TinkersConstruct/tinker/tconstruct/client/CastingTableSpecialRenderer.java
2013-02-19 18:11:05 -08:00

130 lines
5.6 KiB
Java

package tinker.tconstruct.client;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texturefx.TextureCompassFX;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.item.EntityItemFrame;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.MathHelper;
import net.minecraft.world.storage.MapData;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import tinker.common.fancyitem.FancyEntityItem;
import tinker.tconstruct.logic.CastingTableLogic;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/* Special renderer, only used for drawing tools */
@SideOnly(Side.CLIENT)
public class CastingTableSpecialRenderer extends TileEntitySpecialRenderer
{
@Override
public void renderTileEntityAt(TileEntity logic, double var2, double var4, double var6, float var8)
{
//System.out.println("Render!!!");
this.render((CastingTableLogic)logic, var2, var4, var6, var8);
}
public void render(CastingTableLogic logic, double posX, double posY, double posZ, float var8)
{
GL11.glPushMatrix();
float var10 = (float) (posX - 0.5F);
float var11 = (float) (posY - 0.5F);
float var12 = (float) (posZ - 0.5F);
GL11.glTranslatef(var10, var11, var12);
this.func_82402_b(logic);
GL11.glPopMatrix();
}
private void func_82402_b(CastingTableLogic logic)
{
ItemStack stack = logic.getStackInSlot(0);
if (stack != null)
{
FancyEntityItem entityitem = new FancyEntityItem(logic.worldObj, 0.0D, 0.0D, 0.0D, stack);
entityitem.func_92014_d().stackSize = 1;
entityitem.hoverStart = 0.0F;
GL11.glPushMatrix();
GL11.glTranslatef(1F, 1.478F, 0.55F);
GL11.glRotatef(90F, 1, 0F, 0F);
GL11.glScalef(2F, 2F, 2F);
/*GL11.glTranslatef(-0.453125F * (float)Direction.offsetX[logic.hangingDirection], -0.18F, -0.453125F * (float)Direction.offsetZ[logic.hangingDirection]);
GL11.glRotatef(180.0F + logic.rotationYaw, 0.0F, 1.0F, 0.0F);
GL11.glRotatef((float)(-90 * logic.getRotation()), 0.0F, 0.0F, 1.0F);
switch (logic.getRotation())
{
case 1:
GL11.glTranslatef(-0.16F, -0.16F, 0.0F);
break;
case 2:
GL11.glTranslatef(0.0F, -0.32F, 0.0F);
break;
case 3:
GL11.glTranslatef(0.16F, -0.16F, 0.0F);
}*/
/*if (var3.func_92014_d().getItem() == Item.map)
{
this.renderManager.renderEngine.bindTexture(this.renderManager.renderEngine.getTexture("/misc/mapbg.png"));
Tessellator var4 = Tessellator.instance;
GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
GL11.glScalef(0.00390625F, 0.00390625F, 0.00390625F);
GL11.glTranslatef(-65.0F, -107.0F, -3.0F);
GL11.glNormal3f(0.0F, 0.0F, -1.0F);
var4.startDrawingQuads();
byte var5 = 7;
var4.addVertexWithUV((double)(0 - var5), (double)(128 + var5), 0.0D, 0.0D, 1.0D);
var4.addVertexWithUV((double)(128 + var5), (double)(128 + var5), 0.0D, 1.0D, 1.0D);
var4.addVertexWithUV((double)(128 + var5), (double)(0 - var5), 0.0D, 1.0D, 0.0D);
var4.addVertexWithUV((double)(0 - var5), (double)(0 - var5), 0.0D, 0.0D, 0.0D);
var4.draw();
MapData var6 = Item.map.getMapData(var3.func_92014_d(), logic.worldObj);
if (var6 != null)
{
this.renderManager.itemRenderer.mapItemRenderer.renderMap((EntityPlayer)null, this.renderManager.renderEngine, var6);
}
}
else*/
//{
/*if (var3.func_92014_d().getItem() == Item.compass)
{
double var8 = TextureCompassFX.field_82391_c.field_76868_i;
double var9 = TextureCompassFX.field_82391_c.field_76866_j;
TextureCompassFX.field_82391_c.field_76868_i = 0.0D;
TextureCompassFX.field_82391_c.field_76866_j = 0.0D;
TextureCompassFX.func_82390_a(logic.xCoord, logic.zCoord, (double)MathHelper.wrapAngleTo180_float((float)(180)), false, true);
TextureCompassFX.field_82391_c.field_76868_i = var8;
TextureCompassFX.field_82391_c.field_76866_j = var9;
this.renderManager.renderEngine.updateDynamicTexture(TextureCompassFX.field_82391_c, -1);
}*/
RenderItem.field_82407_g = true;
RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F);
RenderItem.field_82407_g = false;
/*if (var3.func_92014_d().getItem() == Item.compass)
{
TextureCompassFX.field_82391_c.onTick();
this.renderManager.renderEngine.updateDynamicTexture(TextureCompassFX.field_82391_c, -1);
}*/
//}
GL11.glPopMatrix();
}
}
}