Perttu Ahola
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e1a495ee30
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Make inventory GUI do sane things when server-side inventory acts unusually
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2012-09-02 22:51:38 +03:00 |
Perttu Ahola
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2ac20982e0
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Detached inventories
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2012-07-24 20:57:17 +03:00 |
Perttu Ahola
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037b259197
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
Giuseppe Bilotta
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64af6d3afe
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Fix some warnings on some compilers
ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor
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2012-02-02 15:54:20 +02:00 |
Kahrl
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b4dd5d3bd7
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Client-side prediction of inventory changes, and some inventory menu fixes
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2012-01-22 17:31:20 +02:00 |
Kahrl
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1efdc36b22
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Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
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2012-01-22 17:31:12 +02:00 |
Kahrl
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6a76c226e1
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The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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2012-01-12 06:10:39 +01:00 |
Perttu Ahola
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103173fc9b
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Add InvRef and InvStack (currently untested and unusable)
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2012-01-02 01:49:38 +02:00 |