Version 2.5 Release
Watershed floods the new release with new biomes and nodes, thanks to a powerful humidity/temperature system.
589
init.lua
@ -5,7 +5,7 @@
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-- Parameters
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local YMIN = 128 -- Approximate realm limits.
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local YMIN = 700 -- Approximate realm limits.
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local YMAX = 33000
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local XMIN = -33000
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local XMAX = 33000
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@ -14,22 +14,27 @@ local ZMAX = 33000
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local FLOW = 256 --for pools
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local CHUINT = 2 -- Chunk interval for floatland layers
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local CHUINT = 1 -- Chunk interval for floatland layers
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local WAVAMP = 16 -- Structure wave amplitude
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local HISCAL = 24 -- Upper structure vertical scale
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local LOSCAL = 24 -- Lower structure vertical scale
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local HIEXP = 0.5 -- Upper structure density gradient exponent
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local LOEXP = 0.5 -- Lower structure density gradient exponent
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local CLUSAV = 0.5 -- Large scale variation average
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local CLUSAV = -0.4 -- Large scale variation average
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local CLUSAM = 0.5 -- Large scale variation amplitude
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local DIRTHR = 0.04 -- Dirt density threshold
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local STOTHR = 0.08 -- Stone density threshold
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local STABLE = 2 -- Minimum number of stacked stone nodes in column for dirt / sand on top
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local APPCHA = 0.02 -- Appletree chance
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local PINCHA = 0.015 -- Pine tree chance
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local SPINCHA = 0.01 -- Pine tree chance for snow plains
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local ACACHA = 0.01 -- Acacia tree chance
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local JUNTCHA = 0.04 -- Jungle tree chance
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local FLOCHA = 0.02 -- Flower chance
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local GRACHA = 0.11 -- Grass chance
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local CACCHA = 0.02 -- Cactus chance
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local JUNGCHA = 0.2 -- Junglegrass chance
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local FIRCHA = 0.03 -- Fire chance
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local LAKCHA = 0.002
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local ORECHA = 1 / (6 * 6 * 6)
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@ -89,186 +94,34 @@ local np_biome = {
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persist = 0.5
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}
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-- 3D noise for temperature
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local np_temp = {
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offset = 0,
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scale = 1,
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spread = {x=512, y=512, z=512},
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seed = 9130,
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octaves = 3,
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persist = 0.5
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}
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-- 3D noise for humidity
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local np_humid = {
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offset = 0,
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scale = 1,
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spread = {x=512, y=512, z=512},
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seed = -55500,
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octaves = 3,
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persist = 0.5
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}
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-- Stuff
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skylands = {}
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-- Nodes
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minetest.register_node("skylands:stone", {
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description = "FLI Stone",
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tiles = {"default_stone.png"},
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is_ground_content = false, -- stops cavegen removing this node
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groups = {cracky=3},
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drop = "default:cobble",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("skylands:desertstone", {
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description = "FLI Desert Stone",
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tiles = {"default_desert_stone.png"},
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is_ground_content = false, -- stops cavegen removing this node
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groups = {cracky=3},
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drop = "default:desert_stone",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("skylands:obsidian", {
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description = "FLI Obsidian",
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tiles = {"default_obsidian.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky=1,level=2},
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drop = "default:obsidian",
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})
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--NEW! Cinder for volcanic biomes
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minetest.register_node("skylands:cinder", {
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description = "Cinder",
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tiles = {"skylands_cinder.png"},
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is_ground_content = true,
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groups = {crumbly=2, falling_node=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_gravel_footstep", gain=0.5},
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dug = {name="default_gravel_footstep", gain=1.0},
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}),
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})
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--NEW! Cinder block crafted from cinder
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minetest.register_node("skylands:cinder_block", {
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description = "Cinder Block",
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tiles = {"skylands_cinder_block.png"},
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groups = {cracky=3, crumbly=1},
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sounds = default.node_sound_stone_defaults(),
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})
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--Craft to create cinder blocks from 4 cinders
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minetest.register_craft({
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output = "skylands:cinder_block",
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recipe = {
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{"skylands:cinder", "skylands:cinder"},
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{"skylands:cinder", "skylands:cinder"}
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}
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})
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--vars for it moreblocks and moreores are installed
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local mblocks = false
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local mores = false
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--moreblocks nodes - iron_stone redefined so that cavegen doesn't destroy
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minetest.register_node("skylands:coal_stone", {
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description = "FLI Coal Stone",
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tiles = {"moreblocks_coal_stone.png"},
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--is_ground_content = false,
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groups = {cracky=3},
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drop = "moreblocks:coal_stone",
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})
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minetest.register_node("skylands:iron_stone", {
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description = "FLI Iron Stone",
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tiles = {"moreblocks_iron_stone.png"},
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is_ground_content = false,
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groups = {cracky=3},
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drop = "moreblocks:iron_stone",
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})
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--define special flame so that it does not expire
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minetest.register_node("skylands:constant_flame", {
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description = "Fire",
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drawtype = "plantlike",
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tiles = {{
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name="fire_basic_flame_animated.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
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}},
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inventory_image = "fire_basic_flame.png",
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light_source = 14,
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groups = {igniter=2,dig_immediate=3,hot=3},
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drop = '',
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walkable = false,
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buildable_to = true,
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damage_per_second = 4,
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after_place_node = function(pos, placer)
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fire.on_flame_add_at(pos)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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fire.on_flame_remove_at(pos)
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end,
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})
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--Define the ores so that they propagate with the abm
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minetest.register_node("skylands:stone_with_coal", {
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description = "Coal Ore",
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tiles = {"default_stone.png^default_mineral_coal.png"},
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is_ground_content = true,
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groups = {cracky=3, skyores=1},
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drop = 'default:coal_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("skylands:stone_with_iron", {
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description = "Iron Ore",
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tiles = {"default_stone.png^default_mineral_iron.png"},
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is_ground_content = true,
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groups = {cracky=2, skyores=1},
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drop = 'default:iron_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("skylands:stone_with_copper", {
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description = "Copper Ore",
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tiles = {"default_stone.png^default_mineral_copper.png"},
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is_ground_content = true,
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groups = {cracky=2, skyores=1},
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drop = 'default:copper_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("skylands:stone_with_mese", {
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description = "Mese Ore",
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tiles = {"default_stone.png^default_mineral_mese.png"},
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is_ground_content = true,
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groups = {cracky=1, skyores=1},
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drop = "default:mese_crystal",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("skylands:stone_with_gold", {
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description = "Gold Ore",
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tiles = {"default_stone.png^default_mineral_gold.png"},
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is_ground_content = true,
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groups = {cracky=2, skyores=1},
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drop = "default:gold_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("skylands:stone_with_diamond", {
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description = "Diamond Ore",
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tiles = {"default_stone.png^default_mineral_diamond.png"},
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is_ground_content = true,
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groups = {cracky=1, skyores=1},
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drop = "default:diamond",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("skylands:mineral_tin", {
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description = "Tin Ore",
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tiles = {"default_stone.png^moreores_mineral_tin.png"},
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groups = {cracky=3, skyores=1},
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sounds = default_stone_sounds,
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drop = "moreores:tin_lump"
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})
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minetest.register_node("skylands:mineral_silver", {
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description = "Silver Ore",
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tiles = {"default_stone.png^moreores_mineral_silver.png"},
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groups = {cracky=3, skyores=1},
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sounds = default_stone_sounds,
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drop = "moreores:silver_lump"
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})
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minetest.register_node("skylands:mineral_mithril", {
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description = "Mithril Ore",
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tiles = {"default_stone.png^moreores_mineral_mithril.png"},
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groups = {cracky=3, skyores=1},
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sounds = default_stone_sounds,
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drop = "moreores:mithril_lump"
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})
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dofile(minetest.get_modpath("skylands").."/nodes.lua")
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dofile(minetest.get_modpath("skylands").."/wheat.lua")
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-- Functions
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@ -315,6 +168,26 @@ local function skylands_grass(data, vi)
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end
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end
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local function skylands_wheat(data, vi)
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local c_wgrass1 = minetest.get_content_id("skylands:wheat_grass_1")
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local c_wgrass2 = minetest.get_content_id("skylands:wheat_grass_2")
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local c_wgrass3 = minetest.get_content_id("skylands:wheat_grass_3")
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local c_wgrass4 = minetest.get_content_id("skylands:wheat_grass_4")
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local c_wgrass5 = minetest.get_content_id("skylands:wheat_grass_5")
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local rand = math.random(5)
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if rand == 1 then
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data[vi] = c_wgrass1
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elseif rand == 2 then
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data[vi] = c_wgrass2
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elseif rand == 3 then
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data[vi] = c_wgrass3
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elseif rand == 4 then
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data[vi] = c_wgrass4
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else
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data[vi] = c_wgrass5
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end
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end
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local function skylands_flower(data, vi)
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local c_danwhi = minetest.get_content_id("flowers:dandelion_white")
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local c_danyel = minetest.get_content_id("flowers:dandelion_yellow")
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@ -388,6 +261,11 @@ function highlandpools_remplant(x, y, z, area, data)
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local c_grass3 = minetest.get_content_id("default:grass_3")
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local c_grass4 = minetest.get_content_id("default:grass_4")
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local c_grass5 = minetest.get_content_id("default:grass_5")
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local c_wgrass1 = minetest.get_content_id("skylands:wheat_grass_1")
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local c_wgrass2 = minetest.get_content_id("skylands:wheat_grass_2")
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local c_wgrass3 = minetest.get_content_id("skylands:wheat_grass_3")
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local c_wgrass4 = minetest.get_content_id("skylands:wheat_grass_4")
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local c_wgrass5 = minetest.get_content_id("skylands:wheat_grass_5")
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local c_danwhi = minetest.get_content_id("flowers:dandelion_white")
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local c_danyel = minetest.get_content_id("flowers:dandelion_yellow")
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local c_rose = minetest.get_content_id("flowers:rose")
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@ -396,6 +274,8 @@ function highlandpools_remplant(x, y, z, area, data)
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local c_viola = minetest.get_content_id("flowers:viola")
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local c_cactus = minetest.get_content_id("default:cactus")
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local c_dry_shrub = minetest.get_content_id("default:dry_shrub")
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local c_golgrass = minetest.get_content_id("skylands:goldengrass")
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local c_jungrass = minetest.get_content_id("default:junglegrass")
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local c_air = minetest.get_content_id("air")
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local c_water = minetest.get_content_id("default:water_source")
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for j = 1, 7 do
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@ -407,6 +287,13 @@ function highlandpools_remplant(x, y, z, area, data)
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or data[vi] == c_grass3
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or data[vi] == c_grass4
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or data[vi] == c_grass5
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or data[vi] == c_wgrass1
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or data[vi] == c_wgrass2
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or data[vi] == c_wgrass3
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or data[vi] == c_wgrass4
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or data[vi] == c_wgrass5
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or data[vi] == c_golgrass
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or data[vi] == c_jungrass
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or data[vi] == c_danwhi
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or data[vi] == c_danyel
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or data[vi] == c_rose
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@ -429,6 +316,13 @@ function highlandpools_remplant(x, y, z, area, data)
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or data[vi] == c_grass3
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or data[vi] == c_grass4
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or data[vi] == c_grass5
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or data[vi] == c_wgrass1
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or data[vi] == c_wgrass2
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or data[vi] == c_wgrass3
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or data[vi] == c_wgrass4
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or data[vi] == c_wgrass5
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or data[vi] == c_golgrass
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or data[vi] == c_jungrass
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or data[vi] == c_danwhi
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or data[vi] == c_danyel
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or data[vi] == c_rose
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@ -444,17 +338,163 @@ function highlandpools_remplant(x, y, z, area, data)
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end
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end
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--watershed functions
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function skylands_pinetree(x, y, z, area, data)
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local c_wspitree = minetest.get_content_id("skylands:pinetree")
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local c_wsneedles = minetest.get_content_id("skylands:needles")
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local c_snowblock = minetest.get_content_id("default:snowblock")
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for j = -4, 14 do
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if j == 3 or j == 6 or j == 9 or j == 12 then
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for i = -2, 2 do
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for k = -2, 2 do
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if math.abs(i) == 2 or math.abs(k) == 2 then
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if math.random(7) ~= 2 then
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local vil = area:index(x + i, y + j, z + k)
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data[vil] = c_wsneedles
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local vila = area:index(x + i, y + j + 1, z + k)
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data[vila] = c_snowblock
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end
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end
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end
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end
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elseif j == 4 or j == 7 or j == 10 then
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for i = -1, 1 do
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for k = -1, 1 do
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if not (i == 0 and j == 0) then
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if math.random(11) ~= 2 then
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local vil = area:index(x + i, y + j, z + k)
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data[vil] = c_wsneedles
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local vila = area:index(x + i, y + j + 1, z + k)
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data[vila] = c_snowblock
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end
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end
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end
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end
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elseif j == 13 then
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for i = -1, 1 do
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for k = -1, 1 do
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if not (i == 0 and j == 0) then
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local vil = area:index(x + i, y + j, z + k)
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data[vil] = c_wsneedles
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local vila = area:index(x + i, y + j + 1, z + k)
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data[vila] = c_wsneedles
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local vilaa = area:index(x + i, y + j + 2, z + k)
|
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data[vilaa] = c_snowblock
|
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end
|
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end
|
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end
|
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end
|
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local vit = area:index(x, y + j, z)
|
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data[vit] = c_wspitree
|
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end
|
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local vil = area:index(x, y + 15, z)
|
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local vila = area:index(x, y + 16, z)
|
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local vilaa = area:index(x, y + 17, z)
|
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data[vil] = c_wsneedles
|
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data[vila] = c_wsneedles
|
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data[vilaa] = c_snowblock
|
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end
|
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|
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function skylands_jungletree(x, y, z, area, data)
|
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local c_juntree = minetest.get_content_id("default:jungletree")
|
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local c_wsjunleaf = minetest.get_content_id("default:jungleleaves")
|
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local c_vine = minetest.get_content_id("skylands:vine")
|
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local top = math.random(17,23)
|
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local branch = math.floor(top * 0.6)
|
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for j = -5, top do
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if j == top or j == top - 1 or j == branch + 1 or j == branch + 2 then
|
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for i = -2, 2 do -- leaves
|
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for k = -2, 2 do
|
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local vi = area:index(x + i, y + j, z + k)
|
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if math.random(5) ~= 2 then
|
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data[vi] = c_wsjunleaf
|
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end
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end
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end
|
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elseif j == top - 2 or j == branch then -- branches
|
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for i = -1, 1 do
|
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for k = -1, 1 do
|
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if math.abs(i) + math.abs(k) == 2 then
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local vi = area:index(x + i, y + j, z + k)
|
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data[vi] = c_juntree
|
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end
|
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end
|
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end
|
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end
|
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if j >= 0 and j <= top - 3 then -- climbable nodes
|
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for i = -1, 1 do
|
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for k = -1, 1 do
|
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if math.abs(i) + math.abs(k) == 1 then
|
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local vi = area:index(x + i, y + j, z + k)
|
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data[vi] = c_vine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if j <= top - 3 then -- trunk
|
||||
local vi = area:index(x, y + j, z)
|
||||
data[vi] = c_juntree
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function skylands_acaciatree(x, y, z, area, data)
|
||||
local c_wsactree = minetest.get_content_id("skylands:acaciatree")
|
||||
local c_wsacleaf = minetest.get_content_id("skylands:acacialeaf")
|
||||
for j = -3, 6 do
|
||||
if j == 6 then
|
||||
for i = -4, 4 do
|
||||
for k = -4, 4 do
|
||||
if not (i == 0 or k == 0) then
|
||||
if math.random(7) ~= 2 then
|
||||
local vil = area:index(x + i, y + j, z + k)
|
||||
data[vil] = c_wsacleaf
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif j == 5 then
|
||||
for i = -2, 2, 4 do
|
||||
for k = -2, 2, 4 do
|
||||
local vit = area:index(x + i, y + j, z + k)
|
||||
data[vit] = c_wsactree
|
||||
end
|
||||
end
|
||||
elseif j == 4 then
|
||||
for i = -1, 1 do
|
||||
for k = -1, 1 do
|
||||
if math.abs(i) + math.abs(k) == 2 then
|
||||
local vit = area:index(x + i, y + j, z + k)
|
||||
data[vit] = c_wsactree
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local vit = area:index(x, y + j, z)
|
||||
data[vit] = c_wsactree
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--vars for it moreblocks and moreores are installed
|
||||
local mblocks = false
|
||||
local mores = false
|
||||
|
||||
|
||||
|
||||
-- On generated function
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
|
||||
-- if (minetest.get_modpath("moreblocks")) then
|
||||
if (minetest.get_modpath("moreblocks")) then
|
||||
--let the generator know it can use moreblocks
|
||||
mblocks = minetest.get_modpath("moreblocks")
|
||||
-- end
|
||||
-- if (minetest.get_modpath("moreores")) then
|
||||
end
|
||||
if (minetest.get_modpath("moreores")) then
|
||||
mores = minetest.get_modpath("moreores")
|
||||
-- end
|
||||
end
|
||||
|
||||
if minp.x < XMIN or maxp.x > XMAX
|
||||
or minp.y < YMIN or maxp.y > YMAX
|
||||
@ -488,6 +528,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
local c_stoiron = minetest.get_content_id("skylands:stone_with_iron")
|
||||
local c_stocoal = minetest.get_content_id("skylands:stone_with_coal")
|
||||
local c_grass = minetest.get_content_id("default:dirt_with_grass")
|
||||
local c_golgrass = minetest.get_content_id("skylands:goldengrass")
|
||||
local c_jungrass = minetest.get_content_id("default:junglegrass")
|
||||
local c_dryshrub = minetest.get_content_id("default:dry_shrub")
|
||||
local c_dirt = minetest.get_content_id("default:dirt")
|
||||
local c_desand = minetest.get_content_id("default:desert_sand")
|
||||
--Newly added
|
||||
@ -509,6 +552,11 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
local c_flistone = minetest.get_content_id("skylands:stone")
|
||||
local c_flidestone = minetest.get_content_id("skylands:desertstone")
|
||||
|
||||
--watershed nodes for more biomes
|
||||
local c_icydirt = minetest.get_content_id("skylands:icydirt")
|
||||
local c_drygrass = minetest.get_content_id("skylands:drygrass")
|
||||
local c_permafrost = minetest.get_content_id("skylands:permafrost")
|
||||
|
||||
local sidelen = x1 - x0 + 1
|
||||
local chulens = {x=sidelen, y=sidelen, z=sidelen}
|
||||
local minposxyz = {x=x0, y=y0, z=z0}
|
||||
@ -521,6 +569,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
local nvals_wave = minetest.get_perlin_map(np_wave, chulens):get2dMap_flat(minposxz)
|
||||
local nvals_biome = minetest.get_perlin_map(np_biome, chulens):get2dMap_flat({x=x0+150, y=z0+50})
|
||||
|
||||
local nvals_temp = minetest.get_perlin_map(np_temp, chulens):get3dMap_flat(minposxyz)
|
||||
local nvals_humid = minetest.get_perlin_map(np_humid, chulens):get3dMap_flat(minposxyz)
|
||||
|
||||
local nixyz = 1
|
||||
local nixz = 1
|
||||
local stable = {}
|
||||
@ -553,10 +604,75 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
local density = nvals_float[nixyz] - grad + CLUSAV + nvals_cluster[nixyz] * CLUSAM
|
||||
if density > 0 and density < 0.7 then -- if floatland shell
|
||||
if nvals_caves[nixyz] - density > -0.7 then -- if no cave
|
||||
|
||||
n_temp = nvals_temp[nixyz]
|
||||
n_humid = nvals_humid[nixyz]
|
||||
local biome = false
|
||||
if n_temp < -0.35 then
|
||||
if n_humid < -0.35 then
|
||||
biome = 1 -- tundra
|
||||
elseif n_humid > 0.35 then
|
||||
biome = 3 -- taiga
|
||||
else
|
||||
biome = 2 -- snowy plains
|
||||
end
|
||||
elseif n_temp > 0.35 then
|
||||
if n_humid < -0.35 then
|
||||
biome = 7 -- desert
|
||||
elseif n_humid > 0.35 then
|
||||
biome = 9 -- rainforest
|
||||
else
|
||||
biome = 8 -- savanna
|
||||
end
|
||||
else
|
||||
if n_humid < -0.35 then
|
||||
biome = 4 -- dry grassland
|
||||
elseif n_humid > 0.35 then
|
||||
if n_humid > 0.55 and n_humid < 0.75 then
|
||||
biome = 10 -- wheat field
|
||||
else
|
||||
biome = 6 -- deciduous forest
|
||||
end
|
||||
else
|
||||
biome = 5 -- grassland
|
||||
end
|
||||
end
|
||||
|
||||
if y > flomid and density < STOTHR and stable[si] >= STABLE then
|
||||
if nvals_biome[nixz] > 0.15 and nvals_biome[nixz] <= 0.65 then -- fine materials
|
||||
--if nvals_biome[nixz] > 0.15 and nvals_biome[nixz] <= 0.65 then -- fine materials
|
||||
if biome == 7 then
|
||||
data[vi] = c_desand
|
||||
dirt[si] = dirt[si] + 1
|
||||
elseif biome == 4 or biome == 8 then --dry grassland or savanna
|
||||
if density < DIRTHR then
|
||||
data[vi] = c_drygrass
|
||||
else
|
||||
data[vi] = c_dirt
|
||||
end
|
||||
dirt[si] = dirt[si] + 1
|
||||
|
||||
--snow biome
|
||||
elseif biome == 2 then --nvals_biome[nixz] < -0.45 then
|
||||
if density < DIRTHR then
|
||||
data[vi] = c_snow
|
||||
else
|
||||
data[vi] = c_dirt
|
||||
end
|
||||
dirt[si] = dirt[si] + 1
|
||||
elseif biome == 1 then --tundra
|
||||
if density < DIRTHR then
|
||||
data[vi] = c_permafrost
|
||||
else
|
||||
data[vi] = c_permafrost
|
||||
end
|
||||
dirt[si] = dirt[si] + 1
|
||||
elseif biome == 3 then --taiga
|
||||
if density < DIRTHR then
|
||||
data[vi] = c_icydirt
|
||||
else
|
||||
data[vi] = c_dirt
|
||||
end
|
||||
dirt[si] = dirt[si] + 1
|
||||
--volcano biome
|
||||
elseif nvals_biome[nixz] > 0.65 then
|
||||
if density < DIRTHR then
|
||||
@ -577,14 +693,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
end
|
||||
end
|
||||
dirt[si] = dirt[si] + 1
|
||||
--snow biome
|
||||
elseif nvals_biome[nixz] < -0.45 then
|
||||
if density < DIRTHR then
|
||||
data[vi] = c_snow
|
||||
else
|
||||
data[vi] = c_dirt
|
||||
end
|
||||
dirt[si] = dirt[si] + 1
|
||||
else
|
||||
if density < DIRTHR then
|
||||
data[vi] = c_grass
|
||||
@ -594,11 +702,19 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
dirt[si] = dirt[si] + 1
|
||||
end
|
||||
else
|
||||
if nvals_biome[nixz] > 0.15 and nvals_biome[nixz] <= 0.65 then -- stone
|
||||
if biome == 7 then--nvals_biome[nixz] > 0.15 and nvals_biome[nixz] <= 0.65 then -- stone
|
||||
data[vi] = c_flidestone
|
||||
elseif nvals_biome[nixz] > 0.65 then
|
||||
if nvals_biome[nixz] > 0.80 then
|
||||
data[vi] = c_fliobsidian
|
||||
elseif nvals_biome[nixz] < -0.45 then
|
||||
else
|
||||
if mblocks then
|
||||
data[vi] = c_coalstone
|
||||
else
|
||||
data[vi] = c_fliobsidian
|
||||
end
|
||||
end
|
||||
elseif biome == 2 then--nvals_biome[nixz] < -0.45 then
|
||||
if mblocks then
|
||||
data[vi] = c_ironstone
|
||||
else
|
||||
@ -648,12 +764,50 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
end
|
||||
stable[si] = stable[si] + 1
|
||||
end
|
||||
|
||||
|
||||
|
||||
else -- cave
|
||||
stable[si] = 0
|
||||
end
|
||||
elseif y > flomid and density < 0 and dirt[si] >= 1 then -- node above surface dirt
|
||||
if nvals_biome[nixz] > 0.15 and nvals_biome[nixz] <= 0.65 then --desert
|
||||
if math.random() < CACCHA then
|
||||
|
||||
n_temp = nvals_temp[nixyz]
|
||||
n_humid = nvals_humid[nixyz]
|
||||
local biome = false
|
||||
if n_temp < -0.35 then
|
||||
if n_humid < -0.35 then
|
||||
biome = 1 -- tundra
|
||||
elseif n_humid > 0.35 then
|
||||
biome = 3 -- taiga
|
||||
else
|
||||
biome = 2 -- snowy plains
|
||||
end
|
||||
elseif n_temp > 0.35 then
|
||||
if n_humid < -0.35 then
|
||||
biome = 7 -- desert
|
||||
elseif n_humid > 0.35 then
|
||||
biome = 9 -- rainforest
|
||||
else
|
||||
biome = 8 -- savanna
|
||||
end
|
||||
else
|
||||
if n_humid < -0.35 then
|
||||
biome = 4 -- dry grassland
|
||||
elseif n_humid > 0.35 then
|
||||
if n_humid > 0.55 and n_humid < 0.75 then
|
||||
biome = 10 --wheat field
|
||||
else
|
||||
biome = 6 -- deciduous forest
|
||||
end
|
||||
else
|
||||
biome = 5 -- grassland
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if biome == 7 then --desert
|
||||
if dirt[si] >= 2 and math.random() < CACCHA then
|
||||
skylands_desertplant(data, vi)
|
||||
end
|
||||
dirt[si] = 0
|
||||
@ -662,15 +816,50 @@ minetest.register_on_generated(function(minp, maxp, seed)
|
||||
data[vi] = c_fire
|
||||
end
|
||||
dirt[si] = 0
|
||||
elseif nvals_biome[nixz] <= 0.15 then --regular and snow
|
||||
if dirt[si] >= 2 and math.random() < APPCHA then
|
||||
elseif biome == 5 then --grassland
|
||||
if dirt[si] >= 2 and math.random() < (APPCHA * 0.5) then
|
||||
skylands_appletree(x, y, z, area, data)
|
||||
elseif nvals_biome[nixz] >= -0.45 then --not snow
|
||||
if math.random() < FLOCHA then
|
||||
elseif math.random() < FLOCHA then
|
||||
skylands_flower(data, vi)
|
||||
elseif math.random() < GRACHA then
|
||||
skylands_grass(data, vi)
|
||||
end
|
||||
dirt[si] = 0
|
||||
elseif biome == 10 then --wheat field
|
||||
skylands_wheat(data, vi)
|
||||
dirt[si] = 0
|
||||
elseif biome == 6 then --deciduous forest
|
||||
if dirt[si] >= 2 and math.random() < APPCHA then
|
||||
skylands_appletree(x, y, z, area, data)
|
||||
end
|
||||
dirt[si] = 0
|
||||
elseif biome == 4 then -- drylands
|
||||
if dirt[si] >= 2 and math.random() < GRACHA then
|
||||
data[vi] = c_dryshrub
|
||||
end
|
||||
dirt[si] = 0
|
||||
elseif biome == 3 then --taiga
|
||||
if dirt[si] >= 2 and math.random() < PINCHA then
|
||||
skylands_pinetree(x, y, z, area, data)
|
||||
end
|
||||
dirt[si] = 0
|
||||
elseif biome == 2 then --snowy plains
|
||||
if dirt[si] >= 2 and math.random() < SPINCHA then
|
||||
skylands_pinetree(x, y, z, area, data)
|
||||
end
|
||||
dirt[si] = 0
|
||||
elseif biome == 8 then --savanna
|
||||
if dirt[si] >= 2 and math.random() < ACACHA then
|
||||
skylands_acaciatree(x, y, z, area, data)
|
||||
elseif dirt[si] >= 2 and math.random() < GRACHA then
|
||||
data[vi] = c_golgrass
|
||||
end
|
||||
dirt[si] = 0
|
||||
elseif biome == 9 then --rainforest
|
||||
if dirt[si] >= 2 and math.random() < JUNTCHA then
|
||||
skylands_jungletree(x, y, z, area, data)
|
||||
elseif math.random() < JUNGCHA then
|
||||
data[vi] = c_jungrass
|
||||
end
|
||||
dirt[si] = 0
|
||||
end
|
||||
|
310
nodes.lua
Normal file
@ -0,0 +1,310 @@
|
||||
-- Nodes
|
||||
|
||||
minetest.register_node("skylands:stone", {
|
||||
description = "FLI Stone",
|
||||
tiles = {"default_stone.png"},
|
||||
is_ground_content = false, -- stops cavegen removing this node
|
||||
groups = {cracky=3},
|
||||
drop = "default:cobble",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:desertstone", {
|
||||
description = "FLI Desert Stone",
|
||||
tiles = {"default_desert_stone.png"},
|
||||
is_ground_content = false, -- stops cavegen removing this node
|
||||
groups = {cracky=3},
|
||||
drop = "default:desert_stone",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:obsidian", {
|
||||
description = "FLI Obsidian",
|
||||
tiles = {"default_obsidian.png"},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
groups = {cracky=1,level=2},
|
||||
drop = "default:obsidian",
|
||||
})
|
||||
--NEW! Cinder for volcanic biomes
|
||||
minetest.register_node("skylands:cinder", {
|
||||
description = "Cinder",
|
||||
tiles = {"skylands_cinder.png"},
|
||||
is_ground_content = true,
|
||||
groups = {crumbly=2, falling_node=1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_gravel_footstep", gain=0.5},
|
||||
dug = {name="default_gravel_footstep", gain=1.0},
|
||||
}),
|
||||
})
|
||||
--NEW! Cinder block crafted from cinder
|
||||
minetest.register_node("skylands:cinder_block", {
|
||||
description = "Cinder Block",
|
||||
tiles = {"skylands_cinder_block.png"},
|
||||
groups = {cracky=3, crumbly=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
--Craft to create cinder blocks from 4 cinders
|
||||
minetest.register_craft({
|
||||
output = "skylands:cinder_block",
|
||||
recipe = {
|
||||
{"skylands:cinder", "skylands:cinder"},
|
||||
{"skylands:cinder", "skylands:cinder"}
|
||||
}
|
||||
})
|
||||
--moreblocks nodes - iron_stone redefined so that cavegen doesn't destroy
|
||||
minetest.register_node("skylands:coal_stone", {
|
||||
description = "FLI Coal Stone",
|
||||
tiles = {"moreblocks_coal_stone.png"},
|
||||
--is_ground_content = false,
|
||||
groups = {cracky=3},
|
||||
drop = "moreblocks:coal_stone",
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:iron_stone", {
|
||||
description = "FLI Iron Stone",
|
||||
tiles = {"moreblocks_iron_stone.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky=3},
|
||||
drop = "moreblocks:iron_stone",
|
||||
})
|
||||
--define special flame so that it does not expire
|
||||
minetest.register_node("skylands:constant_flame", {
|
||||
description = "Fire",
|
||||
drawtype = "plantlike",
|
||||
tiles = {{
|
||||
name="fire_basic_flame_animated.png",
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
|
||||
}},
|
||||
inventory_image = "fire_basic_flame.png",
|
||||
light_source = 14,
|
||||
groups = {igniter=2,dig_immediate=3,hot=3},
|
||||
drop = '',
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
damage_per_second = 4,
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
fire.on_flame_add_at(pos)
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
fire.on_flame_remove_at(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
--Define the ores so that they propagate with the abm
|
||||
minetest.register_node("skylands:stone_with_coal", {
|
||||
description = "Coal Ore",
|
||||
tiles = {"default_stone.png^default_mineral_coal.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, skyores=1},
|
||||
drop = 'default:coal_lump',
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:stone_with_iron", {
|
||||
description = "Iron Ore",
|
||||
tiles = {"default_stone.png^default_mineral_iron.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2, skyores=1},
|
||||
drop = 'default:iron_lump',
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:stone_with_copper", {
|
||||
description = "Copper Ore",
|
||||
tiles = {"default_stone.png^default_mineral_copper.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2, skyores=1},
|
||||
drop = 'default:copper_lump',
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:stone_with_mese", {
|
||||
description = "Mese Ore",
|
||||
tiles = {"default_stone.png^default_mineral_mese.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1, skyores=1},
|
||||
drop = "default:mese_crystal",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:stone_with_gold", {
|
||||
description = "Gold Ore",
|
||||
tiles = {"default_stone.png^default_mineral_gold.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2, skyores=1},
|
||||
drop = "default:gold_lump",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:stone_with_diamond", {
|
||||
description = "Diamond Ore",
|
||||
tiles = {"default_stone.png^default_mineral_diamond.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1, skyores=1},
|
||||
drop = "default:diamond",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
minetest.register_node("skylands:mineral_tin", {
|
||||
description = "Tin Ore",
|
||||
tiles = {"default_stone.png^moreores_mineral_tin.png"},
|
||||
groups = {cracky=3, skyores=1},
|
||||
sounds = default_stone_sounds,
|
||||
drop = "moreores:tin_lump"
|
||||
})
|
||||
minetest.register_node("skylands:mineral_silver", {
|
||||
description = "Silver Ore",
|
||||
tiles = {"default_stone.png^moreores_mineral_silver.png"},
|
||||
groups = {cracky=3, skyores=1},
|
||||
sounds = default_stone_sounds,
|
||||
drop = "moreores:silver_lump"
|
||||
})
|
||||
minetest.register_node("skylands:mineral_mithril", {
|
||||
description = "Mithril Ore",
|
||||
tiles = {"default_stone.png^moreores_mineral_mithril.png"},
|
||||
groups = {cracky=3, skyores=1},
|
||||
sounds = default_stone_sounds,
|
||||
drop = "moreores:mithril_lump"
|
||||
})
|
||||
|
||||
--WaterShed rip-offs
|
||||
|
||||
minetest.register_node("skylands:acacialeaf", {
|
||||
description = "Acacia Leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"skylands_acacialeaf.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3, flammable=2, leaves=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:acaciatree", {
|
||||
description = "Acacia Tree",
|
||||
tiles = {"skylands_acaciatreetop.png", "skylands_acaciatreetop.png", "skylands_acaciatree.png"},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:needles", {
|
||||
description = "Pine Needles",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"skylands_needles.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:pinetree", {
|
||||
description = "Pine Tree",
|
||||
tiles = {"skylands_pinetreetop.png", "skylands_pinetreetop.png", "skylands_pinetree.png"},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:icydirt", {
|
||||
description = "Icy Dirt",
|
||||
tiles = {"skylands_icydirt.png", "default_dirt.png", "default_dirt.png^skylands_icydirt_side.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_snow_footstep", gain=0.15},
|
||||
dug = {name="default_snow_footstep", gain=0.45},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:goldengrass", {
|
||||
description = "Golden Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"skylands_goldengrass.png"},
|
||||
inventory_image = "skylands_goldengrass.png",
|
||||
wield_image = "skylands_goldengrass.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:drygrass", {
|
||||
description = "Dry Grass",
|
||||
tiles = {"skylands_drygrass.png", "default_dirt.png", "default_dirt.png^skylands_drygrass_side.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=1,soil=1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
}),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:permafrost", {
|
||||
description = "Permafrost",
|
||||
tiles = {"skylands_permafrost.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=1},
|
||||
drop = "default:dirt",
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:vine", {
|
||||
description = "Jungletree Vine",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:acaciawood", {
|
||||
description = "Acacia Wood Planks",
|
||||
tiles = {"skylands_acaciawood.png"},
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:pinewood", {
|
||||
description = "Pine Wood Planks",
|
||||
tiles = {"skylands_pinewood.png"},
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
|
||||
|
||||
-- Crafting
|
||||
|
||||
minetest.register_craft({
|
||||
output = "skylands:acaciawood 4",
|
||||
recipe = {
|
||||
{"skylands:acaciatree"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "skylands:pinewood 4",
|
||||
recipe = {
|
||||
{"skylands:pinetree"},
|
||||
}
|
||||
})
|
||||
|
BIN
textures/mapgen_wheat_grass_1.png
Normal file
After Width: | Height: | Size: 300 B |
BIN
textures/mapgen_wheat_grass_2.png
Normal file
After Width: | Height: | Size: 406 B |
BIN
textures/mapgen_wheat_grass_3.png
Normal file
After Width: | Height: | Size: 474 B |
BIN
textures/mapgen_wheat_grass_4.png
Normal file
After Width: | Height: | Size: 573 B |
BIN
textures/mapgen_wheat_grass_5.png
Normal file
After Width: | Height: | Size: 728 B |
BIN
textures/skylands_acacialeaf.png
Normal file
After Width: | Height: | Size: 340 B |
BIN
textures/skylands_acaciatree.png
Normal file
After Width: | Height: | Size: 682 B |
BIN
textures/skylands_acaciatreetop.png
Normal file
After Width: | Height: | Size: 731 B |
BIN
textures/skylands_acaciawood.png
Normal file
After Width: | Height: | Size: 364 B |
BIN
textures/skylands_drygrass.png
Normal file
After Width: | Height: | Size: 771 B |
BIN
textures/skylands_drygrass_side.png
Normal file
After Width: | Height: | Size: 501 B |
BIN
textures/skylands_goldengrass.png
Normal file
After Width: | Height: | Size: 683 B |
BIN
textures/skylands_icydirt.png
Normal file
After Width: | Height: | Size: 746 B |
BIN
textures/skylands_icydirt_side.png
Normal file
After Width: | Height: | Size: 491 B |
BIN
textures/skylands_needles.png
Normal file
After Width: | Height: | Size: 860 B |
BIN
textures/skylands_permafrost.png
Normal file
After Width: | Height: | Size: 897 B |
BIN
textures/skylands_pinetree.png
Normal file
After Width: | Height: | Size: 693 B |
BIN
textures/skylands_pinetreetop.png
Normal file
After Width: | Height: | Size: 802 B |
BIN
textures/skylands_pinewood.png
Normal file
After Width: | Height: | Size: 366 B |
171
wheat.lua
Normal file
@ -0,0 +1,171 @@
|
||||
-- wheat grass
|
||||
|
||||
minetest.register_node("skylands:wheat_grass_1", {
|
||||
description = "Wheat Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"mapgen_wheat_grass_1.png"},
|
||||
-- use a bigger inventory image
|
||||
inventory_image = "mapgen_wheat_grass_3.png",
|
||||
wield_image = "mapgen_wheat_grass_3.png",
|
||||
waving = 1,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {'farming:seed_wheat'},rarity = 2},
|
||||
{items = {'farming:wheat'}, rarity=7},
|
||||
{items = {''},},
|
||||
}
|
||||
},
|
||||
buildable_to = true,
|
||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1, waving=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
-- place a random grass node
|
||||
local stack = ItemStack("skylands:wheat_grass_"..math.random(1,5))
|
||||
local ret = minetest.item_place(stack, placer, pointed_thing)
|
||||
return ItemStack("skylands:wheat_grass_" .. math.random(1,5) .. " "..itemstack:get_count()-(1-ret:get_count()))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:wheat_grass_2", {
|
||||
description = "Wheat Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
tiles = {"mapgen_wheat_grass_2.png"},
|
||||
-- use a bigger inventory image
|
||||
inventory_image = "mapgen_wheat_grass_3.png",
|
||||
wield_image = "mapgen_wheat_grass_3.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
buildable_to = true,
|
||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1, waving=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {'farming:seed_wheat'},rarity = 2},
|
||||
{items = {'farming:wheat'}, rarity=7},
|
||||
{items = {''},},
|
||||
}
|
||||
},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
-- place a random grass node
|
||||
local stack = ItemStack("skylands:wheat_grass_"..math.random(1,5))
|
||||
local ret = minetest.item_place(stack, placer, pointed_thing)
|
||||
return ItemStack("skylands:wheat_grass_" .. math.random(1,5) .. " "..itemstack:get_count()-(1-ret:get_count()))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:wheat_grass_3", {
|
||||
description = "Wheat Grass",
|
||||
waving = 1,
|
||||
drawtype = "plantlike",
|
||||
tiles = {"mapgen_wheat_grass_3.png"},
|
||||
-- use a bigger inventory image
|
||||
inventory_image = "mapgen_wheat_grass_3.png",
|
||||
wield_image = "mapgen_wheat_grass_3.png",
|
||||
paramtype = "light",
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {'farming:seed_wheat'},rarity = 2},
|
||||
{items = {'farming:wheat'}, rarity=7},
|
||||
{items = {''},},
|
||||
}
|
||||
},
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
buildable_to = true,
|
||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1, waving=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
-- place a random grass node
|
||||
local stack = ItemStack("skylands:wheat_grass_"..math.random(1,5))
|
||||
local ret = minetest.item_place(stack, placer, pointed_thing)
|
||||
return ItemStack("skylands:wheat_grass_" .. math.random(1,5) .. " "..itemstack:get_count()-(1-ret:get_count()))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:wheat_grass_4", {
|
||||
description = "Wheat Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"mapgen_wheat_grass_4.png"},
|
||||
waving = 1,
|
||||
-- use a bigger inventory image
|
||||
inventory_image = "mapgen_wheat_grass_3.png",
|
||||
wield_image = "mapgen_wheat_grass_3.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {'farming:seed_wheat'},rarity = 2},
|
||||
{items = {'farming:wheat'}, rarity=7},
|
||||
{items = {''},},
|
||||
}
|
||||
},
|
||||
buildable_to = true,
|
||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1, waving=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
-- place a random grass node
|
||||
local stack = ItemStack("skylands:wheat_grass_"..math.random(1,5))
|
||||
local ret = minetest.item_place(stack, placer, pointed_thing)
|
||||
return ItemStack("skylands:wheat_grass_" .. math.random(1,5) .. " "..itemstack:get_count()-(1-ret:get_count()))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("skylands:wheat_grass_5", {
|
||||
description = "Wheat Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
tiles = {"mapgen_wheat_grass_5.png"},
|
||||
-- use a bigger inventory image
|
||||
inventory_image = "mapgen_wheat_grass_3.png",
|
||||
wield_image = "mapgen_wheat_grass_3.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
buildable_to = true,
|
||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1, waving=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {'farming:seed_wheat'},rarity = 2},
|
||||
{items = {'farming:wheat'}, rarity=7},
|
||||
{items = {''},},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
-- place a random grass node
|
||||
local stack = ItemStack("skylands:wheat_grass_"..math.random(1,5))
|
||||
local ret = minetest.item_place(stack, placer, pointed_thing)
|
||||
return ItemStack("skylands:wheat_grass_" .. math.random(1,5) .. " "..itemstack:get_count()-(1-ret:get_count()))
|
||||
end,
|
||||
})
|