1236 lines
34 KiB
Lua
1236 lines
34 KiB
Lua
-- skylands 2.0 by HeroOfTheWinds, based on floatindev 0.2.0 by paramat
|
|
-- For latest stable Minetest and back to 0.4.8
|
|
-- Depends default, fire, moreblocks?, moreores?
|
|
-- License: code WTFPL
|
|
|
|
-- Parameters
|
|
|
|
local YMIN = 700 -- Approximate realm limits.
|
|
local YMAX = 33000
|
|
local XMIN = -33000
|
|
local XMAX = 33000
|
|
local ZMIN = -33000
|
|
local ZMAX = 33000
|
|
|
|
local FLOW = 256 --for pools
|
|
|
|
local CHUINT = 1 -- Chunk interval for floatland layers
|
|
local WAVAMP = 16 -- Structure wave amplitude
|
|
local HISCAL = 24 -- Upper structure vertical scale
|
|
local LOSCAL = 24 -- Lower structure vertical scale
|
|
local HIEXP = 0.5 -- Upper structure density gradient exponent
|
|
local LOEXP = 0.5 -- Lower structure density gradient exponent
|
|
local CLUSAV = -0.4 -- Large scale variation average
|
|
local CLUSAM = 0.5 -- Large scale variation amplitude
|
|
local DIRTHR = 0.04 -- Dirt density threshold
|
|
local STOTHR = 0.08 -- Stone density threshold
|
|
local STABLE = 2 -- Minimum number of stacked stone nodes in column for dirt / sand on top
|
|
|
|
local APPCHA = 0.02 -- Appletree chance
|
|
local PINCHA = 0.015 -- Pine tree chance
|
|
local SPINCHA = 0.01 -- Pine tree chance for snow plains
|
|
local ACACHA = 0.01 -- Acacia tree chance
|
|
local JUNTCHA = 0.04 -- Jungle tree chance
|
|
local FLOCHA = 0.02 -- Flower chance
|
|
local GRACHA = 0.11 -- Grass chance
|
|
local CACCHA = 0.02 -- Cactus chance
|
|
local JUNGCHA = 0.2 -- Junglegrass chance
|
|
local FIRCHA = 0.03 -- Fire chance
|
|
local LAKCHA = 0.002
|
|
local ORECHA = 1 / (6 * 6 * 6)
|
|
|
|
-- 3D noise for floatlands
|
|
|
|
local np_float = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=256, y=256, z=256},
|
|
seed = 277777979,
|
|
octaves = 6,
|
|
persist = 0.6
|
|
}
|
|
|
|
-- 3D noise for caves
|
|
|
|
local np_caves = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=8, y=8, z=8},
|
|
seed = -89000,
|
|
octaves = 2,
|
|
persist = 0.5
|
|
}
|
|
|
|
-- 3D noise for large scale floatland size/density variation
|
|
|
|
local np_cluster = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=2048, y=2048, z=2048},
|
|
seed = 23,
|
|
octaves = 1,
|
|
persist = 0.5
|
|
}
|
|
|
|
-- 2D noise for wave
|
|
|
|
local np_wave = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=256, y=256, z=256},
|
|
seed = -400000000089,
|
|
octaves = 3,
|
|
persist = 0.5
|
|
}
|
|
|
|
-- 2D noise for biome
|
|
|
|
local np_biome = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=250, y=250, z=250},
|
|
seed = 9130,
|
|
octaves = 3,
|
|
persist = 0.5
|
|
}
|
|
|
|
-- 3D noise for temperature
|
|
|
|
local np_temp = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=512, y=512, z=512},
|
|
seed = 9130,
|
|
octaves = 3,
|
|
persist = 0.5
|
|
}
|
|
|
|
-- 3D noise for humidity
|
|
|
|
local np_humid = {
|
|
offset = 0,
|
|
scale = 1,
|
|
spread = {x=512, y=512, z=512},
|
|
seed = -55500,
|
|
octaves = 3,
|
|
persist = 0.5
|
|
}
|
|
|
|
-- Stuff
|
|
|
|
skylands = {}
|
|
|
|
dofile(minetest.get_modpath("skylands").."/nodes.lua")
|
|
dofile(minetest.get_modpath("skylands").."/wheat.lua")
|
|
|
|
-- Functions
|
|
|
|
local function skylands_appletree(x, y, z, area, data)
|
|
|
|
local c_tree = minetest.get_content_id("default:tree")
|
|
local c_apple = minetest.get_content_id("default:apple")
|
|
local c_leaves = minetest.get_content_id("default:leaves")
|
|
for j = -2, 4 do
|
|
if j >= 1 then
|
|
for i = -2, 2 do
|
|
for k = -2, 2 do
|
|
local vi = area:index(x + i, y + j + 1, z + k)
|
|
if math.random(48) == 2 then
|
|
data[vi] = c_apple
|
|
elseif math.random(3) ~= 2 then
|
|
data[vi] = c_leaves
|
|
end
|
|
end
|
|
end
|
|
end
|
|
local vi = area:index(x, y + j, z)
|
|
data[vi] = c_tree
|
|
end
|
|
end
|
|
|
|
local function skylands_grass(data, vi)
|
|
local c_grass1 = minetest.get_content_id("default:grass_1")
|
|
local c_grass2 = minetest.get_content_id("default:grass_2")
|
|
local c_grass3 = minetest.get_content_id("default:grass_3")
|
|
local c_grass4 = minetest.get_content_id("default:grass_4")
|
|
local c_grass5 = minetest.get_content_id("default:grass_5")
|
|
local rand = math.random(5)
|
|
if rand == 1 then
|
|
data[vi] = c_grass1
|
|
elseif rand == 2 then
|
|
data[vi] = c_grass2
|
|
elseif rand == 3 then
|
|
data[vi] = c_grass3
|
|
elseif rand == 4 then
|
|
data[vi] = c_grass4
|
|
else
|
|
data[vi] = c_grass5
|
|
end
|
|
end
|
|
|
|
local function skylands_wheat(data, vi)
|
|
local c_wgrass1 = minetest.get_content_id("skylands:wheat_grass_1")
|
|
local c_wgrass2 = minetest.get_content_id("skylands:wheat_grass_2")
|
|
local c_wgrass3 = minetest.get_content_id("skylands:wheat_grass_3")
|
|
local c_wgrass4 = minetest.get_content_id("skylands:wheat_grass_4")
|
|
local c_wgrass5 = minetest.get_content_id("skylands:wheat_grass_5")
|
|
local rand = math.random(5)
|
|
if rand == 1 then
|
|
data[vi] = c_wgrass1
|
|
elseif rand == 2 then
|
|
data[vi] = c_wgrass2
|
|
elseif rand == 3 then
|
|
data[vi] = c_wgrass3
|
|
elseif rand == 4 then
|
|
data[vi] = c_wgrass4
|
|
else
|
|
data[vi] = c_wgrass5
|
|
end
|
|
end
|
|
|
|
local function skylands_flower(data, vi)
|
|
local c_danwhi = minetest.get_content_id("flowers:dandelion_white")
|
|
local c_danyel = minetest.get_content_id("flowers:dandelion_yellow")
|
|
local c_rose = minetest.get_content_id("flowers:rose")
|
|
local c_tulip = minetest.get_content_id("flowers:tulip")
|
|
local c_geranium = minetest.get_content_id("flowers:geranium")
|
|
local c_viola = minetest.get_content_id("flowers:viola")
|
|
local rand = math.random(6)
|
|
if rand == 1 then
|
|
data[vi] = c_danwhi
|
|
elseif rand == 2 then
|
|
data[vi] = c_rose
|
|
elseif rand == 3 then
|
|
data[vi] = c_tulip
|
|
elseif rand == 4 then
|
|
data[vi] = c_danyel
|
|
elseif rand == 5 then
|
|
data[vi] = c_geranium
|
|
else
|
|
data[vi] = c_viola
|
|
end
|
|
end
|
|
|
|
local function skylands_desertplant(data, vi)
|
|
local c_cactus = minetest.get_content_id("default:cactus")
|
|
local c_dry_shrub = minetest.get_content_id("default:dry_shrub")
|
|
local rand = math.random(2)
|
|
if rand == 1 then
|
|
data[vi] = c_dry_shrub
|
|
else
|
|
data[vi] = c_cactus
|
|
end
|
|
end
|
|
|
|
--function from highlandpools mod
|
|
function highlandpools_remtree(x, y, z, area, data)
|
|
local c_tree = minetest.get_content_id("default:tree")
|
|
local c_apple = minetest.get_content_id("default:apple")
|
|
local c_leaves = minetest.get_content_id("default:leaves")
|
|
local c_air = minetest.get_content_id("air")
|
|
for j = 1, 7 do
|
|
for i = -2, 2 do
|
|
for k = -2, 2 do
|
|
local vi = area:index(x+i, y+j, z+k)
|
|
if data[vi] == c_tree
|
|
or data[vi] == c_apple
|
|
or data[vi] == c_leaves then
|
|
data[vi] = c_air
|
|
end
|
|
end
|
|
end
|
|
end
|
|
for j = 1, 7 do
|
|
for i = -2, 2 do
|
|
for k = -2, 2 do
|
|
local vi = area:index(x+i, y-j, z+k)
|
|
if data[vi] == c_tree
|
|
or data[vi] == c_apple
|
|
or data[vi] == c_leaves then
|
|
data[vi] = c_air
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
--function to remove flowers and grass
|
|
function highlandpools_remplant(x, y, z, area, data)
|
|
local c_grass1 = minetest.get_content_id("default:grass_1")
|
|
local c_grass2 = minetest.get_content_id("default:grass_2")
|
|
local c_grass3 = minetest.get_content_id("default:grass_3")
|
|
local c_grass4 = minetest.get_content_id("default:grass_4")
|
|
local c_grass5 = minetest.get_content_id("default:grass_5")
|
|
local c_wgrass1 = minetest.get_content_id("skylands:wheat_grass_1")
|
|
local c_wgrass2 = minetest.get_content_id("skylands:wheat_grass_2")
|
|
local c_wgrass3 = minetest.get_content_id("skylands:wheat_grass_3")
|
|
local c_wgrass4 = minetest.get_content_id("skylands:wheat_grass_4")
|
|
local c_wgrass5 = minetest.get_content_id("skylands:wheat_grass_5")
|
|
local c_danwhi = minetest.get_content_id("flowers:dandelion_white")
|
|
local c_danyel = minetest.get_content_id("flowers:dandelion_yellow")
|
|
local c_rose = minetest.get_content_id("flowers:rose")
|
|
local c_tulip = minetest.get_content_id("flowers:tulip")
|
|
local c_geranium = minetest.get_content_id("flowers:geranium")
|
|
local c_viola = minetest.get_content_id("flowers:viola")
|
|
local c_cactus = minetest.get_content_id("default:cactus")
|
|
local c_dry_shrub = minetest.get_content_id("default:dry_shrub")
|
|
local c_golgrass = minetest.get_content_id("skylands:goldengrass")
|
|
local c_jungrass = minetest.get_content_id("default:junglegrass")
|
|
local c_air = minetest.get_content_id("air")
|
|
local c_water = minetest.get_content_id("default:water_source")
|
|
for j = 1, 7 do
|
|
for i = -2, 2 do
|
|
for k = -2, 2 do
|
|
local vi = area:index(x+i, y+j, z+k)
|
|
if data[vi] == c_grass1
|
|
or data[vi] == c_grass2
|
|
or data[vi] == c_grass3
|
|
or data[vi] == c_grass4
|
|
or data[vi] == c_grass5
|
|
or data[vi] == c_wgrass1
|
|
or data[vi] == c_wgrass2
|
|
or data[vi] == c_wgrass3
|
|
or data[vi] == c_wgrass4
|
|
or data[vi] == c_wgrass5
|
|
or data[vi] == c_golgrass
|
|
or data[vi] == c_jungrass
|
|
or data[vi] == c_danwhi
|
|
or data[vi] == c_danyel
|
|
or data[vi] == c_rose
|
|
or data[vi] == c_tulip
|
|
or data[vi] == c_geranium
|
|
or data[vi] == c_viola
|
|
or data[vi] == c_cactus
|
|
or data[vi] == c_dry_shrub then
|
|
data[vi] = c_air
|
|
end
|
|
end
|
|
end
|
|
end
|
|
for j = 1, 7 do
|
|
for i = -2, 2 do
|
|
for k = -2, 2 do
|
|
local vi = area:index(x+i, y-j, z+k)
|
|
if data[vi] == c_grass1
|
|
or data[vi] == c_grass2
|
|
or data[vi] == c_grass3
|
|
or data[vi] == c_grass4
|
|
or data[vi] == c_grass5
|
|
or data[vi] == c_wgrass1
|
|
or data[vi] == c_wgrass2
|
|
or data[vi] == c_wgrass3
|
|
or data[vi] == c_wgrass4
|
|
or data[vi] == c_wgrass5
|
|
or data[vi] == c_golgrass
|
|
or data[vi] == c_jungrass
|
|
or data[vi] == c_danwhi
|
|
or data[vi] == c_danyel
|
|
or data[vi] == c_rose
|
|
or data[vi] == c_tulip
|
|
or data[vi] == c_geranium
|
|
or data[vi] == c_viola
|
|
or data[vi] == c_cactus
|
|
or data[vi] == c_dry_shrub then
|
|
data[vi] = c_air
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
--watershed functions
|
|
function skylands_pinetree(x, y, z, area, data)
|
|
local c_wspitree = minetest.get_content_id("skylands:pinetree")
|
|
local c_wsneedles = minetest.get_content_id("skylands:needles")
|
|
local c_snowblock = minetest.get_content_id("default:snowblock")
|
|
for j = -4, 14 do
|
|
if j == 3 or j == 6 or j == 9 or j == 12 then
|
|
for i = -2, 2 do
|
|
for k = -2, 2 do
|
|
if math.abs(i) == 2 or math.abs(k) == 2 then
|
|
if math.random(7) ~= 2 then
|
|
local vil = area:index(x + i, y + j, z + k)
|
|
data[vil] = c_wsneedles
|
|
local vila = area:index(x + i, y + j + 1, z + k)
|
|
data[vila] = c_snowblock
|
|
end
|
|
end
|
|
end
|
|
end
|
|
elseif j == 4 or j == 7 or j == 10 then
|
|
for i = -1, 1 do
|
|
for k = -1, 1 do
|
|
if not (i == 0 and j == 0) then
|
|
if math.random(11) ~= 2 then
|
|
local vil = area:index(x + i, y + j, z + k)
|
|
data[vil] = c_wsneedles
|
|
local vila = area:index(x + i, y + j + 1, z + k)
|
|
data[vila] = c_snowblock
|
|
end
|
|
end
|
|
end
|
|
end
|
|
elseif j == 13 then
|
|
for i = -1, 1 do
|
|
for k = -1, 1 do
|
|
if not (i == 0 and j == 0) then
|
|
local vil = area:index(x + i, y + j, z + k)
|
|
data[vil] = c_wsneedles
|
|
local vila = area:index(x + i, y + j + 1, z + k)
|
|
data[vila] = c_wsneedles
|
|
local vilaa = area:index(x + i, y + j + 2, z + k)
|
|
data[vilaa] = c_snowblock
|
|
end
|
|
end
|
|
end
|
|
end
|
|
local vit = area:index(x, y + j, z)
|
|
data[vit] = c_wspitree
|
|
end
|
|
local vil = area:index(x, y + 15, z)
|
|
local vila = area:index(x, y + 16, z)
|
|
local vilaa = area:index(x, y + 17, z)
|
|
data[vil] = c_wsneedles
|
|
data[vila] = c_wsneedles
|
|
data[vilaa] = c_snowblock
|
|
end
|
|
|
|
function skylands_jungletree(x, y, z, area, data)
|
|
local c_juntree = minetest.get_content_id("default:jungletree")
|
|
local c_wsjunleaf = minetest.get_content_id("default:jungleleaves")
|
|
local c_vine = minetest.get_content_id("skylands:vine")
|
|
local top = math.random(17,23)
|
|
local branch = math.floor(top * 0.6)
|
|
for j = -5, top do
|
|
if j == top or j == top - 1 or j == branch + 1 or j == branch + 2 then
|
|
for i = -2, 2 do -- leaves
|
|
for k = -2, 2 do
|
|
local vi = area:index(x + i, y + j, z + k)
|
|
if math.random(5) ~= 2 then
|
|
data[vi] = c_wsjunleaf
|
|
end
|
|
end
|
|
end
|
|
elseif j == top - 2 or j == branch then -- branches
|
|
for i = -1, 1 do
|
|
for k = -1, 1 do
|
|
if math.abs(i) + math.abs(k) == 2 then
|
|
local vi = area:index(x + i, y + j, z + k)
|
|
data[vi] = c_juntree
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if j >= 0 and j <= top - 3 then -- climbable nodes
|
|
for i = -1, 1 do
|
|
for k = -1, 1 do
|
|
if math.abs(i) + math.abs(k) == 1 then
|
|
local vi = area:index(x + i, y + j, z + k)
|
|
data[vi] = c_vine
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if j <= top - 3 then -- trunk
|
|
local vi = area:index(x, y + j, z)
|
|
data[vi] = c_juntree
|
|
end
|
|
end
|
|
end
|
|
|
|
function skylands_acaciatree(x, y, z, area, data)
|
|
local c_wsactree = minetest.get_content_id("skylands:acaciatree")
|
|
local c_wsacleaf = minetest.get_content_id("skylands:acacialeaf")
|
|
for j = -3, 6 do
|
|
if j == 6 then
|
|
for i = -4, 4 do
|
|
for k = -4, 4 do
|
|
if not (i == 0 or k == 0) then
|
|
if math.random(7) ~= 2 then
|
|
local vil = area:index(x + i, y + j, z + k)
|
|
data[vil] = c_wsacleaf
|
|
end
|
|
end
|
|
end
|
|
end
|
|
elseif j == 5 then
|
|
for i = -2, 2, 4 do
|
|
for k = -2, 2, 4 do
|
|
local vit = area:index(x + i, y + j, z + k)
|
|
data[vit] = c_wsactree
|
|
end
|
|
end
|
|
elseif j == 4 then
|
|
for i = -1, 1 do
|
|
for k = -1, 1 do
|
|
if math.abs(i) + math.abs(k) == 2 then
|
|
local vit = area:index(x + i, y + j, z + k)
|
|
data[vit] = c_wsactree
|
|
end
|
|
end
|
|
end
|
|
else
|
|
local vit = area:index(x, y + j, z)
|
|
data[vit] = c_wsactree
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
--vars for it moreblocks and moreores are installed
|
|
local mblocks = false
|
|
local mores = false
|
|
|
|
|
|
|
|
-- On generated function
|
|
|
|
minetest.register_on_generated(function(minp, maxp, seed)
|
|
|
|
if (minetest.get_modpath("moreblocks")) then
|
|
--let the generator know it can use moreblocks
|
|
mblocks = minetest.get_modpath("moreblocks")
|
|
end
|
|
if (minetest.get_modpath("moreores")) then
|
|
mores = minetest.get_modpath("moreores")
|
|
end
|
|
|
|
if minp.x < XMIN or maxp.x > XMAX
|
|
or minp.y < YMIN or maxp.y > YMAX
|
|
or minp.z < ZMIN or maxp.z > ZMAX then
|
|
return
|
|
end
|
|
local chulay = math.floor((minp.y + 32) / 80) -- chunk layer number, 0 = surface chunk
|
|
if math.fmod(chulay, CHUINT) ~= 0 then -- if chulay / CHUINT has a remainder
|
|
return
|
|
end
|
|
|
|
local t1 = os.clock()
|
|
local x1 = maxp.x
|
|
local y1 = maxp.y
|
|
local z1 = maxp.z
|
|
local x0 = minp.x
|
|
local y0 = minp.y
|
|
local z0 = minp.z
|
|
|
|
print ("[skylands] chunk minp ("..x0.." "..y0.." "..z0..")")
|
|
|
|
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
|
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
|
local data = vm:get_data()
|
|
|
|
local c_air = minetest.get_content_id("air")
|
|
local c_stodiam = minetest.get_content_id("skylands:stone_with_diamond")
|
|
local c_stomese = minetest.get_content_id("skylands:stone_with_mese")
|
|
local c_stogold = minetest.get_content_id("skylands:stone_with_gold")
|
|
local c_stocopp = minetest.get_content_id("skylands:stone_with_copper")
|
|
local c_stoiron = minetest.get_content_id("skylands:stone_with_iron")
|
|
local c_stocoal = minetest.get_content_id("skylands:stone_with_coal")
|
|
local c_grass = minetest.get_content_id("default:dirt_with_grass")
|
|
local c_golgrass = minetest.get_content_id("skylands:goldengrass")
|
|
local c_jungrass = minetest.get_content_id("default:junglegrass")
|
|
local c_dryshrub = minetest.get_content_id("default:dry_shrub")
|
|
local c_dirt = minetest.get_content_id("default:dirt")
|
|
local c_desand = minetest.get_content_id("default:desert_sand")
|
|
--Newly added
|
|
local c_snow = minetest.get_content_id("default:dirt_with_snow")
|
|
local c_fliobsidian = minetest.get_content_id("skylands:obsidian")
|
|
local c_mese = minetest.get_content_id("default:mese")
|
|
local c_gravel = minetest.get_content_id("default:gravel")
|
|
local c_cinder = minetest.get_content_id("skylands:cinder")
|
|
local c_cindblock = minetest.get_content_id("skylands:cinder_block")
|
|
local c_fire = minetest.get_content_id("skylands:constant_flame")
|
|
--moreblocks
|
|
local c_coalstone = minetest.get_content_id("skylands:coal_stone")
|
|
local c_ironstone = minetest.get_content_id("skylands:iron_stone")
|
|
--moreores
|
|
local c_stotin = minetest.get_content_id("skylands:mineral_tin")
|
|
local c_stomithril = minetest.get_content_id("skylands:mineral_mithril")
|
|
local c_stosilver = minetest.get_content_id("skylands:mineral_silver")
|
|
|
|
local c_flistone = minetest.get_content_id("skylands:stone")
|
|
local c_flidestone = minetest.get_content_id("skylands:desertstone")
|
|
|
|
--watershed nodes for more biomes
|
|
local c_icydirt = minetest.get_content_id("skylands:icydirt")
|
|
local c_drygrass = minetest.get_content_id("skylands:drygrass")
|
|
local c_permafrost = minetest.get_content_id("skylands:permafrost")
|
|
|
|
local sidelen = x1 - x0 + 1
|
|
local chulens = {x=sidelen, y=sidelen, z=sidelen}
|
|
local minposxyz = {x=x0, y=y0, z=z0}
|
|
local minposxz = {x=x0, y=z0}
|
|
|
|
local nvals_float = minetest.get_perlin_map(np_float, chulens):get3dMap_flat(minposxyz)
|
|
local nvals_caves = minetest.get_perlin_map(np_caves, chulens):get3dMap_flat(minposxyz)
|
|
local nvals_cluster = minetest.get_perlin_map(np_cluster, chulens):get3dMap_flat(minposxyz)
|
|
|
|
local nvals_wave = minetest.get_perlin_map(np_wave, chulens):get2dMap_flat(minposxz)
|
|
local nvals_biome = minetest.get_perlin_map(np_biome, chulens):get2dMap_flat({x=x0+150, y=z0+50})
|
|
|
|
local nvals_temp = minetest.get_perlin_map(np_temp, chulens):get3dMap_flat(minposxyz)
|
|
local nvals_humid = minetest.get_perlin_map(np_humid, chulens):get3dMap_flat(minposxyz)
|
|
|
|
local nixyz = 1
|
|
local nixz = 1
|
|
local stable = {}
|
|
local dirt = {}
|
|
local chumid = y0 + sidelen / 2
|
|
for z = z0, z1 do -- for each xy plane progressing northwards
|
|
for x = x0, x1 do
|
|
local si = x - x0 + 1
|
|
dirt[si] = 0
|
|
local nodename = minetest.get_node({x=x,y=y0-1,z=z}).name
|
|
if nodename == "air"
|
|
or nodename == "default:water_source"
|
|
or nodename == "default:lava_source" then
|
|
stable[si] = 0
|
|
else -- all else including ignore in ungenerated chunks
|
|
stable[si] = STABLE
|
|
end
|
|
end
|
|
for y = y0, y1 do -- for each x row progressing upwards
|
|
local vi = area:index(x0, y, z)
|
|
for x = x0, x1 do -- for each node do
|
|
local si = x - x0 + 1
|
|
local flomid = chumid + nvals_wave[nixz] * WAVAMP
|
|
local grad
|
|
if y > flomid then
|
|
grad = ((y - flomid) / HISCAL) ^ HIEXP
|
|
else
|
|
grad = ((flomid - y) / LOSCAL) ^ LOEXP
|
|
end
|
|
local density = nvals_float[nixyz] - grad + CLUSAV + nvals_cluster[nixyz] * CLUSAM
|
|
if density > 0 and density < 0.7 then -- if floatland shell
|
|
if nvals_caves[nixyz] - density > -0.7 then -- if no cave
|
|
|
|
n_temp = nvals_temp[nixyz]
|
|
n_humid = nvals_humid[nixyz]
|
|
local biome = false
|
|
if n_temp < -0.35 then
|
|
if n_humid < -0.35 then
|
|
biome = 1 -- tundra
|
|
elseif n_humid > 0.35 then
|
|
biome = 3 -- taiga
|
|
else
|
|
biome = 2 -- snowy plains
|
|
end
|
|
elseif n_temp > 0.35 then
|
|
if n_humid < -0.35 then
|
|
biome = 7 -- desert
|
|
elseif n_humid > 0.35 then
|
|
biome = 9 -- rainforest
|
|
else
|
|
biome = 8 -- savanna
|
|
end
|
|
else
|
|
if n_humid < -0.35 then
|
|
biome = 4 -- dry grassland
|
|
elseif n_humid > 0.35 then
|
|
if n_humid > 0.55 and n_humid < 0.75 then
|
|
biome = 10 -- wheat field
|
|
else
|
|
biome = 6 -- deciduous forest
|
|
end
|
|
else
|
|
biome = 5 -- grassland
|
|
end
|
|
end
|
|
|
|
if y > flomid and density < STOTHR and stable[si] >= STABLE then
|
|
--if nvals_biome[nixz] > 0.15 and nvals_biome[nixz] <= 0.65 then -- fine materials
|
|
if biome == 7 then
|
|
data[vi] = c_desand
|
|
dirt[si] = dirt[si] + 1
|
|
elseif biome == 4 or biome == 8 then --dry grassland or savanna
|
|
if density < DIRTHR then
|
|
data[vi] = c_drygrass
|
|
else
|
|
data[vi] = c_dirt
|
|
end
|
|
dirt[si] = dirt[si] + 1
|
|
|
|
--snow biome
|
|
elseif biome == 2 then --nvals_biome[nixz] < -0.45 then
|
|
if density < DIRTHR then
|
|
data[vi] = c_snow
|
|
else
|
|
data[vi] = c_dirt
|
|
end
|
|
dirt[si] = dirt[si] + 1
|
|
elseif biome == 1 then --tundra
|
|
if density < DIRTHR then
|
|
data[vi] = c_permafrost
|
|
else
|
|
data[vi] = c_permafrost
|
|
end
|
|
dirt[si] = dirt[si] + 1
|
|
elseif biome == 3 then --taiga
|
|
if density < DIRTHR then
|
|
data[vi] = c_icydirt
|
|
else
|
|
data[vi] = c_dirt
|
|
end
|
|
dirt[si] = dirt[si] + 1
|
|
--volcano biome
|
|
elseif nvals_biome[nixz] > 0.65 then
|
|
if density < DIRTHR then
|
|
if nvals_biome[nixz] > 0.80 then
|
|
data[vi] = c_cinder
|
|
else
|
|
data[vi] = c_gravel
|
|
end
|
|
else
|
|
if nvals_biome[nixz] > 0.80 then
|
|
data[vi] = c_cindblock
|
|
else
|
|
if mblocks == true then
|
|
data[vi] = c_coalstone
|
|
else
|
|
data[vi] = c_flistone
|
|
end
|
|
end
|
|
end
|
|
dirt[si] = dirt[si] + 1
|
|
else
|
|
if density < DIRTHR then
|
|
data[vi] = c_grass
|
|
else
|
|
data[vi] = c_dirt
|
|
end
|
|
dirt[si] = dirt[si] + 1
|
|
end
|
|
else
|
|
if biome == 7 then--nvals_biome[nixz] > 0.15 and nvals_biome[nixz] <= 0.65 then -- stone
|
|
data[vi] = c_flidestone
|
|
elseif nvals_biome[nixz] > 0.65 then
|
|
if nvals_biome[nixz] > 0.80 then
|
|
data[vi] = c_fliobsidian
|
|
else
|
|
if mblocks then
|
|
data[vi] = c_coalstone
|
|
else
|
|
data[vi] = c_fliobsidian
|
|
end
|
|
end
|
|
elseif biome == 2 then--nvals_biome[nixz] < -0.45 then
|
|
if mblocks then
|
|
data[vi] = c_ironstone
|
|
else
|
|
data[vi] = c_flistone
|
|
end
|
|
elseif math.random() < ORECHA then
|
|
local osel = math.random(35)
|
|
if osel >= 34 then
|
|
if mores then
|
|
if osel == 35 then
|
|
data[vi] = c_mese
|
|
else
|
|
data[vi] = c_stodiam
|
|
end
|
|
else
|
|
data[vi] = c_stodiam
|
|
end
|
|
elseif osel >= 31 then
|
|
data[vi] = c_stomese
|
|
elseif osel >= 28 then
|
|
if mores then
|
|
if osel == 30 then
|
|
data[vi] = c_stomithril
|
|
else
|
|
data[vi] = c_stogold
|
|
end
|
|
else
|
|
data[vi] = c_stogold
|
|
end
|
|
elseif osel >= 19 then
|
|
data[vi] = c_stocopp
|
|
elseif osel >= 10 then
|
|
if mores then
|
|
if osel >= 16 then
|
|
data[vi] = c_stotin
|
|
else
|
|
data[vi] = c_stoiron
|
|
end
|
|
else
|
|
data[vi] = c_stoiron
|
|
end
|
|
else
|
|
data[vi] = c_stocoal
|
|
end
|
|
else
|
|
data[vi] = c_flistone
|
|
end
|
|
stable[si] = stable[si] + 1
|
|
end
|
|
|
|
|
|
|
|
else -- cave
|
|
stable[si] = 0
|
|
end
|
|
elseif y > flomid and density < 0 and dirt[si] >= 1 then -- node above surface dirt
|
|
|
|
n_temp = nvals_temp[nixyz]
|
|
n_humid = nvals_humid[nixyz]
|
|
local biome = false
|
|
if n_temp < -0.35 then
|
|
if n_humid < -0.35 then
|
|
biome = 1 -- tundra
|
|
elseif n_humid > 0.35 then
|
|
biome = 3 -- taiga
|
|
else
|
|
biome = 2 -- snowy plains
|
|
end
|
|
elseif n_temp > 0.35 then
|
|
if n_humid < -0.35 then
|
|
biome = 7 -- desert
|
|
elseif n_humid > 0.35 then
|
|
biome = 9 -- rainforest
|
|
else
|
|
biome = 8 -- savanna
|
|
end
|
|
else
|
|
if n_humid < -0.35 then
|
|
biome = 4 -- dry grassland
|
|
elseif n_humid > 0.35 then
|
|
if n_humid > 0.55 and n_humid < 0.75 then
|
|
biome = 10 --wheat field
|
|
else
|
|
biome = 6 -- deciduous forest
|
|
end
|
|
else
|
|
biome = 5 -- grassland
|
|
end
|
|
end
|
|
|
|
|
|
if biome == 7 then --desert
|
|
if dirt[si] >= 2 and math.random() < CACCHA then
|
|
skylands_desertplant(data, vi)
|
|
end
|
|
dirt[si] = 0
|
|
elseif nvals_biome[nixz] > 0.65 then --volcano
|
|
if math.random() < FIRCHA then
|
|
data[vi] = c_fire
|
|
end
|
|
dirt[si] = 0
|
|
elseif biome == 5 then --grassland
|
|
if dirt[si] >= 2 and math.random() < (APPCHA * 0.5) then
|
|
skylands_appletree(x, y, z, area, data)
|
|
elseif math.random() < FLOCHA then
|
|
skylands_flower(data, vi)
|
|
elseif math.random() < GRACHA then
|
|
skylands_grass(data, vi)
|
|
end
|
|
dirt[si] = 0
|
|
elseif biome == 10 then --wheat field
|
|
skylands_wheat(data, vi)
|
|
dirt[si] = 0
|
|
elseif biome == 6 then --deciduous forest
|
|
if dirt[si] >= 2 and math.random() < APPCHA then
|
|
skylands_appletree(x, y, z, area, data)
|
|
end
|
|
dirt[si] = 0
|
|
elseif biome == 4 then -- drylands
|
|
if dirt[si] >= 2 and math.random() < GRACHA then
|
|
data[vi] = c_dryshrub
|
|
end
|
|
dirt[si] = 0
|
|
elseif biome == 3 then --taiga
|
|
if dirt[si] >= 2 and math.random() < PINCHA then
|
|
skylands_pinetree(x, y, z, area, data)
|
|
end
|
|
dirt[si] = 0
|
|
elseif biome == 2 then --snowy plains
|
|
if dirt[si] >= 2 and math.random() < SPINCHA then
|
|
skylands_pinetree(x, y, z, area, data)
|
|
end
|
|
dirt[si] = 0
|
|
elseif biome == 8 then --savanna
|
|
if dirt[si] >= 2 and math.random() < ACACHA then
|
|
skylands_acaciatree(x, y, z, area, data)
|
|
elseif dirt[si] >= 2 and math.random() < GRACHA then
|
|
data[vi] = c_golgrass
|
|
end
|
|
dirt[si] = 0
|
|
elseif biome == 9 then --rainforest
|
|
if dirt[si] >= 2 and math.random() < JUNTCHA then
|
|
skylands_jungletree(x, y, z, area, data)
|
|
elseif math.random() < JUNGCHA then
|
|
data[vi] = c_jungrass
|
|
end
|
|
dirt[si] = 0
|
|
end
|
|
else -- atmosphere
|
|
stable[si] = 0
|
|
end
|
|
nixyz = nixyz + 1
|
|
nixz = nixz + 1
|
|
vi = vi + 1
|
|
end
|
|
nixz = nixz - 80
|
|
end
|
|
nixz = nixz + 80
|
|
end
|
|
|
|
--pools code
|
|
local y0 = minp.y
|
|
if y0 < YMIN or y0 > YMAX then
|
|
return
|
|
end
|
|
|
|
local t1 = os.clock()
|
|
local x0 = minp.x
|
|
local z0 = minp.z
|
|
print ("[highlandpools] chunk ("..x0.." "..y0.." "..z0..")")
|
|
local x1 = maxp.x
|
|
local y1 = maxp.y
|
|
local z1 = maxp.z
|
|
local sidelen = x1 - x0 -- actually sidelen - 1
|
|
|
|
--local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
|
--local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
|
--local data = vm:get_data()
|
|
|
|
local c_ignore = minetest.get_content_id("ignore")
|
|
local c_watsour = minetest.get_content_id("default:water_source")
|
|
local c_lavasour = minetest.get_content_id("default:lava_source")
|
|
local c_ice = minetest.get_content_id("default:ice")
|
|
local c_tree = minetest.get_content_id("default:tree")
|
|
local c_apple = minetest.get_content_id("default:apple")
|
|
local c_leaves = minetest.get_content_id("default:leaves")
|
|
|
|
for xcen = x0 + 8, x1 - 7, 8 do
|
|
for zcen = z0 + 8, z1 - 7, 8 do
|
|
local yasurf = false -- y of above surface node
|
|
local fluidtype = "water" --type of fluid to fill in
|
|
for y = y1, 2, -1 do
|
|
local vi = area:index(xcen, y, zcen)
|
|
local c_node = data[vi]
|
|
if y == y1 and c_node ~= c_air then -- if top node solid
|
|
break
|
|
elseif c_node == c_watsour then
|
|
break
|
|
elseif c_node == c_grass then
|
|
yasurf = y + 1
|
|
fluidtype = "water"
|
|
break
|
|
elseif c_node == c_snow then
|
|
yasurf = y + 1
|
|
fluidtype = "ice"
|
|
break
|
|
elseif c_node == c_cinder then
|
|
yasurf = y + 1
|
|
fluidtype = "lava"
|
|
break
|
|
elseif c_node == c_gravel then
|
|
yasurf = y + 1
|
|
fluidtype = "lava"
|
|
break
|
|
elseif c_node == c_obsidian then
|
|
yasurf = y + 1
|
|
fluidtype = "lava"
|
|
break
|
|
end
|
|
end
|
|
if yasurf then
|
|
local abort = false
|
|
for ser = 1, 80 do
|
|
local vi = area:index(xcen + ser, yasurf, zcen)
|
|
local c_node = data[vi]
|
|
if xcen + ser == x1 then
|
|
abort = true
|
|
elseif c_node ~= c_air
|
|
and c_node ~= c_tree
|
|
and c_node ~= c_leaves
|
|
and c_node ~= c_apple then
|
|
break
|
|
end
|
|
end
|
|
for ser = 1, 80 do
|
|
local vi = area:index(xcen - ser, yasurf, zcen)
|
|
local c_node = data[vi]
|
|
if xcen - ser == x0 then
|
|
abort = true
|
|
elseif c_node ~= c_air
|
|
and c_node ~= c_tree
|
|
and c_node ~= c_leaves
|
|
and c_node ~= c_apple then
|
|
break
|
|
end
|
|
end
|
|
for ser = 1, 80 do
|
|
local vi = area:index(xcen, yasurf, zcen + ser)
|
|
local c_node = data[vi]
|
|
if zcen + ser == z1 then
|
|
abort = true
|
|
elseif c_node ~= c_air
|
|
and c_node ~= c_tree
|
|
and c_node ~= c_leaves
|
|
and c_node ~= c_apple then
|
|
break
|
|
end
|
|
end
|
|
for ser = 1, 80 do
|
|
local vi = area:index(xcen, yasurf, zcen - ser)
|
|
local c_node = data[vi]
|
|
if zcen - ser == z0 then
|
|
abort = true
|
|
elseif c_node ~= c_air
|
|
and c_node ~= c_tree
|
|
and c_node ~= c_leaves
|
|
and c_node ~= c_apple then
|
|
break
|
|
end
|
|
end
|
|
if abort then
|
|
break
|
|
end
|
|
|
|
local vi = area:index(xcen, yasurf, zcen)
|
|
if fluidtype == "water" then
|
|
data[vi] = c_watsour
|
|
elseif fluidtype == "lava" then
|
|
data[vi] = c_lavasour
|
|
elseif fluidtype == "ice" then
|
|
data[vi] = c_ice
|
|
end
|
|
local flab = false -- flow abort
|
|
for flow = 1, FLOW do
|
|
for z = z0, z1 do
|
|
for x = x0, x1 do
|
|
local vif = area:index(x, yasurf, z)
|
|
if data[vif] == c_watsour or data[vif] == c_lavasour or data[vif] == c_ice then
|
|
if x == x0 or x == x1 or z == z0 or z == z1 then
|
|
flab = true -- if water at chunk edge abort flow
|
|
break
|
|
else -- flow water
|
|
local vie = area:index(x + 1, yasurf, z)
|
|
local viw = area:index(x - 1, yasurf, z)
|
|
local vin = area:index(x, yasurf, z + 1)
|
|
local vis = area:index(x, yasurf, z - 1)
|
|
if data[vie] == c_tree then
|
|
highlandpools_remtree(x + 1, yasurf, z, area, data)
|
|
if fluidtype == "water" then
|
|
data[vie] = c_watsour
|
|
elseif fluidtype == "lava" then
|
|
data[vie] = c_lavasour
|
|
elseif fluidtype == "ice" then
|
|
data[vie] = c_ice
|
|
end
|
|
elseif data[vie] == c_air
|
|
or data[vie] == c_apple
|
|
or data[vie] == c_fire
|
|
or data[vie] == c_leaves then
|
|
highlandpools_remplant(x + 1, yasurf, z, area, data)
|
|
if fluidtype == "water" then
|
|
data[vie] = c_watsour
|
|
elseif fluidtype == "lava" then
|
|
data[vie] = c_lavasour
|
|
elseif fluidtype == "ice" then
|
|
data[vie] = c_ice
|
|
end
|
|
end
|
|
if data[viw] == c_tree then
|
|
highlandpools_remtree(x - 1, yasurf, z, area, data)
|
|
if fluidtype == "water" then
|
|
data[viw] = c_watsour
|
|
elseif fluidtype == "lava" then
|
|
data[viw] = c_lavasour
|
|
elseif fluidtype == "ice" then
|
|
data[viw] = c_ice
|
|
end
|
|
elseif data[viw] == c_air
|
|
or data[viw] == c_apple
|
|
or data[viw] == c_fire
|
|
or data[viw] == c_leaves then
|
|
highlandpools_remplant(x + 1, yasurf, z, area, data)
|
|
if fluidtype == "water" then
|
|
data[viw] = c_watsour
|
|
elseif fluidtype == "lava" then
|
|
data[viw] = c_lavasour
|
|
elseif fluidtype == "ice" then
|
|
data[viw] = c_ice
|
|
end
|
|
end
|
|
if data[vin] == c_tree then
|
|
highlandpools_remtree(x, yasurf, z + 1, area, data)
|
|
if fluidtype == "water" then
|
|
data[vin] = c_watsour
|
|
elseif fluidtype == "lava" then
|
|
data[vin] = c_lavasour
|
|
elseif fluidtype == "ice" then
|
|
data[vin] = c_ice
|
|
end
|
|
elseif data[vin] == c_air
|
|
or data[vin] == c_apple
|
|
or data[vin] == c_fire
|
|
or data[vin] == c_leaves then
|
|
highlandpools_remplant(x + 1, yasurf, z, area, data)
|
|
if fluidtype == "water" then
|
|
data[vin] = c_watsour
|
|
elseif fluidtype == "lava" then
|
|
data[vin] = c_lavasour
|
|
elseif fluidtype == "ice" then
|
|
data[vin] = c_ice
|
|
end
|
|
end
|
|
if data[vis] == c_tree then
|
|
highlandpools_remtree(x, yasurf, z - 1, area, data)
|
|
if fluidtype == "water" then
|
|
data[vis] = c_watsour
|
|
elseif fluidtype == "lava" then
|
|
data[vis] = c_lavasour
|
|
elseif fluidtype == "ice" then
|
|
data[vis] = c_ice
|
|
end
|
|
elseif data[vis] == c_air
|
|
or data[vis] == c_apple
|
|
or data[vis] == c_fire
|
|
or data[vis] == c_leaves then
|
|
highlandpools_remplant(x + 1, yasurf, z, area, data)
|
|
if fluidtype == "water" then
|
|
data[vis] = c_watsour
|
|
elseif fluidtype == "lava" then
|
|
data[vis] = c_lavasour
|
|
elseif fluidtype == "ice" then
|
|
data[vis] = c_ice
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if flab then
|
|
break
|
|
end
|
|
end
|
|
if flab then
|
|
break
|
|
end
|
|
end
|
|
if flab then -- erase water from this y level
|
|
for z = z0, z1 do
|
|
for x = x0, x1 do
|
|
local vi = area:index(x, yasurf, z)
|
|
if data[vi] == c_watsour then
|
|
data[vi] = c_air
|
|
end
|
|
if data[vi] == c_lavasour then
|
|
data[vi] = c_air
|
|
end
|
|
if data[vi] == c_ice then
|
|
data[vi] = c_air
|
|
end
|
|
end
|
|
end
|
|
else -- flow downwards add dirt
|
|
for z = z0, z1 do
|
|
for x = x0, x1 do
|
|
local vi = area:index(x, yasurf, z)
|
|
if data[vi] == c_watsour or data[vif] == c_lavasour then
|
|
for y = yasurf - 1, y0, -1 do
|
|
local viu = area:index(x, y, z)
|
|
if data[viu] == c_air then
|
|
if fluidtype == "water" or fluidtype == "ice" then
|
|
data[viu] = c_watsour
|
|
elseif fluidtype == "lava" then
|
|
data[viu] = c_lavasour
|
|
end
|
|
elseif data[viu] == c_grass or data[viu] == c_snow then
|
|
data[viu] = c_dirt
|
|
break
|
|
elseif data[viu] == c_cinder or data[viu] == c_gravel then
|
|
data[viu] = c_fliobsidian
|
|
break
|
|
else
|
|
highlandpools_remplant(x + 1, yasurf, z, area, data)
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
vm:set_data(data)
|
|
vm:set_lighting({day=0, night=0})
|
|
vm:calc_lighting()
|
|
vm:write_to_map(data)
|
|
local chugent = math.ceil((os.clock() - t1) * 1000)
|
|
print ("[skylands] "..chugent.." ms")
|
|
end)
|
|
|
|
--generate ore clusters
|
|
minetest.register_abm({
|
|
nodenames = {"group:skyores"},
|
|
--neighbors = {"group:stone"},
|
|
interval = 1.0,
|
|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
--variable to store name of node to place
|
|
local orename = ""
|
|
--variable to determine how large of a cluster to create
|
|
local orerad = 1
|
|
--determine above variables
|
|
if node.name == "skylands:stone_with_coal" then
|
|
orename = "default:stone_with_coal"
|
|
orerad = 2
|
|
end
|
|
if node.name == "skylands:stone_with_iron" then
|
|
orename = "default:stone_with_iron"
|
|
orerad = 1
|
|
end
|
|
if node.name == "skylands:stone_with_gold" then
|
|
orename = "default:stone_with_gold"
|
|
orerad = 1
|
|
end
|
|
if node.name == "skylands:stone_with_mese" then
|
|
orename = "default:stone_with_mese"
|
|
orerad = 1
|
|
end
|
|
if node.name == "skylands:stone_with_diamond" then
|
|
orename = "default:stone_with_diamond"
|
|
orerad = 1
|
|
end
|
|
if node.name == "skylands:stone_with_copper" then
|
|
orename = "default:stone_with_copper"
|
|
orerad = 1
|
|
end
|
|
if node.name == "skylands:mineral_tin" then
|
|
orename = "moreores:mineral_tin"
|
|
orerad = 1
|
|
end
|
|
if node.name == "skylands:mineral_silver" then
|
|
orename = "moreores:mineral_silver"
|
|
orerad = 1
|
|
end
|
|
if node.name == "skylands:mineral_mithril" then
|
|
orename = "moreores:mineral_mithril"
|
|
orerad = 1
|
|
end
|
|
--in a cube of length orerad*2
|
|
for x = -orerad, orerad do
|
|
for y = -orerad, orerad do
|
|
for z = -orerad, orerad do
|
|
--store new position
|
|
local np = {x=x+pos.x,y=y+pos.y,z=z+pos.z}
|
|
--on random chance, spread.
|
|
if math.random(6) == 1 then --needs balancing
|
|
--only affect stone nodes
|
|
targ = minetest.get_node(np)
|
|
if targ.name == "skylands:stone" then
|
|
minetest.set_node(np, {name=orename})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
--ensure this node dies so as to stop the abm
|
|
minetest.set_node(pos, {name=orename})
|
|
end,
|
|
}) |