2013-04-20 22:38:50 -07:00

349 lines
12 KiB
Java

package mods.tinker.tconstruct.entity.projectile;
import java.util.List;
import mods.tinker.tconstruct.library.AbilityHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class RotatingBase extends Entity
{
public RotatingBase(World world)
{
super(world);
System.out.println("single constructor");
texID = 0;
tex2ID = 16*3;
returnStackSlot = -1;
hasHitGround = false;
hasHitMob = false;
damageDealt = 4;
maxGroundTicks = 2400;
xTile = -1;
yTile = -1;
zTile = -1;
inTile = 0;
inGround = false;
arrowShake = 0;
ticksInAir = 0;
setSize(0.5F, 0.5F);
}
public RotatingBase(World world, double d, double d1, double d2)
{
this(world);
setPosition(d, d1, d2);
yOffset = 0.0F;
}
public RotatingBase(World world, EntityLiving entityliving, float f, float f1)
{
this(world);
owner = entityliving;
setLocationAndAngles(entityliving.posX, entityliving.posY + (double)entityliving.getEyeHeight(), entityliving.posZ, entityliving.rotationYaw, entityliving.rotationPitch);
posX -= MathHelper.cos((rotationYaw / 180F) * 3.141593F) * 0.16F;
posY -= 0.10000000149011612D;
posZ -= MathHelper.sin((rotationYaw / 180F) * 3.141593F) * 0.16F;
setPosition(posX, posY, posZ);
yOffset = 0.0F;
motionX = -MathHelper.sin((rotationYaw / 180F) * 3.141593F) * MathHelper.cos((rotationPitch / 180F) * 3.141593F);
motionZ = MathHelper.cos((rotationYaw / 180F) * 3.141593F) * MathHelper.cos((rotationPitch / 180F) * 3.141593F);
motionY = -MathHelper.sin((rotationPitch / 180F) * 3.141593F);
setArrowHeading(motionX, motionY, motionZ, f, f1);
}
protected void entityInit()
{
}
public void damageDagger(int i, boolean flag)
{
/*if(returnStack.itemID == mod_2by2.daggerWood.shiftedIndex && fire > 0)
{
i *= 6;
}
returnStack.damageItem(1, this);*/
if(!flag)
{
return;
}
if(returnStack.stackSize < 1)
{
for(int j = 0; j < 8; j++)
{
worldObj.spawnParticle("snowballpoof", posX, posY, posZ, 0.0D, 0.0D, 0.0D);
}
kill();
}
}
/*
public void returnToPlayer()
{
damageDagger(0, true);
if(returnStack.stackSize < 1)
{
return;
}
if(returnStackSlot > 0)
{
mod_Infi2x2.forceAddToInv((EntityPlayer)returnsTo, returnStack, returnStackSlot, true);
} else
{
mod_Infi2x2.addToInv((EntityPlayer)returnsTo, returnStack, true);
}
}
*/
public void determineRotation()
{
rotationPitch = -57.29578F * (float)Math.atan2(motionY, motionX);
double d = Math.sqrt((double)(rotationYaw * rotationYaw) + motionY * motionY);
prevRotationYaw = -57.29578F * (float)Math.atan2(motionZ, d);
}
public void onHit(MovingObjectPosition movingobjectposition)
{
}
public void setArrowHeading(double d, double d1, double d2, float f,
float f1)
{
float f2 = MathHelper.sqrt_double(d * d + d1 * d1 + d2 * d2);
d /= f2;
d1 /= f2;
d2 /= f2;
d += rand.nextGaussian() * 0.0074999998323619366D * (double)f1;
d1 += rand.nextGaussian() * 0.0074999998323619366D * (double)f1;
d2 += rand.nextGaussian() * 0.0074999998323619366D * (double)f1;
d *= f;
d1 *= f;
d2 *= f;
motionX = d;
motionY = d1;
motionZ = d2;
float f3 = MathHelper.sqrt_double(d * d + d2 * d2);
prevRotationYaw = rotationYaw = (float)((Math.atan2(d, d2) * 180D) / 3.1415927410125732D);
prevRotationPitch = rotationPitch = (float)((Math.atan2(d1, f3) * 180D) / 3.1415927410125732D);
ticksInGround = 0;
}
@Override
public void setVelocity(double d, double d1, double d2)
{
motionX = d;
motionY = d1;
motionZ = d2;
if(prevRotationPitch == 0.0F && prevRotationYaw == 0.0F)
{
float f = MathHelper.sqrt_double(d * d + d2 * d2);
prevRotationYaw = rotationYaw = (float)((Math.atan2(d, d2) * 180D) / 3.1415927410125732D);
prevRotationPitch = rotationPitch = (float)((Math.atan2(d1, f) * 180D) / 3.1415927410125732D);
}
}
@Override
public void onUpdate()
{
super.onUpdate();
if(prevRotationPitch == 0.0F && prevRotationYaw == 0.0F)
{
float f = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
prevRotationYaw = rotationYaw = (float)((Math.atan2(motionX, motionZ) * 180D) / Math.PI);
prevRotationPitch = rotationPitch = (float)((Math.atan2(motionY, f) * 180D) / Math.PI);
}
if(arrowShake > 0)
{
arrowShake--;
}
if(inGround)
{
int i = worldObj.getBlockId(xTile, yTile, zTile);
if(i != inTile)
{
inGround = false;
motionX *= rand.nextFloat() * 0.2F;
motionY *= rand.nextFloat() * 0.2F;
motionZ *= rand.nextFloat() * 0.2F;
ticksInGround = 0;
ticksInAir = 0;
} else
{
ticksInGround++;
if(ticksInGround == 1200)
{
setDead();
}
if(ticksInGround == maxGroundTicks)
{
setDead();
}
if(!hasHitGround)
{
hasHitGround = true;
damageDagger(1, true);
}
return;
}
} else
{
ticksInAir++;
}
Vec3 vec3d = Vec3.createVectorHelper(posX, posY, posZ);
Vec3 vec3d1 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
MovingObjectPosition movingobjectposition = worldObj.rayTraceBlocks(vec3d, vec3d1);
vec3d = Vec3.createVectorHelper(posX, posY, posZ);
vec3d1 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ);
if(movingobjectposition != null)
{
vec3d1 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ).expand(1.0D, 1.0D, 1.0D));
double d = 0.0D;
for(int j = 0; j < list.size(); j++)
{
Entity entity1 = (Entity)list.get(j);
if(!entity1.canBeCollidedWith() || entity1 == owner && ticksInAir < 5)
{
continue;
}
float f3 = 0.3F;
AxisAlignedBB axisalignedbb = entity1.boundingBox.expand(f3, f3, f3);
MovingObjectPosition movingobjectposition2 = axisalignedbb.calculateIntercept(vec3d, vec3d1);
if(movingobjectposition2 == null)
{
continue;
}
double d1 = vec3d.distanceTo(movingobjectposition2.hitVec);
if(d1 < d || d == 0.0D)
{
entity = entity1;
d = d1;
}
}
if(entity != null)
{
MovingObjectPosition movingobjectposition1 = new MovingObjectPosition(entity);
onHit(movingobjectposition1);
}
if(movingobjectposition != null)
{
onHit(movingobjectposition);
}
posX += motionX;
posY += motionY;
posZ += motionZ;
float f1 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
rotationYaw = (float)((Math.atan2(motionX, motionZ) * 180D) / 3.1415927410125732D);
for(rotationPitch = (float)((Math.atan2(motionY, f1) * 180D) / 3.1415927410125732D); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) { }
for(; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) { }
for(; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) { }
for(; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) { }
rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F;
rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F;
float f2 = 0.99F;
float f4 = 0.03F;
if(isInWater())
{
for(int k = 0; k < 4; k++)
{
float f5 = 0.25F;
worldObj.spawnParticle("bubble", posX - motionX * (double)f5, posY - motionY * (double)f5, posZ - motionZ * (double)f5, motionX, motionY, motionZ);
}
f2 = 0.8F;
}
motionX *= f2;
motionY *= f2;
motionZ *= f2;
motionY -= f4;
setPosition(posX, posY, posZ);
if(!inGround)
{
prevBoomerangRotation = boomerangRotation;
for(boomerangRotation += 36F; boomerangRotation > 360F; boomerangRotation -= 360F) { }
}
}
public void writeEntityToNBT(NBTTagCompound nbttagcompound)
{
nbttagcompound.setShort("xTile", (short)xTile);
nbttagcompound.setShort("yTile", (short)yTile);
nbttagcompound.setShort("zTile", (short)zTile);
nbttagcompound.setByte("inTile", (byte)inTile);
nbttagcompound.setByte("shake", (byte)arrowShake);
nbttagcompound.setByte("inGround", (byte)(inGround ? 1 : 0));
}
public void readEntityFromNBT(NBTTagCompound nbttagcompound)
{
xTile = nbttagcompound.getShort("xTile");
yTile = nbttagcompound.getShort("yTile");
zTile = nbttagcompound.getShort("zTile");
inTile = nbttagcompound.getByte("inTile") & 0xff;
arrowShake = nbttagcompound.getByte("shake") & 0xff;
inGround = nbttagcompound.getByte("inGround") == 1;
}
public void onCollideWithPlayer(EntityPlayer entityplayer)
{
onCollideWithPlayer(entityplayer, true);
}
public void onCollideWithPlayer(EntityPlayer entityplayer, boolean flag)
{
if(returnStack == null || returnStack.stackSize == 0 || worldObj.isRemote)
{
return;
}
if(!flag || inGround && arrowShake <= 0)
{
if(!flag || returnsTo != null && !returnsTo.isDead && returnsTo != entityplayer)
{
return;
}
AbilityHelper.addToInv(entityplayer, returnStack, true);
worldObj.playSoundAtEntity(this, "random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
entityplayer.onItemPickup(this, 1);
kill();
}
}
public float getShadowSize()
{
return 0.0F;
}
public int texID;
public int tex2ID;
public ItemStack returnStack;
public int returnStackSlot;
public boolean hasHitGround;
public boolean hasHitMob;
public float prevBoomerangRotation;
public float boomerangRotation;
public Entity returnsTo;
public int damageDealt;
public int maxGroundTicks;
protected int xTile;
protected int yTile;
protected int zTile;
protected int inTile;
public boolean inGround;
public int arrowShake;
public EntityLiving owner;
protected int ticksInGround;
protected int ticksInAir;
}