Replace some sounds with new sounds (#2605)
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1da168b3c3
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befed5525a
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@ -264,32 +264,17 @@ Glass breaking sounds (CC BY 3.0):
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3: http://www.freesound.org/people/lsprice/sounds/88808/
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3: http://www.freesound.org/people/lsprice/sounds/88808/
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Mito551 (sounds) (CC BY-SA 3.0):
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Mito551 (sounds) (CC BY-SA 3.0):
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default_dig_choppy.ogg
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default_dig_crumbly.*.ogg
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default_dig_cracky.ogg
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default_dig_crumbly.1.ogg
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default_dig_crumbly.2.ogg
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default_dig_dig_immediate.ogg
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default_dig_dig_immediate.ogg
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default_dig_oddly_breakable_by_hand.ogg
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default_dig_oddly_breakable_by_hand.ogg
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default_dug_node.1.ogg
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default_dug_node.*.ogg
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default_dug_node.2.ogg
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default_grass_footstep.1.ogg
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default_grass_footstep.1.ogg
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default_grass_footstep.2.ogg
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default_grass_footstep.2.ogg
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default_grass_footstep.3.ogg
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default_grass_footstep.3.ogg
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default_gravel_footstep.1.ogg
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default_gravel_footstep.*.ogg
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default_gravel_footstep.2.ogg
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default_place_node.*.ogg
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default_gravel_footstep.3.ogg
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default_place_node_hard.*.ogg
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default_gravel_footstep.4.ogg
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default_glass_footstep.ogg
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default_grass_footstep.1.ogg
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default_place_node.1.ogg
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default_place_node.2.ogg
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default_place_node.3.ogg
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default_place_node_hard.1.ogg
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default_place_node_hard.2.ogg
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default_hard_footstep.1.ogg
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default_hard_footstep.2.ogg
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default_hard_footstep.3.ogg
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default_sand_footstep.1.ogg
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default_sand_footstep.2.ogg
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default_wood_footstep.1.ogg
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default_wood_footstep.1.ogg
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default_wood_footstep.2.ogg
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default_wood_footstep.2.ogg
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default_dirt_footstep.1.ogg
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default_dirt_footstep.1.ogg
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@ -301,8 +286,8 @@ Metal sounds:
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- https://www.freesound.org/people/yadronoff/sounds/320397/
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- https://www.freesound.org/people/yadronoff/sounds/320397/
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default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0
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default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0
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- http://opengameart.org/users/qubodup
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- http://opengameart.org/users/qubodup
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default_metal_footstep.*.ogg - Ottomaani138 - CC0
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default_metal_footstep.*.ogg - (CC0 1.0) - CC0 1.0
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- https://www.freesound.org/people/Ottomaani138/sounds/232692/
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- https://freesound.org/people/mypantsfelldown/sounds/398937/
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default_place_node_metal.*.ogg - Ogrebane - CC0
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default_place_node_metal.*.ogg - Ogrebane - CC0
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- http://opengameart.org/content/wood-and-metal-sound-effects-volume-2
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- http://opengameart.org/content/wood-and-metal-sound-effects-volume-2
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@ -340,6 +325,39 @@ sonictechtonic (CC BY 3.0):
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https://www.freesound.org/people/sonictechtonic/sounds/241872/
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https://www.freesound.org/people/sonictechtonic/sounds/241872/
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player_damage.ogg
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player_damage.ogg
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Sheyvan (CC0 1.0):
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https://freesound.org/people/Sheyvan/sounds/476113/
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default_dig_choppy.*.ogg
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lolamadeus (CC0 1.0):
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https://freesound.org/people/lolamadeus/sounds/179341/
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default_gravel_dig.*.ogg
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default_gravel_dug.*.ogg
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Benboncan (CC BY 3.0):
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https://freesound.org/people/Benboncan/sounds/71823/
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default_dig_cracky.*.ogg
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Erdie (CC BY 3.0):
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https://freesound.org/people/Erdie/sounds/41579/
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default_hard_footstep.*.ogg
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worthahep88 (CC0 1.0):
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https://freesound.org/people/worthahep88/sounds/319224/
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default_sand_footstep.*.ogg
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dheming (CC BY 3.0):
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https://freesound.org/people/dheming/sounds/268023/
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default_ice_dig.*.ogg
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InspectorJ (CC BY 3.0):
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https://freesound.org/people/InspectorJ/sounds/416967/
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default_ice_footstep.*.ogg
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Angel_Perez_Grandi (CC BY 3.0):
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https://freesound.org/people/Angel_Perez_Grandi/sounds/49190/
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default_ice_dug.ogg
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iankath (CC0 1.0)
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iankath (CC0 1.0)
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https://freesound.org/people/iankath/sounds/173991/
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https://freesound.org/people/iankath/sounds/173991/
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default_furnace_active.ogg
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default_furnace_active.ogg
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@ -38,9 +38,9 @@ end
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function default.node_sound_sand_defaults(table)
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function default.node_sound_sand_defaults(table)
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table = table or {}
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table = table or {}
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table.footstep = table.footstep or
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table.footstep = table.footstep or
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{name = "default_sand_footstep", gain = 0.12}
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{name = "default_sand_footstep", gain = 0.05}
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table.dug = table.dug or
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table.dug = table.dug or
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{name = "default_sand_footstep", gain = 0.24}
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{name = "default_sand_footstep", gain = 0.15}
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table.place = table.place or
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table.place = table.place or
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{name = "default_place_node", gain = 1.0}
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{name = "default_place_node", gain = 1.0}
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default.node_sound_defaults(table)
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default.node_sound_defaults(table)
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@ -50,9 +50,11 @@ end
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function default.node_sound_gravel_defaults(table)
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function default.node_sound_gravel_defaults(table)
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table = table or {}
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table = table or {}
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table.footstep = table.footstep or
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table.footstep = table.footstep or
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{name = "default_gravel_footstep", gain = 0.4}
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{name = "default_gravel_footstep", gain = 0.1}
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table.dig = table.dig or
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{name = "default_gravel_dig", gain = 0.35}
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table.dug = table.dug or
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table.dug = table.dug or
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{name = "default_gravel_footstep", gain = 1.0}
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{name = "default_gravel_dug", gain = 1.0}
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table.place = table.place or
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table.place = table.place or
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{name = "default_place_node", gain = 1.0}
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{name = "default_place_node", gain = 1.0}
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default.node_sound_defaults(table)
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default.node_sound_defaults(table)
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@ -93,6 +95,18 @@ function default.node_sound_glass_defaults(table)
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return table
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return table
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end
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end
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function default.node_sound_ice_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "default_ice_footstep", gain = 0.3}
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table.dig = table.dig or
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{name = "default_ice_dig", gain = 0.5}
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table.dug = table.dug or
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{name = "default_ice_dug", gain = 0.5}
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default.node_sound_defaults(table)
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return table
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end
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function default.node_sound_metal_defaults(table)
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function default.node_sound_metal_defaults(table)
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table = table or {}
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table = table or {}
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table.footstep = table.footstep or
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table.footstep = table.footstep or
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@ -660,7 +660,7 @@ minetest.register_node("default:ice", {
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is_ground_content = false,
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is_ground_content = false,
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paramtype = "light",
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paramtype = "light",
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groups = {cracky = 3, cools_lava = 1, slippery = 3},
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groups = {cracky = 3, cools_lava = 1, slippery = 3},
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_ice_defaults(),
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})
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})
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-- Mapgen-placed ice with 'is ground content = true' to contain tunnels
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-- Mapgen-placed ice with 'is ground content = true' to contain tunnels
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@ -671,7 +671,7 @@ minetest.register_node("default:cave_ice", {
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groups = {cracky = 3, cools_lava = 1, slippery = 3,
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groups = {cracky = 3, cools_lava = 1, slippery = 3,
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not_in_creative_inventory = 1},
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not_in_creative_inventory = 1},
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drop = "default:ice",
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drop = "default:ice",
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_ice_defaults(),
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})
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})
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--
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--
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@ -854,7 +854,7 @@ my_register_stair_and_slab(
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{"default_ice.png"},
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{"default_ice.png"},
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"Ice Stair",
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"Ice Stair",
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"Ice Slab",
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"Ice Slab",
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default.node_sound_glass_defaults(),
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default.node_sound_ice_defaults(),
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true
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true
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)
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)
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