Allow for getting world name and path separately on the command line (#6555)
Change to --worldlist instead of --world list. Gets rid of --worldpath parameter added as part of this pull request, instead moving the listing function to a command --worldlist that accepts either name, path, or both and prints out the corresponding information.master
parent
48493a979b
commit
929792e15e
39
src/main.cpp
39
src/main.cpp
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@ -74,11 +74,11 @@ static void print_help(const OptionList &allowed_options);
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static void print_allowed_options(const OptionList &allowed_options);
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static void print_version();
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static void print_worldspecs(const std::vector<WorldSpec> &worldspecs,
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std::ostream &os);
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std::ostream &os, bool print_name = true, bool print_path = true);
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static void print_modified_quicktune_values();
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static void list_game_ids();
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static void list_worlds();
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static void list_worlds(bool print_name, bool print_path);
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static void setup_log_params(const Settings &cmd_args);
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static bool create_userdata_path();
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static bool init_common(const Settings &cmd_args, int argc, char *argv[]);
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@ -160,9 +160,15 @@ int main(int argc, char *argv[])
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return 0;
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}
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// List worlds if requested
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if (cmd_args.exists("world") && cmd_args.get("world") == "list") {
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list_worlds();
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// List worlds, world names, and world paths if requested
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if (cmd_args.exists("worldlist")) {
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if (cmd_args.get("worldlist") == "name") {
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list_worlds(true, false);
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} else if (cmd_args.get("worldlist") == "path") {
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list_worlds(false, true);
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} else {
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list_worlds(true, true);
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}
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return 0;
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}
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@ -252,9 +258,12 @@ static void set_allowed_options(OptionList *allowed_options)
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allowed_options->insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING,
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_("Same as --world (deprecated)"))));
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allowed_options->insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING,
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_("Set world path (implies local game) ('list' lists all)"))));
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_("Set world path (implies local game)"))));
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allowed_options->insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING,
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_("Set world by name (implies local game)"))));
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allowed_options->insert(std::make_pair("worldlist", ValueSpec(VALUETYPE_STRING,
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_("Get list of worlds (implies local game) ('path' lists paths, "
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"'name' lists names, 'both' lists both)"))));
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allowed_options->insert(std::make_pair("quiet", ValueSpec(VALUETYPE_FLAG,
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_("Print to console errors only"))));
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allowed_options->insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG,
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@ -336,24 +345,26 @@ static void list_game_ids()
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std::cout << gameid <<std::endl;
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}
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static void list_worlds()
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static void list_worlds(bool print_name, bool print_path)
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{
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std::cout << _("Available worlds:") << std::endl;
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std::vector<WorldSpec> worldspecs = getAvailableWorlds();
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print_worldspecs(worldspecs, std::cout);
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print_worldspecs(worldspecs, std::cout, print_name, print_path);
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}
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static void print_worldspecs(const std::vector<WorldSpec> &worldspecs,
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std::ostream &os)
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std::ostream &os, bool print_name, bool print_path)
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{
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for (const WorldSpec &worldspec : worldspecs) {
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std::string name = worldspec.name;
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std::string path = worldspec.path;
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if (name.find(' ') != std::string::npos)
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name = std::string("'").append(name).append("'");
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path = std::string("'").append(path).append("'");
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name = padStringRight(name, 14);
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os << " " << name << " " << path << std::endl;
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if (print_name && print_path) {
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os << "\t" << name << "\t\t" << path << std::endl;
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} else if (print_name) {
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os << "\t" << name << std::endl;
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} else if (print_path) {
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os << "\t" << path << std::endl;
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}
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}
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}
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