Commit Graph

237 Commits (2f466726e6e8c318d3277eff6d987197c13e8bd3)

Author SHA1 Message Date
Perttu Ahola 607f548712 cube inventory texture rendering thing (not good yet) 2011-02-14 16:10:46 +02:00
Perttu Ahola 00810408a8 New way of determining the outcome of digging 2011-02-14 12:08:03 +02:00
Perttu Ahola 5573142a2b disabled jumping in sneak mode if far away from the edge because it can drop the player 2011-02-14 12:07:49 +02:00
Perttu Ahola b1defb4def fixed bug in sneaking 2011-02-14 11:43:42 +02:00
Perttu Ahola 32a29489f3 players to not be saved when map saving is disabled (due to some error) 2011-02-14 11:10:44 +02:00
Perttu Ahola 14fafc7217 added sneaking/crouching and changelog 2011-02-14 02:54:15 +02:00
Perttu Ahola 0947c4cc48 tuned fog distance a bit 2011-02-13 16:04:21 +02:00
Perttu Ahola 80a2ee6d59 mapgen parameter tweaking 2011-02-13 15:25:00 +02:00
Perttu Ahola 0386279b6f changed sky color and made new style leaves a bit more bright 2011-02-13 14:21:31 +02:00
Perttu Ahola 3bb040043c hopefully a fix for the majority of the windows 7 problems - thanks to zerochen 2011-02-12 20:15:57 +02:00
Perttu Ahola e9fe230381 Use random-generated fallback textures when real textures are not found 2011-02-12 14:01:23 +02:00
Perttu Ahola cabe6f1d65 some fixes to make compiling on some bsd easier 2011-02-11 22:34:34 +02:00
Perttu Ahola 6f16c2e313 tiny fix 2011-02-11 21:12:32 +02:00
Perttu Ahola cbef07a9f2 pauseMenu text change 2011-02-11 21:11:21 +02:00
Perttu Ahola 41f4caebcb disabled work wrap to show every line of chat in any case 2011-02-11 21:10:06 +02:00
Perttu Ahola 6e2cd15902 more stuff... 2011-02-11 20:55:28 +02:00
Perttu Ahola 21372749f5 now it works nicely 2011-02-11 20:37:54 +02:00
Perttu Ahola 52d99fef31 fully working i guess 2011-02-11 19:55:42 +02:00
Perttu Ahola 804b2647ce new texture stuff quite working 2011-02-11 16:43:26 +02:00
Perttu Ahola 841ac10e5c fixes toward mingw compatibility 2011-02-10 15:55:15 +02:00
Perttu Ahola a7b158fada some texture stuff 2011-02-10 10:53:17 +02:00
Perttu Ahola 1704badc30 work-in-progress texture atlas optimization 2011-02-10 02:13:03 +02:00
Perttu Ahola 949383a2f7 uh... accidentally left directX as the default in main.cpp 2011-02-08 11:34:31 +02:00
Perttu Ahola b0971f4459 local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported) 2011-02-08 11:24:07 +02:00
Perttu Ahola 15f27a1937 made it to work with my windows compiler 2011-02-08 10:11:26 +02:00
Perttu Ahola dd9e82f5bc bug-fixin' 2011-02-08 01:12:55 +02:00
Perttu Ahola 25a7fabed8 mapgen tweaking 2011-02-06 16:35:27 +02:00
Perttu Ahola ea2d03e468 added noise.* 2011-02-05 14:56:01 +02:00
Perttu Ahola ea6740e900 mapgen stuff 2011-02-05 14:55:16 +02:00
Perttu Ahola 7f2aa30bf2 added sand to map generator 2011-02-04 14:32:30 +02:00
Perttu Ahola 6545ea12e9 nicer looking water 2011-02-04 01:48:52 +02:00
Perttu Ahola 102c5e31fe all kinds of tweaking and fixing 2011-02-04 01:22:07 +02:00
Perttu Ahola 24c1ea7103 water drawing glitch fix 2011-02-04 01:21:57 +02:00
Perttu Ahola 6bb9de3cc6 a little backwards compatibility with coal 2011-02-03 15:59:59 +02:00
Perttu Ahola 44ce9018dd added temporary backwards compatibility to player inventory 2011-02-03 15:45:53 +02:00
Perttu Ahola 71dbee43d0 some generation-time mud flow tweaking 2011-02-03 13:48:17 +02:00
Perttu Ahola 9b1b57a523 some tweaking 2011-02-02 18:46:14 +02:00
Perttu Ahola a75876f248 more tweaking 2011-02-02 09:28:46 +02:00
Perttu Ahola a5f109dafb Map generator tweaking. Still doesn't resume from save properly. 2011-02-01 23:59:46 +02:00
Perttu Ahola 3d6e71a7d0 end-of-day. 2011-02-01 20:28:21 +02:00
Perttu Ahola 6834b39c96 tweaking mapgenv2 settings for maximum awesomeness. 2011-02-01 17:42:39 +02:00
Perttu Ahola 39faa654bf one line of cleaning server code 2011-02-01 17:08:28 +02:00
Perttu Ahola c957858bbb changed default minimum viewing range to a bit lower 2011-02-01 16:29:07 +02:00
Perttu Ahola e92238edc8 This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always. 2011-02-01 16:17:55 +02:00
Perttu Ahola 6e196c2ce4 partly working chunk-based map generator (doesn't save properly, spawn is pretty random) 2011-02-01 03:06:02 +02:00
Perttu Ahola be851871cd map generation framework under development... not quite operational at this point. 2011-01-30 01:44:54 +02:00
Perttu Ahola 8788fffec0 Commented out some debug output of class Settings 2011-01-29 00:56:53 +02:00
Perttu Ahola a4179abb1b Fixed MBOItem inventory images 2011-01-29 00:53:30 +02:00
Perttu Ahola 80acdab93b Commented out some debug output about saving players on server. 2011-01-29 00:48:54 +02:00
Perttu Ahola 1c776c3df8 server builds now! 2011-01-28 02:11:44 +02:00
Perttu Ahola 364c961200 server might build now 2011-01-28 01:56:58 +02:00
Perttu Ahola 64b5975732 Now texture handling is fast. Also now players are saved on disk. 2011-01-28 01:38:16 +02:00
Perttu Ahola bd100c5483 backing up some stuff 2011-01-26 17:13:19 +02:00
Perttu Ahola adb7f248da comments 2011-01-26 01:30:36 +02:00
Perttu Ahola a0f0517c5b should work now 2011-01-26 01:06:45 +02:00
Perttu Ahola b456821680 Little fixes 2011-01-26 00:49:32 +02:00
Perttu Ahola 9f882bf74d Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
Perttu Ahola 035345f13d Map deletion button 2011-01-26 00:40:33 +02:00
Perttu Ahola d3a6a12bae removed alternative name "pressure" from param2 2011-01-25 09:53:21 +02:00
Perttu Ahola de3fdba568 Tweaking around 2011-01-25 09:30:49 +02:00
Perttu Ahola 39fbf15273 Fixed a bug of server not reloading unloaded blocks when player builds or digs on them. 2011-01-25 09:29:59 +02:00
Perttu Ahola 3909e712a0 Faster lighting at map generation time 2011-01-24 16:36:58 +02:00
Perttu Ahola 87554408ca forgot old water unit tests 2011-01-24 13:44:07 +02:00
Perttu Ahola 7274b82ef4 commented out old water stuff 2011-01-24 13:42:13 +02:00
Perttu Ahola 24e41ab4c8 Mainly some texture tweaking 2011-01-24 13:32:11 +02:00
Perttu Ahola 4a952f22d7 small fixes here and there 2011-01-24 01:58:15 +02:00
Perttu Ahola f081924670 todo-list update 2011-01-23 17:33:19 +02:00
Perttu Ahola c914cbb0a0 OMG! Main Menu! 2011-01-23 17:29:15 +02:00
Perttu Ahola 360e305849 Documentation updates. 2011-01-21 11:11:00 +02:00
Perttu Ahola 3ef2629e84 made old build system to work too. the cmake one doesn't make working binaries for some computers.
--HG--
rename : src/config.h.in => src/cmake_config.h.in
2011-01-18 15:05:29 +02:00
Perttu Ahola 515a480d0e now it works! 2011-01-18 00:45:07 +02:00
Perttu Ahola a1b2cd550e tinkering 2011-01-18 00:38:23 +02:00
Perttu Ahola b6787a2b58 fixed erroneus handling of many players with no peer existing at same time 2011-01-18 00:27:14 +02:00
Perttu Ahola 1986326731 fixed erroneus handling of many players with no peer existing at same time 2011-01-18 00:26:09 +02:00
Perttu Ahola a35d8dabcf configuration updates; making to build on msvc 2011-01-17 23:35:09 +02:00
Perttu Ahola 7dc6b03f31 . 2011-01-17 21:18:08 +02:00
Perttu Ahola d44abdab17 minecraft-style water done (but no texture animation or sound) 2011-01-17 21:15:31 +02:00
Perttu Ahola 0fa0e0752a old water removed, some fixes here and there 2011-01-17 14:57:37 +02:00
Perttu Ahola bd26be262d commit before messing with water 2011-01-17 11:16:41 +02:00
Perttu Ahola 3891bc43e0 fine-tuning of map generator and server and stuff. 2011-01-17 02:40:53 +02:00
Perttu Ahola 7068bc90af Initial commit of mapgen v.2. Lacks configuration and saving to disk. 2011-01-16 19:32:14 +02:00
Perttu Ahola 69e7cd9b5b backing up working heightmap.{h,cpp} 2011-01-15 15:55:03 +02:00
Perttu Ahola a176f9eb36 generate-time lighting optimization 2011-01-15 13:50:13 +02:00
Perttu Ahola 83e083a667 just backuppin' a working mapblock.cpp 2011-01-15 13:07:10 +02:00
Perttu Ahola 3fb0d2fb65 Players are left on server while server is running. No passwords yet. 2011-01-15 03:28:19 +02:00
Perttu Ahola cfaa15895a tweaking around, including mapgen, player speed in water, settings 2011-01-15 01:26:29 +02:00
Perttu Ahola 023876dafb fixed data path in porting.cpp for normal linux builds to get data from /binary/dir/../share/APPNAME 2011-01-10 18:21:44 +02:00
Perttu Ahola 56918c0ca4 random build system tweaking 2011-01-09 17:28:31 +02:00
Perttu Ahola 359e575ba3 Mainly small build system fixes 2011-01-09 00:49:32 +02:00
Perttu Ahola eb476f1ce2 Lots of small stuff 2011-01-08 19:35:14 +02:00
Perttu Ahola 340de48dbf continued. 2011-01-08 18:58:40 +02:00
Perttu Ahola c3159160fa Fixed (maybe) segfault if font is not found 2011-01-08 18:57:21 +02:00
Perttu Ahola 769a86be19 more linker parameters 2011-01-08 18:24:32 +02:00
Perttu Ahola d90a183b01 Fixed some missing linking to libraries 2011-01-08 18:21:22 +02:00
Perttu Ahola d435dedb89 doc updates; CMake works reasonably well now. 2011-01-08 17:45:26 +02:00
Perttu Ahola 7862a6f68d forgot config.h.in 2011-01-08 17:35:41 +02:00
Perttu Ahola 9fbb0889a7 CMake stuff works now on linux and windows... and should be possible to make to work on OS X. 2011-01-08 17:34:25 +02:00
Perttu Ahola 426c206d7e Made dungeons a bit rarer 2011-01-08 14:08:48 +02:00
Perttu Ahola d825ed572f CMake working on Linux (not on windows)
--HG--
rename : Makefile => Makefile.bak
2011-01-08 03:10:20 +02:00
Perttu Ahola fcaa61de3c Fixed dedicated server build 2011-01-07 19:56:47 +02:00