbekannt75@web.de
626cd8e9c7
Default: Revert "Default: Shorter and better ABMs"
...
This reverts commit e523c3a2965afe76b9102b67992e15fafba1594a to re-enable
the overriding and redefinition of these global functions.
2017-06-08 10:35:54 +01:00
sfan5
f855beeda5
Use transparency for unused part of mese post top texture
...
The color autogeneration algorithm of minetestmapper otherwise
causes this node to appear as solid black.
2017-06-06 12:54:42 +02:00
MrIbby
18956c7f69
Change "Junglewood" to "Jungle Wood"
2017-06-03 11:55:13 -04:00
Michael Bargatin
a8a60d33a3
Resize book textures from 16x17 to 16x16
2017-06-03 11:54:39 -04:00
Milan*
3c422605e7
update submodule illuna
2017-05-27 15:06:16 +02:00
Milan*
60cb3fc398
update submodule illuna
2017-05-27 14:25:26 +02:00
Milan*
04b58ef265
update submodule illuna
2017-05-27 14:23:23 +02:00
Milan*
3bc1aefdcd
update submodule mobs_redo
2017-05-27 10:15:16 +02:00
Milan*
3d7e77b438
update submodule underworlds geomoria
2017-05-27 10:07:04 +02:00
Milan*
e6d0e6e37c
update submodule ethereal
2017-05-27 08:38:10 +02:00
Milan*
dbe42a00bd
update submodule illuna
2017-05-26 20:17:31 +02:00
Milan*
2fc749b8c0
update submodule hudbars, illuna, illuna_ethereal
2017-05-26 18:40:27 +02:00
Milan*
adf7edcced
merge upstream 🐈
2017-05-26 18:24:37 +02:00
Milan*
8bac0467af
update submodule illuna_extras
2017-05-26 15:38:28 +02:00
tchncs
33aa4de3d0
update submodule illuna_extras, pkarcs
2017-05-25 21:22:15 +02:00
tchncs
2c2c6a67cc
update submodule illuna
2017-05-25 16:02:04 +02:00
Milan*
36a47fd92e
merge upstream 🐈
2017-05-25 10:03:55 +02:00
Milan*
60971dc1a5
update submodules ethereal, illuna_extras
2017-05-25 10:03:42 +02:00
Milan*
73c07d7b27
update submodule inventory_plus
2017-05-24 13:07:28 +02:00
paramat
eec1c5a03b
Settings: Use new settings object
2017-05-24 07:18:26 +01:00
tchncs
30d169c618
add submodule irc
2017-05-23 12:19:06 +02:00
Milan*
40187ce545
update submodule illuna
2017-05-23 11:38:24 +02:00
Milan*
cb904d3b5b
update submodule technic
2017-05-23 10:57:00 +02:00
Milan*
4d39a3f5a6
update submodule wiki
2017-05-23 10:51:18 +02:00
Milan*
3ab39ebf1a
make gui background a bit darker
2017-05-23 10:30:36 +02:00
Milan*
fe120be941
add submodule wiki
2017-05-22 18:45:19 +02:00
Auke Kok
df65716711
re-add nyancat mod
...
add pbj_pup from
9b45e7b3e9
2017-05-22 09:42:29 +02:00
Milan*
9052d3ae14
fix mergeconflicts
2017-05-22 09:30:34 +02:00
Milan*
56e4678f61
drop submodule farming, boats for easier mtg merges
2017-05-22 08:48:31 +02:00
Milan*
f92ff3abc4
update submodule homedecor
...
add submodule moreblocks
2017-05-21 23:05:59 +02:00
Milan*
aadd59fc0a
update esubmodule homedecor_modpack
2017-05-21 22:37:47 +02:00
Milan*
38c0dd33d5
update submodule illuna_ethereal
2017-05-21 21:55:57 +02:00
tchncs
b28c51cd27
update submodule integral
2017-05-21 12:06:52 +02:00
Milan*
3c536e8e5a
add some worldmods to the subgame
2017-05-21 11:58:58 +02:00
theFox6
e523c3a296
Default: Shorter and better ABMs ( #1739 )
...
Action of some abm's call functions directly, instead of calling the function inside a function.
2017-05-20 14:32:52 +02:00
sfan5
b25317fc64
Remove set_inventory_formspec in default, remove delay in sfinv
2017-05-18 09:54:18 +01:00
Vanessa Ezekowitz
d104b9b10f
Chest: Redo new chests to use single-tile textures where possible
...
This keeps the filenames the same, but adds a new "inside" double texture
for the open chest.
Use regular drawtype for closed chest and delete the "cube.obj" model.
X-flip the right-side texture for the closed chest.
2017-05-18 09:45:56 +01:00
ezhh
758d5010b8
Fire: Disable fire by default in multiplayer
2017-05-15 17:39:59 +01:00
tenplus1
63b3542d00
Chests: Revert inventory name
...
Revert the new 'default:game' inventory back to the old 'main' and use the
lbm to restore the contents of the chest.
Change the name of the conversion LBM to ensure it is run again on already
converted chests.
2017-05-15 13:47:03 +01:00
cx384
5bd44c21ef
Change the selection_box of bush stems ( #1733 )
...
This is needed because you can't place a node above a bush stem when you are pointing at the bush stem.
2017-05-13 12:49:04 +02:00