2019-11-09 16:22:45 +01:00
2019-11-09 16:22:45 +01:00
2019-11-09 16:22:45 +01:00
2019-11-09 16:22:45 +01:00
2019-11-09 16:22:45 +01:00
2019-11-09 16:22:45 +01:00
2019-11-09 16:22:45 +01:00
2019-11-09 16:22:45 +01:00
2019-11-09 16:22:45 +01:00
2019-11-09 16:22:45 +01:00
2019-11-09 16:22:45 +01:00

Hard Trees Redo

Prevents digging trees by punching them.

Source code's license: EUPL v1.2 or later.
Textures' license: CC BY-SA v4.0 or later.

Dependencies: default, farming (found in Minetest Game)
Supported: bonemeal, intllib, fallen_nodes, fallen_trees

Advanced option:
Settings -> All settings -> Mods -> hard_trees_redo

Description:
Leaf nodes will drop sticks, dirt/cobble/stone/etc. nodes will drop rocks.
Wooden axe and wooden pick will be removed.
Stone tools can be crafted using sticks and rocks (or flints).
Rocks can be used to craft cobblestone nodes, recipe:

R = Rock

RRR
RRR
RRR

9 rocks give 1 cobblestone node.

These game mechanics have been ported from Voxelands.

Installation

Unzip the archive, rename the folder to hard_trees_redo and place it in
../minetest/mods/

If you only want this to be used in a single world, place it in
../minetest/worlds/WORLD_NAME/worldmods/

GNU+Linux - If you use a system-wide installation place it in
~/.minetest/mods/

For further information or help see:
https://wiki.minetest.net/Help:Installing_Mods

Changelog

Change Log.md

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