Milan Ihl
029ab5aa0c
resolve mergeconflicts
2020-08-17 22:07:15 +02:00
An0n3m0us
686fdb5c06
Add different woods to mese posts ( #2599 )
2020-08-16 13:21:22 +02:00
An0n3m0us
0a96bac46d
Add furnace sounds ( #2569 )
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Two sounds are played; one while the furnace is active (sound used is "fire_fire") and one after an item is cooked (sound used is "default_cool_lava").
2020-08-07 19:40:02 +02:00
Muhammad Rifqi Priyo Susanto
8c01a5b288
Add Indonesian translations ( #2693 )
2020-06-29 18:41:50 +02:00
Wuzzy
0648252056
Update German translation
2020-06-28 15:50:00 +02:00
updatepo.sh
8855490b7f
Update translation templates
2020-06-26 14:41:30 +02:00
Paramat
b2d0f0ac8d
Update nodes papyrus can grow on, include default:dry_dirt ( #2705 )
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Fixes papyrus not growing on savanna dirt.
Also updates the nodes papyrus can grow on, which were incorrect for a long time.
2020-06-21 23:24:56 +01:00
Paramat
e8a7e75319
Make dry grass spread on default:dirt again ( #2687 )
2020-06-16 20:42:45 +01:00
An0n3m0us
0662f96284
Reduce hud icons size to 12x12 pixels ( #2669 )
2020-05-28 11:12:15 +02:00
sfan5
84da00acd4
Add node particles when leafdecay removes a node ( #2686 )
2020-05-25 15:56:23 +02:00
sfan5
b3d91a487d
Add new dry shrub texture by Extex101 ( #2680 )
2020-05-14 22:33:53 +01:00
HybridDog
190f7fdac9
Add a missing article to the sign action message ( #2651 )
2020-04-29 21:11:21 +02:00
sfan5
33eb7cee2a
Fix flammable item entities crashing ( #2659 )
2020-04-24 21:12:40 +02:00
Paramat
52c6921cb2
Make default:snow collisionbox half of nodebox height ( #2647 )
2020-04-14 19:09:24 +02:00
sfan5
bd64188ee5
Override builtin item entity the portable way
2020-04-14 13:31:25 +02:00
bell07
fb18a5b20d
Make default.chest.register_chest() usable for other mods ( #2127 )
2020-04-13 20:26:44 +02:00
orbea
14a385d68c
trees: Reduce local variables ( #2637 )
2020-04-07 19:36:03 +02:00
Paramat
4243d28846
Clarify descriptions of dry grass, dry dirt
2020-04-06 21:03:57 +01:00
An0n3m0us
7fc7fa4843
Transform brick top texture to align bricks correctly ( #2607 )
2020-04-06 15:19:52 +02:00
IFRFSX
91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation ( #2596 )
2020-03-02 21:53:12 +01:00
Andrey2470T
34b410319e
Increase speed of flowing water/river water animations
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To visually match the 1 node per second spread of flowing water.
2020-02-14 00:01:15 +00:00
An0n3m0us
3ea648f5bf
Disallow screwdriver rotating torches, to avoid bad torch rotations
2020-02-11 03:58:41 +00:00
Paramat
db632b67bf
Fix missing papyrus in savanna, add a dry dirt version
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Papyrus was missing from the dry dirt 'savanna_shore' biome due to
only being placed on dirt. A mistake made when changing savanna
dirt to dry dirt.
Rename existing papyrus schematic to 'papyrus_on_dirt' and only
place in the 'rainforest_swamp' biome.
Add a new papyrus schematic 'papyrus_on_dry_dirt', placed in the
'savanna' biome.
2020-02-09 01:34:17 +00:00
IFRFSX
f255e36d78
Add traditional Chinese translation ( #2579 )
2020-02-06 20:15:13 +01:00
sfan5
d3e26dba18
Convert minetest.sound_play uses to ephemeral
2020-02-05 22:24:23 +01:00
IFRFSX
eac4795326
Update Chinese translation ( #2563 )
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rail = 轨道 / 栏杆
grass = 草
and, mese color is yellow, so i translate it to "黄石"。(Chinese words without MESE)
2020-01-25 16:55:14 +01:00
Zaoqi
da39bae50e
Add zh_CN translation
2020-01-22 19:09:38 +01:00
Konstantin Ilyashenko
7e9a54abaf
Replace Russian translation of Pickaxe ( #2556 )
2020-01-09 19:09:06 +01:00
Lejo
beb0aefa2d
Make can_interact_with_node() check for key group instead of default:key
2020-01-06 21:16:33 +00:00
Thomas--S
1940961d63
Move duplicate recipe from books to default.register_craft_metadata_copy()
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This allows mods to easily implement the same behaviour, e.g. for letters.
2020-01-04 00:09:58 +00:00
An0n3m0us
6e32287a42
Move crafting, cooking and fuel recipes into corresponding files
2020-01-01 01:38:06 +00:00
Paramat
150122bfe7
Remove Mapgen V7 floatland biome code
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In preparation for a new Mapgen V7 floatland implementation.
2019-12-18 23:59:45 +00:00
Paramat
c0335e24c9
Convert grass footstep sounds from stereo to mono
2019-12-18 22:31:29 +00:00
Maksim
f176ba4873
Make tool crafting recipes more compact, move to tools.lua
2019-12-16 00:29:33 +00:00
Muhammad Nur Hidayat Yasuyoshi (MNH48)
710605687b
Add Malay translation
2019-11-30 17:31:40 +01:00
Aresiel
10dce79451
Add Swedish translation
2019-11-30 17:31:29 +01:00
OgelGames
0f764bf447
Coral 'on place': Pass node to 'on rightclick', not node name
2019-11-28 02:01:19 +00:00
Kevin Nel
00a8bd521a
Fix popping sound in default_grass_footstep ( #2538 )
2019-11-25 10:50:20 +01:00
Paramat
5b1875ef41
Papyrus: Add to the rainforest swamp biome
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Previously, papyrus was limited to the savanna biome.
Rainforest is a suitable habitat for papyrus.
Makes papyrus a little less difficult to find.
Move swamp jungletrees into a separate registration, to allow
applying distribution by perlin noise to keep these away from
papyrus areas.
Fix error: Remove non-functional 'rainforest swamp' from the
biome list for the jungle log decoration. It is not placed in
swamps due to the 'y max/min' and 'place on' parameters.
2019-11-15 19:47:14 +00:00
Andrey2470T
6fea665fcc
Add Russian translation ( #2525 )
2019-10-24 21:54:20 +02:00
Paramat
7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
...
These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
2019-10-18 02:43:06 +01:00
luk3yx
ef7df329d2
Fix duplicate background in formspec prepend ( #2524 )
2019-10-14 22:53:57 +02:00
Lars Hofhansl
6042e963f7
Increase (ocean) water opacity to 191
2019-10-12 18:35:56 +02:00
Hamlet
93a49f082c
Italian translation ( #2491 )
2019-10-12 14:30:37 +02:00
JDiaz
a00ff24df9
Spanish Translation ( #2505 )
2019-10-10 21:19:20 +02:00
DrHackberry
0f369b43fe
French translation ( #2514 )
2019-10-10 21:18:25 +02:00
SmallJoker
1c413ede9a
Use background9 for backwards compatibility
2019-10-05 17:55:42 +02:00
Alex Yst
c800398593
Always disable leafdecay for player-placed leaves, even when 'sneaking'
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Avoids player-placed leaves decaying when building while sneaking, which is common.
2019-09-28 21:10:26 +01:00
Wuzzy
106c36da33
Add translation templates and German translation
2019-09-22 13:42:40 +02:00
Paramat
86a55d3584
Marram grass: Fix noise flags to make 2D noise 'eased' ( #2493 )
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Increase noise resolution from 4 to 2 nodes for a higher quality
distribution.
Retune noise parameters to compensate for using eased noise.
2019-09-21 21:28:09 +01:00