master
commit
2efeb2e032
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@ -18,4 +18,6 @@ Dependencies:
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money2 (optional)
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currency (optional)
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Forum link: https://forum.minetest.net/viewtopic.php?id=7821
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Forum link: https://forum.minetest.net/viewtopic.php?id=7821
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Requires Minetest 0.4.14 (stable) or newer.
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@ -1,6 +1,7 @@
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default
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moreores?
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technic_worldgen?
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wrench?
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quartz?
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pipeworks?
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money?
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6
init.lua
6
init.lua
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@ -68,7 +68,11 @@ end
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-- Privs
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minetest.register_privilege("bitchange", "Can access to owned nodes of the bitchange mod")
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function bitchange.has_access(owner, player_name)
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return (player_name == owner or owner == "" or minetest.get_player_privs(player_name).server or minetest.get_player_privs(player_name).bitchange)
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if player_name == owner or owner == "" then
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return true
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end
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local privs = minetest.get_player_privs(player_name)
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return privs.server or privs.bitchange
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end
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print("[BitChange] Loaded.")
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@ -5,7 +5,7 @@
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-- Node definitions
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minetest.register_node("bitchange:minecoin_in_ground", {
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description = "MineCoin Ore",
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tile_images = { "default_stone.png^bitchange_minecoin_in_ground.png" },
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tiles = { "default_stone.png^bitchange_minecoin_in_ground.png" },
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults(),
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@ -20,7 +20,7 @@ minetest.register_node("bitchange:minecoin_in_ground", {
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minetest.register_node("bitchange:mineninth_in_ground", {
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description = "MineNinth Ore",
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tile_images = { "default_stone.png^bitchange_mineninth_in_ground.png" },
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tiles = { "default_stone.png^bitchange_mineninth_in_ground.png" },
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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@ -36,7 +36,7 @@ minetest.register_node("bitchange:mineninth_in_ground", {
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minetest.register_node("bitchange:minecoinblock", {
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description = "MineCoin Block",
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tile_images = { "bitchange_minecoinblock.png" },
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tiles = { "bitchange_minecoinblock.png" },
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults(),
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@ -121,8 +121,8 @@ minetest.register_ore({
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clust_scarcity = 15*15*15,
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clust_num_ores = 3,
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clust_size = 7,
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height_max = -512,
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height_min = -18000,
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y_max = -512,
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y_min = -18000,
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})
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minetest.register_ore({
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@ -132,8 +132,8 @@ minetest.register_ore({
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clust_scarcity = 12*12*12,
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clust_num_ores = 5,
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clust_size = 8,
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height_max = -256,
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height_min = -511,
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y_max = -256,
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y_min = -511,
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})
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minetest.register_ore({
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@ -143,7 +143,7 @@ minetest.register_ore({
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clust_scarcity = 13*13*13,
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clust_num_ores = 3,
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clust_size = 7,
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height_max = 28000,
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height_min = -255,
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y_max = 28000,
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y_min = -255,
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})
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end
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end
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414
shop.lua
414
shop.lua
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@ -1,46 +1,126 @@
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--Created by Krock for the BitChange mod
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--Parts of codes, images and ideas from Dan Duncombe's exchange shop
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-- https://forum.minetest.net/viewtopic.php?id=7002
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--License: WTFPL
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--[[
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Exchange Shop [bitchange]
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This code is based on the idea of Dan Duncombe's exchange shop
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https://web.archive.org/web/20160403113102/https://forum.minetest.net/viewtopic.php?id=7002
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You do not need the entire bitchange mod to use this code.
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Make sure you've got all textures to use it in a separate mod.
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License: WTFPL
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]]
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if not bitchange then
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-- Default values, if bitchange wasn't found.
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bitchange = {}
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bitchange.exchangeshop_pipeworks = true
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function bitchange.has_access(owner, player_name)
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return (player_name == owner or owner == ""
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or minetest.get_player_privs(player_name).server)
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end
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end
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local exchange_shop = {}
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local function get_exchange_shop_formspec(number,pos,title)
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local formspec = ""
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-- Tool wear aware replacement for contains_item.
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local function list_contains_item(inv, listname, stack)
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local count = stack:get_count()
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if count == 0 then
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return true
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end
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local list = inv:get_list(listname)
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local name = stack:get_name()
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local wear = stack:get_wear()
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for _, list_stack in pairs(list) do
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if list_stack:get_name() == name and
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list_stack:get_wear() <= wear then
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if list_stack:get_count() >= count then
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return true
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else
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count = count - list_stack:get_count()
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end
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end
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end
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end
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-- Tool wear aware replacement for remove_item.
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local function list_remove_item(inv, listname, stack)
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local wanted = stack:get_count()
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if wanted == 0 then
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return stack
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end
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local list = inv:get_list(listname)
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local name = stack:get_name()
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local wear = stack:get_wear()
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local remaining = wanted
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local removed_wear = 0
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for index, list_stack in pairs(list) do
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if list_stack:get_name() == name and
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list_stack:get_wear() <= wear then
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local taken_stack = list_stack:take_item(remaining)
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inv:set_stack(listname, index, list_stack)
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removed_wear = math.max(removed_wear, taken_stack:get_wear())
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remaining = remaining - taken_stack:get_count()
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if remaining == 0 then
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break
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end
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end
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end
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-- Todo: Also remove kebab
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local removed_stack = ItemStack(name)
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removed_stack:set_count(wanted - remaining)
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removed_stack:set_wear(removed_wear)
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return removed_stack
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end
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local function get_exchange_shop_formspec(mode, pos, title)
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local name = "nodemeta:"..pos.x..","..pos.y..","..pos.z
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if number == 1 then
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if mode == "customer" then
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-- customer
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formspec = ("size[8,9;]"..
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"label[0,0;Exchange shop]"..
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"label[1,0.5;Owner needs:]"..
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"list["..name..";cust_ow;1,1;2,2;]"..
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"button[3,2.4;2,1;exchange;Exchange]"..
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"label[5,0.5;Owner gives:]"..
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"list["..name..";cust_og;5,1;2,2;]"..
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"label[0.7,3.5;Ejected items:]"..
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"label[0.7,3.8;(Remove me!)]"..
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"list["..name..";cust_ej;3,3.5;4,1;]"..
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"list[current_player;main;0,5;8,4;]"..
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"listring["..name..";custm_ej]"..
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"listring[current_player;main]")
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elseif number == 2 or number == 3 then
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return (
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"size[8,9;]"..
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"label[0,0;Exchange shop]"..
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"label[1,0.5;Owner needs:]"..
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"list["..name..";cust_ow;1,1;2,2;]"..
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"button[3,2.4;2,1;exchange;Exchange]"..
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"label[5,0.5;Owner gives:]"..
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"list["..name..";cust_og;5,1;2,2;]"..
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"label[0.7,3.5;Ejected items:]"..
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"label[0.7,3.8;(Remove me!)]"..
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"list["..name..";cust_ej;3,3.5;4,1;]"..
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"list[current_player;main;0,5;8,4;]"..
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"listring["..name..";custm_ej]"..
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"listring[current_player;main]"
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)
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end
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if mode == "owner_custm"
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or mode == "owner_stock" then
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-- owner
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formspec = ("size[11,10;]"..
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"label[0.3,0.1;Title:]"..
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"field[1.5,0.5;3,0.5;title;;"..title.."]"..
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"button[4.1,0.24;1,0.5;set_title;Set]"..
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"label[0,0.7;You need:]"..
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"list["..name..";cust_ow;0,1.2;2,2;]"..
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"label[3,0.7;You give:]"..
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"list["..name..";cust_og;3,1.2;2,2;]"..
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"label[0.3,3.5;Ejected items: (Remove me!)]"..
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"list["..name..";custm_ej;0,4;4,1;]"..
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"label[6,0;You are viewing:]"..
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"label[6,0.3;(Click to switch)]"..
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"listring["..name..";custm_ej]"..
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"listring[current_player;main]")
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if number == 2 then
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local formspec = (
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"size[11,10;]"..
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"label[0.3,0.1;Title:]"..
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"field[1.5,0.5;3,0.5;title;;"..title.."]"..
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"field_close_on_enter[title;false]"..
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"button[4.1,0.2;1,0.5;set_title;Set]"..
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"label[0,0.7;You need:]"..
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"list["..name..";cust_ow;0,1.2;2,2;]"..
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"label[3,0.7;You give:]"..
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"list["..name..";cust_og;3,1.2;2,2;]"..
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"label[0,3.5;Ejected items: (Remove me!)]"..
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"list["..name..";custm_ej;0,4;4,1;]"..
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"label[6,0;You are viewing:]"..
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"label[6,0.3;(Click to switch)]"..
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"listring["..name..";custm_ej]"..
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"listring[current_player;main]"
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)
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if mode == "owner_custm" then
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formspec = (formspec..
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"button[8.5,0.2;2.5,0.5;vstock;Customers stock]"..
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"list["..name..";custm;6,1;5,4;]"..
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@ -53,47 +133,47 @@ local function get_exchange_shop_formspec(number,pos,title)
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"listring["..name..";stock]"..
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"listring[current_player;main]")
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end
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formspec = (formspec..
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"label[1,5;Use (E) + (Right click) for customer interface]"..
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"list[current_player;main;1,6;8,4;]")
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return (formspec..
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"label[1,5;Use (E) + (Right click) for customer interface]"..
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"list[current_player;main;1,6;8,4;]")
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end
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return formspec
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return ""
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end
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local function get_exchange_shop_tube_config(mode)
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if bitchange.exchangeshop_pipeworks then
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if mode == 1 then
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return {choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1}
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else
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if mode == "groups" then
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if bitchange.exchangeshop_pipeworks then
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return {choppy=2, oddly_breakable_by_hand=2,
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tubedevice=1, tubedevice_receiver=1}
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end
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return {choppy=2, oddly_breakable_by_hand=2}
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end
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if mode == "tube" then
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if bitchange.exchangeshop_pipeworks then
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return {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("stock",stack)
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return inv:add_item("stock", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("stock",stack)
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return inv:room_for_item("stock", stack)
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end,
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input_inventory="custm",
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input_inventory = "custm",
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connect_sides = {left=1, right=1, back=1, top=1, bottom=1}
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}
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end
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else
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if mode == 1 then
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return {choppy=2,oddly_breakable_by_hand=2}
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else
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return {
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insert_object = function(pos, node, stack, direction)
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return false
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end,
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can_insert = function(pos, node, stack, direction)
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return false
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end,
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connect_sides = {}
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}
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end
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return {
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insert_object = function()
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return false
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end,
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can_insert = function()
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return false
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end,
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connect_sides = {}
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}
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end
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end
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@ -101,12 +181,13 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
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if formname ~= "bitchange:shop_formspec" then
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return
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end
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local player_name = sender:get_player_name()
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if not exchange_shop[player_name] then
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local pos = exchange_shop[player_name]
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if not pos then
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return
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end
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local pos = exchange_shop[player_name]
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local meta = minetest.get_meta(pos)
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local title = meta:get_string("title") or ""
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local shop_owner = meta:get_string("owner")
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|
@ -115,12 +196,14 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
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return
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end
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if fields.set_title then
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if fields.title and title ~= fields.title then
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if fields.title then
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if title ~= fields.title then
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if fields.title ~= "" then
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meta:set_string("infotext", "'"..fields.title.."' (owned by "..shop_owner..")")
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meta:set_string("infotext", "'" .. fields.title
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.. "' (owned by " .. shop_owner .. ")")
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else
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meta:set_string("infotext", "Exchange shop (owned by "..shop_owner..")")
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meta:set_string("infotext", "Exchange shop (owned by "
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.. shop_owner ..")")
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end
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meta:set_string("title", minetest.formspec_escape(fields.title))
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end
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|
@ -128,145 +211,159 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
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|
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if fields.exchange then
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local shop_inv = meta:get_inventory()
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if shop_inv:is_empty("cust_ow") and shop_inv:is_empty("cust_og") then
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if shop_inv:is_empty("cust_ow")
|
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and shop_inv:is_empty("cust_og") then
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return
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end
|
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if not shop_inv:is_empty("cust_ej") or not shop_inv:is_empty("custm_ej") then
|
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minetest.chat_send_player(player_name, "Exchange shop: Error, ejected items detected!")
|
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if not shop_inv:is_empty("cust_ej")
|
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or not shop_inv:is_empty("custm_ej") then
|
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minetest.chat_send_player(player_name,
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"One or multiple ejection fields are filled. "..
|
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"Please empty them or contact the shop owner.")
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return
|
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end
|
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local player_inv = sender:get_inventory()
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local err_msg = ""
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local cust_ow = shop_inv:get_list("cust_ow")
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local cust_og = shop_inv:get_list("cust_og")
|
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local cust_ow_legal = true
|
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local cust_og_legal = true
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--?shop configured well
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|
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-- Check validness of stack "owner wants"
|
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local cust_ow_ok = true
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for i1, item1 in pairs(cust_ow) do
|
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local name1 = item1:get_name()
|
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for i2, item2 in pairs(cust_ow) do
|
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if item1:get_name() == item2:get_name() and i1 ~= i2 and item1:get_name() ~= "" then
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cust_ow_legal = false
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--break
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if name1 == "" then
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break
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end
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if i1 ~= i2 and name1 == item2:get_name() then
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cust_ow_ok = false
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break
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end
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end
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if not cust_ow_legal then
|
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if not cust_ow_ok then
|
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err_msg = "The field 'Owner needs' can not contain multiple "..
|
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"times the same items. Please contact the shop owner."
|
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break
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end
|
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end
|
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if not cust_ow_legal then
|
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err_msg = "The 'Owner needs' field can not contain multiple times the same items, contact the shop owner."
|
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end
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if err_msg == "" then --?shop configured well
|
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|
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-- Check validness of stack "owner gives"
|
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if err_msg == "" then
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local cust_og_ok = true
|
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for i1, item1 in pairs(cust_og) do
|
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local name1 = item1:get_name()
|
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for i2, item2 in pairs(cust_og) do
|
||||
if item1:get_name() == item2:get_name() and i1 ~= i2 and item1:get_name() ~= "" then
|
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cust_og_legal = false
|
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if name1 == "" then
|
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break
|
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end
|
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if i1 ~= i2 and name1 == item2:get_name() then
|
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cust_og_ok = false
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break
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end
|
||||
end
|
||||
if not cust_og_legal then
|
||||
if not cust_og_ok then
|
||||
err_msg = "The field 'Owner gives' can not contain multiple "..
|
||||
"times the same items. Please contact the shop owner."
|
||||
break
|
||||
end
|
||||
end
|
||||
if not cust_og_legal then
|
||||
err_msg = "The 'Owner gives' field can not contain multiple times the same items, contact the shop owner."
|
||||
end
|
||||
end
|
||||
if err_msg == "" then --?shop has space
|
||||
local shop_has_space = true
|
||||
|
||||
-- Check for space in the shop
|
||||
if err_msg == "" then
|
||||
for i, item in pairs(cust_ow) do
|
||||
if not shop_inv:room_for_item("custm", item) then
|
||||
shop_has_space = false
|
||||
err_msg = "The stock in this shop is full. "..
|
||||
"Please contact the shop owner."
|
||||
break
|
||||
end
|
||||
end
|
||||
if not shop_has_space then
|
||||
err_msg = "The stock in the shop is full."
|
||||
end
|
||||
end
|
||||
if err_msg == "" then --?shop has items
|
||||
local shop_has_items = true
|
||||
|
||||
-- Check availability of the shop's items
|
||||
if err_msg == "" then
|
||||
for i, item in pairs(cust_og) do
|
||||
if not shop_inv:contains_item("stock", item) then
|
||||
shop_has_items = false
|
||||
if not list_contains_item(shop_inv, "stock", item) then
|
||||
err_msg = "This shop is sold out."
|
||||
break
|
||||
end
|
||||
end
|
||||
if not shop_has_items then
|
||||
err_msg = "The shop is empty and can not give you anything."
|
||||
end
|
||||
end
|
||||
if err_msg == "" then --?player has space
|
||||
local player_has_space = true
|
||||
|
||||
-- Check for space in the player's inventory
|
||||
if err_msg == "" then
|
||||
for i, item in pairs(cust_og) do
|
||||
if not player_inv:room_for_item("main", item) then
|
||||
player_has_space = false
|
||||
err_msg = "You do not have enough space in your inventory."
|
||||
break
|
||||
end
|
||||
end
|
||||
if not player_has_space then
|
||||
err_msg = "You do not have the space in your inventory."
|
||||
end
|
||||
end
|
||||
if err_msg == "" then --?player has items
|
||||
local player_has_items = true
|
||||
|
||||
-- Check availability of the player's items
|
||||
if err_msg == "" then
|
||||
for i, item in pairs(cust_ow) do
|
||||
if not player_inv:contains_item("main", item) then
|
||||
player_has_items = false
|
||||
if not list_contains_item(player_inv, "main", item) then
|
||||
err_msg = "You do not have the required items."
|
||||
break
|
||||
end
|
||||
end
|
||||
if not player_has_items then
|
||||
err_msg = "You do not have the needed items."
|
||||
end
|
||||
end
|
||||
if err_msg == "" then --?exchange
|
||||
|
||||
-- Do the exchange!
|
||||
if err_msg == "" then
|
||||
local fully_exchanged = true
|
||||
for i, item in pairs(cust_ow) do
|
||||
player_inv:remove_item("main", item) --player inv. to stock else to eject fields
|
||||
if shop_inv:room_for_item("custm", item) then
|
||||
shop_inv:add_item("custm", item)
|
||||
local stack = list_remove_item(player_inv, "main", item)
|
||||
if shop_inv:room_for_item("custm", stack) then
|
||||
shop_inv:add_item("custm", stack)
|
||||
else
|
||||
shop_inv:add_item("custm_ej", item)
|
||||
-- Move to ejection field
|
||||
shop_inv:add_item("custm_ej", stack)
|
||||
fully_exchanged = false
|
||||
end
|
||||
end
|
||||
for i, item in pairs(cust_og) do
|
||||
shop_inv:remove_item("stock", item) --stock to player inv. else to eject fields
|
||||
if player_inv:room_for_item("main", item) then
|
||||
player_inv:add_item("main", item)
|
||||
local stack = list_remove_item(shop_inv, "stock", item)
|
||||
if player_inv:room_for_item("main", stack) then
|
||||
player_inv:add_item("main", stack)
|
||||
else
|
||||
shop_inv:add_item("cust_ej", item)
|
||||
-- Move to ejection field
|
||||
shop_inv:add_item("cust_ej", stack)
|
||||
fully_exchanged = false
|
||||
end
|
||||
end
|
||||
if not fully_exchanged then
|
||||
err_msg = "Fatal error! Stocks are overflowing somewhere!"
|
||||
err_msg = "Warning! Stacks are overflowing somewhere!"
|
||||
end
|
||||
end
|
||||
|
||||
-- Throw error message
|
||||
if err_msg ~= "" then
|
||||
minetest.chat_send_player(player_name, "Exchange shop: "..err_msg)
|
||||
end
|
||||
elseif bitchange.has_access(shop_owner, player_name) then
|
||||
local num = 0
|
||||
local mode
|
||||
if fields.vcustm then
|
||||
num = 2
|
||||
mode = "owner_custm"
|
||||
elseif fields.vstock then
|
||||
num = 3
|
||||
mode = "owner_stock"
|
||||
else
|
||||
return
|
||||
end
|
||||
minetest.show_formspec(player_name, "bitchange:shop_formspec", get_exchange_shop_formspec(num, pos, title))
|
||||
minetest.show_formspec(player_name, "bitchange:shop_formspec",
|
||||
get_exchange_shop_formspec(mode, pos, title))
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_node("bitchange:shop", {
|
||||
minetest.register_node(":bitchange:shop", {
|
||||
description = "Shop",
|
||||
tiles = {"bitchange_shop_top.png", "bitchange_shop_top.png",
|
||||
"bitchange_shop_side.png", "bitchange_shop_side.png",
|
||||
"bitchange_shop_side.png", "bitchange_shop_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = get_exchange_shop_tube_config(1),
|
||||
tube = get_exchange_shop_tube_config(2),
|
||||
groups = get_exchange_shop_tube_config("groups"),
|
||||
tube = get_exchange_shop_tube_config("tube"),
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
@ -290,29 +387,27 @@ minetest.register_node("bitchange:shop", {
|
|||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
if (inv:is_empty("stock") and inv:is_empty("custm") and
|
||||
inv:is_empty("custm_ej") and inv:is_empty("cust_ow") and
|
||||
inv:is_empty("cust_og") and inv:is_empty("cust_ej")) then
|
||||
if inv:is_empty("stock") and inv:is_empty("custm")
|
||||
and inv:is_empty("cust_ow") and inv:is_empty("custm_ej")
|
||||
and inv:is_empty("cust_og") and inv:is_empty("cust_ej") then
|
||||
return true
|
||||
end
|
||||
minetest.chat_send_player(player:get_player_name(), "Can not dig exchange shop, one or multiple stocks are in use.")
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
"Cannot dig exchange shop: one or multiple stocks are in use.")
|
||||
return false
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker, itemstack)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local player_name = clicker:get_player_name()
|
||||
local view = 0
|
||||
exchange_shop[player_name] = pos
|
||||
if player_name == meta:get_string("owner") then
|
||||
if clicker:get_player_control().aux1 then
|
||||
view = 1
|
||||
else
|
||||
view = 2
|
||||
end
|
||||
else
|
||||
view = 1
|
||||
|
||||
local mode = "customer"
|
||||
if bitchange.has_access(meta:get_string("owner"), player_name) and
|
||||
not clicker:get_player_control().aux1 then
|
||||
mode = "owner_custm"
|
||||
end
|
||||
minetest.show_formspec(player_name, "bitchange:shop_formspec", get_exchange_shop_formspec(view, pos, meta:get_string("title")))
|
||||
exchange_shop[player_name] = pos
|
||||
minetest.show_formspec(player_name, "bitchange:shop_formspec",
|
||||
get_exchange_shop_formspec(mode, pos, meta:get_string("title")))
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
@ -326,12 +421,14 @@ minetest.register_node("bitchange:shop", {
|
|||
return stack:get_count()
|
||||
end
|
||||
if listname == "custm" then
|
||||
minetest.chat_send_player(player:get_player_name(), "Exchange shop: Please press 'Customers stock' and insert your items there.")
|
||||
minetest.chat_send_player(player:get_player_name(),
|
||||
"Exchange shop: Please press 'Customers stock' and insert your items there.")
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) and
|
||||
listname ~= "cust_ej" and listname ~= "custm_ej" then
|
||||
if bitchange.has_access(meta:get_string("owner"), player:get_player_name())
|
||||
and listname ~= "cust_ej"
|
||||
and listname ~= "custm_ej" then
|
||||
return stack:get_count()
|
||||
end
|
||||
return 0
|
||||
|
@ -341,7 +438,8 @@ minetest.register_node("bitchange:shop", {
|
|||
return stack:get_count()
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) or listname == "cust_ej" then
|
||||
if bitchange.has_access(meta:get_string("owner"), player:get_player_name())
|
||||
or listname == "cust_ej" then
|
||||
return stack:get_count()
|
||||
end
|
||||
return 0
|
||||
|
@ -355,3 +453,21 @@ minetest.register_craft({
|
|||
{"default:chest_locked"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
exchange_shop[player_name] = nil
|
||||
end)
|
||||
|
||||
if minetest.get_modpath("wrench") and wrench then
|
||||
local STRING = wrench.META_TYPE_STRING
|
||||
wrench:register_node("bitchange:shop", {
|
||||
lists = {"stock", "custm", "custm_ej", "cust_ow", "cust_og", "cust_ej"},
|
||||
metas = {
|
||||
owner = STRING,
|
||||
infotext = STRING,
|
||||
title = STRING,
|
||||
},
|
||||
owned = true
|
||||
})
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue