Milan*
2f16b86302
add submodule sneak_glitch
2017-09-02 22:52:44 +02:00
Milan*
aefc53a7f1
update submodule ethereal
2017-08-31 22:10:56 +02:00
Milan*
c6d1fe36e0
update submodule illuna_extras
2017-08-31 21:51:32 +02:00
Milan*
5f4a4d1f49
default: lava cooling: look as well for basalt from illuna_extras
2017-08-31 21:51:14 +02:00
Milan*
e9afcc1a64
update submodules illuna_ethereal, ethereal
2017-08-15 22:50:14 +02:00
Milan*
ad44e61f02
merge upstream 🐈
2017-08-14 23:04:03 +02:00
Milan*
90bc2d99a8
update submodule ethereal
2017-08-14 23:03:49 +02:00
Milan
f473502375
update submodule illuna_extras
2017-08-09 16:50:12 +02:00
Milan*
70d770eea1
update submodule ethereal
2017-08-09 00:04:12 +02:00
Milan*
74255711ac
update submodules ethereal, illuna_ethereal
2017-08-08 23:54:09 +02:00
Milan*
d553cf92ce
update submodule ethereal
2017-08-08 20:52:39 +02:00
Milan*
936badd807
update submodule ethereal
2017-08-08 20:03:41 +02:00
Milan*
36532cc350
update submodule illuna_extras
2017-08-08 19:19:03 +02:00
Milan*
a70bf69df5
update submodules mobs_{redo,animal,monster}
2017-08-08 17:35:38 +02:00
Milan*
5b2b097c00
drop submodule hemp
2017-08-07 20:57:56 +02:00
Milan*
7451ff1e18
merge upstream 🐈
2017-08-07 20:19:10 +02:00
Milan*
dea9677eb8
update submodule moreores
2017-08-07 20:18:59 +02:00
Milan
26f548ef67
update submodule pipeworks
2017-08-07 13:47:04 +02:00
Milan*
758997fd74
update submodule unified_inventory
2017-08-07 12:13:58 +02:00
Milan*
744a9a2365
update submodule technic
2017-08-07 12:02:26 +02:00
Milan*
668869ab99
update submodule illuna
2017-08-06 12:28:54 +02:00
Milan*
a0750d7ef8
add my_future_doors and my_door_wood
2017-08-06 12:04:02 +02:00
Milan*
b9ad2b9027
update submodule illuna
2017-08-06 11:46:13 +02:00
Milan*
aef392c36f
update submodule illuna
2017-08-06 09:32:02 +02:00
Milan*
cb0145d972
update submodule moreores
2017-08-05 20:14:11 +02:00
Milan*
9fc471a0be
merge upstream 🐈
2017-08-05 11:58:15 +02:00
Milan*
6858f3d2b5
update submodule moreores
2017-08-05 11:58:06 +02:00
Milan
ae5b61a4e1
merge upstream 🐈
2017-08-04 17:32:49 +02:00
Milan
58d85150c1
give_initial_stuff: syntax correction for default initial stuff
2017-08-04 17:32:45 +02:00
Milan*
d05e152833
random_messages: add groupchat adresses
2017-08-04 17:24:35 +02:00
Milan*
006451a15e
update submodule unified_inventory
2017-08-04 16:47:52 +02:00
Milan*
ac30d30ec3
update submodule unified_inventory
2017-08-04 16:40:09 +02:00
Milan*
7acaf6797f
update submodule xconnected
2017-08-04 16:34:12 +02:00
Milan*
5affbd01eb
update submodule unified_inventory
2017-08-04 16:33:51 +02:00
Milan*
489b8310e1
add submodule unified_inventory
2017-08-04 16:25:42 +02:00
Milan
472af2b090
merge upstream 🐈
2017-08-04 16:08:41 +02:00
Milan
4021dc261a
drop submodule bags
2017-08-04 16:08:34 +02:00
Milan*
4ca07f8ffd
update submodule ethereal
2017-08-03 22:56:21 +02:00
Milan
68cd79dc12
merge upstream 🐈
2017-08-03 22:38:08 +02:00
Milan*
1238a7ffda
update submodules 3d_armor, hopper, mg_villages, worldedit
2017-08-03 22:32:34 +02:00
Milan*
04174f7aee
update submodule teleport_potion
2017-08-03 11:23:50 +02:00
Milan
492cd9cbae
update submodule xconnected
2017-07-31 20:56:11 +02:00
Milan*
730211485a
drop coloured_nametag mod
2017-07-30 17:45:59 +02:00
Milan*
39acf46c9d
update submodule 3d_armor
2017-07-30 17:36:06 +02:00
Milan*
07fb38aa55
add proper player model files (somehow they didn't update while commits are present)
2017-07-30 17:18:29 +02:00
Milan*
d2ef1a0af2
tnt: redo faulty merge, add infomessage for when privilege missing
2017-07-30 12:27:19 +02:00
Milan*
5ec33282d3
update submodule markers
2017-07-30 12:18:24 +02:00
Milan*
6325f1e856
update submodule replacer
2017-07-30 12:16:22 +02:00
Milan*
8a3f06a18f
fix mergeconflicts
2017-07-30 12:15:29 +02:00
Milan*
34075ee529
update submodule geomoria
2017-07-30 12:09:20 +02:00
Milan*
00ddf5ed75
update submodule homedecor_modpack
2017-07-30 12:05:59 +02:00
Milan*
c0c5f3526f
readd (and update) submodules mg_villages+handle_schematics
2017-07-30 12:00:43 +02:00
Milan*
8a22834a79
update submodule unifieddyes
2017-07-29 20:58:40 +02:00
TumeniNodes
71dff2ac4a
Default: Correct dimensions of default_clay_brick.png ( #1858 )
...
Resize default_clay_brick.png from 16x17px to 16x16px, as mentioned in issue #1855
2017-07-29 18:09:27 +02:00
SmallJoker
fa4c77feba
TNT: Only burn visually connected powder ( #1857 )
2017-07-29 18:09:15 +02:00
elinor-s
c81165b2c8
Default: Increase the maximum level of the diamond axe to 3 ( #1854 )
...
This is the maximum level of the other diamond tools and makes the
number of uses similar to them.
2017-07-29 18:09:05 +02:00
Milan*
a1034bcc39
merge upstream 🐈
2017-07-28 23:12:53 +02:00
Milan*
d233cb9763
update submodule illuna_ethereal
2017-07-28 23:12:42 +02:00
Milan
bcb920aa6e
update submdoule hudbars
2017-07-28 10:28:43 +02:00
Milan*
eaaf30bf7a
update illuna notes in random_messages
2017-07-26 23:43:32 +02:00
DS
996f168aa3
Default: Reexport the player model ( #1848 )
2017-07-26 20:06:29 +02:00
Milan
c0efa4e510
experience: store data in own folder
2017-07-26 14:04:50 +02:00
Milan*
cf3314bb79
update submodule illuna_extras
2017-07-26 14:02:20 +02:00
Milan*
d45d64f4cb
initial add experience
2017-07-26 11:27:38 +02:00
Ezhh
40ed77185e
Improve node descriptions ( #1834 )
2017-07-23 10:26:10 +02:00
SmallJoker
a1d35f3d69
Creative: Prevent unauthorized item access ( #1840 )
2017-07-22 20:16:25 +02:00
Ezhh
c2f3c99cad
Correct farming/stairs dependency ( #1838 )
2017-07-22 16:11:40 +02:00
paramat
48baf1acb5
Floatland biomes: Update due to mgv7 biomerepeat option
...
Only register floatland biomes if mgv7 'biomerepeat' flag is false.
Simplify floatland biomes to coniferous forest and ocean.
Make 'mgv7_floatland_level' and 'mgv7_shadow_limit' parameters global
values for mods to use to register their own floatland biomes.
2017-07-22 01:07:06 +01:00
TeTpaAka
886537ef50
Player model: Remove vertical 1 node offset
...
Required due to the settable player collision box engine feature.
Change for MT/MTG v0.5.0 that breaks compatibility with old clients.
2017-07-21 02:13:09 +01:00
SmallJoker
e5189760b3
Default: Expose the formspec getter functions ( #1783 )
2017-07-16 14:31:34 +02:00
Paramat
1d5bc15f9a
Crafting: Remove duplicate reversed recipes ( #1777 )
...
For axes and hoes only use one recipe that matches the appearance of the texture and in inventory.
2017-07-16 14:31:21 +02:00
Fixer
1aafcdd7e0
Stairs: Add tin block stairs and slab
2017-07-08 14:51:24 +01:00
paramat
0cdee1d8f5
Saplings: Reduce grow time to ABM equivalent
...
Previous times were chosen using statistical maths, but reports suggested
this was too long.
I tested by timing an ABM acting on 100 nodes, with interval and chance equal
to the old sapling ABM.
50 at 4m59s.
99 at 24m58s.
100 at 26m58s.
So choose a grow time between 5 and 25 min for tree and bush saplings.
If 'can grow' is false at grow time the timer is reset to 5 min.
2017-07-08 14:51:03 +01:00
TumeniNodes
b66a61a10f
Stairs: Add inner and outer corner stairs
...
With thanks to MarkuBu for the original PR and GreenXenith for the stair models.
2017-07-08 14:50:17 +01:00
paramat
57979686d9
Mapgen: Completely separate mgv6 ore registrations
...
This allows us to preserve mgv6 ore distribution while giving us the freedom
to alter ore distribution for other mapgens.
Other mapgens are larger scale and have 3D noise tunnels which make vertical
travel easier, so ores can be deeper.
Other mapgens have registered biomes which allows us to limit ores to certain
biomes.
2017-07-02 11:33:48 +01:00
DS-Minetest
2e413b521a
Add backface_culling to open chests and fencegates
2017-07-02 11:32:34 +01:00
Foz
0f7d0bfd7a
TNT: Track TNT owner in metadata for protection mods
...
It is useful for protection mods to know who owns an exploding
TNT block. This allows the blocks destroyed by the TNT to be
limited to the same ones the owner could destroy without using
TNT.
TNT placed within a protected area by the area owner, and later
ignited by another player will destroy within the protected area
nodes the igniter may not otherwise be able to interact with. Any
player could significantly increase the size of an explosion by
placing more TNT in an adjacent unprotected area if the original
TNT block was placed withing 1 node of such a boundary. This
feature sounds dangerous, but we are talking about TNT. Players
should use it carefully.
2017-07-02 11:30:39 +01:00
SmallJoker
c51ebcb74a
Carts: Do not connect rails with gunpowder ( #1812 )
2017-07-02 10:32:10 +02:00
Milan*
a7344c7ea8
update initial stuff
2017-07-01 14:05:24 +02:00
Milan*
81044ee100
update submodule illuna
2017-07-01 13:59:26 +02:00
paramat
bae17cd88c
Flowers: More flowers
2017-07-01 04:29:49 +01:00
Johannes Fritz
7b46d3b6af
Stairs: Add backface culling to stair meshes
...
If backface culling is not specified for a tile in 'images' it is set to true.
Slabs already have backface culling due to being defined as nodeboxes (which
are then converted to meshnodes).
2017-07-01 04:22:11 +01:00
Milan*
10abee3f87
update submodule illuna
2017-06-29 13:08:12 +02:00
Milan*
83b50f60b6
update submodule illuna
2017-06-29 13:03:51 +02:00
paramat
bdc09d2313
Floatland biomes: Add ocean biomes to fix missing sandstone
...
Update biome lists for blob ores.
2017-06-28 11:18:53 +01:00
F.K.Z
2c666891a8
Furnace formspec: Replace deprecated 'current_name' with 'context'
2017-06-28 11:17:40 +01:00
Ezhh
3d1fc42f66
Make sapling, leaves and fence descriptions consistent ( #1795 )
2017-06-25 11:19:12 +02:00
John Cole
36d024a716
Allow mossy cobble slabs to combine ( #1791 )
2017-06-22 20:38:02 +02:00
paramat
120e96938d
Chests: Check 'def' of node above chest to avoid crash
...
In 'chest_lid_obstructed(pos)' check for nil 'def' to avoid a crash caused by
an unknown node above the chest.
2017-06-16 04:11:33 +01:00
red-001
502720b14d
Books: Also limit the max size of the title
...
This limits the max size of the full title of the book to `80` letters and
the size of the part thats displayed in the tooltip to `35` letters.
2017-06-16 04:11:00 +01:00
tchncs
0aa39f3c47
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2017-06-15 17:01:44 +02:00
tchncs
d189469f6d
update submodule ethereal
2017-06-15 17:00:04 +02:00
Milan*
40f94a9ecd
update submodule illuna
2017-06-15 16:49:36 +02:00
tenplus1
0157175346
Creative: Add 'creative' privilege for survival servers
...
This adds a 'creative' privilege to survival servers which OPs can bestow
on admin or competent builders to give access to the creative inventory.
2017-06-14 20:47:11 +01:00
red-001
b3f17cda9f
Books: Limit the size of books
...
Really large books just waste hard drive space and the engine is not designed to
handle that much data in item metadata, this can cause strange things to happen.
2017-06-14 20:28:40 +01:00
ezhh
15ba96467d
Descriptions: Make capitalization consistent
2017-06-14 20:26:33 +01:00
red-001
da7e8e4810
Books: Add nil value checks to the book formspec handler
2017-06-14 20:26:17 +01:00
paramat
175a9f8ff5
Stairs: Use one recipe matching inventory appearence
...
No longer have 2 recipes for stairs, choose the one that matches the appearence
in inventory (stair rising toward the right).
Helps to reduce recipe count now that an increasing number of stairs are
being registered.
2017-06-14 20:26:17 +01:00
Wuzzy
b91e047868
Stairs: Allow crafting slabs and stairs into full blocks again
2017-06-14 20:25:26 +01:00
DS-Minetest
7e9c5a3576
Doors: Avoid white particles when digging wooden trapdoor
...
Alter the wooden trapdoor side texture, replacing the white area with a
repetition of the wood pixels.
It is now consistent with the steel trapdoor side texture.
2017-06-08 15:52:31 +01:00