1094 Commits

Author SHA1 Message Date
tchncs
e4a23c029a update submodule illuna 2016-08-03 00:44:05 +02:00
tchncs
f3513e297b update submodule illuna 2016-08-03 00:10:37 +02:00
tchncs
fe1f3f59d7 update/fix wooden trapdoor recipe 2016-08-02 22:26:28 +02:00
tchncs
82ece0559d update submodule illuna 2016-08-02 19:39:23 +02:00
tchncs
3bcf0a93f4 update submodule illuna 2016-08-02 18:20:19 +02:00
tchncs
ebc4d886ac merge upstream 2016-08-02 18:17:24 +02:00
tchncs
8c8b3f9721 update submodule illuna 2016-08-02 18:16:31 +02:00
Tim
00c2dde4ea Doors: Fix potential crashes, code improvements
Fix crash when doors are placed under unknown nodes.
Share a can_dig among doors, that does not crash on nil-player.
Only set can_dig if we actually protect the door.
2016-08-01 01:21:57 +01:00
paramat
4fba897a96 Bones: Improve bones textures
Add mouth, remove jaw shadow, shade eyesockets.
Darker shading for spine and rotate texture using ^[transform2
instead of inverting texture.
Use 'node sound gravel defaults' for sounds.
2016-08-01 01:20:27 +01:00
tchncs
c391fc5668 update submodule wardrobe 2016-07-31 00:19:03 +02:00
tchncs
d0f4f39a0e update submodule bows 2016-07-29 22:40:44 +02:00
tchncs
cf669d3703 update submodule wardrobe 2016-07-29 19:08:43 +02:00
tchncs
2fe3f45624 update submodule wardrobe 2016-07-29 18:52:06 +02:00
tchncs
ed68401f07 give_initial_stuff: add wooden bow and arrows 2016-07-29 17:12:29 +02:00
tchncs
46fab90375 update submodule bows 2016-07-28 23:31:10 +02:00
tchncs
81ca075cd8 add mod bows to submodules 2016-07-28 22:53:34 +02:00
SmallJoker
ea49eb3f3d Beds, boats: Replace deprecated get_look_yaw/set_look_yaw 2016-07-27 21:39:22 +01:00
paramat
0ac096991c Default: Prevent placing sapling if grown tree intersects protection
Add a global 'intersects protection' function to functions.lua for
checking if a specified volume intersects with a protected volume.
A 3D lattice of points are checked with an adjustable interval.
Add a global 'sapling on place' function to avoid duplicated code in
nodes.lua.
2016-07-27 21:39:22 +01:00
tenplus1
2df7ce20dd Bones: Ability to change bones mode. Tidy up code
Add 'bones_mode' setting to minetest.conf -> Modes: bones, drop, keep
Remove table 'bones'
Add minetest.conf.example description
Remove protection check from may_replace
2016-07-27 21:37:49 +01:00
tchncs
0f691b2211 update submodule hudbars 2016-07-26 09:52:42 +02:00
tchncs
052f9aec6e update submodule mobs_redo, 3d_armor, mobs_monster 2016-07-24 13:47:49 +02:00
paramat
db129f4ca0 Flowers: Fix waterlily on-place itemstack code
Add 'record_protection_violation()'
2016-07-23 04:56:49 +01:00
Thomas--S
72f4c6be48 Doors: Fix orientations of trapdoor textures 2016-07-23 04:56:09 +01:00
tchncs
de8dc7afb1 update game name to illuna 2016-07-20 23:46:21 +02:00
tchncs
39615a3403 update submodule plantlife_modpack 2016-07-20 13:58:55 +02:00
tchncs
709b1c0917 gitlab-ci: checkout submodules before running luac 2016-07-19 23:06:40 +02:00
tchncs
b4519760c0 update submodule plantlife_modpack 2016-07-19 23:02:48 +02:00
paramat
79dbafc13b Nyancat: Fix texture names 2016-07-18 23:47:14 +01:00
paramat
1a2eb89f17 Default/trees: Update to 'get_mapgen_setting()' 2016-07-18 23:47:14 +01:00
Thomas--S
f018e06d9b Doors: Fix trapdoor on_blast
Removing the node above was an error and is unnecessary
2016-07-18 23:45:48 +01:00
Thomas--S
9862bbc8e5 Doors: Same naming for trapdoors as for doors
This makes register_trapdoor act the same as the register_door.
If `name` isn't prefixed, it will be prefixed with "doors:".
2016-07-18 23:43:51 +01:00
rubenwardy
3661cb61e3 Move nyancats into a separate mod
Nyancats are independent in the default mod. Nothing else uses them or
their code. Separating it into a separate mod makes it easier for
subgames to remove them. It also makes it easier for a mod to depend
on nyancats, as lots of subgames don't have them.

Default/mapgen.lua: Register biomes, ores and decorations in
singlenode mapgen. These were never disabled anyway because
singlenode was removed from the world creation menu.
2016-07-18 04:15:44 +01:00
tchncs
f8a71dff2d update readme 2016-07-16 23:46:36 +02:00
Milan*
6195b23ea5 add .gitlab-ci.yml 2016-07-16 23:31:30 +02:00
tenplus1
e45386a069 merge upstream: Doors: Make door groups consistent with corresponding materials 2016-07-16 20:41:24 +02:00
adrido
6d418e9962 merge upstream: Beds: Only register respawn callbacks if respawn is enabled 2016-07-16 20:40:02 +02:00
tchncs
52f509bad1 .gitmodules: fix duplicate submodule death_messages 2016-07-16 20:37:52 +02:00
tchncs
77648aac8e hopefully readd submodule boats and farming 2016-07-16 16:40:51 +02:00
Tim
23544869e3 Clean up fire ABM parameters. 2016-07-16 14:20:51 +02:00
Tim
d7b337eae2 Stop shadowing upvalues and definitions. 2016-07-16 14:18:08 +02:00
Tim
0c3d4135e1 merge upstream commit: Remove unused and clean up missused variable-value assignments. 2016-07-16 14:17:55 +02:00
tenplus1
5b36a03f02 merge upstream commit: Beds: Save respawn position when entering bed, only read bed spawns once 2016-07-16 14:17:31 +02:00
Tim
26a00db1c1 merge upstream commit: Doors: Fix missing node parameter passing 2016-07-16 14:17:04 +02:00
Tim
4f419d3953 merge upstream commit: Doors: Fix trapdoor crash on can_dig with nil-player 2016-07-16 14:16:31 +02:00
tenplus1
1f17a8b1b2 merge upstream commit: Default/trees: Faster way to detect snow around pine saplings 2016-07-16 14:15:13 +02:00
tchncs
568045a4c4 merge upstream commit: Doors: Remove unnecessary node lookups 2016-07-16 14:14:56 +02:00
tchncs
980347343a merge upstream commit: Doors: Remove unnecessary node lookups 2016-07-16 14:12:57 +02:00
Tim
0c122236ef Doors: Remove unnecessary node lookups 2016-07-16 14:12:45 +02:00
Tim
2052664a30 merge upstream commit: Always return the leftover ItemStack for on_place and on_rightclick 2016-07-16 14:11:20 +02:00
Tim
62d8261e42 merge upstream commit: Bucket: Allow liquid placed against unknown nodes instead of aborting abnormally 2016-07-16 14:10:29 +02:00