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6 Commits

Author SHA1 Message Date
Milan* 470297eed2 remove ownership from moneychanger 2017-10-25 15:42:18 +02:00
Milan 2efeb2e032 Merge https://github.com/SmallJoker/bitchange 2017-10-25 15:34:12 +02:00
SmallJoker 0fbda6a40f Shop: Improve code readability
Make the entire code portable to other, custom mods
Correct register_on_dieplayer to register_on_leaveplayer
Do not close shop formspec when setting the title using enter
2017-08-07 16:57:45 +02:00
SmallJoker bf68097a75 Shop: Avoid unhandled leftovers from ItemStack:add_item
Pre-fix if https://github.com/minetest/minetest/pull/5774 gets merged somewhen
Thanks to @nybble41 for providing this code
2017-06-03 19:35:18 +02:00
Foz 3814d994db Fix handling of empty stacks and item accumulation
Fixes SmallJoker/bitchange#9
2017-02-17 19:17:10 +01:00
tchncs 750d0f85fc toolrepair: use group:tree instead of default:jungletree 2016-06-17 22:44:16 +02:00
3 changed files with 175 additions and 115 deletions

View File

@ -118,10 +118,10 @@ minetest.register_node("bitchange:moneychanger", {
return moneychanger.constructing(pos);
end,
after_place_node = function(pos, placer, itemstack)
local owner = placer:get_player_name()
--local owner = placer:get_player_name()
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Moneychanger (owned by "..owner..")")
meta:set_string("owner",owner)
--meta:set_string("infotext", "Moneychanger (owned by "..owner..")")
--meta:set_string("owner",owner)
local inv = meta:get_inventory()
inv:set_size("source", 1)
inv:set_size("rest", 1)
@ -132,9 +132,9 @@ minetest.register_node("bitchange:moneychanger", {
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
return 0
end
--if not bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
-- return 0
--end
if listname == "source" then
local stack_name = stack:get_name()
local inv = meta:get_inventory()
@ -152,18 +152,18 @@ minetest.register_node("bitchange:moneychanger", {
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
--if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
return moneychanger.update_fields(pos, listname, index, stack, true)
end
return 0
--end
--return 0
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
--if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
return inv:is_empty("source") and inv:is_empty("output") and inv:is_empty("rest")
end
return 0
--end
--return 0
end
})
@ -174,4 +174,4 @@ minetest.register_craft({
{'default:steel_ingot', 'bitchange:minecoin', 'default:steel_ingot'},
{'default:stone', 'default:stone', 'default:stone'}
}
})
})

258
shop.lua
View File

@ -1,69 +1,126 @@
--Created by Krock for the BitChange mod
--Parts of codes, images and ideas from Dan Duncombe's exchange shop
-- https://forum.minetest.net/viewtopic.php?id=7002
--License: WTFPL
--[[
Exchange Shop [bitchange]
This code is based on the idea of Dan Duncombe's exchange shop
https://web.archive.org/web/20160403113102/https://forum.minetest.net/viewtopic.php?id=7002
You do not need the entire bitchange mod to use this code.
Make sure you've got all textures to use it in a separate mod.
License: WTFPL
]]
if not bitchange then
-- Default values, if bitchange wasn't found.
bitchange = {}
bitchange.exchangeshop_pipeworks = true
function bitchange.has_access(owner, player_name)
return (player_name == owner or owner == ""
or minetest.get_player_privs(player_name).server)
end
end
local exchange_shop = {}
-- Tool wear aware replacement for contains_item.
local function list_contains_item(inv, listname, stack)
local count = stack:get_count()
if count == 0 then
return true
end
local list = inv:get_list(listname)
for i, list_stack in pairs(list) do
if list_stack:get_name() == stack:get_name() and
list_stack:get_count() >= stack:get_count() and
list_stack:get_wear() <= stack:get_wear() then
return i
local name = stack:get_name()
local wear = stack:get_wear()
for _, list_stack in pairs(list) do
if list_stack:get_name() == name and
list_stack:get_wear() <= wear then
if list_stack:get_count() >= count then
return true
else
count = count - list_stack:get_count()
end
end
end
end
-- Tool wear aware replacement for remove_item.
local function list_remove_item(inv, listname, stack)
local index = list_contains_item(inv, listname, stack)
if index then
local list_stack = inv:get_stack(listname, index)
local removed_stack = list_stack:take_item(stack:get_count())
inv:set_stack(listname, index, list_stack)
return removed_stack
local wanted = stack:get_count()
if wanted == 0 then
return stack
end
local list = inv:get_list(listname)
local name = stack:get_name()
local wear = stack:get_wear()
local remaining = wanted
local removed_wear = 0
for index, list_stack in pairs(list) do
if list_stack:get_name() == name and
list_stack:get_wear() <= wear then
local taken_stack = list_stack:take_item(remaining)
inv:set_stack(listname, index, list_stack)
removed_wear = math.max(removed_wear, taken_stack:get_wear())
remaining = remaining - taken_stack:get_count()
if remaining == 0 then
break
end
end
end
-- Todo: Also remove kebab
local removed_stack = ItemStack(name)
removed_stack:set_count(wanted - remaining)
removed_stack:set_wear(removed_wear)
return removed_stack
end
local function get_exchange_shop_formspec(number,pos,title)
local formspec = ""
local function get_exchange_shop_formspec(mode, pos, title)
local name = "nodemeta:"..pos.x..","..pos.y..","..pos.z
if number == 1 then
if mode == "customer" then
-- customer
formspec = ("size[8,9;]"..
"label[0,0;Exchange shop]"..
"label[1,0.5;Owner needs:]"..
"list["..name..";cust_ow;1,1;2,2;]"..
"button[3,2.4;2,1;exchange;Exchange]"..
"label[5,0.5;Owner gives:]"..
"list["..name..";cust_og;5,1;2,2;]"..
"label[0.7,3.5;Ejected items:]"..
"label[0.7,3.8;(Remove me!)]"..
"list["..name..";cust_ej;3,3.5;4,1;]"..
"list[current_player;main;0,5;8,4;]"..
"listring["..name..";custm_ej]"..
"listring[current_player;main]")
elseif number == 2 or number == 3 then
return (
"size[8,9;]"..
"label[0,0;Exchange shop]"..
"label[1,0.5;Owner needs:]"..
"list["..name..";cust_ow;1,1;2,2;]"..
"button[3,2.4;2,1;exchange;Exchange]"..
"label[5,0.5;Owner gives:]"..
"list["..name..";cust_og;5,1;2,2;]"..
"label[0.7,3.5;Ejected items:]"..
"label[0.7,3.8;(Remove me!)]"..
"list["..name..";cust_ej;3,3.5;4,1;]"..
"list[current_player;main;0,5;8,4;]"..
"listring["..name..";custm_ej]"..
"listring[current_player;main]"
)
end
if mode == "owner_custm"
or mode == "owner_stock" then
-- owner
formspec = ("size[11,10;]"..
"label[0.3,0.1;Title:]"..
"field[1.5,0.5;3,0.5;title;;"..title.."]"..
"button[4.1,0.24;1,0.5;set_title;Set]"..
"label[0,0.7;You need:]"..
"list["..name..";cust_ow;0,1.2;2,2;]"..
"label[3,0.7;You give:]"..
"list["..name..";cust_og;3,1.2;2,2;]"..
"label[0.3,3.5;Ejected items: (Remove me!)]"..
"list["..name..";custm_ej;0,4;4,1;]"..
"label[6,0;You are viewing:]"..
"label[6,0.3;(Click to switch)]"..
"listring["..name..";custm_ej]"..
"listring[current_player;main]")
if number == 2 then
local formspec = (
"size[11,10;]"..
"label[0.3,0.1;Title:]"..
"field[1.5,0.5;3,0.5;title;;"..title.."]"..
"field_close_on_enter[title;false]"..
"button[4.1,0.2;1,0.5;set_title;Set]"..
"label[0,0.7;You need:]"..
"list["..name..";cust_ow;0,1.2;2,2;]"..
"label[3,0.7;You give:]"..
"list["..name..";cust_og;3,1.2;2,2;]"..
"label[0,3.5;Ejected items: (Remove me!)]"..
"list["..name..";custm_ej;0,4;4,1;]"..
"label[6,0;You are viewing:]"..
"label[6,0.3;(Click to switch)]"..
"listring["..name..";custm_ej]"..
"listring[current_player;main]"
)
if mode == "owner_custm" then
formspec = (formspec..
"button[8.5,0.2;2.5,0.5;vstock;Customers stock]"..
"list["..name..";custm;6,1;5,4;]"..
@ -76,47 +133,47 @@ local function get_exchange_shop_formspec(number,pos,title)
"listring["..name..";stock]"..
"listring[current_player;main]")
end
formspec = (formspec..
"label[1,5;Use (E) + (Right click) for customer interface]"..
"list[current_player;main;1,6;8,4;]")
return (formspec..
"label[1,5;Use (E) + (Right click) for customer interface]"..
"list[current_player;main;1,6;8,4;]")
end
return formspec
return ""
end
local function get_exchange_shop_tube_config(mode)
if bitchange.exchangeshop_pipeworks then
if mode == 1 then
return {choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1}
else
if mode == "groups" then
if bitchange.exchangeshop_pipeworks then
return {choppy=2, oddly_breakable_by_hand=2,
tubedevice=1, tubedevice_receiver=1}
end
return {choppy=2, oddly_breakable_by_hand=2}
end
if mode == "tube" then
if bitchange.exchangeshop_pipeworks then
return {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("stock",stack)
return inv:add_item("stock", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("stock",stack)
return inv:room_for_item("stock", stack)
end,
input_inventory="custm",
input_inventory = "custm",
connect_sides = {left=1, right=1, back=1, top=1, bottom=1}
}
end
else
if mode == 1 then
return {choppy=2,oddly_breakable_by_hand=2}
else
return {
insert_object = function(pos, node, stack, direction)
return false
end,
can_insert = function(pos, node, stack, direction)
return false
end,
connect_sides = {}
}
end
return {
insert_object = function()
return false
end,
can_insert = function()
return false
end,
connect_sides = {}
}
end
end
@ -124,12 +181,13 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
if formname ~= "bitchange:shop_formspec" then
return
end
local player_name = sender:get_player_name()
if not exchange_shop[player_name] then
local pos = exchange_shop[player_name]
if not pos then
return
end
local pos = exchange_shop[player_name]
local meta = minetest.get_meta(pos)
local title = meta:get_string("title") or ""
local shop_owner = meta:get_string("owner")
@ -138,12 +196,14 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
return
end
if fields.set_title then
if fields.title and title ~= fields.title then
if fields.title then
if title ~= fields.title then
if fields.title ~= "" then
meta:set_string("infotext", "'"..fields.title.."' (owned by "..shop_owner..")")
meta:set_string("infotext", "'" .. fields.title
.. "' (owned by " .. shop_owner .. ")")
else
meta:set_string("infotext", "Exchange shop (owned by "..shop_owner..")")
meta:set_string("infotext", "Exchange shop (owned by "
.. shop_owner ..")")
end
meta:set_string("title", minetest.formspec_escape(fields.title))
end
@ -283,26 +343,27 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
minetest.chat_send_player(player_name, "Exchange shop: "..err_msg)
end
elseif bitchange.has_access(shop_owner, player_name) then
local num = 0
local mode
if fields.vcustm then
num = 2
mode = "owner_custm"
elseif fields.vstock then
num = 3
mode = "owner_stock"
else
return
end
minetest.show_formspec(player_name, "bitchange:shop_formspec", get_exchange_shop_formspec(num, pos, title))
minetest.show_formspec(player_name, "bitchange:shop_formspec",
get_exchange_shop_formspec(mode, pos, title))
end
end)
minetest.register_node("bitchange:shop", {
minetest.register_node(":bitchange:shop", {
description = "Shop",
tiles = {"bitchange_shop_top.png", "bitchange_shop_top.png",
"bitchange_shop_side.png", "bitchange_shop_side.png",
"bitchange_shop_side.png", "bitchange_shop_front.png"},
paramtype2 = "facedir",
groups = get_exchange_shop_tube_config(1),
tube = get_exchange_shop_tube_config(2),
groups = get_exchange_shop_tube_config("groups"),
tube = get_exchange_shop_tube_config("tube"),
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
@ -331,24 +392,22 @@ minetest.register_node("bitchange:shop", {
and inv:is_empty("cust_og") and inv:is_empty("cust_ej") then
return true
end
minetest.chat_send_player(player:get_player_name(), "Cannot dig exchange shop: one or multiple stocks are in use.")
minetest.chat_send_player(player:get_player_name(),
"Cannot dig exchange shop: one or multiple stocks are in use.")
return false
end,
on_rightclick = function(pos, node, clicker, itemstack)
local meta = minetest.get_meta(pos)
local player_name = clicker:get_player_name()
local view = 0
exchange_shop[player_name] = pos
if bitchange.has_access(meta:get_string("owner"), player_name) then
if clicker:get_player_control().aux1 then
view = 1
else
view = 2
end
else
view = 1
local mode = "customer"
if bitchange.has_access(meta:get_string("owner"), player_name) and
not clicker:get_player_control().aux1 then
mode = "owner_custm"
end
minetest.show_formspec(player_name, "bitchange:shop_formspec", get_exchange_shop_formspec(view, pos, meta:get_string("title")))
exchange_shop[player_name] = pos
minetest.show_formspec(player_name, "bitchange:shop_formspec",
get_exchange_shop_formspec(mode, pos, meta:get_string("title")))
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
@ -362,7 +421,8 @@ minetest.register_node("bitchange:shop", {
return stack:get_count()
end
if listname == "custm" then
minetest.chat_send_player(player:get_player_name(), "Exchange shop: Please press 'Customers stock' and insert your items there.")
minetest.chat_send_player(player:get_player_name(),
"Exchange shop: Please press 'Customers stock' and insert your items there.")
return 0
end
local meta = minetest.get_meta(pos)
@ -394,7 +454,7 @@ minetest.register_craft({
}
})
minetest.register_on_dieplayer(function(player)
minetest.register_on_leaveplayer(function(player)
local player_name = player:get_player_name()
exchange_shop[player_name] = nil
end)

View File

@ -98,8 +98,8 @@ minetest.register_craft({
output = "bitchange:toolrepair",
recipe = {
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
{"default:jungletree", "default:mese_crystal", "default:jungletree"},
{"default:jungletree", "bitchange:minecoinblock", "default:jungletree"}
{"group:tree", "default:mese_crystal", "group:tree"},
{"group:tree", "bitchange:minecoinblock", "group:tree"}
}
})
@ -137,4 +137,4 @@ minetest.register_abm({
set_infotext(meta, 2)
inv:remove_item("fuel", "bitchange:mineninth 1")
end
})
})