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@ -1,69 +1,126 @@
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--Created by Krock for the BitChange mod
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--Parts of codes, images and ideas from Dan Duncombe's exchange shop
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-- https://forum.minetest.net/viewtopic.php?id=7002
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--License: WTFPL
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--[[
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Exchange Shop [bitchange]
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This code is based on the idea of Dan Duncombe's exchange shop
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https://web.archive.org/web/20160403113102/https://forum.minetest.net/viewtopic.php?id=7002
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You do not need the entire bitchange mod to use this code.
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Make sure you've got all textures to use it in a separate mod.
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License: WTFPL
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]]
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if not bitchange then
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-- Default values, if bitchange wasn't found.
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bitchange = {}
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bitchange.exchangeshop_pipeworks = true
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function bitchange.has_access(owner, player_name)
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return (player_name == owner or owner == ""
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or minetest.get_player_privs(player_name).server)
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end
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end
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local exchange_shop = {}
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-- Tool wear aware replacement for contains_item.
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local function list_contains_item(inv, listname, stack)
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local count = stack:get_count()
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if count == 0 then
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return true
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end
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local list = inv:get_list(listname)
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for i, list_stack in pairs(list) do
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if list_stack:get_name() == stack:get_name() and
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list_stack:get_count() >= stack:get_count() and
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list_stack:get_wear() <= stack:get_wear() then
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return i
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local name = stack:get_name()
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local wear = stack:get_wear()
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for _, list_stack in pairs(list) do
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if list_stack:get_name() == name and
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list_stack:get_wear() <= wear then
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if list_stack:get_count() >= count then
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return true
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else
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count = count - list_stack:get_count()
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end
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end
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end
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end
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-- Tool wear aware replacement for remove_item.
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local function list_remove_item(inv, listname, stack)
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local index = list_contains_item(inv, listname, stack)
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if index then
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local list_stack = inv:get_stack(listname, index)
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local removed_stack = list_stack:take_item(stack:get_count())
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inv:set_stack(listname, index, list_stack)
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return removed_stack
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local wanted = stack:get_count()
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if wanted == 0 then
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return stack
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end
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local list = inv:get_list(listname)
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local name = stack:get_name()
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local wear = stack:get_wear()
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local remaining = wanted
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local removed_wear = 0
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for index, list_stack in pairs(list) do
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if list_stack:get_name() == name and
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list_stack:get_wear() <= wear then
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local taken_stack = list_stack:take_item(remaining)
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inv:set_stack(listname, index, list_stack)
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removed_wear = math.max(removed_wear, taken_stack:get_wear())
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remaining = remaining - taken_stack:get_count()
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if remaining == 0 then
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break
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end
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end
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end
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-- Todo: Also remove kebab
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local removed_stack = ItemStack(name)
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removed_stack:set_count(wanted - remaining)
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removed_stack:set_wear(removed_wear)
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return removed_stack
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end
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local function get_exchange_shop_formspec(number,pos,title)
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local formspec = ""
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local function get_exchange_shop_formspec(mode, pos, title)
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local name = "nodemeta:"..pos.x..","..pos.y..","..pos.z
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if number == 1 then
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if mode == "customer" then
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-- customer
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formspec = ("size[8,9;]"..
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"label[0,0;Exchange shop]"..
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"label[1,0.5;Owner needs:]"..
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"list["..name..";cust_ow;1,1;2,2;]"..
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"button[3,2.4;2,1;exchange;Exchange]"..
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"label[5,0.5;Owner gives:]"..
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"list["..name..";cust_og;5,1;2,2;]"..
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"label[0.7,3.5;Ejected items:]"..
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"label[0.7,3.8;(Remove me!)]"..
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"list["..name..";cust_ej;3,3.5;4,1;]"..
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"list[current_player;main;0,5;8,4;]"..
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"listring["..name..";custm_ej]"..
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"listring[current_player;main]")
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elseif number == 2 or number == 3 then
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return (
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"size[8,9;]"..
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"label[0,0;Exchange shop]"..
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"label[1,0.5;Owner needs:]"..
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"list["..name..";cust_ow;1,1;2,2;]"..
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"button[3,2.4;2,1;exchange;Exchange]"..
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"label[5,0.5;Owner gives:]"..
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"list["..name..";cust_og;5,1;2,2;]"..
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"label[0.7,3.5;Ejected items:]"..
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"label[0.7,3.8;(Remove me!)]"..
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"list["..name..";cust_ej;3,3.5;4,1;]"..
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"list[current_player;main;0,5;8,4;]"..
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"listring["..name..";custm_ej]"..
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"listring[current_player;main]"
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)
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end
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if mode == "owner_custm"
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or mode == "owner_stock" then
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-- owner
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formspec = ("size[11,10;]"..
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"label[0.3,0.1;Title:]"..
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"field[1.5,0.5;3,0.5;title;;"..title.."]"..
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"button[4.1,0.24;1,0.5;set_title;Set]"..
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"label[0,0.7;You need:]"..
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"list["..name..";cust_ow;0,1.2;2,2;]"..
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"label[3,0.7;You give:]"..
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"list["..name..";cust_og;3,1.2;2,2;]"..
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"label[0.3,3.5;Ejected items: (Remove me!)]"..
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"list["..name..";custm_ej;0,4;4,1;]"..
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"label[6,0;You are viewing:]"..
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"label[6,0.3;(Click to switch)]"..
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"listring["..name..";custm_ej]"..
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"listring[current_player;main]")
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if number == 2 then
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local formspec = (
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"size[11,10;]"..
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"label[0.3,0.1;Title:]"..
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"field[1.5,0.5;3,0.5;title;;"..title.."]"..
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"field_close_on_enter[title;false]"..
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"button[4.1,0.2;1,0.5;set_title;Set]"..
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"label[0,0.7;You need:]"..
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"list["..name..";cust_ow;0,1.2;2,2;]"..
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"label[3,0.7;You give:]"..
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"list["..name..";cust_og;3,1.2;2,2;]"..
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"label[0,3.5;Ejected items: (Remove me!)]"..
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"list["..name..";custm_ej;0,4;4,1;]"..
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"label[6,0;You are viewing:]"..
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"label[6,0.3;(Click to switch)]"..
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"listring["..name..";custm_ej]"..
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"listring[current_player;main]"
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)
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if mode == "owner_custm" then
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formspec = (formspec..
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"button[8.5,0.2;2.5,0.5;vstock;Customers stock]"..
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"list["..name..";custm;6,1;5,4;]"..
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@ -76,47 +133,47 @@ local function get_exchange_shop_formspec(number,pos,title)
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"listring["..name..";stock]"..
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"listring[current_player;main]")
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end
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formspec = (formspec..
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"label[1,5;Use (E) + (Right click) for customer interface]"..
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"list[current_player;main;1,6;8,4;]")
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return (formspec..
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"label[1,5;Use (E) + (Right click) for customer interface]"..
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"list[current_player;main;1,6;8,4;]")
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end
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return formspec
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return ""
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end
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local function get_exchange_shop_tube_config(mode)
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if bitchange.exchangeshop_pipeworks then
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if mode == 1 then
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return {choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1}
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else
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if mode == "groups" then
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if bitchange.exchangeshop_pipeworks then
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return {choppy=2, oddly_breakable_by_hand=2,
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tubedevice=1, tubedevice_receiver=1}
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end
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return {choppy=2, oddly_breakable_by_hand=2}
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end
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if mode == "tube" then
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if bitchange.exchangeshop_pipeworks then
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return {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("stock",stack)
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return inv:add_item("stock", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("stock",stack)
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return inv:room_for_item("stock", stack)
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end,
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input_inventory="custm",
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input_inventory = "custm",
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connect_sides = {left=1, right=1, back=1, top=1, bottom=1}
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}
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end
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else
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if mode == 1 then
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return {choppy=2,oddly_breakable_by_hand=2}
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else
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return {
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insert_object = function(pos, node, stack, direction)
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return false
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end,
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can_insert = function(pos, node, stack, direction)
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return false
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end,
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connect_sides = {}
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}
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end
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return {
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insert_object = function()
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return false
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end,
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can_insert = function()
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return false
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end,
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connect_sides = {}
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}
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end
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end
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@ -124,12 +181,13 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
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if formname ~= "bitchange:shop_formspec" then
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return
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end
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local player_name = sender:get_player_name()
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if not exchange_shop[player_name] then
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local pos = exchange_shop[player_name]
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if not pos then
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return
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end
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local pos = exchange_shop[player_name]
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local meta = minetest.get_meta(pos)
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local title = meta:get_string("title") or ""
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local shop_owner = meta:get_string("owner")
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@ -138,12 +196,14 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
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return
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end
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if fields.set_title then
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if fields.title and title ~= fields.title then
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if fields.title then
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if title ~= fields.title then
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if fields.title ~= "" then
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meta:set_string("infotext", "'"..fields.title.."' (owned by "..shop_owner..")")
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meta:set_string("infotext", "'" .. fields.title
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.. "' (owned by " .. shop_owner .. ")")
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else
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meta:set_string("infotext", "Exchange shop (owned by "..shop_owner..")")
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meta:set_string("infotext", "Exchange shop (owned by "
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.. shop_owner ..")")
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end
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meta:set_string("title", minetest.formspec_escape(fields.title))
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end
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@ -283,26 +343,27 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
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minetest.chat_send_player(player_name, "Exchange shop: "..err_msg)
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end
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elseif bitchange.has_access(shop_owner, player_name) then
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local num = 0
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local mode
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if fields.vcustm then
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num = 2
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mode = "owner_custm"
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elseif fields.vstock then
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num = 3
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mode = "owner_stock"
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else
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return
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end
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minetest.show_formspec(player_name, "bitchange:shop_formspec", get_exchange_shop_formspec(num, pos, title))
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minetest.show_formspec(player_name, "bitchange:shop_formspec",
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get_exchange_shop_formspec(mode, pos, title))
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end
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end)
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minetest.register_node("bitchange:shop", {
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minetest.register_node(":bitchange:shop", {
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description = "Shop",
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tiles = {"bitchange_shop_top.png", "bitchange_shop_top.png",
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"bitchange_shop_side.png", "bitchange_shop_side.png",
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"bitchange_shop_side.png", "bitchange_shop_front.png"},
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paramtype2 = "facedir",
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groups = get_exchange_shop_tube_config(1),
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tube = get_exchange_shop_tube_config(2),
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groups = get_exchange_shop_tube_config("groups"),
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tube = get_exchange_shop_tube_config("tube"),
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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@ -331,24 +392,22 @@ minetest.register_node("bitchange:shop", {
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and inv:is_empty("cust_og") and inv:is_empty("cust_ej") then
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return true
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end
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minetest.chat_send_player(player:get_player_name(), "Cannot dig exchange shop: one or multiple stocks are in use.")
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minetest.chat_send_player(player:get_player_name(),
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"Cannot dig exchange shop: one or multiple stocks are in use.")
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return false
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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local meta = minetest.get_meta(pos)
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local player_name = clicker:get_player_name()
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local view = 0
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exchange_shop[player_name] = pos
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if bitchange.has_access(meta:get_string("owner"), player_name) then
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if clicker:get_player_control().aux1 then
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view = 1
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else
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view = 2
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end
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else
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view = 1
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local mode = "customer"
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if bitchange.has_access(meta:get_string("owner"), player_name) and
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not clicker:get_player_control().aux1 then
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mode = "owner_custm"
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end
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minetest.show_formspec(player_name, "bitchange:shop_formspec", get_exchange_shop_formspec(view, pos, meta:get_string("title")))
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exchange_shop[player_name] = pos
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minetest.show_formspec(player_name, "bitchange:shop_formspec",
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get_exchange_shop_formspec(mode, pos, meta:get_string("title")))
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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@ -362,7 +421,8 @@ minetest.register_node("bitchange:shop", {
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return stack:get_count()
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end
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if listname == "custm" then
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minetest.chat_send_player(player:get_player_name(), "Exchange shop: Please press 'Customers stock' and insert your items there.")
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minetest.chat_send_player(player:get_player_name(),
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"Exchange shop: Please press 'Customers stock' and insert your items there.")
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return 0
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end
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local meta = minetest.get_meta(pos)
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@ -394,7 +454,7 @@ minetest.register_craft({
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}
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})
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minetest.register_on_dieplayer(function(player)
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minetest.register_on_leaveplayer(function(player)
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local player_name = player:get_player_name()
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|
exchange_shop[player_name] = nil
|
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|
end)
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