2096 Commits

Author SHA1 Message Date
Milan
0ce249b365 update submodule mobs_{redo,animal,monster} 2017-10-09 13:00:20 +02:00
Lars Hofhansl
12a971660d Creative: Do not give creative priv to admin 2017-10-07 18:48:18 +02:00
Milan
424bd31ede update submodule illuna 2017-10-06 22:22:05 +02:00
Milan*
36b3492744 Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2017-10-04 12:53:34 +02:00
Milan*
0b29d96293 update submodule illuna 2017-10-04 12:53:23 +02:00
paramat
b6626f76b5 Map mod: Remove confusing 'use', reduce update interval
Clarify README.txt.
2017-10-03 02:59:55 +01:00
paramat
e40f25f1fb Minimap: Add 'map' mod with mapping kit item to enable minimap
In survival mode, use of the minimap requires the mapping kit item.
Minimap radar mode is always disabled in survival mode.

Minimap and minimap radar mode will be automatically enabled in creative mode
and for any player with the 'creative' privilege.

The 'map.update_hud_flags()' function is global so can be redefined by a mod for
alternative behaviour.
2017-10-02 21:23:55 +01:00
SmallJoker
3611af1dda Bones: Return bones when taking the last ItemStack 2017-10-02 11:01:01 +02:00
paramat
809e5933c4 Beds: Strip colour bits from param2 in 'get look yaw'
Based on code by github user 'hdak1945git'.
Fixes a crash when 'colorfacedir' param2 is used for beds.
2017-09-28 20:49:34 +01:00
Milan
0c8a40b3bf add new random_message 2017-09-28 11:39:38 +02:00
Milan*
031cef4a74 update submodule illuna_ethereal 2017-09-27 21:20:38 +02:00
Milan*
7a09da35b9 update submodule underworlds 2017-09-27 08:59:39 +02:00
tenplus1
2d8207a924 Flowers: Add waterlily right-click checks
Check for on_rightclick functions of nodes when holding a waterlily.
2017-09-25 15:58:59 +01:00
rubenwardy
a4b94a3347 Sfinv: Remove possibility of infinite loop when homepage doesn't exist 2017-09-25 15:57:55 +01:00
rubenwardy
db08c0d721 Sfinv: Rename navigation tabs to reduce chance of a conflict 2017-09-25 15:57:11 +01:00
paramat
74ed63f46b Ores (non-mgv6 mapgens): New distributions
Make deeper, to compensate for ease of travel using 3D noise tunnels.
Make depth more progressive with value:

Ore, upper limit

Coal 64 no change
Iron 0 no change
Tin -32 > -64
Copper -16 > -128
Gold -64 > -256
Diamond -128 > -512
Mese crystal -64 > -512
Mese block -1024 no change

Make y of 1st density increase deeper but following a similar logic to before:

Ore, upper limit

Coal 0 no change
Iron -64 no change
Tin -128 no change
Copper -64 > -256
Gold -256 > -1024
Diamond -256 > -1024
Mese crystal -256 > -1024
Mese block -2048 new

Add second, denser layer of mese blocks with a decrease of separation and
increase in density equal to mese ore layers.
2017-09-25 15:55:22 +01:00
Milan*
5642cb5826 update submodule illuna 2017-09-23 18:19:35 +02:00
Milan*
f37ff93735 update submodule technic 2017-09-23 14:21:02 +02:00
Milan*
d565ac4be7 update submodules ethereal, illuna_ethereal 2017-09-23 13:52:28 +02:00
Milan*
e14c946ea9 update submodule illuna 2017-09-20 23:45:05 +02:00
Milan*
3d3aebb726 update submodule mobs_more_monsters 2017-09-20 22:00:34 +02:00
danielmeek32
f33cc02080 Chests: Fix locked chest protection against explosions (#1886)
Fixes #1885
2017-09-20 20:08:17 +02:00
tenplus1
c5c9e423ca Chests: Fix open chest after player leave (#1884)
This should fix the chest staying open when a player disconnects while inside.
2017-09-20 20:08:06 +02:00
Milan*
b2ab64ff5b update submodule illuna 2017-09-20 18:25:07 +02:00
Milan*
f1f9ad56c2 update submodule illuna 2017-09-20 18:23:34 +02:00
Milan*
6fac12edf6 update submodule dmobs 2017-09-20 09:47:35 +02:00
Milan*
83fc280130 update submodule horses 2017-09-19 12:39:51 +02:00
Milan*
9d149329ac update submodule illuna 2017-09-18 18:50:09 +02:00
Milan*
bc99c452e2 update submodule moreores 2017-09-18 17:36:59 +02:00
Milan*
172b6d68ad update submodule illuna 2017-09-18 17:33:10 +02:00
Milan*
591765daf1 update submodule dragons 2017-09-18 17:20:30 +02:00
Milan*
7502be7f12 update submodule illuna 2017-09-18 09:43:34 +02:00
Milan*
ba372fb117 Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2017-09-17 22:48:29 +02:00
Milan*
8efbc60a28 update submodule illuna 2017-09-17 22:48:12 +02:00
Milan
ee7fedccef add submodule playerskins 2017-09-17 15:21:20 +02:00
paramat
4ccafd1518 Biome registration: Update due to revert of mgv7 'biomerepeat' option 2017-09-17 06:18:47 +01:00
Milan*
183f3c789d update submodule other_worlds 2017-09-15 23:54:05 +02:00
Milan*
55caa128e8 add/update submodule loud_walking 2017-09-15 23:49:37 +02:00
Milan*
57ce92b42b update submodule teleport_potion 2017-09-14 22:30:36 +02:00
Milan*
9cab5b05a2 update random_messages 2017-09-14 22:28:15 +02:00
Milan*
6cd55e8423 Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2017-09-14 16:21:39 +02:00
Milan*
9e9b338b9c update submodule mesecons 2017-09-14 16:21:26 +02:00
Milan
81f40c14fc update submodule worldedit 2017-09-14 11:52:01 +02:00
Milan
4b09e3a5b3 adopt scifi_nodes 2017-09-13 21:40:30 +02:00
Milan
8100670b62 adopt marsdoors 2017-09-13 21:29:28 +02:00
sfan5
bf8404fcf7 Doors: Same prediction change for trapdoors
Forgot this in the last commit, thanks @Fixer-007
2017-09-12 00:28:29 +02:00
sfan5
edba1dcb02 Doors: Disable client dig prediction for protected doors 2017-09-11 21:35:28 +02:00
Milan*
5de2496562 update submodule mycastle 2017-09-09 19:28:57 +02:00
Milan*
bac826f2ea update submodule unified_inventory 2017-09-09 17:36:52 +02:00
Milan*
7a765502f4 update submodule illuna_extras 2017-09-09 14:17:59 +02:00