Milan
3f3f29fe8c
make fire nodes possible again
2019-07-31 20:11:17 +02:00
TumeniNodes
a5bde8e9ba
Default: Use " " instead of ' ' for item names
2019-07-31 00:16:44 +01:00
Paramat
6716fc74ec
Add patches of bare 'dry dirt' to savanna
...
Tune noise to appear roughly where long dry grass is least dense and shortest.
2019-07-30 03:55:17 +01:00
Milan
04ac38a3bb
update submodule xdecor
2019-07-28 21:04:21 +02:00
TumeniNodes
c32b8adaa3
Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome
2019-07-26 17:50:44 +01:00
TumeniNodes
4282a93a02
Creative: Add 'default' as optional dependency
...
Fixes bugs caused by removing 'default' as a hard dependency.
2019-07-22 02:26:52 +01:00
Paramat
d16612c1cb
Add new, longer 'default_grass_side' texture
...
Update side texture to match the new top texture.
3/4 side coverage instead of 1/2,
2019-07-22 02:18:20 +01:00
Paramat
9fe877ef99
Creative: Remove unnecessary dependency on 'default'
2019-07-21 03:24:47 +01:00
sfan5
a81a7e0c78
Merge pull request #2322 from Calinou/travis-luacheck-color
...
Enable colored Luacheck output on Travis CI
2019-07-17 00:38:30 +02:00
sfan5
9b226c7045
Switch to mod.conf, delete deprecated depends.txt
2019-07-17 00:38:23 +02:00
sfan5
773011fd85
Fix potential crash when few loot items are registered
2019-07-16 23:29:29 +02:00
sfan5
c3403936d3
Fix luacheck warning
2019-07-16 23:17:14 +02:00
sfan5
b701e500aa
Support for icesheet dungeons in dungeon_loot
2019-07-16 22:26:35 +02:00
sfan5
37710866f0
Switch dungeon type detection to biome name
...
see #2400 , also removed a now unused alias
2019-07-16 22:26:35 +02:00
TumeniNodes
bfb84da39c
Add new 'default_grass' texture
2019-07-15 17:43:05 +01:00
Paramat
3bca295da8
New lighter, greyer permafrost texture
2019-07-13 23:35:25 +01:00
acmgit
83fb6fe872
Remove stack_max from bucket:bucket_empty
2019-07-13 17:47:45 +01:00
SmallJoker
95aaec6670
Allow opening chests when wielding corals
...
Code simplification by combining the on_place functions.
2019-07-12 20:01:27 +01:00
bell07
5b1d5819e5
Unify hotbar formspec for sfinv and creative
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sfinv: Add lists above the content to support listrings in content.
Reuse sfinv inventory lists for creative.
2019-07-10 21:55:35 +01:00
Milan
2770eba1af
update submodule hangglider_regular
2019-07-04 12:48:35 +02:00
Milan
c8402fd0d2
fix crash from darkage
2019-07-04 12:39:18 +02:00
luk3yx
3d530e0c25
intersects_protection(): Fix compatibility code
2019-07-03 19:10:39 +02:00
Paramat
e7be81242b
Define dungeon nodes in biome definitions ( #2400 )
...
Icesheet ice dungeons now have ice stairs.
Remove some now-unnecessary sandstone mapgen aliases, one
remains as it is required by the dungeon loot mod.
Re-arrange mapgen aliases to separate those needed for mgv6.
2019-07-01 21:58:47 +01:00
rubenwardy
a6a719967a
Use 9-slice background in formspec theme
2019-06-24 00:10:13 +01:00
t0ny2
54bb0afe7f
Make waterlily wave when placed on waving water
2019-06-16 22:09:36 +01:00
SmallJoker
0f771a27c3
Allow overriding default.after_place_leaves and default.grow_sapling
2019-06-07 20:35:24 +01:00
Paramat
ca7c131133
Large cactus schematic: Don't force-place root node
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This schematic is used for sapling-grown large cacti, so should not
destroy the sand node below, as sand nodes are in short supply in
some situations.
Like trees, only force-place the node that replaces the sapling.
2019-06-07 20:34:13 +01:00
acmgit
61bfac0fa2
Prevent potential crash caused by moss growth ABM
2019-06-02 18:50:20 +01:00
An0n3m0us
e19f42d648
Add groups for tools and mushrooms ( #2378 )
2019-06-01 21:10:30 +02:00
Milan
f0dbf44299
drop darkage lamp
2019-05-31 10:41:48 +02:00
Zweihorn
76a08a7058
wool: use global 'dye.dyes' table
2019-05-26 20:21:31 +01:00
Paul Ouellette
80c10cee15
Capitalize author in game.conf to match ContentDB
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The author is used to track packages for updating, so it should match.
2019-05-26 20:16:52 +01:00
Milan Ihl
302b04ff1b
add missing files
2019-05-20 18:06:46 +02:00
Milan Ihl
42173f648d
update submodule rhotator
2019-05-20 18:01:07 +02:00
Milan Ihl
f0ef4286a0
update submodule illuna_extras
2019-05-20 17:55:35 +02:00
Milan Ihl
1f21dcd616
add vipworld modpack
2019-05-20 17:50:22 +02:00
Paramat
aee5ba64f9
Make cave liquids biome-determined
...
No longer use the hardcoded engine cave liquids.
Water only in '_ocean' biomes, water and lava in '_under' biomes.
2019-05-18 21:22:19 +01:00
Paramat
5c48c76aa2
Fix trapdoor side textures and orientations
...
Previously, opening a trapdoor caused the side textures to flip.
Fix the incorrect textures.
Also add a texture transform to a tile of the open trapdoor, such
that the closed trapdoor sides use the lower part of the texture
and the open trapdoor sides use the higher part.
Clean up some codestyle issues.
2019-05-03 23:49:07 +01:00
Milan
6e35aebc06
update submodule ethereal
2019-04-22 08:14:12 +02:00
Paramat
f21bab2ff9
Split underground biome to correspond to surface biomes
...
In preparation for biome-defined: dungeon materials, cave liquids,
stone type, ores, decorations.
'_ocean' biomes now extend to y = -255 to be deeper than default
mgv5 oceans, and to create 'shallow underground biomes'.
Remove unnecessary biome lists for gravel and silver sand blob ores,
as those are already defined to only appear in default:stone.
2019-04-19 21:23:26 +01:00
tchncs
fcccc13148
update submodule chakram
2019-04-14 13:20:10 +02:00
tchncs
6914ee59bc
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2019-04-13 17:12:26 +02:00
tchncs
f018a59785
update submodule illuna
2019-04-13 17:12:14 +02:00
Milan
59d342b48e
update submodule names_per_ip
2019-04-13 14:11:38 +02:00
tchncs
899f8f3357
update submodule illuna
2019-04-13 11:38:25 +02:00
tchncs
c432ec6568
update submodule illuna
2019-04-13 11:32:45 +02:00
tchncs
5f21064bd5
update submodule bows
2019-04-13 10:35:26 +02:00
tchncs
9ca7601487
update submodule hangglider
2019-04-12 23:22:31 +02:00
tchncs
8f32b13047
update submodule chakram
2019-04-12 22:23:57 +02:00
tchncs
f95c81d914
add submodule chakram
2019-04-10 08:38:32 +02:00