package tinker.tconstruct.client; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.texturefx.TextureCompassFX; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.item.EntityItemFrame; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Direction; import net.minecraft.util.MathHelper; import net.minecraft.world.storage.MapData; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import tinker.common.fancyitem.FancyEntityItem; import tinker.tconstruct.logic.CastingTableLogic; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; /* Special renderer, only used for drawing tools */ @SideOnly(Side.CLIENT) public class CastingTableSpecialRenderer extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt(TileEntity logic, double var2, double var4, double var6, float var8) { //System.out.println("Render!!!"); this.render((CastingTableLogic)logic, var2, var4, var6, var8); } public void render(CastingTableLogic logic, double posX, double posY, double posZ, float var8) { GL11.glPushMatrix(); float var10 = (float) (posX - 0.5F); float var11 = (float) (posY - 0.5F); float var12 = (float) (posZ - 0.5F); GL11.glTranslatef(var10, var11, var12); this.func_82402_b(logic); GL11.glPopMatrix(); } private void func_82402_b(CastingTableLogic logic) { ItemStack stack = logic.getStackInSlot(0); if (stack != null) { FancyEntityItem entityitem = new FancyEntityItem(logic.worldObj, 0.0D, 0.0D, 0.0D, stack); entityitem.func_92014_d().stackSize = 1; entityitem.hoverStart = 0.0F; GL11.glPushMatrix(); GL11.glTranslatef(1F, 1.478F, 0.55F); GL11.glRotatef(90F, 1, 0F, 0F); GL11.glScalef(2F, 2F, 2F); /*GL11.glTranslatef(-0.453125F * (float)Direction.offsetX[logic.hangingDirection], -0.18F, -0.453125F * (float)Direction.offsetZ[logic.hangingDirection]); GL11.glRotatef(180.0F + logic.rotationYaw, 0.0F, 1.0F, 0.0F); GL11.glRotatef((float)(-90 * logic.getRotation()), 0.0F, 0.0F, 1.0F); switch (logic.getRotation()) { case 1: GL11.glTranslatef(-0.16F, -0.16F, 0.0F); break; case 2: GL11.glTranslatef(0.0F, -0.32F, 0.0F); break; case 3: GL11.glTranslatef(0.16F, -0.16F, 0.0F); }*/ /*if (var3.func_92014_d().getItem() == Item.map) { this.renderManager.renderEngine.bindTexture(this.renderManager.renderEngine.getTexture("/misc/mapbg.png")); Tessellator var4 = Tessellator.instance; GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glScalef(0.00390625F, 0.00390625F, 0.00390625F); GL11.glTranslatef(-65.0F, -107.0F, -3.0F); GL11.glNormal3f(0.0F, 0.0F, -1.0F); var4.startDrawingQuads(); byte var5 = 7; var4.addVertexWithUV((double)(0 - var5), (double)(128 + var5), 0.0D, 0.0D, 1.0D); var4.addVertexWithUV((double)(128 + var5), (double)(128 + var5), 0.0D, 1.0D, 1.0D); var4.addVertexWithUV((double)(128 + var5), (double)(0 - var5), 0.0D, 1.0D, 0.0D); var4.addVertexWithUV((double)(0 - var5), (double)(0 - var5), 0.0D, 0.0D, 0.0D); var4.draw(); MapData var6 = Item.map.getMapData(var3.func_92014_d(), logic.worldObj); if (var6 != null) { this.renderManager.itemRenderer.mapItemRenderer.renderMap((EntityPlayer)null, this.renderManager.renderEngine, var6); } } else*/ //{ /*if (var3.func_92014_d().getItem() == Item.compass) { double var8 = TextureCompassFX.field_82391_c.field_76868_i; double var9 = TextureCompassFX.field_82391_c.field_76866_j; TextureCompassFX.field_82391_c.field_76868_i = 0.0D; TextureCompassFX.field_82391_c.field_76866_j = 0.0D; TextureCompassFX.func_82390_a(logic.xCoord, logic.zCoord, (double)MathHelper.wrapAngleTo180_float((float)(180)), false, true); TextureCompassFX.field_82391_c.field_76868_i = var8; TextureCompassFX.field_82391_c.field_76866_j = var9; this.renderManager.renderEngine.updateDynamicTexture(TextureCompassFX.field_82391_c, -1); }*/ RenderItem.field_82407_g = true; RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); RenderItem.field_82407_g = false; /*if (var3.func_92014_d().getItem() == Item.compass) { TextureCompassFX.field_82391_c.onTick(); this.renderManager.renderEngine.updateDynamicTexture(TextureCompassFX.field_82391_c, -1); }*/ //} GL11.glPopMatrix(); } } }