package mods.tinker.tconstruct.entity.projectile; import java.util.List; import mods.tinker.tconstruct.library.AbilityHelper; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.World; public class RotatingBase extends Entity { public RotatingBase(World world) { super(world); System.out.println("single constructor"); texID = 0; tex2ID = 16*3; returnStackSlot = -1; hasHitGround = false; hasHitMob = false; damageDealt = 4; maxGroundTicks = 2400; xTile = -1; yTile = -1; zTile = -1; inTile = 0; inGround = false; arrowShake = 0; ticksInAir = 0; setSize(0.5F, 0.5F); } public RotatingBase(World world, double d, double d1, double d2) { this(world); setPosition(d, d1, d2); yOffset = 0.0F; } public RotatingBase(World world, EntityLiving entityliving, float f, float f1) { this(world); owner = entityliving; setLocationAndAngles(entityliving.posX, entityliving.posY + (double)entityliving.getEyeHeight(), entityliving.posZ, entityliving.rotationYaw, entityliving.rotationPitch); posX -= MathHelper.cos((rotationYaw / 180F) * 3.141593F) * 0.16F; posY -= 0.10000000149011612D; posZ -= MathHelper.sin((rotationYaw / 180F) * 3.141593F) * 0.16F; setPosition(posX, posY, posZ); yOffset = 0.0F; motionX = -MathHelper.sin((rotationYaw / 180F) * 3.141593F) * MathHelper.cos((rotationPitch / 180F) * 3.141593F); motionZ = MathHelper.cos((rotationYaw / 180F) * 3.141593F) * MathHelper.cos((rotationPitch / 180F) * 3.141593F); motionY = -MathHelper.sin((rotationPitch / 180F) * 3.141593F); setArrowHeading(motionX, motionY, motionZ, f, f1); } protected void entityInit() { } public void damageDagger(int i, boolean flag) { /*if(returnStack.itemID == mod_2by2.daggerWood.shiftedIndex && fire > 0) { i *= 6; } returnStack.damageItem(1, this);*/ if(!flag) { return; } if(returnStack.stackSize < 1) { for(int j = 0; j < 8; j++) { worldObj.spawnParticle("snowballpoof", posX, posY, posZ, 0.0D, 0.0D, 0.0D); } kill(); } } /* public void returnToPlayer() { damageDagger(0, true); if(returnStack.stackSize < 1) { return; } if(returnStackSlot > 0) { mod_Infi2x2.forceAddToInv((EntityPlayer)returnsTo, returnStack, returnStackSlot, true); } else { mod_Infi2x2.addToInv((EntityPlayer)returnsTo, returnStack, true); } } */ public void determineRotation() { rotationPitch = -57.29578F * (float)Math.atan2(motionY, motionX); double d = Math.sqrt((double)(rotationYaw * rotationYaw) + motionY * motionY); prevRotationYaw = -57.29578F * (float)Math.atan2(motionZ, d); } public void onHit(MovingObjectPosition movingobjectposition) { } public void setArrowHeading(double d, double d1, double d2, float f, float f1) { float f2 = MathHelper.sqrt_double(d * d + d1 * d1 + d2 * d2); d /= f2; d1 /= f2; d2 /= f2; d += rand.nextGaussian() * 0.0074999998323619366D * (double)f1; d1 += rand.nextGaussian() * 0.0074999998323619366D * (double)f1; d2 += rand.nextGaussian() * 0.0074999998323619366D * (double)f1; d *= f; d1 *= f; d2 *= f; motionX = d; motionY = d1; motionZ = d2; float f3 = MathHelper.sqrt_double(d * d + d2 * d2); prevRotationYaw = rotationYaw = (float)((Math.atan2(d, d2) * 180D) / 3.1415927410125732D); prevRotationPitch = rotationPitch = (float)((Math.atan2(d1, f3) * 180D) / 3.1415927410125732D); ticksInGround = 0; } @Override public void setVelocity(double d, double d1, double d2) { motionX = d; motionY = d1; motionZ = d2; if(prevRotationPitch == 0.0F && prevRotationYaw == 0.0F) { float f = MathHelper.sqrt_double(d * d + d2 * d2); prevRotationYaw = rotationYaw = (float)((Math.atan2(d, d2) * 180D) / 3.1415927410125732D); prevRotationPitch = rotationPitch = (float)((Math.atan2(d1, f) * 180D) / 3.1415927410125732D); } } @Override public void onUpdate() { super.onUpdate(); if(prevRotationPitch == 0.0F && prevRotationYaw == 0.0F) { float f = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); prevRotationYaw = rotationYaw = (float)((Math.atan2(motionX, motionZ) * 180D) / Math.PI); prevRotationPitch = rotationPitch = (float)((Math.atan2(motionY, f) * 180D) / Math.PI); } if(arrowShake > 0) { arrowShake--; } if(inGround) { int i = worldObj.getBlockId(xTile, yTile, zTile); if(i != inTile) { inGround = false; motionX *= rand.nextFloat() * 0.2F; motionY *= rand.nextFloat() * 0.2F; motionZ *= rand.nextFloat() * 0.2F; ticksInGround = 0; ticksInAir = 0; } else { ticksInGround++; if(ticksInGround == 1200) { setDead(); } if(ticksInGround == maxGroundTicks) { setDead(); } if(!hasHitGround) { hasHitGround = true; damageDagger(1, true); } return; } } else { ticksInAir++; } Vec3 vec3d = Vec3.createVectorHelper(posX, posY, posZ); Vec3 vec3d1 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ); MovingObjectPosition movingobjectposition = worldObj.rayTraceBlocks(vec3d, vec3d1); vec3d = Vec3.createVectorHelper(posX, posY, posZ); vec3d1 = Vec3.createVectorHelper(posX + motionX, posY + motionY, posZ + motionZ); if(movingobjectposition != null) { vec3d1 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } Entity entity = null; List list = worldObj.getEntitiesWithinAABBExcludingEntity(this, boundingBox.addCoord(motionX, motionY, motionZ).expand(1.0D, 1.0D, 1.0D)); double d = 0.0D; for(int j = 0; j < list.size(); j++) { Entity entity1 = (Entity)list.get(j); if(!entity1.canBeCollidedWith() || entity1 == owner && ticksInAir < 5) { continue; } float f3 = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.expand(f3, f3, f3); MovingObjectPosition movingobjectposition2 = axisalignedbb.calculateIntercept(vec3d, vec3d1); if(movingobjectposition2 == null) { continue; } double d1 = vec3d.distanceTo(movingobjectposition2.hitVec); if(d1 < d || d == 0.0D) { entity = entity1; d = d1; } } if(entity != null) { MovingObjectPosition movingobjectposition1 = new MovingObjectPosition(entity); onHit(movingobjectposition1); } if(movingobjectposition != null) { onHit(movingobjectposition); } posX += motionX; posY += motionY; posZ += motionZ; float f1 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ); rotationYaw = (float)((Math.atan2(motionX, motionZ) * 180D) / 3.1415927410125732D); for(rotationPitch = (float)((Math.atan2(motionY, f1) * 180D) / 3.1415927410125732D); rotationPitch - prevRotationPitch < -180F; prevRotationPitch -= 360F) { } for(; rotationPitch - prevRotationPitch >= 180F; prevRotationPitch += 360F) { } for(; rotationYaw - prevRotationYaw < -180F; prevRotationYaw -= 360F) { } for(; rotationYaw - prevRotationYaw >= 180F; prevRotationYaw += 360F) { } rotationPitch = prevRotationPitch + (rotationPitch - prevRotationPitch) * 0.2F; rotationYaw = prevRotationYaw + (rotationYaw - prevRotationYaw) * 0.2F; float f2 = 0.99F; float f4 = 0.03F; if(isInWater()) { for(int k = 0; k < 4; k++) { float f5 = 0.25F; worldObj.spawnParticle("bubble", posX - motionX * (double)f5, posY - motionY * (double)f5, posZ - motionZ * (double)f5, motionX, motionY, motionZ); } f2 = 0.8F; } motionX *= f2; motionY *= f2; motionZ *= f2; motionY -= f4; setPosition(posX, posY, posZ); if(!inGround) { prevBoomerangRotation = boomerangRotation; for(boomerangRotation += 36F; boomerangRotation > 360F; boomerangRotation -= 360F) { } } } public void writeEntityToNBT(NBTTagCompound nbttagcompound) { nbttagcompound.setShort("xTile", (short)xTile); nbttagcompound.setShort("yTile", (short)yTile); nbttagcompound.setShort("zTile", (short)zTile); nbttagcompound.setByte("inTile", (byte)inTile); nbttagcompound.setByte("shake", (byte)arrowShake); nbttagcompound.setByte("inGround", (byte)(inGround ? 1 : 0)); } public void readEntityFromNBT(NBTTagCompound nbttagcompound) { xTile = nbttagcompound.getShort("xTile"); yTile = nbttagcompound.getShort("yTile"); zTile = nbttagcompound.getShort("zTile"); inTile = nbttagcompound.getByte("inTile") & 0xff; arrowShake = nbttagcompound.getByte("shake") & 0xff; inGround = nbttagcompound.getByte("inGround") == 1; } public void onCollideWithPlayer(EntityPlayer entityplayer) { onCollideWithPlayer(entityplayer, true); } public void onCollideWithPlayer(EntityPlayer entityplayer, boolean flag) { if(returnStack == null || returnStack.stackSize == 0 || worldObj.isRemote) { return; } if(!flag || inGround && arrowShake <= 0) { if(!flag || returnsTo != null && !returnsTo.isDead && returnsTo != entityplayer) { return; } AbilityHelper.addToInv(entityplayer, returnStack, true); worldObj.playSoundAtEntity(this, "random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F); entityplayer.onItemPickup(this, 1); kill(); } } public float getShadowSize() { return 0.0F; } public int texID; public int tex2ID; public ItemStack returnStack; public int returnStackSlot; public boolean hasHitGround; public boolean hasHitMob; public float prevBoomerangRotation; public float boomerangRotation; public Entity returnsTo; public int damageDealt; public int maxGroundTicks; protected int xTile; protected int yTile; protected int zTile; protected int inTile; public boolean inGround; public int arrowShake; public EntityLiving owner; protected int ticksInGround; protected int ticksInAir; }