2013-03-03 20:25:43 -08:00

146 lines
5.4 KiB
Java

package tinker.tconstruct.client;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.Item;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.liquids.LiquidStack;
import org.lwjgl.opengl.GL11;
import tinker.common.BlockSkinRenderHelper;
import tinker.tconstruct.logic.LavaTankLogic;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
public class TankRender implements ISimpleBlockRenderingHandler
{
public static int tankModelID = RenderingRegistry.getNextAvailableRenderId();
@Override
public void renderInventoryBlock (Block block, int metadata, int modelID, RenderBlocks renderer)
{
if (modelID == tankModelID)
{
renderDo(renderer, block, metadata);
if (metadata == 0)
{
renderer.setRenderBounds(0.1875, 0, 0.1875, 0.8125, 0.125, 0.8125);
renderDoRe(renderer, block, metadata);
}
}
}
@Override
public boolean renderWorldBlock (IBlockAccess world, int x, int y, int z, Block block, int modelID, RenderBlocks renderer)
{
if (modelID == tankModelID)
{
int meta = world.getBlockMetadata(x, y, z);
if (meta == 0 && world.getBlockId(x, y + 1, z) == 0)
{
renderer.setRenderBounds(0.1875, 0, 0.1875, 0.8125, 0.125, 0.8125);
renderer.renderStandardBlock(block, x, y + 1, z);
renderer.setRenderBounds(0, 0, 0, 1, 1, 1);
}
renderer.renderStandardBlock(block, x, y, z);
LavaTankLogic logic = (LavaTankLogic) world.getBlockTileEntity(x, y, z);
if (logic.containsLiquid())
{
LiquidStack liquid = logic.tank.getLiquid();
renderer.setRenderBounds(0.001, 0.001, 0.001, 0.999, logic.getLiquidAmountScaled(), 0.999);
if (liquid.itemID < 4096) //Block
{
Block liquidBlock = Block.blocksList[liquid.itemID];
ForgeHooksClient.bindTexture(liquidBlock.getTextureFile(), 0);
BlockSkinRenderHelper.renderMetadataBlock(liquidBlock, liquid.itemMeta, x, y, z, renderer, world);
}
else
//Item
{
Item liquidItem = Item.itemsList[liquid.itemID];
ForgeHooksClient.bindTexture(liquidItem.getTextureFile(), 0);
BlockSkinRenderHelper.renderFakeBlock(liquidItem.getIconFromDamage(liquid.itemMeta), liquid.itemMeta, x, y, z, renderer, world);
}
}
}
return false;
}
@Override
public boolean shouldRender3DInInventory ()
{
return true;
}
@Override
public int getRenderId ()
{
return tankModelID;
}
private void renderDo (RenderBlocks renderblocks, Block block, int meta)
{
Tessellator tessellator = Tessellator.instance;
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1F, 0.0F);
renderblocks.renderBottomFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(0, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderblocks.renderTopFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(1, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1F);
renderblocks.renderEastFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(2, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderblocks.renderWestFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(3, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1F, 0.0F, 0.0F);
renderblocks.renderNorthFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(4, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderblocks.renderSouthFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(5, meta));
tessellator.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
private void renderDoRe (RenderBlocks renderblocks, Block block, int meta)
{
Tessellator tessellator = Tessellator.instance;
GL11.glTranslatef(-0.5F, 0.5F, -0.5F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1F, 0.0F);
renderblocks.renderBottomFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(0, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderblocks.renderTopFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(1, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1F);
renderblocks.renderEastFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(2, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderblocks.renderWestFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(3, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1F, 0.0F, 0.0F);
renderblocks.renderNorthFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(4, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderblocks.renderSouthFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(5, meta));
tessellator.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
}